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Showing content with the highest reputation on 01/22/17 in Posts

  1. ๐Ÿ‘‘CzarScripts #1 Bots ๐Ÿ‘‘ ๐Ÿ‘‘ LATEST BOTS ๐Ÿ‘‘ If you want a trial - just post below with the script name, you can choose multiple too. ๐Ÿ‘‘ Requirements ๐Ÿ‘‘ Hit 'like' ๐Ÿ‘ on this thread
  2. I've refused a lot of private script requests because i've been really busy with school. I'm finally less busy, got 2 weeks off from school. I'm open for private script orders again Send me a PM regarding private scripts or reply on here. You can read more about my private scripting service by clicking on my signature
  3. 6 points
    From the little research I've done on this, it seems that audio is in fact the culprit. My educated guess is that when the game makes a sound, java queues it up to be sent to the local audio device. On VPS/Dedicated servers though, there is no audio device. So the buffers fill up until it crashes the JVM. There are two ways to fix this, first way is Juggles method. If you have control of the script, this is the best method (maybe better with method #2? untested). Simply make a script able to disable the music, or manually do this to each acc (Go into settings, move all 3 sliders in sound options to the left). The second way is to install an audio server. I simply installed ALSA + Pulseaudio with a "dummy" driver, and in my tests I have seen this also allows the buffer to be emptied. For a basic tutorial on this in Ubuntu: http://askubuntu.com/questions/28176/how-do-i-run-pulseaudio-in-a-headless-server-installation Feel free to contact me if you are having trouble as well. Thanks again @Juggles for giving me this hint, this issue has been a thorn in me side for a while now. Not anymore
  4. 4 points
    something something because he forgave me
  5. 4 points
    you added old one ;) right click view profile you added 'howest.user' I mean if you desperately need it because you have no customers sure
  6. Wait Winnie has friends???? Welcome
  7. I asked @Howest and @Hokage to do their story here.
  8. Want to buy with OSGP? Contact me on Discord! Detailed feature list: - Supports all 3 boats - Attack portals, defend knight mode - Repair mode (No HP exp mode) - Potions support - Sets auto casting spell after dying - Use Special attack weapons - Only attack monsters mode (Good for low cb players) - Uses quick prayer (make sure to setup before starting) - Worldhopper - Points spender - CLI support for goldfarmers Custom Breakmanager: - Setup Bot and break times - Randomize your break times - Stop script on certain conditions (Stop on first break, Stop after X amount of minutes, Stop when skill level is reached) - Worldhopping - Crucial part to botting in 2023! Script queueing: - Support queueing multiple script in a row - All Khal scripts support flawless transitions in between scripts - Start creating your acc in a few clicks from scratch to multiple 99's - Flawless CLI support - Learn more here: How to use CLI parameters: - Example Usage: -script 589:ScriptFile.BreakFile.DiscordFile SAVEFILE = Saved Filename BREAKFILE = Breakmanager Filename - SAVEFILE: Save file can be created in the GUI. Navigate to the tab you want to run and press "Save As CLI file". Please choose your filename wisely (No special characters) - BREAKFILE (Optional): Breakfile can also be create in the GUI, set the breaksettings you wish to use and press "Save new CLI BreakFile". Please choose your filename wisely (No special characters) - Final form (Note that with some bot manager you do not need to specify -script 589): -script 589:TaskList1.4515breaks (With breaks) -script 589:TaskList1.4515breaks.discord1 (With breaks & discord) -script 589:TaskList1..discord1 (NO breaks & discord)
  9. OVERVIEW With this snippet, you can avoid writing in-line anonymous classes for wait conditions. This makes code cleaner and speeds up development time. Before, you would have to do this: new ConditionalSleep(5000){ @ Override public boolean condition() throws InterruptedException { return !myPlayer().isMoving(); } }.sleep(); Now you can do this: Timing.waitCondition(() -> !myPlayer().isMoving(), 5000); Or, if you want to specify cycle time for checking condition: Timing.waitCondition(() -> !myPlayer().isMoving(), 600, 5000); IMPLEMENTATION Add my Timing class w/ static util methods to your API package viking.api; import java.util.function.BooleanSupplier; import java.util.concurrent.TimeUnit; import org.osbot.rs07.utility.ConditionalSleep; /** * Static utility class with various methods that are related * to time / timing. * * @author The Viking * */ public class Timing { /** * Calculates the time, in ms, from a specific mark * * @param mark The initial time mark we're calculating from * @return The time, in ms, from the provided mark */ public static long timeFromMark(long mark) { return System.currentTimeMillis() - mark; } /** * Returns the current time in ms. Essentially just a shorter * wrapper for System.currentTimeMillis() * * @return The current time, in ms */ public static long currentMs() { return System.currentTimeMillis(); } /** * Converts a time, in ms, to a pretty String in hh:mm:ss:SSS format * * @param ms The time, in ms, to convert * @return A string representing the current time */ public static String msToString(long ms) { return String.format("%02d:%02d:%02d", TimeUnit.MILLISECONDS.toHours(ms), TimeUnit.MILLISECONDS.toMinutes(ms) % TimeUnit.HOURS.toMinutes(1), TimeUnit.MILLISECONDS.toSeconds(ms) % TimeUnit.MINUTES.toSeconds(1)); } /** * This method waits for a specific condition * to be true within a maximum amount of time. Your * basic conditional sleep. This method uses the BooleanSupplier functional interface, so it provides lambda support * * @param condition the condition to wait for * @param cycleTime the time, in ms, between condition checks * @param timeout the maximum time to wait for the condition to be true * @return true if the condition was met within the threshold, or false if the timeout was exceeded */ public static boolean waitCondition(BooleanSupplier condition, int cycleTime, int timeout) { return new ConditionalSleep(timeout, cycleTime) { @Override public boolean condition() { try { return condition.getAsBoolean(); } catch(Exception e) { e.printStackTrace(); } return false; } }.sleep(); } /** * This method waits for a specific condition to be true within a maximum amount of time. Your * basic conditional sleep. This method uses the BooleanSupplier functional interface, so it provides lambda support * * @param condition the condition to wait for * @param timeout the maximum time to wait for the condition to be true * @return true if the condition was met within the threshold, or false if the timeout was exceeded */ public static boolean waitCondition(BooleanSupplier condition, int timeout) { return waitCondition(condition, 20, timeout); } }
  10. 3 points
    Poor @Saiyan ddnt get mentioned
  11. 3 points
    Don't know what a gym is? Huh please..
  12. Brought to you by the #1 most sold script series on the market. Come and see why everyone's choosing Czar Scripts! This is the most advanced Agility bot you will find anywhere. BUY NOW $9.99 NEW! Added Both Wyrm Courses! SCRIPT INSTRUCTIONS Optimal Setup for the bot: Please set the mouse zoom to far away (to the left, like below) so that more obstacles can be seen in the view, and so the script can be more stable and reliable Also, make sure to have roofs toggled off (either go to settings tab or type ::toggleroof) for optimal results
  13. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
  14. 2 points
    Want to buy with OSGP? Contact me on Discord! Detailed feature list: - Supports all rooftops (Draynor, Al-Kharid, Varrock, Canafis, Falador, Seers, Polivneach, Relekka, Ardougne) - Supports most courses (Gnome stronghold, Shayzien basic, Barbarian stronghold, Ape toll, Varlamore basic, Wilderness (Legacy), Varlamore advanced, Werewolf, Priffddinas) - Supports Agility pyramid - All food + option to choose when to eat - (Super) Energy potions + Stamina potions support - Progressive course/rooftop option - Waterskin support - Option to loot and sell pyramid top - CLI support for goldfarmers Custom Breakmanager: - Setup Bot and break times - Randomize your break times - Stop script on certain conditions (Stop on first break, Stop after X amount of minutes, Stop when skill level is reached) - Worldhopping - Crucial part to botting in 2023! Script queueing: - Support queueing multiple script in a row - All Khal scripts support flawless transitions in between scripts - Start creating your acc in a few clicks from scratch to multiple 99's - Flawless CLI support - Learn more here: How to use CLI parameters: - Example Usage: -script 463:ScriptFile.BreakFile.DiscordFile SAVEFILE = Saved Filename BREAKFILE = Breakmanager Filename DISCORDFILE= discordSettings Filename - SAVEFILE: Save file can be created in the GUI. Navigate to the tab you want to run and press "Save As CLI file". Please choose your filename wisely (No special characters) - BREAKFILE (Optional): Breakfile can also be create in the GUI, set the breaksettings you wish to use and press "Save new CLI BreakFile". Please choose your filename wisely (No special characters) - Final form (Note that with some bot manager you do not need to specify '-script 463'): -script 463:TaskList1.4515breaks (With breaks) -script 463:TaskList1.4515breaks.discord1 (With breaks & discord) -script 463:TaskList1..discord1 (NO breaks & discord, leave 2nd parameter empty) Proggies:
  15. PPOSB - AIO Hunter Brand new trapping system just released in 2024! *ChatGPT Supported via AltChat* https://www.pposb.org/ ***Black chinchompas and Black salamanders have been added back*** Supports the completion of Varrock Museum & Eagle's Peak OR CLICK HERE TO PAY WITH 07 GOLD! The script has been completely rewritten from the ground up! Enjoy the all new v2 of the script JOIN THE DISCORD CHAT FOR QUESTIONS/ SUPPORT/ CHATTING/ UPDATES! New GUI: Features: Click Here Current functioning hunter tasks: (green - complete || yellow - started || red - incomplete) Screenshots: Progressive Leveling: 1-19 --> Crimson swift 19-43 --> Tropical wagtail 43-63 --> Falconry 63+ --> Red chinchompas Updates How to setup Dynamic Signatures Report a bug CLI Support - The script now supports starting up with CLI. The commands are given below. Please put in ALL values (true or false) for CLI to work properly. Make sure they are lowercase values, and they are each separated with an underscore. The script ID for the hunter bot is 677. Parameters: EnableProgression_EnableVarrockMuseum_EnableEaglesPeak_EnableGrandExchange Example: -script 677:true_true_false_true ***Don't forget to check out some of my other scripts!*** OSRS Script Factory Click here to view thread LEAVE A LIKE A COMMENT FOR A TRIAL The script is not intended for Ironman accounts. It still works for Ironman accounts, but you must have all equipment, gear, and items.
  16. Molly's Chaos Druids This script fights chaos druids in Taverly dungeon, Edgeville dungeon and Ardougne. Profits can easily exceed 200k p/h and 60k combat exp/ph, this is a great method for training low level accounts and pures. Buy HERE Like this post and then post on this thread requesting a 24hr trial. When I have given you a trial I will like your post so you will receive a notification letting you know you got a trial. Requirements - 46 Thieving for Ardougne -82 Thieving and a Lockpick for Yanille - 5 Agility for Taverly(recommended) - No other requirements! Though I do recommend combat stats of 20+ as a minimum Features: - Supports eating any food - Hopping out of bot worlds - Recovers from deaths(respawn point must be lumbridge), includes re-equipping items on death - Potion support - Automatically detects and withdraws/uses Falador teleport tabs if using Taverly dungeon - Automatically detects and withdraws/equips/uses glories if using Edgeville dungeon - Supports looting bag Setup: Start the script, fill out the GUI, and be in the general area of where you want to run the script. CLI setup: Proggies: In the works: Known bugs: Bug report form, this is a MUST for problems to be resolved quickly: Description of bug(where, what, when, why): Log: Your settings: Mirror mode: Y/N
  17. 2 points
    While making my fishing script on Karajama island to fish lobsters, I noticed an extremely high usage of memory when fishing lobsters/swordfish. This does not occur when fishing anything else in Runescape. Now this only occurred while I had my music on, but when I turned the RS music off, the memory would go down to normal. I have no idea how or why this happens but it has been bugging me for a week now. The problem only seems to occur on linux too. I rewrote the fishing script 5 different times but the problem still occurred. The way it got fixed was by putting all of the RS music off. This makes no sense to me what so ever.
  18. 2 points
    keep noah's removed for good thank u good sir
  19. I'm always Hiring! http://osbot.org/forum/topic/107437-%EF%BF%BD%EF%BF%BD%EF%BF%BD-howest-aio-services-%EF%BF%BD%F0%9F%8C%9F%E2%96%BA-hiring-%E2%97%84-%E3%80%8C-powerleveller-%E3%80%8D-%E3%80%8C-quester%E3%80%8D-%E3%80%8C-minigames-%E3%80%8D/'>http://osbot.org/forum/topic/107437-๏ฟฝ๏ฟฝ๏ฟฝ-howest-aio-services-๏ฟฝ
  20. 2 points
    I can pay with skrill or paypal. Seeing as im not trusted, I will be going 1st.
  21. 2 points
    Feels good being the 1%
  22. Script Version: 40.0 | Last Updated: 10/11/2023 [MM/DD/YYYY] LEADERBOARDS: https://cnar.dev/projects/edragons/leaderboard.php Script Progress Pictures Script Development Updates Script Manual GUI Settings (Disable Ad-block to see Images) Gui Saving / Loading: When selecting 'Save settings' a pop up directory will show up. Set a file name under "File name:" then click 'ok' or 'save'. It will save as a .txt file. When selecting 'Load settings' a pop up directory will show up. Simply find your saved .txt file and click it. Once selected, select 'ok' or 'load'. Safe-Spotting Mode: Please start the script at your preferred safe spot when selecting this option and pressing start OR load your saved settings.txt file to auto fill your safe spot! Looting Bag Mode: If toggled, it will use random behavior when adding bones or hides to the Looting Bag! If you happen to die the script will have added it to the lootlist and retrieve it once it spawns on dragon death and continue using it!. Loot distance: Default = 10 Tiles away from your player. Set your custom distance if you prefer. Loot range ammo: Loots the ammo type you have equipped if you are ranging! Default = Stack of 5 Bolts on floor Special Attack: Uses special attack during combat [Main weapon support only!] Deathwalk Mode: Handles death and regears with the equipment set from on start of the script. Current Modes Supported [BETA]: Under production. No guarantee that it is 100%. Green Dragons: West wilderness East wilderness Graveyard wilderness Lava maze wilderness Myth guild [BETA] Blue Dragons: Taverly Watchtower Ogre enclave Heroes' guild Myth guild [BETA] Black Dragons: Taverly Lost city chicken shrine Myth guild [BETA] Metal Dragons: Brimhaven Brutal Dragons: Black dragons in zeah catacombs [BETA] Blue dragons in zeah catacombs [BETA] Red dragons in zeah catacombs [BETA] Mode Help Blue Dragons Supported safespots for taverly mode only. *Other modes can use any spot* Near the agility pipe | Less traffic but with lower profit/hr Inside the Expanded blue dragon room Items | Requirements Anti-dragon shield Ranged/Melee/Magic support! Food Prayer potions *Blowpipe mode taverly mode* Summer Pie *Taverly mode* Falador teleports *Taverly mode* Dusty key *Taverly mode* Dueling rings *Watchtower mode or Heroes guild mode* Games necklaces *Heroes guild mode* Black Dragons Supported safespots Anywhere in the dragon area. Items | Requirements Anti-dragon shield Ranged/Magic support only! Food Anti-poisons *If taverly mode* Falador teleports *If Taverly mode* Dusty key *If Taverly mode* Raw chicken *Lost city mode* Green Dragons Ranged/Melee/Magic support! Supported safespots Graveyard: Anywhere in the myth guild or lava maze dragon area. Items | Requirements East Dragons: Dueling ring *Not optional* Games necklace *Optional* Glory *Optional* Metal Dragons Items | Requirements Select Bury bones option + Dragon bones in loot table to bury bones! Banking is not supported. Please start at the dragon room. It will randomly choose a metal dragon. Range / Magic only support Brutal Dragons Items | Requirements Ranging potions Extended antifire potions Prayer potions Food prayer > 43 rope tunnel route unlocked Start at blast mine bank At this time it will auto grab my set amount of prayer pots. Full GUI customization will come soon. CLI Information Script ID: 898 Create your own file & save under c/users/osbot/data as filename.txt Mode names "Blue dragons(Taverly)", "Blue dragons(Watchtower)", "Blue dragons(Heroes guild)", "Blue dragons(Myth guild)", "Black dragons(Taverly)", "Black dragons(Lost City)", "Black dragons(Myth guild)", "Green dragons(West)", "Green dragons(Graveyard)", "Green dragons(Lava maze)", "Green dragons(Myth guild)", "Metal dragons(Brimhaven)", "[BETA]Brutal dragons(Black)" Food names "Trout", "Salmon", "Tuna", "Potato with cheese", "Lobster", "Swordfish", "Jug of wine", "Monkfish", "Shark", "Manta ray", "Tuna potato", File creation template *See gui for options* *Create your own for validation*: #Dragon GUI Settings #Fri Mar 30 20:14:43 EDT 2018 checkSummerPieActive=false checkEatToFull=true textFoodAmount=1 checkBurningAndGlory=false checkRanarrWeed=true radioWorldHopper=false radioStrengthPotionRegular=false checkRegularWalker=false radioAttackPotionSuper=false radioSpecialAttack=false checkAdamantHelm=true checkWalkToBank=false checkGloryAndGames=false checkLootingBag=false radioMagicPotion=false radioSafeSpot=true radioRangePotion=true radioStrengthPotionSuper=false textWorldHopCount=7 checkRespawnTeleport=false comboDragonsMode=Blue dragons(Watchtower) radioCombatPotion=false checkAutoEatAt=false checkNatureRune=true textEatAt=60 checkAdamaniteOre=true checkBuryBones=false checkGamesAndDueling=false radioAntipoisonPotion=false checkRubyDiamondCombo=false checkSafetyTeleport=false checkRuneDagger=true checkLootAmmo=true radioAttackPotionRegular=false checkBlowpipeActive=false radioAntifirePotion=false checkDragonhide=true checkDragonBones=true checkGloryOnly=false textLootDistance=10 safeSpot=2443,3083,0 checkAntiPK=false checkClueScroll=false checkBurningAndDueling=false comboFoodType=Shark checkDeathwalking=false Bug Report Template Status in the paint(Screenshot): Client Version: "Osbot x.x.x" Client Type(Mirror Mode OR Stealth Injection): Inventory layout: Equipment layout: GUI settings (Screenshot(s)): What is the error that is occurring? How can I replicate this error? Logger output (Screenshot): GRAB YOUR OWN DYNAMIC SIGNATURE HERE https://cnar.dev/projects/edragons/users/All_Users.png //This gives you the all users image (600x200) I encourage you to display your signatures and linked to the thread! Would appreciate that To get your own just do (Case sensitive) https://cnar.dev/projects/edragons/users/YourNameHere.png if your osbot name has spaces (ex. Cool doot 33) https://cnar.dev/projects/edragons/users/Cool doot 33.png PURCHASE HERE
  23. 1 point
    Before buying, please ensure you check-out with the correct script. Swapping scripts is not possible. View in store $4,99 for lifetime use - Link to Sand Crabs script thread (better exp/h!) - Requirements: Camelot tabs / runes in main tab of bank Designated food in main tab of bank ~ 20-30+ combat level Features: CLI Support! (new!) Supports Ranged & Melee Attractive & fully customisable GUI Attractive & Informative paint Supports any food Custom cursor On-screen paint path and position debugging Supports [Str/Super Str/Combat/Super combat/Ranged/Attack/Super attack] Potions Collects ammo if using ranged Stops when out of [ammo/food/potions] or if something goes wrong Supports tabs / runes for banking Option to hop if bot detects cannon Global cannon detection Option to hop if there are more than X players Refreshes rock crab area when required Avoids market guards / hobgoblins (optional) Automatically loots caskets / clues / uncut diamonds Enables auto retaliate if you forgot to turn it on No slack time between combat Flawless path walking Advanced AntiBan (now built into client) Special attack support Screenshot button in paint GUI auto-save feature Dynamic signatures ...and more! How to start from CLI: You need a save file! Make sure you have previously run the script and saved a configuration through the startup interface (gui). Run with false parameters eg "abc" just so the script knows you don't want the gui loaded up and want to work with the save file! Example: java -jar "osbot 2.4.67.jar" -login apaec:password -bot username@[member=RuneScape].com:password:1234 -debug 5005 -script 421:abc Example GUI: Gallery: FAQ: Check out your own progress: http://ramyun.co.uk/rockcrab/YOUR_NAME_HERE.png Credits: @Dex for the amazing animated logo @Bobrocket for php & mysql enlightenment @Botre for inspiration @Baller for older gfx designs @liverare for the automated authing system
  24. 1 point
    i can mm this mm :"D just kidding.....
  25. aint no flagging bih
  26. 1 point
    can mm this trade
  27. Have you contacted Decode yet? You don't have much time left.
  28. You'll see my name in the dispute section a lot Scamquit confirmed
  29. wow awesome avi
  30. 1 point
    Looking for 30M 07 Paying with PayPal.
  31. 1 point
    Super can't access the chat emotes until given permission, since he just got promoted I highly doubt he has access to the chat emotes. Since Solution has been super for quite some time I added him. Dex, Alek and Mald do have access from what I know. - Ex Super Mod Anne
  32. 1 point
    GOT zulrah pet, gracefull colored yew, minning set, im the OO, maybe will need sell this account now https://gyazo.com/3524762972e0b879bbecb8a563f397fa https://gyazo.com/e310236413004a0ce9abddd22d70e2bb https://gyazo.com/e740fd1faef907e6ceaa6de34ca4c128 10k nmz points, im the OO and never been baned
  33. Price of 1-40/40/40 Price of 1-70/70/70 Post below
  34. Where is @deceiver 's ex-staff rank? I believe the community is being misled by not having people properly assigned there ranks. Changes have to be made. We as a community have to do better. @@Maldesto Please@@Solution appeal@@Dex
  35. I'll look into it for you! Thanks!
  36. suck my nuts chris can we get that changed to fried rice a small loan of friendship
  37. Hi Pat, Can I have a trial?
  38. Hellos Disputed member: jejemoeder Thread: N/A Sold jejemoeder 50m in chatbox few days ago (might have to look at logs n stuff) and he has decided to chargeback the payment: *hidden* What a nob
  39. Got more than enough feedback, and it clearly says starting bid is 100m

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