Leaderboard
Popular Content
Showing content with the highest reputation on 02/10/19 in Posts
-
Hey, Download link: http://osbot.org/devbuilds/osbot 2.5.40.jar FIXES: - Fixed an issue with buying items in the GE where the api wouldn't scroll far enough to make the item visible WEB WALKER: - Updated the web to support the new docks at draynor MISC: - Minor bug fixes - Widget related performance improvements - The OSBot Team5 points
-
ββββββββββββββ PREMIUM SUITE ββββββββββββββ βββββββββββββββ FREE / VIP+ βββββββββββββββ ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - Β£3,99 | Chest Thiever - Β£2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 β‘ β AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ β‘ ββββββββββββββββββββββββββββββββββββ What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.2 points
-
Hey guys, I think I'm going to do a 3 person give away with a service provider for 3 legit services for $50.00 each. $150.00 total will be given away. Stay tuned for official thread and more information coming later today.2 points
-
its not just you, this script rn is completely broken have faith though because its always been reliable in the past and im sure its being worked on2 points
-
Old versions of the tool will no longer start, make sure you update to the latest version: https://github.com/Explv/osbot_manager/releases/latest New features include: - Auto updater for Explv's OSBot Manager (no more having to go to GitHub and download the latest one) - Auto updater for the OSBot client (you will no longer need to specify the path to your downloaded OSBot .jar, it will be downloaded & updated automatically) - Fixed stopping scripts - Added maven support to the project2 points
-
This is an AIO (All-in-one) bot that has almost every thieving style except blackjack, ask for a free trial by liking thread or making a post! Vyres and elves are now supported! Both can make solid profit per hour, decent passive income! BIG THANK YOU TO ALL OUR SUPPORTERS! WE ARE THE MOST SOLD THIEVING BOT IN OSBOT HISTORY. MOST REPLIES, MOST USERS, LONGEST PROGGIES #1 Thiever | Most Overall Sales | Most Total Replies | Most Results | 10+ Years Maintained | 'the intelligent choice' by Czar SUPPORTS VYRES 224M made in a single sitting of 77 hours 1.1B made from elves and vyres!! ELVES SUPPORTED TOO! (NEW) 2.1m/hr, 6 crystals in 7 hrs 99 THIEVING MANY MANY TIMES, 35M EXP IN ONE BOTTING RUN!! 99 thieving in ~43k xp (12 minutes remaining)! Just got 99 proggy! Gratz to @iz0n THIEVING PET AT LVL 22 FROM TEA STALLS 11.5 HOURS, WITH PET TOO!! 610k/hr getting 99s on deadman worlds!1 point
-
NEW: Released Chop & Firemake plugin Added 8 Forestry events!!!!!!!! Easy 99, Next! Map Chooser System Progress Results! Help How to use this with Bot Manager? Script ID is 631, and the parameters will be the profile you saved in the setup window, e.g. oak15.txt I want a new feature added? Make a post below and I am always listening, within reason! The bot is doing something I don't like? Make a post below and I will adjust the code to match your play style!1 point
-
NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.1 point
-
The only Runecrafting bot you will need Purchase this INSANE bot here You can setup a master account (preferably your main account, can be any account) and a worker account (a throwaway bot account, or any account) will trade the master account and go to bank to get more runes etc. The main account (master) does not need to bot, and can be achieved through the normal RS client without a bot client. Supports: Air runes (1) (normal) & (abyss) Mind runes (2) (normal) & (abyss) Water runes (5) (normal) & (abyss) Earth runes (9) (normal) & (abyss) Mud runes (13) (earth altar) Lava runes (23) (fire altar) Fire runes (14) (normal) & (abyss) Body runes (20) (normal) & (abyss) Cosmic runes (27) (normal) & (abyss) Chaos runes (35) (normal) & (abyss) Astral runes (40) (normal) & (abyss) Nature runes (44) (normal) & (abyss) Law runes (54) (normal) & (abyss) Blood runes (abyss) & (zeah) Auto Arceuus Favour Solver Gets 100% arceuus favour for you Auto GE Restocking Sells runes, buys more supplies automatically Auto-equips chosen armour/robes Use Blood Essences Death Handler gets items from Death's office and repeats (Abyss) Glory mode, ferox mode, house spell/tabs Avoids pkers and hops worlds Uses mouse invokes for quicker runecrafting (stealth) Muling (BETA) will give money to your mules every X hours or profit Creates colossal pouch if you have the needle Results and screenshots1 point
-
1 point
-
1. Pictures of the account stats http://prntscr.com/me9fp6 2. Pictures of the login details http://prntscr.com/mcucm5 3. Pictures of the total wealth (if there is any) http://prntscr.com/mcuczr 4. Pictures of the quests completed regicide/ava/horror from the deep 5. The price you will be starting bids at 75m 6. The A/W (Auto-win) for your account 90m 7. The methods of payment you are accepting osrs mils 8. Your trading conditions you first or mm 9. Pictures of the account status http://prntscr.com/mcudea 10. Original/previous owners AND Original Email Address i'm original owner, unregistered mail.1 point
-
1 point
-
1 point
-
I cleaned up your code a little bit. You have some really glaring problems, the first of which is the fact that all of your if(){} statements are empty. Frankly speaking this is unacceptable. I've incorporated a pared-down version of @Explv's Sleep utility which makes your code much more readable. I think if you use this version you'll have an easier time figuring out your bugs. One other thing I did fix was the fact that you're reusing Entities. Changing the state of an entity in-game will require you to reacquire that entity again to retrieve its updated properties. In other words, if you get an Object, and then destroy that object in-game (by removing a larder), that first object's properties won't be updated. You have to reacquire it. import org.osbot.rs07.api.model.Entity; import org.osbot.rs07.api.ui.RS2Widget; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; import org.osbot.rs07.utility.Condition; import org.osbot.rs07.utility.ConditionalSleep; import java.util.function.BooleanSupplier; @ScriptManifest(name = "LardersV2", logo = "", version = 1, author = "Imthabawse", info = "Builds Oak Larders") public class Oaklarders extends Script { private final int ID_OAK_PLANK = 8778; private final int WIDGET_LARDER_ROOT = 458; private final int WIDGET_LARDER_CHILD = 5; private final int WIDGET_LARDER_SUBCHILD = 4; private final int MIN_OAK_PLANKS = 8; @Override public int onLoop() { if (getInventory().getAmount(ID_OAK_PLANK) <= MIN_OAK_PLANKS) { // If inventory contains 8 or equal to 8 oak planks Entity larderspace = getObjects().closest("Larder space"); // Get closest Larder space if (larderspace != null && larderspace.interact("Build")) { // If Larder space exists then Build Sleep.until(() -> !getObjects().closest(f -> f.getPosition().equals(larderspace.getPosition())).exists(), 400, 500); } RS2Widget buildlarder = getWidgets().get(WIDGET_LARDER_ROOT, WIDGET_LARDER_CHILD, WIDGET_LARDER_SUBCHILD); // Oak larder widget if (buildlarder != null && buildlarder.interact("Build")) { // If exists then build larder Sleep.until(() -> myPlayer().isAnimating(), 4000, 500); } Entity larder = getObjects().closest("Larder"); // Get closest larder if (larder != null && larder.interact("Remove")) { // If exists remove it Sleep.until(() -> !getObjects().closest(f -> f.getPosition().equals(larder.getPosition())).exists(), 400, 500); } RS2Widget remove = getWidgets().getWidgetContainingText("Yes"); if (remove != null && remove.interact()) { Sleep.until(() -> myPlayer().isAnimating(), 4000, 500); } } return 1000; } protected static class Sleep extends ConditionalSleep { private final BooleanSupplier condition; public Sleep(BooleanSupplier condition, int timeout, int interval) { super(timeout, interval); this.condition = condition; } @Override public boolean condition() { return condition.getAsBoolean(); } public static boolean until(final BooleanSupplier condition, int timeout, int interval) { return new Sleep(condition, timeout, interval).sleep(); } } }1 point
-
Removing yours and his feedbacks. Both of you please read the rules. Neutral: Neutral feedback is meant for trades that were successful but you are left unsatisfied with how the trade was completed. For example, if you were treated harshly during the trade or the item was not as described, feel free to warn other members of the seller/buyer's attitude or service by leaving neutral feedback. Example - Negative: Negative feedback is meant for trades to where you have not received the item you have paid for or someone has taken away money given to you for a service. This can also be left if the buyer and/or seller is extremely rude or demanding, these will be handled in a case by case scenario by the Staff Team.1 point
-
1 point
-
Thanks for ur script! It have been hard way to here but finally at my goals First pure got banned because of this forums Thieving script so i had to start over but all ATT, STR, HP and RANGING i've got with ur script (exept first 30 att and str lvls because of quests)! It were worth to purchase it Good job mate! Im afraid to use it more because i have seen ppl getting banned for it and now the account is on that point i dont want to lose it anymore would be nice to see how many hours i have ran ur script but i dont want to show up my rsn on it.1 point
-
I'm having the AFK issue as well after a few games, also running in Mirror mode on 2.5.39 Dev build, here's log. [INFO][Bot #1][02/10 02:33:23 PM]: Open dialogue is: 231 and 1 [INFO][Bot #1][02/10 02:33:23 PM]: Attempted to setVoidKnightPosition but it was null [INFO][Bot #1][02/10 02:33:23 PM]: "portal_e" changed to "0" [INFO][Bot #1][02/10 02:33:23 PM]: "portal_w" changed to "0" [INFO][Bot #1][02/10 02:33:23 PM]: "portal_sw" changed to "0" [INFO][Bot #1][02/10 02:33:23 PM]: "portal_se" changed to "0" [INFO][Bot #1][02/10 02:33:23 PM]: "portal_sequence" changed to "0" [INFO][Bot #1][02/10 02:33:23 PM]: We are now out of a game. [INFO][Bot #1][02/10 02:33:41 PM]: Open dialogue is: 231 and 1 [INFO][Bot #1][02/10 02:33:41 PM]: Received dialogue: [You must defend the Void Knight while the portals are<br>unsummoned. The ritual takes twenty minutes though,<br>so you can help out by destroying them yourselves!<br>Now GO GO GO!] [INFO][Bot #1][02/10 02:33:41 PM]: Current information successfully set!, void knight position = [x=10142, y=9696, z=0] and square size: 72 [INFO][Bot #1][02/10 02:33:41 PM]: We have started a game! [INFO][Bot #1][02/10 02:33:41 PM]: Set void knight position from event: [x=10142, y=9696, z=0] [INFO][Bot #1][02/10 02:33:41 PM]: "ss_portal" changed to "se" [INFO][Bot #1][02/10 02:33:41 PM]: Open dialogue is: 231 and 1 [INFO][Bot #1][02/10 02:33:41 PM]: Walking straight up (1) [INFO][Bot #1][02/10 02:33:42 PM]: Open dialogue is: 231 and 1 [INFO][Bot #1][02/10 02:33:42 PM]: Open dialogue is: 231 and 1 [INFO][Bot #1][02/10 02:33:43 PM]: Open dialogue is: 231 and 1 [INFO][Bot #1][02/10 02:33:43 PM]: Open dialogue is: 231 and 1 [INFO][Bot #1][02/10 02:33:43 PM]: Open dialogue is: 231 and 1 [INFO][Bot #1][02/10 02:33:44 PM]: Walking straight up (1) [INFO][Bot #1][02/10 02:33:44 PM]: Found nearest tile next to void knight, walking there! [INFO][Bot #1][02/10 02:33:45 PM]: Found nearest tile next to void knight, walking there! [INFO][Bot #1][02/10 02:33:46 PM]: Found nearest tile next to void knight, walking there! [INFO][Bot #1][02/10 02:33:47 PM]: Found nearest tile next to void knight, walking there! [INFO][Bot #1][02/10 02:33:47 PM]: Found nearest tile next to void knight, walking there! [ERROR][Bot #1][02/10 02:33:53 PM]: Error executing event : org.osbot.rs07.event.InteractionEvent@a93c95d java.lang.NullPointerException at org.osbot.rs07.api.map.Position.isVisible(tj:127) at org.osbot.rs07.api.model.Character.isVisible(qo:73) at org.osbot.rs07.event.InteractionEvent.execute(jf:431) at org.osbot.rs07.event.EventExecutor$2.run(gh:1) at org.osbot.rs07.event.EventExecutor.execute(gh:290) at org.osbot.rs07.api.model.Character.interact(qo:319) at perfect.scripting.b.d.prN.i(ae:677) at perfect.scripting.b.d.prN.k(ae:606) at b.a.nUl.i(dj:1092) at b.a.nUl.onLoop(dj:953) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(ji:48) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][02/10 02:33:57 PM]: Activating portal (se) [INFO][Bot #1][02/10 02:33:57 PM]: "portal_se" changed to "1" [INFO][Bot #1][02/10 02:33:57 PM]: "portal_sequence" changed to "b" [INFO][Bot #1][02/10 02:34:27 PM]: Activating portal (w) [INFO][Bot #1][02/10 02:34:27 PM]: "portal_w" changed to "1" [INFO][Bot #1][02/10 02:34:27 PM]: "portal_sequence" changed to "bw" [INFO][Bot #1][02/10 02:34:57 PM]: Activating portal (sw) [INFO][Bot #1][02/10 02:34:57 PM]: "portal_sw" changed to "1" [INFO][Bot #1][02/10 02:34:57 PM]: "portal_sequence" changed to "bwa" [INFO][Bot #1][02/10 02:35:28 PM]: Activating portal (e) [INFO][Bot #1][02/10 02:35:28 PM]: "portal_e" changed to "1" [INFO][Bot #1][02/10 02:35:28 PM]: "portal_sequence" changed to "bwae" [WARN][Bot #1][02/10 02:35:39 PM]: Script executor is taking too long to suspend; restarting now... [INFO][Bot #1][02/10 02:35:39 PM]: Script Perfect Pest Control has paused! [INFO][Bot #1][02/10 02:35:40 PM]: Script Perfect Pest Control has resumed! [INFO][Bot #1][02/10 02:37:14 PM]: Attempted to setVoidKnightPosition but it was null [INFO][Bot #1][02/10 02:37:14 PM]: "portal_e" changed to "0" [INFO][Bot #1][02/10 02:37:14 PM]: "portal_w" changed to "0" [INFO][Bot #1][02/10 02:37:14 PM]: "portal_sw" changed to "0" [INFO][Bot #1][02/10 02:37:14 PM]: "portal_se" changed to "0" [INFO][Bot #1][02/10 02:37:14 PM]: "portal_sequence" changed to "0" [INFO][Bot #1][02/10 02:37:14 PM]: We are now out of a game. [INFO][Bot #1][02/10 02:37:14 PM]: Attempted to setVoidKnightPosition but it was null [INFO][Bot #1][02/10 02:37:14 PM]: "portal_e" changed to "0" [INFO][Bot #1][02/10 02:37:14 PM]: "portal_w" changed to "0" [INFO][Bot #1][02/10 02:37:14 PM]: "portal_sw" changed to "0" [INFO][Bot #1][02/10 02:37:14 PM]: "portal_se" changed to "0" [INFO][Bot #1][02/10 02:37:14 PM]: "portal_sequence" changed to "0" [INFO][Bot #1][02/10 02:37:14 PM]: We are now out of a game. [INFO][Bot #1][02/10 02:37:14 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:14 PM]: Received dialogue: [The knights noticed your lack of zeal in that battle and have not<br>presented you with any points.] [INFO][Bot #1][02/10 02:37:15 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:15 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:16 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:16 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:17 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:17 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:17 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:18 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:18 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:19 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:19 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:19 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:20 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:20 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:21 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:21 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:22 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:22 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:22 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:23 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:23 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:24 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:24 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:25 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:25 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:25 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:26 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:26 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:27 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:27 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:27 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:28 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:28 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:29 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:29 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:29 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:30 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:30 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:31 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:31 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:31 PM]: Terminating script Perfect Pest Control... [INFO][Bot #1][02/10 02:37:31 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:32 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:32 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:33 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:33 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:34 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:34 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:34 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:35 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:35 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:36 PM]: Open dialogue is: 229 and 1 [INFO][Bot #1][02/10 02:37:36 PM]: Open dialogue is: 229 and 1 [WARN][Bot #1][02/10 02:37:36 PM]: Script executor is taking too long to suspend; restarting now...1 point
-
1 point
-
1 point
-
1 point
-
Can I get my proggy here aswell @Apaec + is there an overview of all your scripts? found it1 point
-
1 point
-
1 point
-
New feature request - What is the new feature Teleport when attacked by player (inside wilderness) - Basic description of what the script should do Basic: Teleports player to a safezone. Advanced: Teleports player to safezone > (hops)> Walks back to training spot. - Basic actions for the script: 'Use item on item' etc. Use either a teleport spell/ tabs/enchanted dragonstone jewelery/ grand seed pod.1 point
-
Theres multiple unban methods that unban form is a decent one but if you fail it they don't consider future appeals so you only get 1 chance with it. Try a few manual recoveries first or contact jagex via email or support saying your account was hacked or stolen don't mention the ban if they do not unban it try that form method as a last chance kinda thing.1 point
-
1 point
-
1 point
-
Gnome Stronghold spinning location does not work for me and just walks to seers village every time.1 point
-
1 point
-
Create a recording with a click to restart cooking around the 12-14 ish mark (imo). So every inventory will use 2 clicks of the range, basically, but it ensures you'll get at least a half inventory or so on level up instead of losing an entire inventory to the level up. That's how I personally did it. (can be applied to any skill, really)1 point
-
I'm trying to encourage you to unban it yourself and save yourself the money. The fact that your account got banned on a different IP works in your favor. No idea how I came across aggressive but GL.1 point
-
just bought this! Looking forward to using it EdIt: I did 1 and a half hour flawlessly at catherby course while also collecting the marks. Great so far.1 point
-
Hate to say it bro and I know you know this, but this is why people say don't bot at all on any account you value. Bans *will* eventually happen to any account. In my experience, 95% of the time if you got in insta perma ban and not a 2 day ban, they have gathered bot-like behavior from you for a while, assessed the data, were certain you were a bot, then issued the ban. As stated above, I would try and plea the "I was hacked" card and just got your acc back, sending the appeal with your original IP. Try and sound like a noob and paying customer. Also @LeBron knows his shit. Any person suddenly hitting you up saying they can get it done for you for 100m, or there are secret ways, blah blah blah⦠Want your $ and will scam you. Try this, and if it works, never ever bot on the same IP or that acc again. I would even suggest no RWT either. Fagex will be staring at that acc like a fuckin starving hawk sees a dying rabbit. If you are banned, don't get pissy and quit the game, botting, etc. Learn from it, make a new main, get some new accs running, start a gold farm and you will be right back in it in faster than you think. Feel free to reach out for more.1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
When I selected the option to alch while in boat, I have all supplies to do so but will not alch while in the boat for me. Any suggestions?1 point
-
1 point
-
1 point
-
1 point
-
First of all it should be: myPlayer().getName() Not: getPlayers().myPlayer().getName() Secondly you don't compare Strings using ==. == Checks that the references are equal, not the values. To check the values of Strings for equality you should use .equals(): myPlayer().getName().equals(MULE_NAME) Example: String string1 = new String("hi"); String string2 = new String("hi"); string1 == string2 // false, string1 is a different instance to string2 string1 == string1 // true, string1 is the same instance as string1 string1.equals(string2) // true, the value of string1 is equal to the value of string2 If there is a space in the username you _may_ need to do this to replace non-breaking spaces: (I cant remember if you actually need to do this or not in this case) myPlayer().getName().replace('\u00A0', ' ').equals(MULE_NAME) Also you have named the mule name variable as MULE_NAME, yet the value is not a constant. It should be: private static final String MULE_NAME = "displayname"; This will not affect functionality, but it is best practice. Finally you say that you are using this getJob() function every loop. I would recommend you only call it once in onStart() because the username isn't going to change throughout the script's lifetime. (Unless the script changes accounts)1 point