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Delaware, USA
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LoudPacks's Achievements
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1. Pictures of the account stats 2. Pictures of the total wealth (if there is any) 3. Pictures of the quests completed 4. The price you will be starting bids at $200 USD 5. The A/W (Auto-win) for your account $200 USD 6. The methods of payment you are accepting BTC/ETH 7. Your trading conditions You go first or we use a middleman 8. Pictures of the account status 9. Original/previous owners AND Original Email Address I am original owner and there is an email linked to the account. You will receive the email account with purchase. The account also has rigor augury, and a magma mutagen.
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Has all prayers too.
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Custom runeplite plugins request
LoudPacks replied to unique12345's topic in Other & Membership Codes
Didn't update my thread but I'm currently not taking orders. Thanks though. -
Best web development framework to start with?
LoudPacks replied to Qubit's topic in Software Development
NodeJS for backend and either Angular or React for front end. -
yes add me on discord $10 but its pretty simple and I think you could do it yourself for free if you look at the existing code.
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IceB4rrage left Positive feedback for LoudPacks
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Socket will probably be better if you need 2 way communication.
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You do realize that runelite removed some of the internal functionality required for the plugin to work? I don't charge $400 either, I originally did around $50 until the patch came out and now I do around $200 because most noobs can't figure out how to bypass the patches. It's also pretty busted so higher prices deter a majority of users but results in the same amount of income in the end. I'd rather charge more and sell less than charge less and sell more. Also on a side note, mine auto updates and people don't have to mess with intelij or compile anything.
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Lol that's literally my plugin.
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Only for the listener, not for each connection. Although scaling wise it might be a good idea. I also don't see any HTTP anywhere in this post.
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server.accept is blocking and returns a socket representing that connection so you can just do something like: final List<Socket> sessions = new ArrayList<>(); while (listening) { ... sessions.add(server.accept()); } You would need to have the listener on a separate thread so that established connections can process data / do IO operations. For more advanced data you could also look into sending binary data or serialization with something like Gson (helps a lot if you want to serialize and send objects across the socket). I like to subclass Socket and customize it a bit so you have more control over each session.