Hello @MGI,
I was wondering when there will be an update for the mirror client,
I've been testing and developing all my scripts in this client.
but the quality of some of my scripts gets lowered because the current mirror client.
In general the client runs good and the bann rate is a lot lower then default client !
Current issues I noticed:
- Enormous lagg spikes:
The CPU the mirror takes is very very high. Running 2-3 tabs will cause the client to lagg hard.
This causes the client to missclick a lot, it also "reports" pll, trading pll, ... bcs those missclicks. its very suspicious...
- Slow npc/object loading:
By teleporting to new regions, like from wildy to abyss. It takes quite some time to load the objects.
Sometimes it even loads the objects on wrong positions, they are shifted a few tiles from there positions.
This will cause my script to get stuck.
Also when trying to teleport to the POH (Players house) I'll have to determine by objects around the player ton check if I'm in the house.
Since it takes up to 10 seconds to load the house, it will keep teleporting to home... till the objects are actually loaded.
Sometimes when entering new regions by walking, the objects gets loaded in the wrong region.
Causing the scripts to walk to the "object", but actually it's at an empty tile. Its on the right localX and localY but in the wrong region.
Another issue is at motherlode, when the rockfall falls in front of you while walking, the scripts need 5-10 sec to realize the rockfall is there. Since it won't get loaded instantly. Same thing happends the other way around, if you mined away a rockfall, the script will hover the "rockfall" that actually is gone already. The state didn't get updated,... takes about 5 sec to update.
The same will happen when you are building and removing stuff in your house. takes 5 sec to know something was build or removed.
Login issue:
If the player was logged in before the mirror client gets hooked on the orignal client, the mirror will NOT load all data.
NPCs and objects will nto be loaded, causing the script to idle. So i forced my customers to login AFTER the mirror clients gets hooked on the original client. See here
After all the mirror runs very well and a lot of users are not getting banned!
We are all statisfied by the mirror client, but it can use some pperformance updates.
I hope you actually read whole this post and take this in mind if you want to update the mirror
Kind regards
Khaleesi