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OSBot :: 2007 OSRS Botting

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Leaderboard

  1. Czar

    Global Moderator
    17
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    23654
    Posts
  2. Khaleesi

    Developer
    4
    Points
    27816
    Posts
  3. Apaec

    Scripter III
    3
    Points
    11174
    Posts
  4. Alek

    Ex-Staff
    3
    Points
    7878
    Posts

Popular Content

Showing content with the highest reputation on 05/01/18 in all areas

  1. ๐Ÿ‘‘CzarScripts #1 Bots ๐Ÿ‘‘ ๐Ÿ‘‘ LATEST BOTS ๐Ÿ‘‘ If you want a trial - just post below with the script name, you can choose multiple too. ๐Ÿ‘‘ Requirements ๐Ÿ‘‘ Hit 'like' ๐Ÿ‘ on this thread
  2. Download: http://osbot.org/devbuilds/osbot 2.5.7.jar Changelog: -Patched bank scrolling, please give feedback -Patched web walking exceeding threshold limit in certain areas with teleports on -Patched threading issue with script executor -Added support for game ticks -Plugin selector GUI under development, currently doesn't work - not a bug -Deprecated needToScrollDown -Deprecated needToScrollUp -Deprecated needToScroll -Deprecated getMaxScrollHeightNeeded -Deprecated getMinScrollHeightNeeded
  3. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
  4. If you are using the RoD as your TP out, make sure you don't have it equipped in your setups, IDK why it does but if you have it equipped in your setups for any of the fights, it will bug out like this. Set up your gear setups without the RoD and just have one in your inventory. It should fix the problem.
  5. Only loot my items option hasn't been changed in v218, I re-wrote regular looting first, I will handle all the other looting options in the upcoming update v219 which is almost complete. v219 will be the general update with all user requests/suggestions/tweaks added to the update. Stay tuned guys ^^ Glad to see a workaround for the client arrow key movement thing too. Noted down all user posts in a to-do notepad file don't worry guys ^^
  6. New feature request - Drop Jug of wine (food) - Drops Jug of wine after drinking, to clear inventory space. - Basic actions for the script: '*Low HP* โ†’ Drink Jug of wine โ†’ Drop Jug'
  7. 1 point
    Before buying, please ensure you check-out with the correct script. Swapping scripts is not possible. View in store $4.99 for lifetime access Features: All spawns - Supports every multi-crab spawn point both along the south coast of Zeah and Crab Claw Isle All combat styles - Supports Ranged, Magic and Melee combat training. The script will not bank runes of any type Saving GUI - Intuitive, re-sizeable and fully tool tipped GUI (Graphical User Interface) allowing you to tailor the script session to your needs, with configuration saving / loading Human replication - Designed with human simulation in mind - multiple options to replicate human behaviour available in the GUI Setup customiser - Inventory customiser allows you to visually see your trip setup CLI support - The script can be started from the command line All potions - Supports all relevant potion types (including divine potions!), multiple potion types simultaneously and varying potion ratios Healing in a range - Dual slider allows you to specify a range within which to consume food. Exact eat percentages are calculated using a Gaussian distributed generator at run time Healing to full at the bank - When banking, the script will eat up to full hit points to extend trip times Safe breaking - Working alongside the OSBot break manager, the script will walk to safe place approximately two minutes before a break starts to ensure a successful log out Anti-crash - Smart crash detection supports multiple anti-crash modes (chosen in the GUI): Hop worlds if crashed - the script will walk to a safe place and hop worlds until it finds a free one, at which point it will resume training Force attack if crashed - the script will fight back and manually fight pre-spawned sand crabs until the crasher leaves Stop if crashed - the script will walk to a safe place and stop Ammo and Clue looting - Clue scroll and Ammo looting system based on a Gaussian-randomised timing scheme All ammo - Supports all OSRS ammo types and qualities Spec activation - Special attack support for the current weapon to maximise your exp per hour Auto-retaliate toggling - The script will toggle auto-retaliate on if you forget Move mouse outside screen - Option to move the mouse outside the screen while idle, simulating an AFK player switching tabs Refresh delay - Option to add a Gaussian-randomised delay before refreshing the chosen session location, simulating an AFK player's reaction delay Visual Paint and Logger - Optional movable self-generating Paint and Timeout Scrolling Logger show all the information you would need to know about the script and your progress Progress bars - Automatically generated exp progress bars track the combat skills that you are using Web walking - Utilises the OSBot Web alongside a custom local path network to navigate the area. This means the script can be started from anywhere! Safe banking - Custom banking system ensures the script will safely stop if you run out of any configured items Safe stopping - Safely and automatically stops when out of supplies, ammo or runes Dropping - Drops useless/accidentally looted items to prevent inventory and bank clutter All food - Supports pretty much every OSRS food known to man. Seriously - there's too many to list! ... and many more - if you haven't already, trial it! Things to consider before trying/buying: Mirror mode - currently there appear to be some inconsistencies with behaviour between Mirror mode and Stealth Injection meaning the script can behave or stop unexpectedly while running on Mirror. I would urge users to use the script with Stealth Injection to ensure a flawless experience! Since Stealth Injection is widely considered equally 'safe' to mirror mode and comes with a host of other benefits such as lower resource usage, this hopefully shouldn't be a problem. Using breaks - the script supports breaks and will walk to a safe place ready to log out approximately two minutes before a configured break starts. However, upon logging back in, your spot may no longer be open. If you configure the crash mode to be either 'Hop if crashed' (default) or 'Stop if crashed', this will not prove to be a problem. However if using 'Force attack if crashed', the script will attempt to take back the spot by crashing the occupying player and manually attacking spawned sand crabs. Be aware that players have a tendency to report anti-social behaviour such as this! Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk. Setting the script up - I have done my best to make the GUI (Graphical User Interface) as intuitive as possible by making all options as self explanatory as I could, however if you are not sure as to what a particular setting does, you can hover over it for more information. If that doesn't help, just ask on this thread! Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would highly recommend manually navigating your player close to the sand crabs bank, however in practice, anywhere on Zeah should be fine. Script trials: I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious combat experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Gallery: Start up GUI (Graphical User Interface): Paint (optional, movable and self-generating): User screenshots: Recent Testimonials: Starting from CLI: This script can be started from the command line interface. There is a single parameter, which can take two (and only two) values: 'gui' or 'nogui'. 'gui' will start the script and show the gui, 'nogui' will skip the GUI setup and start the script using your save file as the configuration. To start from CLI with 'nogui', the script requires a valid GUI save file to be present - if you haven't already, start the script manually and configure the GUI to suit your needs. Then hit 'Save configuration' and in future starting from CLI will use these configured settings. The script ID is 886. Example CLI startup: java -jar "osbot 2.4.137.jar" -login apaec:password -bot apaec@example.com:password:1234 -debug 5005 -script 886:nogui
  8. 1 point
    Explv's Map A map tool to allow the simple creation of areas, poly areas, paths and positions. GITHUB: https://github.com/Explv/Explv.github.io WEBSITE: http://explv.github.io/ NOW SUPPORTS DUNGEONS (Type the dungeon name into the search box): If you would like to assist me with identifying dungeons and other areas The first set of areas is around 2868, 4658, 0 (you can go there by typing the coordinates into the boxes at the top right). Move the map around and you will see a bunch of areas without names. The second set of areas is around 2875, 9452, 0 Provide me with the name of the dungeon, and the x, y coordinates
  9. 1 point
    if you're just looking for auto-refill slCannon works well (by @Slut)
  10. 1 point
    Script udpated to V.12: - Updated Redwood chopping in th woodcutting guild. Will be online in a few hours Khaleesi
  11. Oh ye that was a typo. Problem was that bank always was null but has been resolved by FrostBug.
  12. I'd prefer the history
  13. I know that, I was referencing the if statement, your saying if the bank contains my player, then walk to bank. if (bankingArea.contains(myPlayer()))๏ปฟ { //here is where the error shows in the logger when i start the script bankking area = null, ive tried doing ๏ปฟ // if(bankingArea == null) { (log"Bank is null")} but everything still crashes getWalking().webWalk(bankingArea); }๏ปฟ What I suggested was saying if bank does NOT contain my player.
  14. 1 point
    That's odd - this is the first report that i've heard of this and i've got many failsafes in place to prevent against this. Are you sure you configured the script to bank? If it walked to a safe position, it was likely thinking it was not configured with food and thus trying to log out safely before dying. Nonetheless, I will investigate and determine whether this could have been caused by a recent game change:) Apa
  15. What a horrible way to make money. I feel bad for you. Werenโ€™t those expensive? Hah! At least we had a few minutes where we felt we ruled all of RS.
  16. Always said I didn't want to add that, but I'll take a look at it
  17. 1 point
    Should already be stopping if not found, will look into it and see why this might not be the case, ty for report Should auto-detect scales/darts Coins in coffer/re-enter dream not enabled? Could you show me your inventry/entry settings? Its on my list of things to do Could you tell us your settings and provide any logs that might be of use?
  18. 1 point
    Thank-you @Fruity got from 70-99 attack, str, def, hp using this script!
  19. 1 point
    Just maxed def+atk+hp 12min til 99 str
  20. 1 point
    id buy it for 50m....depending on quests and other skills I may pay more
  21. Same thing here. I was told the guy would give me mem. He said it takes time since it's for free but he needs my user/pass and that I would have to get off for 30-60 minutes. Bro that was the happiest 30-60 minutes of my life at that point. I was randomly doing shit around my house and cleaning and stuff. Went back to log in and my password was changed. And that was when I knew that I f'd up. Dirty begger. But seriously, how'd you manage to get a dbow out of that...? Right? It seemed like so much to us back then, though. xD
  22. 1 point
    Would say a little bit more
  23. You can also just open settings or logger and it will stop rotating. Pressing Numpad7 will open logger and that pretty much easiest way to make it stop.
  24. Purchased this script just now, and hoping to get it set up soon. I've tried to create a custom area to fight within, but unfortunately it still says calculating! Hopefully I'll get it to work properly really soon. ? Furthermore, when I try to turn the camera using the arrows, the game camera spins continuously without being able to stop it, I wonder what causes this? ? Thanks. Edit: It's a shame that I can't rotate the camera to check around the game world without being able to stop an infinite rotation =( Hopefully this can be looked at! Thanks.
  25. 1 point
    @@Fruity Thanks (from a friend who uses this NMZ Script)
  26. 1 point
    What a fucking script!! Couldn't possibly be more happy with the reliability and outcome of the script. With ease I have achieved 99 strength from lvl 80 using Dh/rock cake/absorption method and the xp/h is astonishing. Am now moving onto training Range. This is just a post of appreciation and to say a huge THANKS for the script.
  27. this script have hop world difficulty. it always show you can't log out after the end of combat
  28. Can you also add bracelet of ethereum support?
  29. If I have say a file saved from past npc's killed can i load the file anywhere and it will walk there? Also are we aloud to share our settings on here? File wise say someone wanted my setup for gwd wars
  30. No console errors at all. I had an emergency teleport in the inventory for the bot to use when it was out of food, and it was set to teleport to the bank. From what I can tell it banked successfully once, but then on the second attempt it failed to bank rather than failed to eat. Since then however it seems to have been fine, no issues at all with another ~10 hours of use. Looting is very aggresive, especially if using both bones to beaches and the eat for loot option, as no matter how you set it it will eat all of your food to make way for bones! Worse things could happen but it dampens a tiny bit of profit from places like dust devils and the likes
  31. Please let me try the Czar Perfect Woodcutter! I'd be very grateful. ? How do I add your script to the client itself? Does it just appear as activated in my current scripts? Thank you in advance!
  32. @Czar Version 217 Looting while safespotting and using a cannon to fight alongside doesn't seem to work. I have "loot my items", "prioritize loot" both selected and it still doesn't pick up anything at all. Version 218 Still getting the same looting problem when fighting alongside cannon.
  33. Hi Czar and fellow botters, Just wanted to tell u that botting is going good with PerfectFighter. 2 new accounts, botted straight from Tutorial Island, F2P, +/- 8 to 10 hours every day. Going good now for 3 days. I'll post again in a few days to keep you updated.

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