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────────────── PREMIUM SUITE ────────────── ─────────────── FREE / VIP+ ─────────────── ──────────────────────────────────────────────────────────── ⌠ Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - £3,99 | Chest Thiever - £2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 ⌡ ⌠ AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ ⌡ ──────────────────────────────────── What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.3 points
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one of my dicing alts got unbanned for 1.5b Rs3 ... should pay for a nice dinner for me and the old lady3 points
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Before buying, please ensure you check-out with the correct script. Swapping scripts is not possible. View in store $4.99 for lifetime access Features: All spawns - Supports every multi-crab spawn point both along the south coast of Zeah and Crab Claw Isle All combat styles - Supports Ranged, Magic and Melee combat training. The script will not bank runes of any type Saving GUI - Intuitive, re-sizeable and fully tool tipped GUI (Graphical User Interface) allowing you to tailor the script session to your needs, with configuration saving / loading Human replication - Designed with human simulation in mind - multiple options to replicate human behaviour available in the GUI Setup customiser - Inventory customiser allows you to visually see your trip setup CLI support - The script can be started from the command line All potions - Supports all relevant potion types (including divine potions!), multiple potion types simultaneously and varying potion ratios Healing in a range - Dual slider allows you to specify a range within which to consume food. Exact eat percentages are calculated using a Gaussian distributed generator at run time Healing to full at the bank - When banking, the script will eat up to full hit points to extend trip times Safe breaking - Working alongside the OSBot break manager, the script will walk to safe place approximately two minutes before a break starts to ensure a successful log out Anti-crash - Smart crash detection supports multiple anti-crash modes (chosen in the GUI): Hop worlds if crashed - the script will walk to a safe place and hop worlds until it finds a free one, at which point it will resume training Force attack if crashed - the script will fight back and manually fight pre-spawned sand crabs until the crasher leaves Stop if crashed - the script will walk to a safe place and stop Ammo and Clue looting - Clue scroll and Ammo looting system based on a Gaussian-randomised timing scheme All ammo - Supports all OSRS ammo types and qualities Spec activation - Special attack support for the current weapon to maximise your exp per hour Auto-retaliate toggling - The script will toggle auto-retaliate on if you forget Move mouse outside screen - Option to move the mouse outside the screen while idle, simulating an AFK player switching tabs Refresh delay - Option to add a Gaussian-randomised delay before refreshing the chosen session location, simulating an AFK player's reaction delay Visual Paint and Logger - Optional movable self-generating Paint and Timeout Scrolling Logger show all the information you would need to know about the script and your progress Progress bars - Automatically generated exp progress bars track the combat skills that you are using Web walking - Utilises the OSBot Web alongside a custom local path network to navigate the area. This means the script can be started from anywhere! Safe banking - Custom banking system ensures the script will safely stop if you run out of any configured items Safe stopping - Safely and automatically stops when out of supplies, ammo or runes Dropping - Drops useless/accidentally looted items to prevent inventory and bank clutter All food - Supports pretty much every OSRS food known to man. Seriously - there's too many to list! ... and many more - if you haven't already, trial it! Things to consider before trying/buying: Mirror mode - currently there appear to be some inconsistencies with behaviour between Mirror mode and Stealth Injection meaning the script can behave or stop unexpectedly while running on Mirror. I would urge users to use the script with Stealth Injection to ensure a flawless experience! Since Stealth Injection is widely considered equally 'safe' to mirror mode and comes with a host of other benefits such as lower resource usage, this hopefully shouldn't be a problem. Using breaks - the script supports breaks and will walk to a safe place ready to log out approximately two minutes before a configured break starts. However, upon logging back in, your spot may no longer be open. If you configure the crash mode to be either 'Hop if crashed' (default) or 'Stop if crashed', this will not prove to be a problem. However if using 'Force attack if crashed', the script will attempt to take back the spot by crashing the occupying player and manually attacking spawned sand crabs. Be aware that players have a tendency to report anti-social behaviour such as this! Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk. Setting the script up - I have done my best to make the GUI (Graphical User Interface) as intuitive as possible by making all options as self explanatory as I could, however if you are not sure as to what a particular setting does, you can hover over it for more information. If that doesn't help, just ask on this thread! Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would highly recommend manually navigating your player close to the sand crabs bank, however in practice, anywhere on Zeah should be fine. Script trials: I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious combat experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Gallery: Start up GUI (Graphical User Interface): Paint (optional, movable and self-generating): User screenshots: Recent Testimonials: Starting from CLI: This script can be started from the command line interface. There is a single parameter, which can take two (and only two) values: 'gui' or 'nogui'. 'gui' will start the script and show the gui, 'nogui' will skip the GUI setup and start the script using your save file as the configuration. To start from CLI with 'nogui', the script requires a valid GUI save file to be present - if you haven't already, start the script manually and configure the GUI to suit your needs. Then hit 'Save configuration' and in future starting from CLI will use these configured settings. The script ID is 886. Example CLI startup: java -jar "osbot 2.4.137.jar" -login apaec:password -bot apaec@example.com:password:1234 -debug 5005 -script 886:nogui2 points
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Before buying, please ensure you check-out with the correct script. Swapping scripts is not possible. View in store $4,99 for lifetime use - Link to Sand Crabs script thread (better exp/h!) - Requirements: Camelot tabs / runes in main tab of bank Designated food in main tab of bank ~ 20-30+ combat level Features: CLI Support! (new!) Supports Ranged & Melee Attractive & fully customisable GUI Attractive & Informative paint Supports any food Custom cursor On-screen paint path and position debugging Supports [Str/Super Str/Combat/Super combat/Ranged/Attack/Super attack] Potions Collects ammo if using ranged Stops when out of [ammo/food/potions] or if something goes wrong Supports tabs / runes for banking Option to hop if bot detects cannon Global cannon detection Option to hop if there are more than X players Refreshes rock crab area when required Avoids market guards / hobgoblins (optional) Automatically loots caskets / clues / uncut diamonds Enables auto retaliate if you forgot to turn it on No slack time between combat Flawless path walking Advanced AntiBan (now built into client) Special attack support Screenshot button in paint GUI auto-save feature Dynamic signatures ...and more! How to start from CLI: You need a save file! Make sure you have previously run the script and saved a configuration through the startup interface (gui). Run with false parameters eg "abc" just so the script knows you don't want the gui loaded up and want to work with the save file! Example: java -jar "osbot 2.4.67.jar" -login apaec:password -bot username@[member=RuneScape].com:password:1234 -debug 5005 -script 421:abc Example GUI: Gallery: FAQ: Check out your own progress: http://ramyun.co.uk/rockcrab/YOUR_NAME_HERE.png Credits: @Dex for the amazing animated logo @Bobrocket for php & mysql enlightenment @Botre for inspiration @Baller for older gfx designs @liverare for the automated authing system2 points
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bro did you just do an update on this script within the past 48 hours??? the script layout/format has changed. it was so much easier before just a simple "load" would do it and i can see all option in 1 prompt. but now have to click through multiple tabs...no worries. Possible bug: activates thick skin prayer for no reason not sure why. prayer is not enabled.. does not re-enter dream does not enter dream at all...stuck at choosing normal/hard....... can you please tell us what update you've made within the past 48 hours? kthank you............................................................ *( using mirror mode only) = sorry just read the previous pages. goodluck with the update2 points
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Stealth Quester Can also be purchased with OSRS gold using vouchers from here 70 Quests Supported Alfred Grimhand's Barcrawl Animal Magnetism A Porcine of Interest Big Chompy Bird Hunting Biohazard Black Knights Fortress Client Of Kourend Clock Tower Cook's Assistant Death Plateau Demon Slayer Dorics Quest Dragon Slayer Druidic Ritual Dwarf Cannon Elemental Workshop I Ernest The Chicken Fight Arena Fishing Contest Gertrude's Cat Goblin Diplomacy Hazeel Cult Holy Grail Imp Catcher Jungle Potion Lost City Merlin's Crystal Monkey Madness I Monk's Friend Mountain Daughter Nature Spirit Pirates Treasure Plague City Priest In Peril Prince Ali Rescue Regicide Rfd Cook Subquest Rfd Dwarf Subquest Rfd Evil Dave Subquest Rfd Goblin Subquest Rfd Pirate Subquest Rfd Ogre Subquest Romeo And Juliet Rune Mysteries Sea Slug Shadow Of The Storm Sheep Shearer Tears Of Guthix The Ascent Of Arceuus The Corsair Curse The Depths Of Despair The Dig Site The Feud The Golem The Grand Tree The Knights Sword The Restless Ghost The Tourist Trap Tree Gnome Village Tribal Totem Underground Pass Vampire Slayer Varrock Museum Quiz Waterfall Quest What Lies Below Witch's House Witch's Potion X Marks The Spot Instructions Click on quest names to queue them. Quests are completed in the order they are selected. Quests that are already completed will be skipped. Previously started quests/partially completed are not currently supported! Allow the script to finish the quest from start to finish for best results. In order to use armour/weapons/spells during quests, gear presets have to be created first. Equip the desired gear and set the attack style in game, then press the "Load Worn Equipment" button at the bottom left of the GUI, then give the preset a name. Click on the "Set Gear" button on the right side of a quest to set the gear preset to be used for that quest. If you want to use a combat spell for fights, make sure you are wielding a staff and have set the spell on offensive autocast. Only normal spells are currently supported. Ranged is not fully supported at this moment. Make sure you set the desired attack style in game to avoid gaining wrong XP. After selecting the desired options, either press the "Start" button to begin, or save the current settings by pressing "Save Current Settings" and giving the quest preset a name, and later running it faster by pressing "Run Saved Preset". You can delete gear/quest presets by right clicking them on the selection dialogue Special Mentions The script will stop upon death on all quests, except for Waterfall Quest. It is strongly recommended that you have decent Hitpoints level (20+) before attempting quests that contain boss fights. The script may not be able to continue previously started quests. If you really have to restart the script while it's doing a quest, use debug mode to continue that specific quest. This feature is accessed by pressing the F4 key while the GUI is in the foreground (focused application). The GUI title will change to Stealth Quester (debug mode) while in debug mode, and when started will not go to bank or Grand Exchange so all required items are assumed to be in the inventory. Monkey Madness I has a hard-coded requirement of 43 Prayer and 25 Hitpoints Underground Pass has a hard-coded requirement of 25 Hitpoints, and will use a bow as weapon. By default the script will use willow shortbow & mithril arrows. This can be configured on GUI throgh the "Configure Settings" button on the right side of the quest. Protect from melee will be used during the paladin fight if the account has 43 Prayer. The script will not use any weapon or ammo you set in the gear preset for this specific quest, as they will be replaced with a bow and arrows, and the attack style will be set to rapid. The script can complete this quest with level 1 Agility. The ability for the script to complete the quest will be limited by available food sources if it fails too many obstacles prior to reaching Iban's Lair where unlimited food is provided. Beta Testing Mode Enabled via script GUI using F3 key during startup Make sure the GUI window is focused and press F3 The quests which are currently in beta testing stage will be displayed on the list of available quests Debug Mode Enabled via script GUI using F4 key during startup Make sure the GUI window is focused and press F4 Title will change to Stealth Quester (debug mode) This can be used to resume the script execution after being interrupted. It is not guaranteed to work in all cases, but will work for over 95% of quest stages. You can also use this if you don't want the script to check bank/go to Grand Exchange. This means that you must have all items required by the script (not by quest guides), including the specific teleports it uses. It may work in some cases without teleports, but there is no guarantee. Ironman Mode Enabled via script GUI using F5 key during startup Make sure the GUI window is focused and press F5 Title will change to Stealth Quester (iron man mode) The script features a special ironman mode where it will automatically gather all required items. This mode supports at the present moment the following 9 quests: Cook's Assistant Romeo and Juliet The Restless Ghost Rune Mysteries Ernest the chicken Hazeel Cult Clock Tower The Corsair Curse X Marks the Spot No Food Mode Enabled via script GUI using F6 key during startup Make sure the GUI window is focused and press F6 Title will change to Stealth Quester (no food mode) Can be used for high level accounts when you are 100% sure you won't need food on some quests. There are quests like Underground Pass, Regicide, Monkey Madness, Shadow of the Storm, Holy Grail, Dragon Slayer and possibly others where this will not work. The script will stop when it fails to find food in bank in these cases. CLI Features Script ID is 845. The script supports CLI startup with custom user defined parameters. The parameters in this case are the name of the quest presets created on the GUI (with "Save Current Settings"). eg. -script 845:questpreset Bug Report Template 1. Stealth Injection or Mirror Mode: 2. Logger contents (press "Settings" on top right corner of the client, then "Toggle Logger", copy & paste on pastebin) : 3. Description: Skills required to run all quests: 51 Agility 49 Firemaking 41 Cooking 36 Woodcutting 35 Runecrafting 31 Crafting 30 Ranged 30 Thieving 20 Attack 20 Mining 20 Smithing 18 Slayer 12 Hunter 10 Fletching 10 Fishing The script can obtain a total of 117 QP on member worlds and 41 QP on free to play worlds. Additional Info by @krisped1 point
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Brought to you by the #1 most sold script series on the market. Come and see why everyone's choosing Czar Scripts! This is the most advanced Agility bot you will find anywhere. BUY NOW $9.99 NEW! Added Both Wyrm Courses! SCRIPT INSTRUCTIONS Optimal Setup for the bot: Please set the mouse zoom to far away (to the left, like below) so that more obstacles can be seen in the view, and so the script can be more stable and reliable Also, make sure to have roofs toggled off (either go to settings tab or type ::toggleroof) for optimal results1 point
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Giveaway The winner will be announced Sunday at 11:59 pm Eastern time. You will be entitled to 1 basic script. Basic scripts include but are not limited to woodcutters, miners, shop buyers, etc. How to Enter Comment this on my private script thread. Not on this thread, but my private script thread. "I want to enter Juggle's Giveaway" I will use a number generator to choose a number at random based on the order of the comments on my thread. Good luck to all. Winner: @daamurda Private Script Thread1 point
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Title. Add my skype to discuss: Khalidbanihani1 point
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3 accounts declined 2 accounts unbanned the 3 accounts declined all had OSRS accounts meanwhile the 2 they unbanned were all banned for botting back in rs3 pre-EOC "After a comprehensive review of this account, there is no evidence to suggest the ban was applied in error and normally would not return this account to play.However we recognise that people change and as significant time has passed, in this extremely rare case we believe you may have learned from your previous mistakes so would like to offer you one, final opportunity to continue playing this account, on the understanding that you read, understand, and follow the RuneScape rules."1 point
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I wrote an API for this. There's 5 functions of interest: //AppearanceAPI.isDefined(Player, Predicare<ItemDefinition>) //appearance.findPlayersWielding(Predicare<ItemDefinition>) //appearance.findPlayersWielding(List<Player>, Predicare<ItemDefinition>) //appearance.findPlayerWielding(Predicare<ItemDefinition>) //appearance.findPlayerWielding(List<Player>, Predicare<ItemDefinition>) Example: Player randomPlayer123 = null; // TODO fix if (AppearanceAPI.isDefined(randomPlayer123, id -> id.getName().equals("Dragon claws"))) { // TODO stuff... } List<Player> richPeople = appearance.findPlayersWielding(id -> id.getName().endsWith("spirit shield")); for (Player richPerson : richPeople) { // TODO stuff.... } Source: package com.liverare.api; import java.util.ArrayList; import java.util.List; import java.util.function.Predicate; import org.osbot.rs07.api.def.ItemDefinition; import org.osbot.rs07.api.model.Player; import org.osbot.rs07.script.API; /** * Appearance API * * @author LiveRare * */ public class AppearanceAPI extends API { @Override public void initializeModule() { } /** * Find players wielding specific items * * Note: rings are not retrieved * * @param players * - Players to filter * @param itemDefinitionFilter * - Filter * @return List of filtered players * @see {@link AppearanceAPI#isDefined(Player, Predicate)} */ public List<Player> findPlayersWielding(List<Player> players, Predicate<ItemDefinition> itemDefinitionFilter) { List<Player> results = null; if (players != null && !players.isEmpty() && itemDefinitionFilter != null) { results = new ArrayList<>(); for (Player player : players) { if (isDefined(player, itemDefinitionFilter)) { results.add(player); } } } return results; } /** * Find players wielding specific items * * Note: rings are not retrieved * * @param itemDefinitionFilter * - Filter * @return List of filtered players * @see {@link AppearanceAPI#findPlayersWielding(List, Predicate)} */ public List<Player> findPlayersWielding(Predicate<ItemDefinition> itemDefinitionFilter) { return findPlayersWielding(players.getAll(), itemDefinitionFilter); } /** * Find first player wielding specific items * * Note: rings are not retrieved * * @param players * - Players to filter * @param itemDefinitionFilter * - Filter * @return List of filtered players * @see {@link AppearanceAPI#findPlayersWielding(List, Predicate)} */ public Player findPlayerWielding(List<Player> players, Predicate<ItemDefinition> itemDefinitionFilter) { Player result = null; List<Player> filtered = findPlayersWielding(players, itemDefinitionFilter); if (filtered != null && !filtered.isEmpty()) { result = filtered.get(0); } return result; } /** * Find first player wielding specific items * * Note: rings are not retrieved * * @param itemDefinitionFilter * - Filter * @return List of filtered players * @see {@link AppearanceAPI#findPlayerWielding(List, Predicate)} */ public Player findPlayerWielding(Predicate<ItemDefinition> itemDefinitionFilter) { return findPlayerWielding(players.getAll(), itemDefinitionFilter); } /** * Test whether player is wielding a particular item * * @param player * - Player * @param itemDefinitionFilter * - Item filter * @return <tt>Item found on player</tt> * @see {@link AppearanceAPI#isDefined(int[], Predicate)} */ public static boolean isDefined(Player player, Predicate<ItemDefinition> itemDefinitionFilter) { return isDefined(player.getDefinition().getAppearance(), itemDefinitionFilter); } /** * Gets item definitions for the items IDs in 'appearance' and tests them * against the ItemDefinition filter * * @param appearance * - Item IDs * @param itemDefinitionFilter * - Filter * @return <tt>Item found</tt> */ private static boolean isDefined(int[] appearance, Predicate<ItemDefinition> itemDefinitionFilter) { boolean result = false; ItemDefinition itemDefinition = null; if (appearance != null && appearance.length > 0) { for (int itemId : appearance) { if (itemId > 0) { itemId -= 512; itemDefinition = ItemDefinition.forId(itemId); if (itemDefinition != null && itemDefinitionFilter.test(itemDefinition)) { result = true; break; } } } } return result; } } Note: this is a custom API, so the gain access to all the methods that start with "appearance", you will have to instantiate a new AppearanceAPI object and exchange the bot's context with it (like so): AppearanceAPI appearance; @Override public void onStart() throws InterruptedException { appearance = new AppearanceAPI(); appearance.exchangeContext(bot); } Enjoy.1 point
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Update incoming, will edit this post with the new changelog ASAP, stay tuned guys ^^1 point
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Hey could i get a trail before I buy? I have bought your wine maker. I am very interested in buying this just want to test1 point
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Seems good for Green Dragon so far, thanks. I'll be purchasing this once the trial runs out.1 point
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The Purge has begun. https://gyazo.com/69554f42dc0038fe2230f89f2a8fabb21 point
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Good luck man, take your time. I always stay unbanned, then I get cocky and start going 10+ hours a day lol.1 point
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Woo awesome stuff, thanks for sharing!! (: I've added it to the front page screenshots section if that's okay with you! I can certainly add this to the list of features to implement in the re-write that i've been working on. I plan to make the paint movable as well so that you can move it out the way if it's obscuring something. Also i'll add an option to the gui most likely to disable the paint if you so choose. Thanks! (: Hey, that's odd... What does it say in the console logger?1 point
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Is anybody else having issues with ice coolers? or am I doing something wrong? it just stays stuck fighting a lizard and doesn't use the ice cooler that's in the inventory @Czar1 point
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Still broken regarding crab claw isle on all 3 walk modes for me, sadly. A+ on everywhere else. Really would like to see this fixed1 point
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I would like to try this out, looks very promising. Could I receive a trial please?1 point
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I just dared to save settings. And now the script just walks back and forth between two points. Settings file: prayer_normal_mode 0 ss_cannon_mode 0 ss_eat_bounds_2 65 ss_eat_bounds_1 45 loot_item_value 1900 ale_name_extended 0 alert_at_logout 0 ss_custom_break_tile 0 ss_slayer_ice_cooler 0 ss_cannonball_range_2 15 eat_for_space 0 only_loot_target 1 ss_cannonball_range_1 15 ss_only_my_npcs 0 unreachable 0 ss_slayer_bag_of_salt 0 ss_move_mouse_outside 1 alert_inactivity 0 ss_wait_loot 0 ss_magic_mode 0 level_task_mode 0 ss_hop_world 0 alert_allow_beep 0 ss_fight_with_cannon 0 b2p_spell_mode 1 loot_item_alch_7 0 bank_mode 0 loot_arrows_combat 0 loot_item_alch_6 0 loot_item_alch_9 0 loot_item_alch_8 0 ss_safespot_range 0 loot_item_alch_3 2 loot_item_alch_2 2 loot_item_alch_5 0 loot_item_alch_4 0 npc_cb_0 0 loot_item_alch_1 2 loot_item_alch_0 0 loot_in_combat 0 ss_smart_safespot 0 enable_loot_arrows 0 loot_item_id_3 1359 loot_item_id_4 561 enable_bone_bury 0 loot_item_id_5 533 loot_item_id_6 5975 ss_npc_tile_dist 0 loot_item_id_0 995 ss_fightzone_stay 0 ss_spec_min_target_hp 40 loot_item_id_1 1303 ss_antifire_mode 0 loot_item_id_2 1123 alert_at_bank 0 alert_random_event 0 loot_item_id_7 5973 telegrab_loot 0 alert_name_called 0 ss_ov_potion_def 0 loot_item_id_8 1780 loot_item_id_9 226 ss_readyclick_npc 0 ss_ov_potion_cb 0 ab_antipattern_mode 1 npc_name_0 Kurask pref_bank nearest ranging_mode 0 prayer_flick_mode 0 ab_override_random 0 ss_ov_potion_str 0 ss_slayer_rockhammer 0 npc_list_size 1 ab_mouse_outside 1 ss_avoid_response_combat 0 loot_item_id_12 526 walk_fight_1 walk ss_afk_mode 0 enable_special_attacks 0 ss_guthans_mode 0 ss_ov_potion_att 0 ss_fightzone_loot 0 prioritize_loot 0 loot_item_id_10 7978 loot_item_id_11 1197 walk_bank_0 walk ss_b2p_mode 1 loot_list_size 13 loot_item_alch_10 0 loot_item_alch_11 2 loot_item_alch_12 0 bank_list_size 0 Literally didn't do anything else but save. Shut down the bot, restart and reopen. Now it doesn't work. You need to fix this shit bro.1 point
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Just bought this script and it's very nice. Few things I'd like to request (within reason xd) Summer pie support (so I can do ardy course at 87 without manually having to boost every few minutes) Ability to toggle looting marks of grace (ardy course marks stack so constantly looting them reduces exp/hr other than that it looks really good, Thanks.1 point
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When using a cannon and banking does it automatically keep cannon balls in inventory? as when i click copy inventory the cannon balls are set at the amount before any are used during that session and they obviously wont be there in that quantity when reaching bank later. Also when im cannoning is there a way to set it so it doesn't stand so close to the cannon, because in single combat areas the NPC becomes too close for the cannon to hit it whilst i am by the cannon1 point
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Hey czar, When setting the safespot with a cannon, when the bot refreshes the cannon ammo, it doesnt go back to the safespot until their is another event. Like it just waits until it has to eat again before going back to the safespot. I have Cannon mode enabled/fight with cannon checked/ranging checked.1 point
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Thanks for this great script czar, thought I'd leave a review after a few weeks of using this script. Had much success with it training multiple accounts, biggest success being training my main from 61-89 slayer using this script for all of the combat (will try to get screenshots up at some point). I am yet to be banned whilst using this script on ANY of the accounts I have used it with. For anyone using this script who's looking to remain unbanned I'd recommend: - Train in very uncommon/ low populated areas ( I used white wolf mountain for a lot of the combat on my main and Alts). I believe this greatly reduces combat botting ban rates, as in my experience being reported or excessive use of combat bots is what gets you banned with combat scripts. - For slayer, use czar's world hop feature if there are players in your area, again this greatly helps reduce reports against your reports. An excellent feature within this script. -Finally, don't be a level 60 wearing iron platelegs, every so often get to the GE and get level appropriate gear and find another target to kill for your next couple of levels. Hope this helps!1 point
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After using it for a while, I notice it stands still alot and does nothing.. I use the option to fight monsters and select all of them, he just stands still in the middle alot doing nothing, just waiting for monsters to spawn next to the void knight. Can you make it run around more often and attack all monsters? Thanks!1 point