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Showing content with the highest reputation on 03/23/18 in all areas

  1. 17 points
    Horde Anglerfish by @Deceiver Waffs RuneBuyer by @Waffe dPuro Puro by @d0zza H0rn's Cannonballer by @H0rn Chikan's Motherlode Mine by @Chikan Macro Recorder by @liverare Blue's Wine Maker by @ThatGamerBlue slCannon by @Slut
  2. ────────────── PREMIUM SUITE ────────────── ─────────────── FREE / VIP+ ─────────────── ──────────────────────────────────────────────────────────── ⌠ Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - £3,99 | Chest Thiever - £2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 ⌡ ⌠ AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ ⌡ ──────────────────────────────────── What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.
  3. Interesting, you say you're away from home but using the same IP you have for months. @Karyza has been banned for scamming, if he wishes to return he'll need to refund the cost of the account + the cost of the services that were scammed.
  4. https://osbot.org/mvc/sdn2/scripts/22 The user was banned for public threats of releasing private conversation + continuously blaming osbot on his script breaking. The script is 100% safe and may not work 100%, but feel free to try.
  5. 2 points
    Just running over the code, there are lots of things that could be improved, but for the most part it is a good effort! Instead of critiquing each and every thing, i'll give some general pointers for things to consider in future scripts that you write: Think about conditions OSRS is a live game, and as a result you cannot rely on the bot to successfully execute every interaction command. You have to take this into account when writing your script by making it conditional. If you have multiple chained interactions, for example (arbitrarily), if you wanted to use a raw fish on a fire: getInventory().interact("Raw salmon", "Use"); getObjects().closest("Fire").interact("Use"); Consider what happens if the script misclicks the raw salmon. Then, the script would move on to the next line of code, and attempt to interact 'use' on the fire. However, since an item is not selected, the fire doesn't have a use option, and thus the script is stuck (potentially permanently) hovering over the fire. A better way to structure this would be as follows: if (getInventory().isItemSelected()) { // Optionally add a check for which item is selected here also RS2Object fire = getObjects().closest("Fire"); if (fire != null) fire.interact("Use"); } else { getInventory().interact("Raw salmon", "Use"); } With regards to your code, this especially applies with banking! Use names, not ids Game ids are subject to change following game updates, albeit less so with item ids. Instead, filter things with names. Names are much less likely to change, and using them can make your code significantly more readable! As a general rule of thumb, if you're using an id at any point in your code, there's probably a neater way to solve the problem. Conditional sleeps! Sleeping for a static amount of time, i.e sleep(random(200,500)); // OR sleep(4000); // ... etc is very bad practice. Latency fluctuations, resource allocation and other factors can cause these seemingly stable sleep duration to fall out of sync with what you want to achieve. Instead, use conditional sleeps which will sleep until a threshold is met, or a condition evaluates to true. For example: RS2Object tree = getObjects().closest("Tree"); if (tree != null && tree.interact("Chop down")) { boolean didIStartCutting = new ConditionalSleep(3000) { @Override public boolean condition() { return myPlayer().isAnimating(); } }).sleep(); } This will sleep for 3000ms, or until your player is animating. Avoid flags where possible Flagging is a means of tracking your script status by updating the value of a global variable at a certain stage. While it may work well, it is generally considered poor practice to over use this technique as there are typically better ways structure code to avoid this situation. While you are a beginner, this is not the most serious of problems, but as you learn more about object orientation and programming concepts, you should try and use your knowledge of code structure to avoid this situation. This will make larger projects more digestible and will make debugging a lot easier! ________________________________________________________________________ Hopefully that was useful, let me know if you have any further questions. Good luck! Best Apa
  6. Woah early christmas
  7. Nope he doesn't get away with it
  8. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
  9. 1 point
    Before buying, please ensure you check-out with the correct script. Swapping scripts is not possible. View in store $4.99 for lifetime access Features: All spawns - Supports every multi-crab spawn point both along the south coast of Zeah and Crab Claw Isle All combat styles - Supports Ranged, Magic and Melee combat training. The script will not bank runes of any type Saving GUI - Intuitive, re-sizeable and fully tool tipped GUI (Graphical User Interface) allowing you to tailor the script session to your needs, with configuration saving / loading Human replication - Designed with human simulation in mind - multiple options to replicate human behaviour available in the GUI Setup customiser - Inventory customiser allows you to visually see your trip setup CLI support - The script can be started from the command line All potions - Supports all relevant potion types (including divine potions!), multiple potion types simultaneously and varying potion ratios Healing in a range - Dual slider allows you to specify a range within which to consume food. Exact eat percentages are calculated using a Gaussian distributed generator at run time Healing to full at the bank - When banking, the script will eat up to full hit points to extend trip times Safe breaking - Working alongside the OSBot break manager, the script will walk to safe place approximately two minutes before a break starts to ensure a successful log out Anti-crash - Smart crash detection supports multiple anti-crash modes (chosen in the GUI): Hop worlds if crashed - the script will walk to a safe place and hop worlds until it finds a free one, at which point it will resume training Force attack if crashed - the script will fight back and manually fight pre-spawned sand crabs until the crasher leaves Stop if crashed - the script will walk to a safe place and stop Ammo and Clue looting - Clue scroll and Ammo looting system based on a Gaussian-randomised timing scheme All ammo - Supports all OSRS ammo types and qualities Spec activation - Special attack support for the current weapon to maximise your exp per hour Auto-retaliate toggling - The script will toggle auto-retaliate on if you forget Move mouse outside screen - Option to move the mouse outside the screen while idle, simulating an AFK player switching tabs Refresh delay - Option to add a Gaussian-randomised delay before refreshing the chosen session location, simulating an AFK player's reaction delay Visual Paint and Logger - Optional movable self-generating Paint and Timeout Scrolling Logger show all the information you would need to know about the script and your progress Progress bars - Automatically generated exp progress bars track the combat skills that you are using Web walking - Utilises the OSBot Web alongside a custom local path network to navigate the area. This means the script can be started from anywhere! Safe banking - Custom banking system ensures the script will safely stop if you run out of any configured items Safe stopping - Safely and automatically stops when out of supplies, ammo or runes Dropping - Drops useless/accidentally looted items to prevent inventory and bank clutter All food - Supports pretty much every OSRS food known to man. Seriously - there's too many to list! ... and many more - if you haven't already, trial it! Things to consider before trying/buying: Mirror mode - currently there appear to be some inconsistencies with behaviour between Mirror mode and Stealth Injection meaning the script can behave or stop unexpectedly while running on Mirror. I would urge users to use the script with Stealth Injection to ensure a flawless experience! Since Stealth Injection is widely considered equally 'safe' to mirror mode and comes with a host of other benefits such as lower resource usage, this hopefully shouldn't be a problem. Using breaks - the script supports breaks and will walk to a safe place ready to log out approximately two minutes before a configured break starts. However, upon logging back in, your spot may no longer be open. If you configure the crash mode to be either 'Hop if crashed' (default) or 'Stop if crashed', this will not prove to be a problem. However if using 'Force attack if crashed', the script will attempt to take back the spot by crashing the occupying player and manually attacking spawned sand crabs. Be aware that players have a tendency to report anti-social behaviour such as this! Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk. Setting the script up - I have done my best to make the GUI (Graphical User Interface) as intuitive as possible by making all options as self explanatory as I could, however if you are not sure as to what a particular setting does, you can hover over it for more information. If that doesn't help, just ask on this thread! Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would highly recommend manually navigating your player close to the sand crabs bank, however in practice, anywhere on Zeah should be fine. Script trials: I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious combat experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Gallery: Start up GUI (Graphical User Interface): Paint (optional, movable and self-generating): User screenshots: Recent Testimonials: Starting from CLI: This script can be started from the command line interface. There is a single parameter, which can take two (and only two) values: 'gui' or 'nogui'. 'gui' will start the script and show the gui, 'nogui' will skip the GUI setup and start the script using your save file as the configuration. To start from CLI with 'nogui', the script requires a valid GUI save file to be present - if you haven't already, start the script manually and configure the GUI to suit your needs. Then hit 'Save configuration' and in future starting from CLI will use these configured settings. The script ID is 886. Example CLI startup: java -jar "osbot 2.4.137.jar" -login apaec:password -bot apaec@example.com:password:1234 -debug 5005 -script 886:nogui
  10. 1 point
    Click here to go to the SDN page to add the script. Display
  11. Molly's Chaos Druids This script fights chaos druids in Taverly dungeon, Edgeville dungeon and Ardougne. Profits can easily exceed 200k p/h and 60k combat exp/ph, this is a great method for training low level accounts and pures. Buy HERE Like this post and then post on this thread requesting a 24hr trial. When I have given you a trial I will like your post so you will receive a notification letting you know you got a trial. Requirements - 46 Thieving for Ardougne -82 Thieving and a Lockpick for Yanille - 5 Agility for Taverly(recommended) - No other requirements! Though I do recommend combat stats of 20+ as a minimum Features: - Supports eating any food - Hopping out of bot worlds - Recovers from deaths(respawn point must be lumbridge), includes re-equipping items on death - Potion support - Automatically detects and withdraws/uses Falador teleport tabs if using Taverly dungeon - Automatically detects and withdraws/equips/uses glories if using Edgeville dungeon - Supports looting bag Setup: Start the script, fill out the GUI, and be in the general area of where you want to run the script. CLI setup: Proggies: In the works: Known bugs: Bug report form, this is a MUST for problems to be resolved quickly: Description of bug(where, what, when, why): Log: Your settings: Mirror mode: Y/N
  12. is it only me or they forgot to ban sucide accounts? botting 5 days straight for 16 hours a day and no ban..got 61 magic by just picking wines. http://prntscr.com/ivflo2
  13. That's exactly what I was looking for. You are awesome as always. I have often said that this farming thing would be a lot easier if I knew Java!
  14. Hey Green dragons (graveyard) Using looting bag Script freezes/lags out sometimes with this msg in logger It increases cpu usage like alot when its stuck on it
  15. 1 point
    You've already offered me multiple times that supplies on you to pay this ridiculous time frame and you've been doing that but suddenly you come and say pay for supplies.. Whats wrong with you
  16. Make a Util class or something similar, either use a public variable there or use getters and setters for the variable and pass the instance of the Util object into all of your classes.
  17. Thanks for the trial, loved it and purchased.
  18. This might be helpful: https://osbot.org/forum/topic/66803-what-is-osbots-mirror-client/
  19. Technically allowed, but ethically questionable.
  20. 13hours i can see. Now this is proggy i say and yeah to bad update ruined the log.
  21. Awesome! Congrats to all, go buy some scripts friendos.
  22. I'll hit you up tonight probably!
  23. FREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE NO
  24. This is a common position I constantly find accounts stuck at during the draynor course.
  25. Automatically levels you up from 1-99. No need to configure, goes based off of skill level. http://www.mediafire.com/file/cxrff1log2cz9d4/fletchy.jar
  26. 1 point
    yeah but someone a little more trusted sorry babe
  27. 1 point
    Yes sir. It's good to go.
  28. 1 point
    Is the previous osbot version still useable after yesterdays update??
  29. Well here is a 1M exp progress report (20k off from 90), been testing this for about a week now on a fresh account, Seeing if i can go for 99 if i do ill post a progress report of that as well.
  30. my opinion is; it looks dank af : 3
  31. Red circle is where it "trys" to click, blue circle is where it ends up clicking because it's just far enough to the right that it puts the marker at bottom of hill instead of pathway.
  32. if you are wanting to pay via card the best way to do that without allowing accounts to be linked is via amazon, in terms of bonds I tend to withdraw gp from a site like bbb onto the acc then just running it to ge to buy a bond, so if you have a way to transfer to to the acc via a 3rd party thats abit safer for your main however I have never had one of the accs iv used in the past to bond accs banned unless it recieves items off the bots
  33. Okay thanks, may I ask how long he has to take action?
  34. 1 point
    this but 80s go for at least 40
  35. 1 point
    can i get a trial please?
  36. https://osbot.org/forum/forum/329-script-requests/
  37. 1 point
    can i have a trial plz thank you
  38. 1 point
    Can i get a trial
  39. read the messages on the last page lol
  40. may i try the free trial
  41. Can I get a trial?
  42. I'd really appreciate a trial, seems promising. Liked the post.
  43. I’d have a bot in front of every single tree and deny the RS community of gaining WC exp

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