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Showing content with the highest reputation on 05/17/16 in Posts

  1. CzarScripts #1 Bots LATEST BOTS If you want a trial - just post below with the script name, you can choose multiple too. Requirements Hit 'like' on this thread
    5 points
  2. Don't enter the competition if you are worried about that, it's simple.
    5 points
  3. Yeah, they're coming after your swedish gold farm
    3 points
  4. When is that 2-def guide coming out?
    3 points
  5. just use discord so we dont get ip grabbing retards
    3 points
  6. Molly's Chaos Druids This script fights chaos druids in Taverly dungeon, Edgeville dungeon and Ardougne. Profits can easily exceed 200k p/h and 60k combat exp/ph, this is a great method for training low level accounts and pures. Buy HERE Like this post and then post on this thread requesting a 24hr trial. When I have given you a trial I will like your post so you will receive a notification letting you know you got a trial. Requirements - 46 Thieving for Ardougne -82 Thieving and a Lockpick for Yanille - 5 Agility for Taverly(recommended) - No other requirements! Though I do recommend combat stats of 20+ as a minimum Features: - Supports eating any food - Hopping out of bot worlds - Recovers from deaths(respawn point must be lumbridge), includes re-equipping items on death - Potion support - Automatically detects and withdraws/uses Falador teleport tabs if using Taverly dungeon - Automatically detects and withdraws/equips/uses glories if using Edgeville dungeon - Supports looting bag Setup: Start the script, fill out the GUI, and be in the general area of where you want to run the script. CLI setup: Proggies: In the works: Known bugs: Bug report form, this is a MUST for problems to be resolved quickly: Description of bug(where, what, when, why): Log: Your settings: Mirror mode: Y/N
    2 points
  7. Get one correct size > Pm me > Maybe get it added depends if I have to shit or not.
    2 points
  8. I have a feeling this script will be uploaded today, so just a quick heads up: There are two features missing: - Rock crabs - Any Wildy NPC (includes green dragons ) both are being worked on, hopefully I can actually add them in before the script is live, but this is just a quick heads up! I will be giving 72 hour trials of course --------------------------------------- Here is a quick preview of safespot mode: For safespot, all you gotta do is stand on the tile you wish to safespot on, and click the F6 key
    2 points
  9. I am really excited about your script. Will love testing it for you and supporting you by any means I seem able to.
    2 points
  10. Stopped running the yew cutter script since last post and got up some combat stats with that paid cow killing script then I realized how much less gp/hr it was so I stopped after getting some combat levels. Here's my total loot so far.
    2 points
  11. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
    1 point
  12. NEW! supports new south + east shortcuts, new hopper (upstairs), and mouse invokes!!! (just like runelite!) 'the intelligent choice' By Czar 34-99 Mining on video!! Agility Shortcut Setup Window Preview 70 hours run time https://i.imgur.com/wiF6VPO.png
    1 point
  13. PPOSB - AIO Hunter Brand new trapping system just released in 2024! *ChatGPT Supported via AltChat* https://www.pposb.org/ ***Black chinchompas and Black salamanders have been added back*** Supports the completion of Varrock Museum & Eagle's Peak OR CLICK HERE TO PAY WITH 07 GOLD! The script has been completely rewritten from the ground up! Enjoy the all new v2 of the script JOIN THE DISCORD CHAT FOR QUESTIONS/ SUPPORT/ CHATTING/ UPDATES! New GUI: Features: Click Here Current functioning hunter tasks: (green - complete || yellow - started || red - incomplete) Screenshots: Progressive Leveling: 1-19 --> Crimson swift 19-43 --> Tropical wagtail 43-63 --> Falconry 63+ --> Red chinchompas Updates How to setup Dynamic Signatures Report a bug CLI Support - The script now supports starting up with CLI. The commands are given below. Please put in ALL values (true or false) for CLI to work properly. Make sure they are lowercase values, and they are each separated with an underscore. The script ID for the hunter bot is 677. Parameters: EnableProgression_EnableVarrockMuseum_EnableEaglesPeak_EnableGrandExchange Example: -script 677:true_true_false_true ***Don't forget to check out some of my other scripts!*** OSRS Script Factory Click here to view thread LEAVE A LIKE A COMMENT FOR A TRIAL The script is not intended for Ironman accounts. It still works for Ironman accounts, but you must have all equipment, gear, and items.
    1 point
  14. this is getting out of control
    1 point
  15. Too late, the feels have been hurt.
    1 point
  16. Yup, thats why I chose your service, so I can bot 5 different IPs, and avoid chain bans, only running 1 acc per IP though, you say you can do 2 and it's still pretty safe, maybe try that eventually. Good luck to OP suiciding on 1 IP, I would be afraid of the mule being on the same IP, I transfer to a mule thats on a laptop, using my neighbors WiFi, LOLOL.
    1 point
  17. Still alive. Used EloBuddy for a few games... only wanted to test it. I uninstalled it long time ago though. Honestly, cheating in league is just not for me. It's not about doing a bad thing but even as bad as it is... I can't do it properly. First game on EloBuddy using an ezreal script everyone be like: "OMG report ez". No, they didn't think I was scripting. I was like 0/10.
    1 point
  18. Hey khal sorry~ but could I give this a go as well? Everything else is getting me banned lol.
    1 point
  19. Yes I got a reply from the devs/admins, it will be here by friday 100%
    1 point
  20. Hey Khal could you shoot me a trial for this one?~
    1 point
  21. Love your rock crab one Think i can get trial on this ?
    1 point
  22. It's probably because of this ^^^^^^^^^^^^^. Firstly, this is incorrect because you are only ever looking for a Cow once. If no Cow is found, you never try to find another one, so your script will do nothing. Secondly this will break your script, because you are calling npcs.closest() before the script has been setup. To fix both of the above, you should be doing this in onLoop. Every time you go to attack a new Cow, you will need to call that code to find one. By doing this in onLoop you can also be sure that the script is setup: @Override public int onLoop() throws InterruptedException { if (!getCombat().isFighting()) attackEnemy(); return random(200, 300); } private void attackEnemy() { NPC enemy = getEnemy(); if(enemy != null && enemy.interact("Attack")) { new ConditionalSleep(5000) { @Override public boolean condition() throws InterruptedException { return getCombat().isFighting(); } }.sleep(); } } private NPC getEnemy() { return npcs.closest(n-> n.getName().equals("Cow") && n.getCurrentHealth() > 0 && n.isAttackable() && map.canReach(n) ); } I will explain in more detail why this causes your script to crash (Note the code is obfuscated so may be hard to read, I have added comments to make it more clear): There is a class called ScriptExecutor which handles the starting / stopping etc of scripts. In this class there is a method named start, which handles the starting of a new script. It's definition looks like: public void start(Script iiiIIIiIii1) throws InterruptedException { SwingUtilities.invokeLater(new Runnable() { public void run() { BotApplication.iiiIIIiIii().iiiIIIiIii().iiIiIiIIiI.setEnabled(false); BotApplication.iiiIIIiIii().iiiIIIiIii().iIIiIIiiii.setEnabled(true); BotApplication.iiiIIIiIii().iiiIIIiIii().IiIIiIiIii.setEnabled(true); } }); iiiIIIiIii.prepare(iiiIIIiIii1); // Prepare the script before starting if(!iiiIIIiIii.iiiIIIiIii(iiiIIIiIii1)) { // Start the script iiiIIIiIii.stop(); // If starting the script failed, stop the script } iiiIIIiIii.restart(); } Now notice how before starting the script, it makes a call to prepare. The prepare method looks like: public void prepare(Script iiiIIIiIii1) throws InterruptedException { iiiIIIiIii.iIIIIiiiIi.setHumanInputEnabled(false); if(iiiIIIiIii.IiiiIiIIIi) { iiiIIIiIii.stop(false); } iiiIIIiIii.IiiIiIiiII = iiiIIIiIii1; iiiIIIiIii.iiIiiIiIiI = new ScriptExecutor.InternalExecutor(null); iiiIIIiIii.IiiiIiIIIi = true; iiiIIIiIii.IIiIIiiiII = iiiIIIiIii.iIIiIIiiii = false; for(ScriptExecutor var10000 = iiiIIIiIii; !var10000.iIIIIiiiIi.isLoaded(); var10000 = iiiIIIiIii) { Thread.sleep(100L); } iiiIIIiIii1.exchangeContext(iiiIIIiIii.iIIIIiiiIi); // This is what sets up all the methods like getNpcs() etc. iiiIIIiIii.iIIIIiiiIi.getRandomExecutor().IIiIiIiIiI(); iiiIIIiIii.iIIIIiiiIi.addPainter(iiiIIIiIii1); if(!BotApplication.iiiIIIiIii().iiiIIIiIii().iiiIIIiIii()) { Lb var2 = new Lb(iiiIIIiIii.iIIIIiiiIi); iiiIIIiIii.iIIIIiiiIi.addPainter(var2); iiiIIIiIii.iIIIIiiiIi.addMouseListener(var2); } iiiIIIiIii.iIIIIiiiIi.addConfigListener(iiiIIIiIii1); iiiIIIiIii.iIIIIiiiIi.addAudioListener(iiiIIIiIii1); iiiIIIiIii.iIIIIiiiIi.messageEventQueue.clear(); iiiIIIiIii.iIIIIiiiIi.addMessageListener(iiiIIIiIii1); iiiIIIiIii.iIIIIiiiIi.addLoginListener(iiiIIIiIii1); } This prepare method includes a call to exchangeContext. The exchangeContext method is what sets up all the objects like npcs, inventory etc. This is necessary to allow scripters to access the API. The exchangeContext method looks like: public MethodProvider exchangeContext(Bot iiiIIIiIii1) { iiiIIIiIii.bot = iiiIIIiIii1; iiiIIIiIii.client = iiiIIIiIii1.getClient(); iiiIIIiIii.logger = iiiIIIiIii1.getLogger(); iiiIIIiIii.npcs = iiiIIIiIii1.getMethods().npcs; iiiIIIiIii.players = iiiIIIiIii1.getMethods().players; iiiIIIiIii.groundItems = iiiIIIiIii1.getMethods().groundItems; iiiIIIiIii.objects = iiiIIIiIii1.getMethods().objects; iiiIIIiIii.widgets = iiiIIIiIii1.getMethods().widgets; iiiIIIiIii.tabs = iiiIIIiIii1.getMethods().tabs; iiiIIIiIii.inventory = iiiIIIiIii1.getMethods().inventory; iiiIIIiIii.bank = iiiIIIiIii1.getMethods().bank; iiiIIIiIii.depositBox = iiiIIIiIii1.getMethods().depositBox; iiiIIIiIii.store = iiiIIIiIii1.getMethods().store; iiiIIIiIii.equipment = iiiIIIiIii1.getMethods().equipment; iiiIIIiIii.map = iiiIIIiIii1.getMethods().map; iiiIIIiIii.combat = iiiIIIiIii1.getMethods().combat; iiiIIIiIii.magic = iiiIIIiIii1.getMethods().magic; iiiIIIiIii.prayer = iiiIIIiIii1.getMethods().prayer; iiiIIIiIii.configs = iiiIIIiIii1.getMethods().configs; iiiIIIiIii.skills = iiiIIIiIii1.getMethods().skills; iiiIIIiIii.mouse = iiiIIIiIii1.getMethods().mouse; iiiIIIiIii.keyboard = iiiIIIiIii1.getMethods().keyboard; iiiIIIiIii.camera = iiiIIIiIii1.getMethods().camera; iiiIIIiIii.menu = iiiIIIiIii1.getMethods().menu; iiiIIIiIii.antiBan = iiiIIIiIii1.getMethods().antiBan; iiiIIIiIii.dialogues = iiiIIIiIii1.getMethods().dialogues; iiiIIIiIii.settings = iiiIIIiIii1.getMethods().settings; iiiIIIiIii.colorPicker = iiiIIIiIii1.getMethods().colorPicker; iiiIIIiIii.logoutTab = iiiIIIiIii1.getMethods().logoutTab; iiiIIIiIii.doorHandler = iiiIIIiIii1.getMethods().doorHandler; iiiIIIiIii.experienceTracker = iiiIIIiIii1.getMethods().experienceTracker; iiiIIIiIii.localWalker = iiiIIIiIii1.getMethods().localWalker; iiiIIIiIii.walking = iiiIIIiIii1.getMethods().walking; iiiIIIiIii.trade = iiiIIIiIii1.getMethods().trade; iiiIIIiIii.chatbox = iiiIIIiIii1.getMethods().chatbox; iiiIIIiIii.quests = iiiIIIiIii1.getMethods().quests; iiiIIIiIii.hintArrow = iiiIIIiIii1.getMethods().hintArrow; iiiIIIiIii.grandExchange = iiiIIIiIii1.getMethods().grandExchange; iiiIIIiIii.worlds = iiiIIIiIii1.getMethods().worlds; iiiIIIiIii.projectiles = iiiIIIiIii1.getMethods().projectiles; return iiiIIIiIii; } Only after these are setup does it call the onStart method in your script. So why does your code break? Well, where you put the npcs.closest() call in your script, means that it is called when an instance of your script is created. This means that you are calling npcs.closest() before any of the above has happened. This means that exchangeContext has not been called, so npcs is null. The result of this is that your code will throw a NullPointerException, causing your script to not start.
    1 point
  23. anychance of trial before purchase looks amazing )
    1 point
  24. Hiya! Just bought this and I love it, but I'm wondering... Can the bot use imp boxes to deposit black chins?
    1 point
  25. Can I get a trial for the perfect agility script plz and also do you sell your scripts for osrs gp?
    1 point
  26. prob added the osbot jar
    1 point
  27. and your point is? these acc's are fresh im the OO and 0% bans on them so.. upton purchase they will get a new pure ready acc with no chance of recovery. your the real funny man
    1 point
  28. I've removed your website links and extra bulk and made the thread look a little nicer. You'll need a TOS before this can open officially. Please put one in or this will be locked/archived in 24 hours. You can look at other threads in this section for guidance.
    1 point
  29. 1 point
  30. Same, had fun with beta so bought it :p
    1 point
  31. would be an A1 skiller if you didn't have magic up
    1 point
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