@zekeria
Just create your own if you need one here is code to do it this example checks if player is at the small varrock bank if they are will walk to square then to ge, but if its not at small bank to start will walk there then go to square then ge after just example if u wanted it to go multiple places before stopping or could edit it to only got one spot.
import org.osbot.rs07.api.map.Area;
import org.osbot.rs07.script.Script;
import org.osbot.rs07.script.ScriptManifest;
@ScriptManifest(name = "Walking Script", author = "", version = 1.0, info = "", logo = "")
public class Main extends Script {
// Get area codes here - https://explv.github.io/
Area varrockSquare = new Area(3207, 3434, 3219, 3422);
Area grandExchange = new Area(3161, 3492, 3167, 3487);
Area varrockSmallBank = new Area(3250, 3422, 3257, 3419);
@Override
public void onStart() throws InterruptedException {
}
@Override
public void onExit() {
}
@Override
public int onLoop() throws InterruptedException {
// checks if player is at first location, if they are then will walk to second location, but if player isnt at first location will walk to first, once player is at second
// location, it will then walk to final location.
if(varrockSmallBank.contains(myPlayer())) {
log("At first location walking to second.");
getWalking().webWalk(varrockSquare);
} else {
getWalking().webWalk(varrockSmallBank);
log("was not at first location walking to it.");
}
if(varrockSquare.contains(myPlayer())) {
log("At second location walking to final");
getWalking().webWalk(grandExchange);
}
if(grandExchange.contains(myPlayer())) {
stop();
log("At final location stopping");
}
return random(800);
}
}