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Showing content with the highest reputation on 08/15/17 in Posts
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Old: https://i.gyazo.com/125848dba3c54a06af51e5050d956c01.mp4 New: https://i.gyazo.com/84aa6b60ed21f2d648acb7b4999e8547.mp4 This should ease the burdens of all the bans now, please go post in Botting and Bans section and tell them that we finally cracked the code.16 points
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j;pl.oi ytc nh b tvvvxzd v bg ftbhvgcrfc nyg nmy5ghvb nvgbyhjn fgvh bncvxb dx 9.l,8u iu , , m nbm, ;l/k.,\] lpok'.o n6 points
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https://gyazo.com/cc3aa80953abe67134eee0395f663529 People need to realize when people are acting sketchy.3 points
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Cape's AIO Progressive Woodcutter Created by @Team Cape Need quick levels but don't want to keep restarting your bot to go from trees, to oaks, to willows, to maples, to yews, etc? Want to get WC over with, or just make some quick GP? Want to get that Lost City requirement out of the way, but can't bare the monotony of woodcutting? Cape's AIO Progressive Woodcutter is YOUR solution. Features: 1. Create and add your own tasks for the script to execute! 2. Task-based progression! Watch this script flawlessly switch from Lumbridge trees, to Draynor oaks, to Draynor willows, to Camelot maples, Camelot yews, and so forth! Until you want it to stop! 3. OR use custom mode - Start the script at the location you want to woodcut at, type the name of the tree, and start chopping those trees! Need to bank instead of powerchopping? Just select the bank from the list, and let it go! 4. Banking - You get to CHOOSE which tasks you bank on! 5. Powerchop - You get to CHOOSE which tasks you powerchop on! 6. Automatically takes the best axe from your bank and upgrades as the script continues! Just tick banking on, and watch the script upgrade from iron, to steel, to any better axe that you have! 7. Supports all trees! 8. Supports the Woodcutting Guild! 9. Supports Powerchopping and Banking at Redwood Trees! 10. Takes Bird Nests if Desired! 11. Supports the Dragon Axe Special if you Tick the Box! 12. Draw tree models, so you can see what tree is about to be chopped next, and the tree that the script is currently planning on chopping! 13. 50+ Preset Locations created, meaning there are a virtually infinite number of paths that you could take to level your woodcutting! 14. Custom-created location lookup, so you can easily find and pick which location you want to chop at! 15. A sleek GUI that you can easily use to setup your personal leveling path, and a flawless paint to show how your levels have progressed and the task you're currently on! 16. Flawlessly created to give you flawless results! Want more locations? Just ask in the thread below! Antiban / Antipattern: 1. Random & Dynamic Sleeps Utilized in Each Action and Loop! 2. Enable Timing Anti-Pattern and Watch as the Script Changes Sleeping Times Used Every Few Minutes, Meaning Your Sleeping Times Never Have One Consistent, Uniform Distribution! 3. Utilize AFK Mode to go Randomly AFK, Like a Real Player! 4. Random Actions Utilized to Keep You Logged In! Where can I obtain this script? Simply go into the Woodcutting section of the OSBot store, found at the link below, and scroll to the bottom! Pay $8.99 once, and enjoy unlimited usage of this unique script! https://osbot.org/mvc/sdn2/scripts/20 How do I Start to Use this Script!? After buying the script from the OSBot store for just $8.99, simply load up the client, go into your script selector, and the script will have appeared in your list! Click on it, press start, and the GUI will pop up! From there, create whatever tasks and select whatever settings YOU want! What if I don't Want/Need to Progressively Level? That's fine! Just use custom location mode, OR use a preset location and set it to start at your current level! The script will work exactly as desired! How Do I Set Up Progressive Leveling? In the GUI, you'll be given the unique option to add in custom woodcutting tasks! Here is how it's done! 1. Open the second tab of the GUI (Progression Tab) 2. Select a location from the drop-down menu (There are over 50! so there is a location lookup option if you choose to use it!). 3. After selecting a location, check whether you want to bank when using the task (if left unchecked, it will powerchop for you!) 4. Set what level you want to start the task at! 5. From there, just hit 'Add Location', and you'll see your task immediately pop up in the task list! 6. Add in as many tasks as you want! Happy botting! What's the catch? There is none. Just a flawless script. It really is that simple. Can I get a free 24 hour trial of the script? Of course! Just drop a like on the thread and ask for a trial below! Last proggie courtesy of @Scripter_Leo! Like the script? Post a proggie below, or rate the script on the store! Those are the best ways to help out! Script GUI: If you really enjoy the script, rate it 5 stars on the OSBot store or comment below with a proggie!2 points
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ZeFishLooter Just finished lil script. Tested at 30k gp per hour. Run on 5 accounts and start rolling in those Ms. Features: - Picks up fish at barb village fishing area. - Banks in Edgeville. - Prioritizes fish that are worth the most for max cash. - START ANYWHERE, WITH ANYTHING! - Super Simple Paint. Download: https://www.dropbox.com/s/shd8k7djulkzx01/ZeFishLooter.jar?dl=02 points
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I made it use the minimap because if it did that, it would never misclick and walk your player to Lord knows where! Hahahhaa, I can look into tinkering with it some! I'm glad you like the salamander update though!2 points
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NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.1 point
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Brought to you by the #1 most sold script series on the market. Come and see why everyone's choosing Czar Scripts! This is the most advanced Agility bot you will find anywhere. BUY NOW $9.99 NEW! Added Both Wyrm Courses! SCRIPT INSTRUCTIONS Optimal Setup for the bot: Please set the mouse zoom to far away (to the left, like below) so that more obstacles can be seen in the view, and so the script can be more stable and reliable Also, make sure to have roofs toggled off (either go to settings tab or type ::toggleroof) for optimal results1 point
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────────────── PREMIUM SUITE ────────────── ─────────────── FREE / VIP+ ─────────────── ──────────────────────────────────────────────────────────── ⌠ Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - £3,99 | Chest Thiever - £2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 ⌡ ⌠ AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ ⌡ ──────────────────────────────────── What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.1 point
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Explv's Scripting 101 Prerequisite: basic knowledge of Java 1. Setting up the Java Development Kit and an Integrated Development Environment (IDE) 2. The Script Skeleton 3. Building the script 4. The Script class continued 5. The MethodProvider class, accessing the Inventory, Bank, Player, etc. instances 6. Positions, areas and moving the player 7. Entities (Players, RS2Objects, NPCs and GroundItems) 8. Interactions 9. Sleeping 10. Items and ItemContainers (Inventory, Bank, Equipment, Store, ...) 11. Filtering 12. Widgets 13. Configs 14. Adding a paint 15. Putting it all together, an example script (Smelting iron bars in Al-kharid) 16. Adding a GUI1 point
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Script Version: 3.6 | Last Updated: 4/27/21 [MM/DD/YYYY] Want a trial activated? Please leave a message under #request-a-trial in https://discord.gg/CGHsd4a Script features Media CLI Information Bug Report Template Status in the paint(Screenshot): Client Version: "Osbot x.x.x" Client Type(Mirror Mode OR Stealth Injection): Inventory layout: Equipment layout: GUI settings (Screenshot(s)): What is the error that is occurring? How can I replicate this error? Logger output (Screenshot):1 point
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PLEASE. STOP GETTING SCAMMED BY NOT USING MIDDLE MEN. THERE IS A WHOLE SECTION DEVOTED TO IT: https://osbot.org/forum/forum/122-middlemen/1 point
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Glad it decided to work! Every single time i tried to run script when LOGGING IN BEFORE LOADING MIRROR MODE the script was bad and mirror mode wasnt recognising anything. Please, if anyone is using mirror mode, load mirror mode logged out and see if errors persist1 point
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o shit you use osbuddy. I'm using the official oldschool client. Lemme try with osbuddy! EDIT: That was the problem lul. @Fruity1 point
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[INFO][Bot #1][08/15 03:54:17 PM]: javax.swing.JSpinner[,91,159,61x20,layout=javax.swing.plaf.basic.BasicSpinnerUI$Handler,alignmentX=0.0,alignmentY=0.0,border=javax.swing.plaf.BorderUIResource$CompoundBorderUIResource@77cab373,flags=328,maximumSize=,minimumSize=,preferredSize=] [INFO][Bot #1][08/15 03:54:17 PM]: javax.swing.JSpinner[,83,72,69x20,layout=javax.swing.plaf.basic.BasicSpinnerUI$Handler,alignmentX=0.0,alignmentY=0.0,border=javax.swing.plaf.BorderUIResource$CompoundBorderUIResource@840ff10,flags=328,maximumSize=,minimumSize=,preferredSize=] [INFO][Bot #1][08/15 03:54:17 PM]: javax.swing.JSpinner[,105,17,47x20,disabled,layout=javax.swing.plaf.basic.BasicSpinnerUI$Handler,alignmentX=0.0,alignmentY=0.0,border=javax.swing.plaf.BorderUIResource$CompoundBorderUIResource@2e1251c1,flags=328,maximumSize=,minimumSize=,preferredSize=] [INFO][Bot #1][08/15 03:54:17 PM]: javax.swing.JSpinner[,109,101,43x20,disabled,layout=javax.swing.plaf.basic.BasicSpinnerUI$Handler,alignmentX=0.0,alignmentY=0.0,border=javax.swing.plaf.BorderUIResource$CompoundBorderUIResource@1d612e8b,flags=328,maximumSize=,minimumSize=,preferredSize=] [INFO][Bot #1][08/15 03:54:17 PM]: javax.swing.JSpinner[,101,218,51x20,disabled,layout=javax.swing.plaf.basic.BasicSpinnerUI$Handler,alignmentX=0.0,alignmentY=0.0,border=javax.swing.plaf.BorderUIResource$CompoundBorderUIResource@3f92577f,flags=328,maximumSize=,minimumSize=,preferredSize=] [INFO][Bot #1][08/15 03:54:17 PM]: javax.swing.JSpinner[,111,276,41x20,disabled,layout=javax.swing.plaf.basic.BasicSpinnerUI$Handler,alignmentX=0.0,alignmentY=0.0,border=javax.swing.plaf.BorderUIResource$CompoundBorderUIResource@302587e2,flags=328,maximumSize=,minimumSize=,preferredSize=] [INFO][Bot #1][08/15 03:54:17 PM]: javax.swing.JSpinner[,111,247,41x20,disabled,layout=javax.swing.plaf.basic.BasicSpinnerUI$Handler,alignmentX=0.0,alignmentY=0.0,border=javax.swing.plaf.BorderUIResource$CompoundBorderUIResource@c85547e,flags=328,maximumSize=,minimumSize=,preferredSize=] [INFO][Bot #1][08/15 03:54:17 PM]: javax.swing.JSpinner[,97,130,55x20,disabled,layout=javax.swing.plaf.basic.BasicSpinnerUI$Handler,alignmentX=0.0,alignmentY=0.0,border=javax.swing.plaf.BorderUIResource$CompoundBorderUIResource@18842613,flags=328,maximumSize=,minimumSize=,preferredSize=] [INFO][Bot #1][08/15 03:54:17 PM]: javax.swing.JSpinner[,109,43,43x20,disabled,layout=javax.swing.plaf.basic.BasicSpinnerUI$Handler,alignmentX=0.0,alignmentY=0.0,border=javax.swing.plaf.BorderUIResource$CompoundBorderUIResource@3580b3d3,flags=328,maximumSize=,minimumSize=,preferredSize=] [INFO][Bot #1][08/15 03:54:17 PM]: javax.swing.JSpinner[,113,189,39x20,disabled,layout=javax.swing.plaf.basic.BasicSpinnerUI$Handler,alignmentX=0.0,alignmentY=0.0,border=javax.swing.plaf.BorderUIResource$CompoundBorderUIResource@29062816,flags=328,maximumSize=,minimumSize=,preferredSize=] I got this once I started script, and it's sitting on this screen without anything else in logger1 point
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Jagex has a six hour logout timer that is server sided that you cannot avoid. The best way to bot for long periods of time is use the OSBot Breaking system with break times randomized.1 point
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The best way to gauge a script is by looking through the thread and seeing what the most reported issues are and seeing how well the dev responds to them.1 point
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Here is an example where I've done something similar to what you're asking. This just gets the closest player to your character (that is not your character). Players players = api.getPlayers(); if (players != null) { // get the closest player that is not the script users character closest_player = players.closest((p) -> p.getId() != api.myPlayer().getId()); if (closest_player != null) { // do w/e with closest player } }1 point
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I started the 5 hour trial when I replied to your comment that day. gave you another.1 point
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hey, can u add a feature to the script? 'Non-botting' mode (very popular): allows you to afk the script and technically not bot at all: the script will display jframe popups (and beep) when crabs are no longer aggressive which will prompt the user to manually refresh the crabs by walking up1 point
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Been using the script for five days now without many issues at all. Would recommend this script for anyone trying to train fishing!1 point
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I like everything about this script its just that i dont like it when people crash you and they lure it 1 square/tile away and the bot hits it once and moves back to the center and keeps repeating it till the sand crab dies. Kinda scared of it doing this but should i just put on hop worlds if crashed? lmk guys.. thanks in adv. edit: or am i worrying too much and should not worry about it? xD1 point
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Bought this script the other day and tested it on a level 3 with Waterfall. Flawless!1 point