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Showing content with the highest reputation on 07/29/16 in all areas
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I have 50m left on one of my accounts that I no longer want. To Enter, just like this post (yes, I'm copying noah) and tell me what you love about Osbot. If you shitpost or don't take it seriously then you won't be picked. I'll pick the most interesting reply. Not sure if i want 3 winners or just 120 points
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Warned and placed in TWC until the dispute is over. He clearly asked for two accounts and backed out. He has 48 hours to pay you 30M for the account.7 points
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Brought to you by the #1 most sold script series on the market. Come and see why everyone's choosing Czar Scripts! This is the most advanced Agility bot you will find anywhere. $9.99 SCRIPT INSTRUCTIONS Optimal Setup for the bot: Please set the mouse zoom to far away (to the left, like below) so that more obstacles can be seen in the view, and so the script can be more stable and reliable Also, make sure to have roofs toggled off (either go to settings tab or type ::toggleroof) for optimal results3 points
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βCzarScripts #1 Bots β Proven the #1 selling, most users, most replies Script Series on the market. Big THANK YOU to all our wonderful users and supporters over the 8 years, we couldn't have done it without you. Czar Bots have always been the Best and the most Feature-rich bots available with the most total sales in OSBot history. Come and find out why everyone is choosing Czar Bots today. β LATEST BOTS β If you want a trial - just post the script name and it will be activated after I hit 'like' on your post Requirements: hit 'like' on this thread3 points
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RELEASE DATE: 2nd August Currently Released in Beta, calculations may be slightly off, feel free to submit bug reports! Final's Staking Calculator Final's Staking Calculator is the most advanced staking script ever created. Created by Final, a developer of Final's Splasher, with over one thousand unique users. Final's Staking Calculator is the most advanced staker ever created. It calculates your odds to win duels using an advanced algorithm. Are you tired of being poor? Get Final's Staking Calculator and make millions! Features: Calculates % chance of winning duel based on your stats vs their stats Item support (Price checks any item) DDSing Whipping Boxing DScimming Upcoming Features: Magic Stake Support Ranged Stake Support User Requested Utilities! FAQ: Q: How do I get updates? A: Updates are applied automatically every time the script is ran. Q: What % odds should I use? A: I recommend people use 70% odds if they are scared. I personally use 52% Q: Do you guarantee I will win if I have odds on the opponent? A: Of course not! No matter your odds, staking still has a degree of luck. You never know when this will happen: TOS: I am not responsible for losses you may incur based on losing stakes. I may add to or edit my terms at any time, by continuing to use my service you accept these terms. Buying a lifetime auth entitles you to support for the lifetime of the script, not your lifetime. All calculations are based upon my estimates. You (the customer) are in no way entitled to a refund if you disagree with the calculations. You are not guaranteed to make a profit. Losing money while using the script or the calculator does not entitle you to a refund.3 points
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http://osbot.org/forum/user/135656-seangold/ DO NOT TRADE HIM, HE HAS SCAMMED AND A DISPUTE IS WAITING TO BE APPROVED BY A MODERATOR. His currently known skype is when a staff member see it fit to ban him or decides to be active, go ahead and ban him.3 points
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Welcome to Devry123 account shop! I currently starting to sell accounts. such as NMZ rdy accounts. Also am offering custom accounts of ur choice. TOS -all accounts come with fake emails. (this accounts sometime have my emails since sometime I order stuffs) -I am not responsible for any ban that happen to the account after Purchase -After you purchase a account there wont be no refund at all. -YOU MIGHT ONLY CONTACT "CERBEROS19" FOR ANY DEALS! Account #100 Nmz quests. 70 att/str/def and come with 7 day membership from the day [7/29/16] Bid start 25m AW 45m "or when I think the offers are good" OO is @Trump, second owner was @Services TOS for this one "If the account get recovered @Trump will be re paying to you(buyer).3 points
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And this sweet drop while testing the script for update v254.0... 52 HOUR RESULT! Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.2 points
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Before buying, please ensure you check-out with the correct script. Swapping scripts is not possible. View in store $4.99 for lifetime access Features: All spawns - Supports every multi-crab spawn point both along the south coast of Zeah and Crab Claw Isle All combat styles - Supports Ranged, Magic and Melee combat training. The script will not bank runes of any type Saving GUI - Intuitive, re-sizeable and fully tool tipped GUI (Graphical User Interface) allowing you to tailor the script session to your needs, with configuration saving / loading Human replication - Designed with human simulation in mind - multiple options to replicate human behaviour available in the GUI Setup customiser - Inventory customiser allows you to visually see your trip setup CLI support - The script can be started from the command line All potions - Supports all relevant potion types (including divine potions!), multiple potion types simultaneously and varying potion ratios Healing in a range - Dual slider allows you to specify a range within which to consume food. Exact eat percentages are calculated using a Gaussian distributed generator at run time Healing to full at the bank - When banking, the script will eat up to full hit points to extend trip times Safe breaking - Working alongside the OSBot break manager, the script will walk to safe place approximately two minutes before a break starts to ensure a successful log out Anti-crash - Smart crash detection supports multiple anti-crash modes (chosen in the GUI): Hop worlds if crashed - the script will walk to a safe place and hop worlds until it finds a free one, at which point it will resume training Force attack if crashed - the script will fight back and manually fight pre-spawned sand crabs until the crasher leaves Stop if crashed - the script will walk to a safe place and stop Ammo and Clue looting - Clue scroll and Ammo looting system based on a Gaussian-randomised timing scheme All ammo - Supports all OSRS ammo types and qualities Spec activation - Special attack support for the current weapon to maximise your exp per hour Auto-retaliate toggling - The script will toggle auto-retaliate on if you forget Move mouse outside screen - Option to move the mouse outside the screen while idle, simulating an AFK player switching tabs Refresh delay - Option to add a Gaussian-randomised delay before refreshing the chosen session location, simulating an AFK player's reaction delay Visual Paint and Logger - Optional movable self-generating Paint and Timeout Scrolling Logger show all the information you would need to know about the script and your progress Progress bars - Automatically generated exp progress bars track the combat skills that you are using Web walking - Utilises the OSBot Web alongside a custom local path network to navigate the area. This means the script can be started from anywhere! Safe banking - Custom banking system ensures the script will safely stop if you run out of any configured items Safe stopping - Safely and automatically stops when out of supplies, ammo or runes Dropping - Drops useless/accidentally looted items to prevent inventory and bank clutter All food - Supports pretty much every OSRS food known to man. Seriously - there's too many to list! ... and many more - if you haven't already, trial it! Things to consider before trying/buying: Mirror mode - currently there appear to be some inconsistencies with behaviour between Mirror mode and Stealth Injection meaning the script can behave or stop unexpectedly while running on Mirror. I would urge users to use the script with Stealth Injection to ensure a flawless experience! Since Stealth Injection is widely considered equally 'safe' to mirror mode and comes with a host of other benefits such as lower resource usage, this hopefully shouldn't be a problem. Using breaks - the script supports breaks and will walk to a safe place ready to log out approximately two minutes before a configured break starts. However, upon logging back in, your spot may no longer be open. If you configure the crash mode to be either 'Hop if crashed' (default) or 'Stop if crashed', this will not prove to be a problem. However if using 'Force attack if crashed', the script will attempt to take back the spot by crashing the occupying player and manually attacking spawned sand crabs. Be aware that players have a tendency to report anti-social behaviour such as this! Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk. Setting the script up - I have done my best to make the GUI (Graphical User Interface) as intuitive as possible by making all options as self explanatory as I could, however if you are not sure as to what a particular setting does, you can hover over it for more information. If that doesn't help, just ask on this thread! Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would highly recommend manually navigating your player close to the sand crabs bank, however in practice, anywhere on Zeah should be fine. Script trials: I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious combat experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Gallery: Start up GUI (Graphical User Interface): Paint (optional, movable and self-generating): User screenshots: Recent Testimonials: Starting from CLI: This script can be started from the command line interface. There is a single parameter, which can take two (and only two) values: 'gui' or 'nogui'. 'gui' will start the script and show the gui, 'nogui' will skip the GUI setup and start the script using your save file as the configuration. To start from CLI with 'nogui', the script requires a valid GUI save file to be present - if you haven't already, start the script manually and configure the GUI to suit your needs. Then hit 'Save configuration' and in future starting from CLI will use these configured settings. The script ID is 886. Example CLI startup: java -jar "osbot 2.4.137.jar" -login apaec:password -bot apaec@example.com:password:1234 -debug 5005 -script 886:nogui2 points
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APA Unicow Killer $4.99 $3.99 ______________________________ Demo Video: Requirements: Tower of life quest (req. 10 Construction - takes 5 minutes!) 30+ combat stats Cowhides in the bank (13 per trip) 1 Unicorn horn in the bank Features: Quick, easy and attractive GUI Subtle, clean yet informative paint Live price grabber and accurate real-time profit tracker Smart looting system with built in (& customisable!) loot prioritisation Flawless Path walking Supports banking at two locations (Ardougne and Fishing Trawler) Navigates tower quickly and efficiently, will not get stuck Smart looting system ensures maximum profits can be achieved Knows exactly what is in the shrine, will never add the wrong ingredients Client-integrated AntiBan (optional) Supports food for lower levels Supports a range of foods (can add more on request - just ask!) Run energy handler Auto retaliate tracker Smart banking system ensures script never leaves until fully equipped Paint debugging system to display current path Unicow system means script will only attack your Unicow Supports looting and re-equipping ammo (will stop if you run out!) Supports special attack on current weapon Will stop if you are close to death and have food support disabled Example GUI: Screenshots: Credits: @Bobrocket for the php & mysql help @Botre for the inspiration @liverare for the automated authing system2 points
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Khal AIO Stronghold Β© Created by @Ericthecmh No longer being sold! Are you bored of training hours and hours to reach that lvl 99? Do you want to make some quick cash while training? Khal AIO Stronghold is your utimate solution to all your needs. Get insane exp while getting awesome profits NOW! GUI Preview: Current Features: - Supports any room and any monster in the Stronghold of Security! - Advanced antiban system - Full loot support - Food and banking support - Informative and decorative paint - B2P support - Bone burial fro easy prayer exp - Settings saving/loading - Eat food to make space for loot - Range support - Mage support How do I start this script? Reviews: Progress Reports (click spoiler to view more): Bug report format: Mirror or normal Version of OSBot client (number, not something like "latest") Description of bug report Description of how to replicate if possible Screenshot if possible2 points
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Disputed member: Pak a Yak Newb Thread Link: big dems pure store ( my thread) Explanation: Went onto my thread saying i should make zulrah accounts. I agree and we add each other on skype where he orders TWO zulrah accounts for 30m each. He seemed to be a trusted member so i agreed that I will make the accounts and then he will pay me (I will go first) I finish the first account with higher stats then he requested and sold it to him for 30m rsgp, this went smoothly. He then at the point once again confirmed he wanted the second account done. I finish the second account a few days later where he proceeds to tell me he plans to bot and he wants to wait a few days before buying. Fair enough. This was a week ago. I message him throughout the week with no response and this morning he says he doesnt want it and to just sell it on the osbot thread. He has wasted my time and money into the account. and would like payment for the completion of the account Evidence: http://imgur.com/3cFsL3C http://imgur.com/7JYXrPH http://imgur.com/ItahjYh http://imgur.com/a/5R9g2 http://imgur.com/a/ii8oH2 points
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Perhaps something like this (Sorry can't be bothered to test it): import org.osbot.rs07.api.filter.NameFilter; import org.osbot.rs07.api.model.NPC; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; import org.osbot.rs07.utility.ConditionalSleep; @ScriptManifest(name = "Cow Killer", info = "Kills Cows...", author = "Explv", version = 0.1, logo = "") public final class CowKiller extends Script { private NPC currentCow, nextCow; @Override public final int onLoop() throws InterruptedException { if(isAttackingCow()) { hoverNextNPC(); } else { currentCow = null; attackNPC(); } return random(150, 200); } private boolean isAttackingCow() { return currentCow != null && currentCow.exists() && currentCow.getHealthPercent() > 0 && myPlayer().isInteracting(currentCow); } private void hoverNextNPC() { nextCow = getClosestCow(); if(nextCow != null && !getMouse().isOnCursor(nextCow)) { nextCow.hover(); } } private void attackNPC() { currentCow = isAttackableTarget(nextCow) ? nextCow : getClosestCow(); if(currentCow != null && currentCow.interact("Attack")) { new ConditionalSleep(5000) { @Override public boolean condition() throws InterruptedException { return myPlayer().isInteracting(currentCow) || !isAttackableTarget(currentCow); } }.sleep(); } } private NPC getClosestCow() { return getNpcs().closest( new NameFilter<>("Cow", "Cow calf"), npc -> npc != currentCow && isAttackableTarget(npc) ); } private boolean isAttackableTarget(final NPC target) { return target != null && target.exists() && target.getHealthPercent() > 0 && !target.isUnderAttack(); } } Explanation: - If the we are under attack: - If we are hovering over another cow (nextCow variable) and that cow is attackable: - Set that cow as the cow to attack - Else find the closest attackable cow - Store the cow that we found in the global variable currentCow, to be used when hovering - If we have an attackable cow (!= null): - Use the interaction "Attack" on the cow - If the interaction was successful: - Sleep for 5 seconds, or until we are attacking the cow, or until the cow is no longer attackable. - If the player is not under attack: - Find the closest cow that is not the cow we are attacking (currentCow), and that is attackable - If a cow is found (!= null): - Store the cow in the global variable nextCow, to be used when attacking - If we are not already hovering over that cow: - Hover over the cow2 points
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Nice one muffins. This is the kind of stuff that demonstrates how good a mod you'd be. I would certainly value your service as a mod on this site. I truly hope when I return from my long travels, I see your name in a bright pink.2 points
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This is an AIO (All-in-one) bot that has almost every thieving style except blackjack, ask for a free trial by liking thread or making a post! Vyres and elves are now supported! Both can make solid profit per hour, decent passive income! BIG THANK YOU TO ALL OUR SUPPORTERS! WE ARE THE MOST SOLD THIEVING BOT IN OSBOT HISTORY. MOST REPLIES, MOST USERS, LONGEST PROGGIES #1 Thiever | Most Overall Sales | Most Total Replies | Most Results | 7+ Years Maintained | 'the intelligent choice' by Czar SUPPORTS VYRES 224M made in a single sitting of 77 hours 1.1B made from elves and vyres!! ELVES SUPPORTED TOO! (NEW) 2.1m/hr, 6 crystals in 7 hrs 99 THIEVING MANY MANY TIMES, 35M EXP IN ONE BOTTING RUN!! 99 thieving in ~43k xp (12 minutes remaining)! Just got 99 proggy! Gratz to @iz0n THIEVING PET AT LVL 22 FROM TEA STALLS 11.5 HOURS, WITH PET TOO!! 610k/hr getting 99s on deadman worlds!1 point
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Private scripts available if interested. Want the premium version of this script? Check it out here! Includes tons of more features. Features: Can kill 99% of monsters Eat tuna Bank FAQ Progress Reports Have questions? For fast support and latest updates, join the Discord! https://discord.gg/caDA4Qb1 point
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'the intelligent choice' by Czar Want to buy the bot, but only have rs gp? Buy an OSBot voucher here1 point
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1-10 takes 1 hour max 1-20 takes 3 hours max 1-30 1 day if u bot at nyc prices aren't worth that much u noob1 point
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I was wondering if I could get a trial to test this out before i blindly purchase? Please and thank you1 point
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import org.osbot.rs07.api.model.NPC; import org.osbot.rs07.api.model.RS2Object; import org.osbot.rs07.api.ui.RS2Widget; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; import java.awt.*; @ScriptManifest(author = "You", info = "My first script", name = "Tea thiever", version = 0, logo = "") public class main extends Script { @Override public void onStart() { log("Let's get started!"); } private enum State { FISH, COOK, DROP } private State getState() { if(inventory.isEmptyExcept(310, 17794, 309, 17795, 123, 17796) && !myPlayer().isAnimating()) return State.FISH; if(inventory.isFull()) return State.COOK; return State.DROP; } @Override public int onLoop() throws InterruptedException { switch(getState()) { case FISH: //Entity fishingSpot = objects.closest("Fishing Spot"); Wrong. Fishing spots are tied to NPCs //You meant to do: NPC fishingSpot = getNpcs().closest("Fishing Spot"); if (fishingSpot != null) { //ALWAYS NULL CHECK BEFORE INTERACTING..Keep this in mind. logic: if it exists -> interact fishingSpot.interact("Lure"); //sleep } break; case COOK: //Entity fire = objects.closest("fire"); This is okay to do since Object,NPC,etc extend Entity //but should do it like this. RS2Object fire = getObjects().closest("Fire"); RS2Widget cookMenu = widgets.get(307, 4); //I am going to throw some code in here for you. It will be your job to find it in the API docs and understand the methods I am implementing. if (cookMenu != null && cookMenu.isVisible()) { cookMenu.interact("Cook All"); //sleep } else { if (getInventory().isItemSelected()) { if (fire != null) { fire.interact("Use"); //sleep...look into ConditionalSleep } } else { //item is not selected..select something inventory.interact("Use", "Trout"); //sleep } } break; case DROP: inventory.dropAll(331, 332, 333, 334, 25976); break; } return 600; //just return a server tick 600ms } @Override public void onExit() { log("Thanks for running my first script!"); } @Override public void onPaint(Graphics2D g) { } } Try this1 point
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& i don't think you know what im saying either. On csgo, this is the best way to shoot.1 point
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Why are you creating a new instance of your script when that is done by the script manager of the client. You mean create an instance of the GUI onStart()?1 point
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