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Showing content with the highest reputation on 05/22/16 in Posts

  1. bug fixes and web walking changes
    11 points
  2. You're honestly just ruining the forum now you're spamming out the useful topics
    4 points
  3. Want to buy with OSGP? Contact me on Discord! Detailed feature list: - Supports all rooftops (Draynor, Al-Kharid, Varrock, Canafis, Falador, Seers, Polivneach, Relekka, Ardougne) - Supports most courses (Gnome stronghold, Shayzien basic, Barbarian stronghold, Ape toll, Varlamore basic, Wilderness (Legacy), Varlamore advanced, Werewolf, Priffddinas) - Supports Agility pyramid - All food + option to choose when to eat - (Super) Energy potions + Stamina potions support - Progressive course/rooftop option - Waterskin support - Option to loot and sell pyramid top - CLI support for goldfarmers Custom Breakmanager: - Setup Bot and break times - Randomize your break times - Stop script on certain conditions (Stop on first break, Stop after X amount of minutes, Stop when skill level is reached) - Worldhopping - Crucial part to botting in 2023! Script queueing: - Support queueing multiple script in a row - All Khal scripts support flawless transitions in between scripts - Start creating your acc in a few clicks from scratch to multiple 99's - Flawless CLI support - Learn more here: How to use CLI parameters: - Example Usage: -script 463:ScriptFile.BreakFile.DiscordFile SAVEFILE = Saved Filename BREAKFILE = Breakmanager Filename DISCORDFILE= discordSettings Filename - SAVEFILE: Save file can be created in the GUI. Navigate to the tab you want to run and press "Save As CLI file". Please choose your filename wisely (No special characters) - BREAKFILE (Optional): Breakfile can also be create in the GUI, set the breaksettings you wish to use and press "Save new CLI BreakFile". Please choose your filename wisely (No special characters) - Final form (Note that with some bot manager you do not need to specify '-script 463'): -script 463:TaskList1.4515breaks (With breaks) -script 463:TaskList1.4515breaks.discord1 (With breaks & discord) -script 463:TaskList1..discord1 (NO breaks & discord, leave 2nd parameter empty) Proggies:
    3 points
  4. I am only even contemplating adding GE mode out of kindness, no other fletcher has it nor do I need to add it to compete (since this fletcher completely destroys others in popularity), so please don't be a douche about it @@LovelyThief. That being said, GE mode WILL be added, I just don't have a lot of time, my exams are taking up all my time unfortunately. EDIT: Although I did code a system for GE for my blast furnace bot, so I will have to convert it to this script, it won't take too long I guess ^^ EDIT2: So, for GE 1-55 mode, how do you want the bot to operate? - buy 100 logs - fletch until 5/10 - sell remainder of those - buy 1000 oak logs - fletch until 30 - sell remainder - buy 1000 willow logs - fletch until 45 - sell remainder - buy 1000 maple logs - fletch until 55 - sell remainder Ignore the inaccurate amount of logs, but is that the general idea behind this GE mode? Confirm it and I will have it added to the script ASAP.
    3 points
  5. Brought to you by the #1 most sold script series on the market. Come and see why everyone's choosing Czar Scripts! This is the most advanced Agility bot you will find anywhere. BUY NOW $9.99 NEW! Added Both Wyrm Courses! SCRIPT INSTRUCTIONS Optimal Setup for the bot: Please set the mouse zoom to far away (to the left, like below) so that more obstacles can be seen in the view, and so the script can be more stable and reliable Also, make sure to have roofs toggled off (either go to settings tab or type ::toggleroof) for optimal results
    2 points
  6. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
    2 points
  7. Before buying, please ensure you check-out with the correct script. Swapping scripts is not possible. View in store $4,99 for lifetime use - Link to Sand Crabs script thread (better exp/h!) - Requirements: Camelot tabs / runes in main tab of bank Designated food in main tab of bank ~ 20-30+ combat level Features: CLI Support! (new!) Supports Ranged & Melee Attractive & fully customisable GUI Attractive & Informative paint Supports any food Custom cursor On-screen paint path and position debugging Supports [Str/Super Str/Combat/Super combat/Ranged/Attack/Super attack] Potions Collects ammo if using ranged Stops when out of [ammo/food/potions] or if something goes wrong Supports tabs / runes for banking Option to hop if bot detects cannon Global cannon detection Option to hop if there are more than X players Refreshes rock crab area when required Avoids market guards / hobgoblins (optional) Automatically loots caskets / clues / uncut diamonds Enables auto retaliate if you forgot to turn it on No slack time between combat Flawless path walking Advanced AntiBan (now built into client) Special attack support Screenshot button in paint GUI auto-save feature Dynamic signatures ...and more! How to start from CLI: You need a save file! Make sure you have previously run the script and saved a configuration through the startup interface (gui). Run with false parameters eg "abc" just so the script knows you don't want the gui loaded up and want to work with the save file! Example: java -jar "osbot 2.4.67.jar" -login apaec:password -bot username@[member=RuneScape].com:password:1234 -debug 5005 -script 421:abc Example GUI: Gallery: FAQ: Check out your own progress: http://ramyun.co.uk/rockcrab/YOUR_NAME_HERE.png Credits: @Dex for the amazing animated logo @Bobrocket for php & mysql enlightenment @Botre for inspiration @Baller for older gfx designs @liverare for the automated authing system
    2 points
  8. Molly's Orber This script is designed to make earth orbs and air orbs for over 350k gp/ph with the added benefit of getting over 30k mage exp per hour! Buy HERE Requirements: - 66 mage for air orbs, 60 for earth orbs. - 40+ hp recommended(especially at low def) Features: - Supports using mounted glory in house(requires house teleport tablets) - Supports eating any food at bank, when under a set hp - Hopping out of bot worlds - Recovers from deaths(respawn point must be lumbridge) - Emergency teleporting when under a set hp - Stamina potion usage, the bot will use one dose prior to each run - World hopping in response to being pked to prevent pkers from farming. -Ability to bring one food with you in case you drop below the emergency teleport hp, script will still tele if you drop below it and have already eaten your food. -Enabling run when near black demons to prevent some damage. -Re-equipping armor in inventory on death. Setup: Start at Edge bank, have all supplies next to each other in your bank, preferably in the front tab at the top. You must have the item "Staff of air" for air orbs or "Staff of earth" for earth orbs. Have a fair amount of cosmic runes and unpowered orbs, glories, as well as some food to eat as the bot walks past black demons and will take some damage. FOR EARTH ORBS YOU MUST HAVE ANTIDOTE++. If you are using house mounted glory option set render doors open to "On" under your house options in Runescape. CLI setup: Proggies:
    2 points
  9. When you have a scripter with like loads of scripts, should be able to offer package discounts. Would increase sales, loyalty, and promote scripters to maintain all scripts instead of just a select few
    2 points
  10. Willing to do free script paints and signature's aswell as logo's im not a pro at this just doin it for fun ^^ so lmk if anyone wants some... if you rly like my work some very small promotion for my service/account shop in ur siggy would be appreciated Put this in ur siggy to promote!: Accounts: [buy Sysm Accounts here!] Service: [buy Sysm Service's here!] some feedback would be nice aswell 1. For; @Eagle Scripts 2. For; @Emilyy 3. For; @1 ticks 4. For; 5. For; @naturalspring 6. For; @GaetanoH 7. For; @Koira50 8. For; @Qubit 9. For; @vitanet 10. For; [member=Howest User] 11. For; @Ghost Warfare 12. For; @Tylar245 13. For; 14. For; @Dastardly
    2 points
  11. excuse me sir, your signature is rather large i'm gonna have to cite you
    2 points
  12. I fell in love with this game called runescape we have had out ups and downs but got together again 2 years ago ;)
    2 points
  13. 2 months ago I wen't and bought a GTX 980 Ti for $699 + tax which made it about $800. Then I read this fucking bullshit with the GTX 1080, so now I am going to be lucky to get $400 for this piece of shit, then I am going to buy the founders version for another $700. Fuuuuuuuuuuuccccccccckkkkkkkkkkkkkkkkkkkkkkkkkkkkkk
    2 points
  14. $500 donor and can't delete my threads. RIP
    2 points
  15. He had the opportunity. He didnt take it. Shame
    2 points
  16. Wat are the chances that two people with no arms even get to meet each other let alone fight with each other
    2 points
  17. He has gotta get dem posts before he scams doeee
    2 points
  18. ok you are spamming now
    2 points
  19. 2 points
  20. good job will these thread are sick
    2 points
  21. Open the entity debugger and hover over a position. This will tell you it's x,y and z position. The z position will therefore be the same as the rest of the dungeon. However there are some dungeons and rooftops with z co-ords of 0 (and if my memory serves correctly hill giants may well be one of them?) so if that is the case then you can always create an area and check if you're in it. Alternatively, seeing as u just climbed down a ladder, you could check whether the ladder has a 'climb-up' option instead of a 'climb-down' option ~apa
    2 points
  22. Buffalo Wild Wings is my favorite restaraunt srs. Place is fuckin sick. This is my order Small order of Blazing wings, all drums, with basket of potato wedges with shredded cheese then ill prob drink 3-4 tall budlights with it Oh ya?
    2 points
  23. not very hard at all, the hardest part to be honest are the waves BEFORE jad, not jad himself. Just gotta stay relaxed
    2 points
  24. I can see the resemblance
    2 points
  25. If you look at the pixels closely enough, you can tell that this is a fake story
    2 points
  26. A meteor the size of Texas is about to crash into our planet and destroy all life. The only way to save earth is to answer a simple IQ test and score above a 50. The selected participants to take said IQ test are as followed: or I know who I'm picking.
    2 points
  27. This is a pretty reliable way of working it out, p = amount traded m = peak time (9am-5pm gmt) or not (0=no, 1=yes) c = total amount traded on the account beforehand o = has the account been banned/warned before (0=no, 1=yes), any type of ban or warning, even offensive language or something a = amount of hours botted on the account in the past 7 days Keep in mind I worked this out while I botted using mirror mode so if you bot on the account wihout mirror mode it might be different!
    2 points
  28. Before buying, please ensure you check-out with the correct script. Swapping scripts is not possible. View in store $4.99 for lifetime access Features: All spawns - Supports every multi-crab spawn point both along the south coast of Zeah and Crab Claw Isle All combat styles - Supports Ranged, Magic and Melee combat training. The script will not bank runes of any type Saving GUI - Intuitive, re-sizeable and fully tool tipped GUI (Graphical User Interface) allowing you to tailor the script session to your needs, with configuration saving / loading Human replication - Designed with human simulation in mind - multiple options to replicate human behaviour available in the GUI Setup customiser - Inventory customiser allows you to visually see your trip setup CLI support - The script can be started from the command line All potions - Supports all relevant potion types (including divine potions!), multiple potion types simultaneously and varying potion ratios Healing in a range - Dual slider allows you to specify a range within which to consume food. Exact eat percentages are calculated using a Gaussian distributed generator at run time Healing to full at the bank - When banking, the script will eat up to full hit points to extend trip times Safe breaking - Working alongside the OSBot break manager, the script will walk to safe place approximately two minutes before a break starts to ensure a successful log out Anti-crash - Smart crash detection supports multiple anti-crash modes (chosen in the GUI): Hop worlds if crashed - the script will walk to a safe place and hop worlds until it finds a free one, at which point it will resume training Force attack if crashed - the script will fight back and manually fight pre-spawned sand crabs until the crasher leaves Stop if crashed - the script will walk to a safe place and stop Ammo and Clue looting - Clue scroll and Ammo looting system based on a Gaussian-randomised timing scheme All ammo - Supports all OSRS ammo types and qualities Spec activation - Special attack support for the current weapon to maximise your exp per hour Auto-retaliate toggling - The script will toggle auto-retaliate on if you forget Move mouse outside screen - Option to move the mouse outside the screen while idle, simulating an AFK player switching tabs Refresh delay - Option to add a Gaussian-randomised delay before refreshing the chosen session location, simulating an AFK player's reaction delay Visual Paint and Logger - Optional movable self-generating Paint and Timeout Scrolling Logger show all the information you would need to know about the script and your progress Progress bars - Automatically generated exp progress bars track the combat skills that you are using Web walking - Utilises the OSBot Web alongside a custom local path network to navigate the area. This means the script can be started from anywhere! Safe banking - Custom banking system ensures the script will safely stop if you run out of any configured items Safe stopping - Safely and automatically stops when out of supplies, ammo or runes Dropping - Drops useless/accidentally looted items to prevent inventory and bank clutter All food - Supports pretty much every OSRS food known to man. Seriously - there's too many to list! ... and many more - if you haven't already, trial it! Things to consider before trying/buying: Mirror mode - currently there appear to be some inconsistencies with behaviour between Mirror mode and Stealth Injection meaning the script can behave or stop unexpectedly while running on Mirror. I would urge users to use the script with Stealth Injection to ensure a flawless experience! Since Stealth Injection is widely considered equally 'safe' to mirror mode and comes with a host of other benefits such as lower resource usage, this hopefully shouldn't be a problem. Using breaks - the script supports breaks and will walk to a safe place ready to log out approximately two minutes before a configured break starts. However, upon logging back in, your spot may no longer be open. If you configure the crash mode to be either 'Hop if crashed' (default) or 'Stop if crashed', this will not prove to be a problem. However if using 'Force attack if crashed', the script will attempt to take back the spot by crashing the occupying player and manually attacking spawned sand crabs. Be aware that players have a tendency to report anti-social behaviour such as this! Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk. Setting the script up - I have done my best to make the GUI (Graphical User Interface) as intuitive as possible by making all options as self explanatory as I could, however if you are not sure as to what a particular setting does, you can hover over it for more information. If that doesn't help, just ask on this thread! Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would highly recommend manually navigating your player close to the sand crabs bank, however in practice, anywhere on Zeah should be fine. Script trials: I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious combat experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Gallery: Start up GUI (Graphical User Interface): Paint (optional, movable and self-generating): User screenshots: Recent Testimonials: Starting from CLI: This script can be started from the command line interface. There is a single parameter, which can take two (and only two) values: 'gui' or 'nogui'. 'gui' will start the script and show the gui, 'nogui' will skip the GUI setup and start the script using your save file as the configuration. To start from CLI with 'nogui', the script requires a valid GUI save file to be present - if you haven't already, start the script manually and configure the GUI to suit your needs. Then hit 'Save configuration' and in future starting from CLI will use these configured settings. The script ID is 886. Example CLI startup: java -jar "osbot 2.4.137.jar" -login apaec:password -bot apaec@example.com:password:1234 -debug 5005 -script 886:nogui
    1 point
  29. View in store $4.99 for lifetime access Key Features: Supports Bar smelting, Cannonball making and Item smithing Supports all tradeable bars for both smithing and smelting, with support for material-unique items (full list below) Supports the above activities in all locations you would ever want to perform them (full list below) Smart activity-based framework allows you to schedule tasks to be performed in succession (details below) Simple and intuitive start-up interface hosting the activity editor (Optional) Informative, concise, self-generating, recolourable and movable paint tracks useful run-time data (Optional) On-screen movable console logger to notify you exactly what the script is doing at any point in time Smart Gaussian-distribution derived Make-X value generator supporting letter scalar suffixes (Optional) Moves the mouse outside the game screen while idle Utilises the OSBot map web system with obstacle handling for inter-location traversal* (Optional) Ring of forging support for iron smelting ...and many more! *The OSBot web is very reliable however can occasionally (understandably) struggle with longer inter-location distances. As a result, I would highly recommend supervising the script while inter-location transitions take place. Supported Locations: Supported Bars: Bronze [1x tin ore, 1x copper ore] Iron (with & without Rings of forging) [1x iron ore] Silver [1x silver ore] Steel [1x iron ore, 1x coal ore] Gold [1x gold ore] Mithril [1x mithril ore, 4x coal ore] Adamant [1x adamantite ore, 6x coal ore] Runite [1x runite ore, 8x coal ore] Supported Smithing items: All generic material-independant items (e.g platebodies, knives, dart tips, etc...) Material dependant items: Bronze wire (bronze) Iron spit (iron) Oil lantern frame (iron) Studs (steel) Bullseye lantern (steel) Cannonballs (steel) Mith grapple tip (mithril) Activity based framework: The script features a fully-fledged activity system. This system allows you to completely customise each botting session and tailor it to the needs of your account. The system allows for 'activities' to be queued in sequence, whereby when started, the script will proceed to execute and attempt to fulfill each activity in turn. An activity is comprised of two parts - the task and the target. An example of a task may (arbitrarily) be 'Smelting gold bars at Edgeville' and an example of a target may be 'until level 70 Smithing achieved'. Both the task and the target can be fully customised to your needs, then saved and queued to the session activity manager. Task options: Smelting Bars (in a furnace) Making Cannonballs (in a furnace) Forging items (on an anvil) Target options: ... until out of supplies ... until level Ξ» reached ... until Ξ» experience gained ... until Ξ» minutes passed (where Ξ» is some inputted integer value) It is worth noting that by default all tasks are automatically considered complete if insufficient resources to perform the task are present. Setting up: Example paint: Gallery: Credits:
    1 point
  30. >>>DOWNLOAD<<< Currently only supports the varrock sawmill. All logs work Extremely fast Balloon will be added later on Enables run at 10% or more energy Hops worlds randomly A small proggy - Report bugs, if any exist. Start with gp in inventory and nothing else. Updates - 1.0 released 1.1 fixed teak log typo, teak logs will now work 1.2 script stops when out of logs, or you have under 2k coins left 1.3 fixed logging out when under 2k coins left, added world hopping 1.5 fixed logging out when no logs left 1.6 failsafes added
    1 point
  31. will is twice the man that you'll ever be, dutchie
    1 point
  32. User has been banned, sorry for your loss. Next time use a middleman.
    1 point
  33. Oh, I guess. I dunno. I don't really care personally; better gpus yay
    1 point
  34. can you make me one saying Emily in pink with a pink love heart and party hat. in this colour pink please #ff3399 < this one
    1 point
  35. [DEBUG][05/22 10:18:18 δΈ‹εˆ]: Loading script id : 800 [DEBUG][05/22 10:18:24 δΈ‹εˆ]: Loaded script! [DEBUG][05/22 10:18:24 δΈ‹εˆ]: Launching script... [iNFO][bot #1][05/22 10:18:24 δΈ‹εˆ]: [break Manager] After botting for 270 minute(s), you will break for 4 minute(s). [iNFO][bot #1][05/22 10:18:24 δΈ‹εˆ]: Loaded 5 built-in random solvers! [ERROR][bot #1][05/22 10:18:26 δΈ‹εˆ]: Error in script onStart(): Perfect Stronghold java.lang.NullPointerException at perfect.scripting.b.c.cON.B(he:371) at perfect.scripting.b.c.cON.E(he:238) at perfect.scripting.b.c.cON.d(he:66) at AuX.onStart(yn:120) at org.osbot.rs07.event.ScriptExecutor.iiIIiiIIiI(lk:265) at org.osbot.rs07.event.ScriptExecutor.start(lk:158) at org.osbot.COm6.run(cg:95) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) [iNFO][bot #1][05/22 10:18:26 δΈ‹εˆ]: Terminating script Perfect Stronghold... [ERROR][bot #1][05/22 10:18:26 δΈ‹εˆ]: Error in script onExit(): Perfect Stronghold java.lang.NullPointerException at AuX.onExit(yn:264) at org.osbot.rs07.event.ScriptExecutor.iiIIiiIIiI(lk:194) at org.osbot.rs07.event.ScriptExecutor.stop(lk:27) at org.osbot.rs07.event.ScriptExecutor.stop(lk:146) at org.osbot.rs07.event.ScriptExecutor.start(lk:98) at org.osbot.COm6.run(cg:95) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) [iNFO][bot #1][05/22 10:18:26 δΈ‹εˆ]: Script Perfect Stronghold has exited! [iNFO][05/22 10:18:27 δΈ‹εˆ]: Started script : Perfect Stronghold Start and then stop the script does not come out
    1 point
  36. Sry bout the late response. I believe its a global thing been seeing it since i first used this script like a month ago. there is something wrong with the stun logic and its been the same since over a month, after getting stunned itll almost always try to pick pocket when ur still stunned except now theres a 5 second cooldown thing u added which ends up getting reset due to that bug and instead of waiting 5 seconds its usually like 8-9 seconds each time u get stunned.
    1 point
  37. Atm I made the world hopping system activate when there are too many players, not when the tree is gone, but I will add a checkbox called 'Hop if empty tree' in the next update ^^ I must also code my own world hopping system because OSBot's worldhop code is unreliable and very buggy atm (loads of threads in the client bugs section ) so all scripts that use osbot's default worldhop system have a chance of messing up So the next update will be a nice update
    1 point
  38. WTF IS THIS? YOU MADE FRIENDS WHILE BOTTING? :ninja: :ninja: :ninja:
    1 point
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