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  1. i had a similar experience. left fruity NMZ running overnight on my pure. when i woke up i discovered it had finished RFD, totally ruining my pure.
    3 points
  2. Which script is this happening with? So far I haven't been able to replicate the issue. Edit: I removed all usages of this for the next version. I'll release it tomorrow or the day after.
    2 points
  3. This is an AIO (All-in-one) bot that has almost every thieving style except blackjack, ask for a free trial by liking thread or making a post! Vyres and elves are now supported! Both can make solid profit per hour, decent passive income! BIG THANK YOU TO ALL OUR SUPPORTERS! WE ARE THE MOST SOLD THIEVING BOT IN OSBOT HISTORY. MOST REPLIES, MOST USERS, LONGEST PROGGIES #1 Thiever | Most Overall Sales | Most Total Replies | Most Results | 7+ Years Maintained | 'the intelligent choice' by Czar NOW SUPPORTS VYRES ONLY SCRIPT ON OSBOT AND OTHER CLIENTS THAT HAS FULL VYRE PICKPOCKETTING WITH SWITCHING. BOT SWITCHES VYRE NOBLE AND ROGUE OUTFIT APPROPRIATELY 224M made in a single sitting of 77 hours ELVES SUPPORTED TOO! (NEW) 2.1m/hr, 6 crystals in 7 hrs 99 THIEVING MANY MANY TIMES, 35M EXP IN ONE BOTTING RUN!! 99 thieving in ~43k xp (12 minutes remaining)! 72 HOUR PROGRESS REPORT! Just got 99 proggy! Gratz to @iz0n THIEVING PET AT LVL 22 FROM TEA STALLS 11.5 HOURS, WITH PET TOO!! 610k/hr getting 99s on deadman worlds!
    1 point
  4. Buy here: SCRIPT ID: 1096 Features: Every relevant location supported! Kills Ammonite crabs Kills Rock crabs + CANNONSUPPORT Kills Sand crabs (including both Crabclaw caves and island!) Kills Swamp crabs Different activity levels supported: Fully AFK, hopping when crashed, attacking active crabs, waking up all crabs in your area Divine potion support, keep in mind that these potions deal 10 damage to you so you need to factor that in for your inventory setup (Your hp level needs to be atleast 24 to use divine potions with this script) You can customize the cannon refill threshold Loots fossils while killing Ammonite crabs Banking is supported, script will stop when there are no supplies in your bank Save&Load settings for quick use! Script automatically upgrades ranged gear if you have them in your inventory: studded gear + coif -> snakeskin + boots and bandana -> green/blue/red/black d hides Progressive mode: allows you to set a list of tasks to either kill crabs until certain level goals or to make use of custom breaks. Read below for more info. Progressive mode: create your own presets that you can quickly load from the menu or from CLI. Start botting with just one click!You can find an example on how to use CLI below: Full rundown of the script settings/GUI: IF YOU WANT TO USE THE CANNON FEATURE SELECT ROCKCRABS -> RELEKKA(CANNON) AS YOUR TRAINING LOCATION 1. Welcome screen: Select either regular mode (which is functionally the same as the previous version of this script) or the new progressive mode. 2. Regular mode window: These are the same settings you are already familiar with if you used this script before. Its pretty simple, just wear the equipment you want to use/set the correct attack style before starting this script and then just fill in this GUI to tell the script which and how many supplies to bring and what crabs to kill. Most settings are selfexplanatory. The activity level describes how active the script will be while training: "AFK on selected spot", "Hop when crashed", "Attack active crabs" (will attack active crabs if not in combat), "Wake up other crabs" (will attack active crabs if not in combat, if there are none around it will wake up crabs for other crab spots in your area. Recommended setting if you want to train at rockcrabs), "Anti crash mode" (will stay on the selected spot but attack crabs if another player crashes you (or you crash them ) and the crabs are attacking him instead of you, "Hop and wake up crabs" (will act like wake up other crabs mode, but if you are on the original afk spot and someone crashes you the script will hop), Hop and attack (attacks active crabs but hops when other player is on selected spot). Activity levels are not used for cannoning. The cannon refill values you can set are the lower and upper boundaries of a range in which the script will refill your cannon. For example you select to refill between 5 and 15, the script will pick a random number between 5 and 15 and will refill the cannon if it has fewer cannonballs left. Please note the script will walk around during cannoning to wake up rockcrabs in the area, so it will first have to walk back to the cannon to refill it. You can use the Save and Load buttons to start botting within seconds. 3. Progressive mode window: Add an remove tasks from your tasklist: Load saved tasks: Pretty simple. The left side will show you which tasks you have selected, the right side is used to add or remove tasks. Do NOT select any tasks you dont have the requirements for, for example setting a ammonite crabs task when you dont have Bone voyage complete and the bankchest build. Also you can not start with a break task. Start the script near the bank of your first choosen task as the script will always resupply at the start of the script. You can save your currently selected task list by pressing the Save button and entering a name. You can quickly load any of your presets by selecting the preset in the menu and pressing the load button. CLI IS EXPLAINED BELOW 4. Combat task setup window: NOTE: The setting "Select Skill to train" in the combat settings box tells the script which the skill you actually want train, the skill you select in the goal settings box is just used as the stop condition for your combat task. So make sure you select the right option under "Select Skill to train" or the script will just train attack, which is the default setting Select "add" and choose to add a new combat task in the progressive mode window to get here. Very similiar to the regular mode window, however you also have to select which equipment setup, aswell as which combat style you want to use and what the goal level of this combat task is. You choose equipment setups from the menu at the top and create new ones by pressing the button below it. You can either save the equipment you are currently wearing: Or select from presaved items for each equipment slot. Once you want to save the equipment set enter a name in the textfield at the buttom and press save. It will now appear in the menu on the previous screen. Your presets are saved in the Osbot Data folder. The typical path would be : C/Users/OSBot/Data/ezCrabs/GearPresets NOTE: If you PAUSE the script at this stage to interact with the game to set up multiple gear presets you also have to RESUME the script again once you are done. 5. Break task setup window: To make use of the custom break feature of this script simply add a break task to your tasklist. You can select to travel to one of the banks near the training spots in prepartion for your next combat task. The script will idle and not log back in until the timer is up, you can choose to logout directly or let the script idle and log outby being afk. HOW TO RUN THIS SCRIPT FROM FROM CLI: Script id: 1096 Script parameter: Presetname (without .txt filename extension) You can start the script right from CLI and let it execute any of your saved tasklists. The parameter to start the script is going to be the presetname you gave your tasklist (without the filename extension). You can find your presets in Users/OSBot/Data/ezCrabs/ProgressiveMode. Example: java -jar "PATH TO YOUR OSBOT.JAR HERE" -login OSBOT_ACCOUNT:OSBOT_PASSWORD -bot RS_ACCOUNT:RS_PASSWORD:BANKPIN -script 1096:PRESETNAME Note if you dont have a bankping just enter any 4digit number. The script parameter does not include the .txt filename extension. More general info on starting osbot from cli can be found here: Requirements: Trials: Like this post and comment to get a Trial! Trials only for VIP/Sponsor users Contact/Bug reports: If you have any specific questions or would like to report a bug please send me a detailed private message on this forum, so I know exactly what your problem is. Pictures: NEW V2 PICS: (User going from 74 all the way to 99 strength on an obby mauler by going hard on mirrormode!) OLD PICS: Updates: v1.1: Updated the reset area for the crabclaw caves a bit to avoid rare cases of not having enough distance between afk spot and reset area. v1.2: Script automatically upgrades ranged gear if you have them in your inventory: studded gear + coif -> snakeskin + boots and bandana -> green/blue/red/black d hides. v1.3: changed the script logic a bit to solve a rare issue that could sometimes appear on some settings (mostly swampcrabs) when you lose aggro. v1.4: made the GUI resizeable so if you are running on mac and osbot doesnt open in the right size you can still access all settings. v2.0: Added progressive mode and done a lot of behind the scenes improvements. Regular mode is functionally the same as the script previously was, so if you dont want to use progressive mode nothing has changed for you . v2.01: Small bugfix and added the ability to hide the paint by clicking on it. v2.02: changes to aggro resetting v2.03: fixed an issue that script wouldnt recognise what to do when you started it fully geared but you were in an area that wasnt the bank, the selected crabs spot or the reset location. v2.04: Added new combat mode: wakes up new crabs if you killed all on your spot, but will hop if your original spot gets crashed. v2.05: Fixed bug that made script attacking crabs on other spots not work properly, improved worldhopping to work consistently and added another area for resetting at sandcrabs so resetting should be faster at those spots. v2.06: Optimizing reset areas. v2.07: Added additional checks to prevent getting logged out for inactivity if you bot with a low activity setting and dont use pots or food. v2.08: Progressivemode: added ability to save your tasklists as presets that you can load in the GUI and start from CLI. v2.09: Added new combat mode "Hop and attack" which attacks any active crabs around you if you arent in combat, but hops worlds when someone else is on your selected spot. v2.10: Added HP checking during resetting aggro so script priotizes eating over walking. v2.11: Improvements to aggroresetting. v2.12: Bugfix for CLI mode. v2.13: Bugfix for withdrawing stackable weapons in progressive mode. v2.14: Bugfix aggro resetting getting stuck in cannonmode. v2.15: when worldhopping the script will now hop directly on the spot if its not under attack instead of first walking to the aggro reset area. v.2.16: added support for Waterbirth tabs. If you are banking and have one in your bank and inventory space for it the script will take it if you are training on waterbirth island.
    1 point
  5. Progamerz Abyss Runecrafter Buy now($5.99): Store Or Like the post and comment below to get 24 hours trial Discord Support Server Current script features: Screenshots: R
    1 point
  6. Version: 1.02 Features • Set your mining location and target rocks. • Multiple mining patterns when targeting more than one rock type. • Withdraws a pickaxe from the bank if necessary. • Upgrades pickaxe when banking if any are available. • Wields pickaxes if you meet their attack level requirement. • Options for power-mining and banking with deposit box support. • World hopping support for when no target rocks remain. • Random idling and fatigue system in an attempt to imitate a real player. Screenshots Source Code https://github.com/StaticSyntax/DynaMiner Available on the SDN!
    1 point
  7. Cape's AIO Progressive Woodcutter Created by @Team Cape Need quick levels but don't want to keep restarting your bot to go from trees, to oaks, to willows, to maples, to yews, etc? Want to get WC over with, or just make some quick GP? Want to get that Lost City requirement out of the way, but can't bare the monotony of woodcutting? Cape's AIO Progressive Woodcutter is YOUR solution. Features: 1. Create and add your own tasks for the script to execute! 2. Task-based progression! Watch this script flawlessly switch from Lumbridge trees, to Draynor oaks, to Draynor willows, to Camelot maples, Camelot yews, and so forth! Until you want it to stop! 3. OR use custom mode - Start the script at the location you want to woodcut at, type the name of the tree, and start chopping those trees! Need to bank instead of powerchopping? Just select the bank from the list, and let it go! 4. Banking - You get to CHOOSE which tasks you bank on! 5. Powerchop - You get to CHOOSE which tasks you powerchop on! 6. Automatically takes the best axe from your bank and upgrades as the script continues! Just tick banking on, and watch the script upgrade from iron, to steel, to any better axe that you have! 7. Supports all trees! 8. Supports the Woodcutting Guild! 9. Supports Powerchopping and Banking at Redwood Trees! 10. Takes Bird Nests if Desired! 11. Supports the Dragon Axe Special if you Tick the Box! 12. Draw tree models, so you can see what tree is about to be chopped next, and the tree that the script is currently planning on chopping! 13. 50+ Preset Locations created, meaning there are a virtually infinite number of paths that you could take to level your woodcutting! 14. Custom-created location lookup, so you can easily find and pick which location you want to chop at! 15. A sleek GUI that you can easily use to setup your personal leveling path, and a flawless paint to show how your levels have progressed and the task you're currently on! 16. Flawlessly created to give you flawless results! Want more locations? Just ask in the thread below! Antiban / Antipattern: 1. Random & Dynamic Sleeps Utilized in Each Action and Loop! 2. Enable Timing Anti-Pattern and Watch as the Script Changes Sleeping Times Used Every Few Minutes, Meaning Your Sleeping Times Never Have One Consistent, Uniform Distribution! 3. Utilize AFK Mode to go Randomly AFK, Like a Real Player! 4. Random Actions Utilized to Keep You Logged In! Where can I obtain this script? Simply go into the Woodcutting section of the OSBot store, found at the link below, and scroll to the bottom! Pay $8.99 once, and enjoy unlimited usage of this unique script! https://osbot.org/mvc/sdn2/scripts/20 How do I Start to Use this Script!? After buying the script from the OSBot store for just $8.99, simply load up the client, go into your script selector, and the script will have appeared in your list! Click on it, press start, and the GUI will pop up! From there, create whatever tasks and select whatever settings YOU want! What if I don't Want/Need to Progressively Level? That's fine! Just use custom location mode, OR use a preset location and set it to start at your current level! The script will work exactly as desired! How Do I Set Up Progressive Leveling? In the GUI, you'll be given the unique option to add in custom woodcutting tasks! Here is how it's done! 1. Open the second tab of the GUI (Progression Tab) 2. Select a location from the drop-down menu (There are over 50! so there is a location lookup option if you choose to use it!). 3. After selecting a location, check whether you want to bank when using the task (if left unchecked, it will powerchop for you!) 4. Set what level you want to start the task at! 5. From there, just hit 'Add Location', and you'll see your task immediately pop up in the task list! 6. Add in as many tasks as you want! Happy botting! What's the catch? There is none. Just a flawless script. It really is that simple. Can I get a free 24 hour trial of the script? Of course! Just drop a like on the thread and ask for a trial below! Last proggie courtesy of @Scripter_Leo! Like the script? Post a proggie below, or rate the script on the store! Those are the best ways to help out! Script GUI: If you really enjoy the script, rate it 5 stars on the OSBot store or comment below with a proggie!
    1 point
  8. Hey, This release should fix the interaction issues from 2.6.12. Let me know how it goes Download link: http://osbot.org/devbuilds/osbot 2.6.13.jar FIXES: - Fixed an issue with not opening bank chests. - Fixed widget missclicks. - Improved entity isVisible checks. MISC: - Improved entity and widget interaction. - Minor bug fixes. - The OSBot Team
    1 point
  9. Hey Cheers for taking the feedback on board. Nice one on point 3. As I mentioned before, a nice way to test that you don't have any holes in the journey (and hence places the script could get stuck) is to start the script at various points in-game and seeing if the script can get into the normal flow. As for point 5, yep - that's more or less what I mean. Right now, you are creating your dungeons path each time you enter the method, which is unnecessary as this path is constant. Instead, you could do something like this: List<Position> TELESPOT_TO_DUNGEON = Arrays.asList(new Position(3086, 3488, 0), new Position(3093, 3479, 0), new Position(3094, 3470, 0)); Also, you can add more positions to your path (I like to add every other tile to my paths and I have a script to record such data). As the walkPath method will select the next suitable position from your path (typically, I believe, the furthest point in the path reachable on the minimap), you don't have to worry about the script walking in small increments. As for point 6, local variables e.g. your `telespot_neardungeon` should be camelCase, i.e. `telespotNearDungeon`. That's the only inconsistency with the java conventions that I can see GL! -Apa
    1 point
  10. I just found out that the library you linked actually works as well String jsonFormat = new JSONObject(data).toString(); So nvm my crying
    1 point
  11. I did some quick googling and I think the issue is with gson using reflection. My guess is osbot won't let you use reflection, so you can try to google how to use gson without reflection.
    1 point
  12. 1 point
  13. Ah okay than nvm ty anyways
    1 point
  14. True but you’d get the hang of it quickly so it’s a win/win
    1 point
  15. Could I trial this out please?
    1 point
  16. could I get a 24hr trial please?
    1 point
  17. https://www.phixion.be/en/ Thank me later!
    1 point
  18. hey man can i have a trial plz ? want to check it out before
    1 point
  19. You will rarely need threads in scripts. I only use async events to correct API errors, e.g. force event termination for WebWalkEvent which used to take seconds to exit years ago. You should consider all possible approaches before resorting to threading. Threads may be justified as an abstraction of a specific task when you want to prioritize it, e.g. eating, which you decide to apply throughout the entire script and want to immediately stop whatever you were doing in order to eat. Background task; execute for as long as the script is executing; do not stop while random solver is executing or when user pauses the script Thread t = new Thread(() -> { while (getBot().getScriptExecutor().isRunning()) { // code try { Thread.sleep(69); } catch (InterruptedException e) { break; } } }); t.start(); Unknown iteration loop on script thread (do not use unless you can justify the need for this); stop when random solver kicks in or user presses pause/stop; the script executor conditions are added in order to make the pause/stop responsive in the case where the code you are executing catches the InterruptedException raised when they press those buttons; this shouldn't happen because that exception is not supposed to be caught, but adding these conditions prevents it from running forever (client buttons will not respond to clicks) if you want to be sure you don't get the client stuck and have to restart while (condition && getBot().getScriptExecutor().isRunning() && !getBot().getScriptExecutor().isPaused() && !getBot().getScriptExecutor().isSuspended()) { // ... }
    1 point
  20. Hello Jarl Im not an expert on threading at all. but This is how I did it in the past. Thread(){ While(true){ if (notpaused){ do stoof } Sleep(random(500,1500)) } } @Override public void pause() { notpaused =false } @Override public void resume() { notpaused =true } Thread pools. https://www.geeksforgeeks.org/thread-pools-java/ https://docs.oracle.com/javase/7/docs/api/java/util/concurrent/ThreadPoolExecutor.html
    1 point
  21. Has it searched any rocks, or is it the first rock to search? Sure, I'll consider them in the future
    1 point
  22. Hey, This is looking nice! I'm not exactly sure if your conditions cover every case, because I don't know the context of the script. However this is something that you should have a feeling of and something I am sure you can test. A few things to note: All walking events could fail at any point throughout the walk (though this is unlikely). You therefore have to support this, so make sure this is the case. A good way to test this is to start the script at various stages in the journey and see if the script successfully completes the journey (relying on the webwalker as little as possible). getWalking().webWalk() and getWalking().walkPath are both blocking operations; there is no need for a conditional sleep after them. What happens if none of the conditions are met? Checking a Y coordinate like that is a little strange; I would keep things to area checks to make your code more readable! You should pull constants (such as the path) outside of the function. You can also instantiate the ArrayList from an array of positions. Try and stuck to java naming conventions where possible (though this doesn't matter so much, just a nit really). I wouldn't worry about walkPath not being random enough, lots of factors will combine to mean this isn't a problem (e.g. camera angle, network latency fluctuations, clickbox randomisation, etc) Nice one -Apa
    1 point
  23. Helloou again Czar i tried your green dragons plugin and it seems to work really good aswell, (lvl 13 wildy west) just that it always waits like over 10 seconds after it looted until it attacks the next dragon, possible to hurry up the attacking after looting a lil? would be awesome for them gainssss
    1 point
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