Developer Patrick Posted January 11, 2021 Developer Share Posted January 11, 2021 Hey, Just a couple small changes and tweaks. Download link: http://osbot.org/devbuilds/osbot 2.6.12.jar FIXES: - Fixed the bankpin not always detecting the currently hovered number. - Fixed the -closeOnInitializationError cli argument. WEB WALKER: - Implemented a couple random links. MISC: - Changed the interaction code a bit to interact with entities differently. - Added a couple null checks to improve stability. - Minor bug fixes. - The OSBot Team 8 2 Quote Link to comment
Gunman Posted January 11, 2021 Share Posted January 11, 2021 Been waiting for this bad boy Quote Link to comment
Czar Posted January 12, 2021 Share Posted January 12, 2021 Good job @Patrick as usual. Also did this update's webwalker handle the soul wars portal? I can't seem to walk from the west side of barb -> edgeville bank maybe the portal is in the way or something Quote Link to comment
Developer Patrick Posted January 12, 2021 Author Developer Share Posted January 12, 2021 1 hour ago, Czar said: Good job @Patrick as usual. Also did this update's webwalker handle the soul wars portal? I can't seem to walk from the west side of barb -> edgeville bank maybe the portal is in the way or something It does not, I'll rebuild the web data to take the portal into account. Quote Link to comment
Not A Bot Posted January 12, 2021 Share Posted January 12, 2021 awesome, can you take a look again the the Femi dialogue? Somtimes it works sometime it doesnt Quote Link to comment
Developer Patrick Posted January 13, 2021 Author Developer Share Posted January 13, 2021 9 hours ago, Malcolm said: how long until you implement the method: getMax(); ? v3 Quote Link to comment
Ayylmao420 Posted January 14, 2021 Share Posted January 14, 2021 interaction performing way worse now on mirror with interactionevent Quote Link to comment
Developer Patrick Posted January 14, 2021 Author Developer Share Posted January 14, 2021 16 minutes ago, Ayylmao420 said: interaction performing way worse now on mirror with interactionevent Will be fixed in the next release Quote Link to comment