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Showing content with the highest reputation on 05/12/17 in all areas
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nice try faggot we all know who the real artist is here on these forums10 points
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Finally finished my CSGO map. Check it out here: http://steamcommunity.com/sharedfiles/filedetails/?id=923833164 Played on it with 6 of my friends and it was a blast. It took me a while to learn a bit about displacements, skybox, lighting, and all the quirks with Hammer. There aren't many dark or snow maps, so I did both. Hopefully you guys find use with it as a warmup map or some general fun.9 points
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Nice try faggot, we all know you got that from Reddit.8 points
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An example of a post-test loop would be a do while loop. For example: do { // some stuff } while(some condition is true); // check this after The contents of this loop will execute at least once, because the condition is checked after the loop completes NOT before. This is different from a while loop where the condition is checked first: while (some condition is true) { // Check this first // some stuff } An example use of this is sanitizing input because you may want to get some input from the user THEN check it, and only exit the loop if some condition is matched. Consider this trivial example: Scanner scanner = new Scanner(System.in); String input; do { input = scanner.nextLine(); // Read a line of input } while (!input.equals("Hello")); // Only exit the loop if the input matches "Hello"4 points
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smh @Fruity stop making alts on osbot you'll get banned4 points
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I wrote something similar for someone before, you need to hover the widgets: //Credits to Explv //Main class private Skill currentAttStyle; private void setAttackStyle(final Skill attackStyle) { Event attStyleEvent = new AttackStyle(attackStyle.toString()); execute(attStyleEvent); if (attStyleEvent.hasFinished()) { currentAttStyle = attackStyle; } } //AttackStyle class public class AttackStyle extends Event { private final int attackStyleParent = 593; private final int[] attackStyleChildren = {3, 7, 11, 15}; private final String xpType; private int attackStyleToCheck = 0; public AttackStyle(final String xpType) { this.xpType = xpType; } @Override public int execute() throws InterruptedException { if (getTabs().getOpen() != Tab.ATTACK) { getTabs().open(Tab.ATTACK); return 0; } RS2Widget attackStyleWidget = getWidgets().get(attackStyleParent, attackStyleChildren[attackStyleToCheck]); if (attackStyleWidget == null) { setFailed(); return 0; } if (!attackStyleWidget.hover()) { return 0; } sleep(random(500, 600)); if (getWidgets().singleFilter(attackStyleParent, widget -> widget.getMessage().matches(".*\\(" + xpType + " XP\\)$")) == null) { attackStyleToCheck++; if (attackStyleToCheck >= attackStyleChildren.length) { setFailed(); } return 0; } Rectangle widgetBounds = attackStyleWidget.getBounds(); double colorX = widgetBounds.getMinX() + 5; double colorY = widgetBounds.getMinY() + 5; if (getColorPicker().colorAt((int) colorX, (int) colorY).getRed() > 100) { log("Already selected"); setFinished(); return 0; } if (attackStyleWidget.interact()) { setFinished(); } return 0; } }4 points
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The timeRan variable should be local to the onPaint function. The Runescape area should be private, final, and start with a lowercase first letter, as per standard Java conventions. There should be a new line in between each method for better readability. The class should start with an uppercase first letter, as per standard Java conventions. Version number is 2, is this really version 2 though? info and logo in the @ScriptManifest attribute are severely lacking. You don't need to check that your player isn't moving before calling web walk. The indentation is completely fucked in some places. onExit method is unnecessary, and definitely misleading as it prints "Hello" to the logger when the script is in fact exiting. The methods and class should be final just in case someone in Lumbridge tries to override them. Do you really need to sleep for 100ms in between loops, when all you are doing is calling getWalking().webWalk()? Otherwise, good job!3 points
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This looks to me like an automated F2P Farm, I just want to warn you, F2P farming is dead unless you can find a nice supply of non-flagged proxies, every account you try to run will get locked. I used to run 500-800 accounts in F2P last year but every since January of 2017 F2P has been targeted and datacenter IPs have been flagged. The reason the guy is selling the automated system is because F2P isn't viable anymore. Think about it logically for me, a system that is completely automated that potentially makes $200-500/day (Which I achieved in the past) selling for a measly $1500? Sorry to burst your bubble, the reason he is selling it is because he knows he can't run the farm anymore.2 points
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The update isn't live yet, it will show v193.0 once it goes live ^^ Almost there, hopefully not too much trouble guys I appreciate the patience And yep just after testing safespotting I realized the script will try to fight npcs that are out of range, I have patched that too, just forgot to mention. As for the games necklace + amulet of glory (2 neck slots for equipment), I hadn't anticipated two necklaces/amulets, I will add a fail-safe for it asap for the next mini-version ^^ I basically re-wrote large chunks of the script in this version so I'm being very, very careful in not messing anything up. I also went after the long-term "bugs" which aren't really bugs but annoying small details in the script which have been there for many versions such as incorrect price grabber, the looting items over X value not adding stackable items prices, mouse spasms when doing multiple actions (eat food, drink potions) etc. etc. EDIT: Yes I can easily add a fight radius for safespotting too, will add an input for it in the GDK plugin setup window2 points
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Considering I'm your only friend and I didnt play I dont believe you bro2 points
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Want to buy with OSGP? Contact me on Discord! Detailed feature list: - Supports all rooftops (Draynor, Al-Kharid, Varrock, Canafis, Falador, Seers, Polivneach, Relekka, Ardougne) - Supports most courses (Gnome stronghold, Shayzien basic, Barbarian stronghold, Ape toll, Varlamore basic, Wilderness (Legacy), Varlamore advanced, Werewolf, Priffddinas) - Supports Agility pyramid - All food + option to choose when to eat - (Super) Energy potions + Stamina potions support - Progressive course/rooftop option - Waterskin support - Option to loot and sell pyramid top - CLI support for goldfarmers Custom Breakmanager: - Setup Bot and break times - Randomize your break times - Stop script on certain conditions (Stop on first break, Stop after X amount of minutes, Stop when skill level is reached) - Worldhopping - Crucial part to botting in 2023! Script queueing: - Support queueing multiple script in a row - All Khal scripts support flawless transitions in between scripts - Start creating your acc in a few clicks from scratch to multiple 99's - Flawless CLI support - Learn more here: How to use CLI parameters: - Example Usage: -script 463:ScriptFile.BreakFile.DiscordFile SAVEFILE = Saved Filename BREAKFILE = Breakmanager Filename DISCORDFILE= discordSettings Filename - SAVEFILE: Save file can be created in the GUI. Navigate to the tab you want to run and press "Save As CLI file". Please choose your filename wisely (No special characters) - BREAKFILE (Optional): Breakfile can also be create in the GUI, set the breaksettings you wish to use and press "Save new CLI BreakFile". Please choose your filename wisely (No special characters) - Final form (Note that with some bot manager you do not need to specify '-script 463'): -script 463:TaskList1.4515breaks (With breaks) -script 463:TaskList1.4515breaks.discord1 (With breaks & discord) -script 463:TaskList1..discord1 (NO breaks & discord, leave 2nd parameter empty) Proggies:1 point
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────────────── PREMIUM SUITE ────────────── ─────────────── FREE / VIP+ ─────────────── ──────────────────────────────────────────────────────────── ⌠ Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - £3,99 | Chest Thiever - £2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 ⌡ ⌠ AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ ⌡ ──────────────────────────────────── What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.1 point
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Private scripts available if interested. Want the premium version of this script? Check it out here! Includes tons of more features. Features: Can kill 99% of monsters Eat tuna Bank FAQ Progress Reports Have questions? For fast support and latest updates, join the Discord! https://discord.gg/caDA4Qb1 point
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Before buying, please ensure you check-out with the correct script. Swapping scripts is not possible. View in store $4.99 for lifetime access Features: All spawns - Supports every multi-crab spawn point both along the south coast of Zeah and Crab Claw Isle All combat styles - Supports Ranged, Magic and Melee combat training. The script will not bank runes of any type Saving GUI - Intuitive, re-sizeable and fully tool tipped GUI (Graphical User Interface) allowing you to tailor the script session to your needs, with configuration saving / loading Human replication - Designed with human simulation in mind - multiple options to replicate human behaviour available in the GUI Setup customiser - Inventory customiser allows you to visually see your trip setup CLI support - The script can be started from the command line All potions - Supports all relevant potion types (including divine potions!), multiple potion types simultaneously and varying potion ratios Healing in a range - Dual slider allows you to specify a range within which to consume food. Exact eat percentages are calculated using a Gaussian distributed generator at run time Healing to full at the bank - When banking, the script will eat up to full hit points to extend trip times Safe breaking - Working alongside the OSBot break manager, the script will walk to safe place approximately two minutes before a break starts to ensure a successful log out Anti-crash - Smart crash detection supports multiple anti-crash modes (chosen in the GUI): Hop worlds if crashed - the script will walk to a safe place and hop worlds until it finds a free one, at which point it will resume training Force attack if crashed - the script will fight back and manually fight pre-spawned sand crabs until the crasher leaves Stop if crashed - the script will walk to a safe place and stop Ammo and Clue looting - Clue scroll and Ammo looting system based on a Gaussian-randomised timing scheme All ammo - Supports all OSRS ammo types and qualities Spec activation - Special attack support for the current weapon to maximise your exp per hour Auto-retaliate toggling - The script will toggle auto-retaliate on if you forget Move mouse outside screen - Option to move the mouse outside the screen while idle, simulating an AFK player switching tabs Refresh delay - Option to add a Gaussian-randomised delay before refreshing the chosen session location, simulating an AFK player's reaction delay Visual Paint and Logger - Optional movable self-generating Paint and Timeout Scrolling Logger show all the information you would need to know about the script and your progress Progress bars - Automatically generated exp progress bars track the combat skills that you are using Web walking - Utilises the OSBot Web alongside a custom local path network to navigate the area. This means the script can be started from anywhere! Safe banking - Custom banking system ensures the script will safely stop if you run out of any configured items Safe stopping - Safely and automatically stops when out of supplies, ammo or runes Dropping - Drops useless/accidentally looted items to prevent inventory and bank clutter All food - Supports pretty much every OSRS food known to man. Seriously - there's too many to list! ... and many more - if you haven't already, trial it! Things to consider before trying/buying: Mirror mode - currently there appear to be some inconsistencies with behaviour between Mirror mode and Stealth Injection meaning the script can behave or stop unexpectedly while running on Mirror. I would urge users to use the script with Stealth Injection to ensure a flawless experience! Since Stealth Injection is widely considered equally 'safe' to mirror mode and comes with a host of other benefits such as lower resource usage, this hopefully shouldn't be a problem. Using breaks - the script supports breaks and will walk to a safe place ready to log out approximately two minutes before a configured break starts. However, upon logging back in, your spot may no longer be open. If you configure the crash mode to be either 'Hop if crashed' (default) or 'Stop if crashed', this will not prove to be a problem. However if using 'Force attack if crashed', the script will attempt to take back the spot by crashing the occupying player and manually attacking spawned sand crabs. Be aware that players have a tendency to report anti-social behaviour such as this! Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk. Setting the script up - I have done my best to make the GUI (Graphical User Interface) as intuitive as possible by making all options as self explanatory as I could, however if you are not sure as to what a particular setting does, you can hover over it for more information. If that doesn't help, just ask on this thread! Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would highly recommend manually navigating your player close to the sand crabs bank, however in practice, anywhere on Zeah should be fine. Script trials: I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious combat experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Gallery: Start up GUI (Graphical User Interface): Paint (optional, movable and self-generating): User screenshots: Recent Testimonials: Starting from CLI: This script can be started from the command line interface. There is a single parameter, which can take two (and only two) values: 'gui' or 'nogui'. 'gui' will start the script and show the gui, 'nogui' will skip the GUI setup and start the script using your save file as the configuration. To start from CLI with 'nogui', the script requires a valid GUI save file to be present - if you haven't already, start the script manually and configure the GUI to suit your needs. Then hit 'Save configuration' and in future starting from CLI will use these configured settings. The script ID is 886. Example CLI startup: java -jar "osbot 2.4.137.jar" -login apaec:password -bot apaec@example.com:password:1234 -debug 5005 -script 886:nogui1 point
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No human buries bones in a random fashion, you could end up burying bone 2 then jumping to bone 24. This is probably more likely to get you banned than burying as normal will?1 point
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Nice! I remember making that design like it was yesterday1 point
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He is not a massive troll. This is a major problem, I feel oppressed when I enter the chatbox and my $500 donator rank is being displayed as $100. I don't even want to enter the chatbox anymore, in fear of people seeing me for something I am not. As so eloquently phrased by Lucki, I do not want to share the colour of delusion monkeys.1 point
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Hmm did you set the fight zone to crab claw isle? It currently works there even with resetting I will test other locations ASAP. EDIT: Fixed. Non-crab claw isle fight spots have been adjusted so the script will not try to walk to crab claw isle for resetting aggro on crabs Update will go live within 24 hours. Temporary workaround: select western fight spots so that the nearest refresh-tile is not the crab claw isle tile.1 point
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Yoo, sand crabs plugin is fighting for 10 min then just afk somewhere on mid of sandcrab island. Any solution?1 point
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I definitely think @Maldesto he's a shady one he is. Always lurking the forums and only pops up when there's an emergency or problem - anyone ever notice that? No where to be seen then pops up saying watch out for so and so. Hes the real mastermind behind the scenes. Watch out for him. In other news, inb4ban rip1 point
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@Saiyan Nice no clip you hacker, reporting you to Valve. Btw I can't upvote my own map because I have a VAC ban on it.1 point
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Roughly around level 64-66 you'll have 260 marks of grace to get full graceful.1 point
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That is a hidden widget, its not hover text even though it looks like it is, if you were to just play around with the widget debugfer youd find the correct root and child ids.1 point
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Yeah I didn't know where I'd post the report here or on the scripts respective thread but I noticed they work flawlessly with the stable build and it was the dev build those issues occurred at. You see above, I run the script for hours without issues with the stable build. I've kinda drawn where it can just stand and idle if you can see the red "circle" when I tried using it with the dev build. Forgot to mention that its only happening when "West training area" is selected.1 point
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Make me a M1tch Gp/account Sales sig with this picture and a black background, please and ill toss you 3m! 11 point
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Yes guy's i was intended to sell air orbers but didn't know you only can sell with 100 posts.. My apologies for that.. New here so give me a little time to adept1 point
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I think yes. I've been typing in 'clue scroll (med'. It usually has the rest highlighted after 'clue scroll (m'. and I choose the highlighted option. I follow the same process for the other item being picked up. 'nat' highlights 'nature rune' and I choose the highlighted option.1 point
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http://prntscr.com/f6drw6 script working flawlessly until now, just gets stuck here [INFO][05/10 10:34:59 PM]: Started script : Aux [INFO][Bot #1][05/10 10:35:01 PM]: "ss_range_method" changed to "0" [INFO][Bot #1][05/10 10:35:01 PM]: "setup_ready" changed to "1"1 point
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