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Rawrstin

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  1. Alright, coolio! Thanks Khal~
  2. Thanks much! ^.^ You're the man, so just to get this straight.. Listener looks for bot 'onClick', while the Adapter handles the humans 'onClick'?
  3. if (mouse.getListener().mouseClicked()) { } not quite sure what I'm doing wrong here..
  4. Hey y'all, Is there a way to detect if your character is underground? Trying to figure out the best way to detect if I'm near... Hill Giants. Would my getZ() == -1? Thanks in advance!
  5. I have updated the OP Post code.. I think that should work.. testing now! (Could still use help, lol)
  6. Updated OP Like this? // Suicide Mode if (getChatbox().getMessages(null).contains("Oh dear,")) { }
  7. Hey again y'all, Update: would this work properly? public void onMessage(String message) throws InterruptedException { if (message.contains("Oh dear,")) { dead = true; } } I'm still new to understanding the API easily, so sorry for the beginner question.. Thanks in advance!
  8. Your posts are so helpful in learning, man.. makes scripting almost too easy! Thanks a million for this great tool.
  9. I truly appreciate the help, Explv! That makes sense entirely, and I totally overlooked that. I started from scratch, implementing your suggestions and guess what.. it's working now! I can't thank you enough.
  10. I have modified the original post with the updated information you requested. As you can see hopefully, the client loads properly... I test another script out for a while, then attempt to run mine after the previous had ended.. but nothing appears in the log.
  11. Hi everyone, I'm in need of some help here. This is my first attempt at making a script for OSBot, so be patient with me, please! I have attempted to develop a simple cow killing script, but have run into some slight troubles.. I don't have any errors when compiling the script, and it will boot up the client just fine and load it actually.. but when I attempt to simply "Run" the script, it will simply immediately stop and not allow me to run another script, unless I restart the client.. of course. If you could be so kind as to take a peak at my bittersweet looking code, and help a desperate guy out?! http://pastebin.com/aa1enxJW For those unwilling to view the link : import org.osbot.rs07.api.filter.Filter; import org.osbot.rs07.api.model.NPC; import org.osbot.rs07.api.ui.Skill; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; import java.awt.*; import java.io.BufferedReader; import java.io.InputStreamReader; import java.net.URL; import java.net.URLConnection; @ScriptManifest(name = "Rawr.Killer", info = "I take pride in what I do greatly; kill things.", version = 1.0, author = "Rawrstin", logo = "") public class main extends Script { //Declaring variables for paint / debugging. private String status = " "; private long startTime; private long runTime = System.currentTimeMillis() - startTime; @Override public void onStart() { status = "Loading..."; startTime = System.currentTimeMillis(); for (Skill skill : new Skill[]{ Skill.ATTACK, Skill.STRENGTH, Skill.DEFENCE, Skill.HITPOINTS, Skill.RANGED, Skill.MAGIC }) { getExperienceTracker().start(skill); } } // Will implement in the future. @SuppressWarnings("unused") private int getPrice(int id){ try { URL url = new URL("http://api.rsbuddy.com/grandExchange?a=guidePrice&i=" + id); URLConnection con = url.openConnection(); con.setUseCaches(true); BufferedReader br = new BufferedReader(new InputStreamReader(con.getInputStream())); String[] data = br.readLine().replace("{", "").replace("}", "").split(","); return Integer.parseInt(data[0].split(":")[1]); } catch(Exception e){ log(e); } return -1; } private String targetName = "Cow"; private NPC target = npcs.closest(new Filter<NPC>() { public boolean match(NPC n) { return n.getName().equalsIgnoreCase(targetName) && n.getCurrentHealth() != 0 && n.isAttackable() != false && map.canReach(n) != false; } }); private enum State { SEARCH, ATTACK, WAIT }; private State getState() { if (target != null) { if (!target.isOnScreen()) { status = "Searching for target."; return State.SEARCH; } else { if (myPlayer().getInteracting() != null) { status = "Attacking the target."; return State.ATTACK; } else { status = "Killing the target."; return State.WAIT; } } } else { status = new String("Waiting for Spawn."); return State.WAIT; } } @Override public int onLoop() throws InterruptedException { switch (getState()) { case SEARCH : camera.toEntity(target); break; case ATTACK : target.interact("Attack"); sleep(random(99, 999)); break; case WAIT : sleep(random(99, 999)); break; default: return random(99, 999); } return random(99, 999); } public String formatTime(long ms){ long s = ms / 1000, m = s / 60, h = m / 60, d = h / 24; s %= 60; m %= 60; h %= 24; return d > 0 ? String.format("%02d:%02d:%02d:%02d", d, h, m, s) : h > 0 ? String.format("%02d:%02d:%02d", h, m, s) : String.format("%02d:%02d", m, s); } public double percentToNextLevel(Skill skill){ int curLvl = getSkills().getStatic(skill), curXP = getSkills().getExperience(skill), xpCurLvl = getSkills().getExperienceForLevel(curLvl), xpNextLvl = getSkills().getExperienceForLevel(curLvl + 1); return (((curXP - xpCurLvl) * 100) / (xpNextLvl - xpCurLvl)); } @Override public void onPaint(Graphics2D g) { //Mouse cross-hair g.setColor(Color.ORANGE); Point mP = getMouse().getPosition(); g.drawLine(mP.x, 0, mP.x, 500); g.drawLine(0, mP.y, 800, mP.y); //Debugging information g.setColor(Color.WHITE); g.drawString("Currently : " + status, 350, 330); g.drawString("Time Elapsed : " + formatTime(runTime), 10, 330); int attack, strength, defence, ranged, magic; attack = getExperienceTracker().getGainedXP(Skill.ATTACK); strength = getExperienceTracker().getGainedXP(Skill.STRENGTH); defence = getExperienceTracker().getGainedXP(Skill.DEFENCE); ranged = getExperienceTracker().getGainedXP(Skill.RANGED); magic = getExperienceTracker().getGainedXP(Skill.MAGIC); if (attack > strength && attack > defence && attack > ranged && attack > magic) { g.drawString("Attack Level : " + getSkills().getStatic(Skill.ATTACK) + " ( +" + getExperienceTracker().getGainedLevels(Skill.ATTACK) + " )", 10, 310); g.drawString("Exp Gained : " + getExperienceTracker().getGainedXP(Skill.ATTACK) + " ( " + getExperienceTracker().getGainedXPPerHour(Skill.ATTACK) + " \\ hr )", 10, 290); int nextLevel = getSkills().getStatic(Skill.ATTACK) + 1; g.drawString(getSkills().experienceToLevel(Skill.ATTACK) + " Exp ( " + percentToNextLevel(Skill.ATTACK) + "% ) until " + nextLevel, 10, 270); } else if (strength > attack && strength > defence && strength > ranged && strength > magic) { g.drawString("Strength Level : " + getSkills().getStatic(Skill.STRENGTH) + " ( +" + getExperienceTracker().getGainedLevels(Skill.STRENGTH) + " )", 10, 310); g.drawString("Exp Gained : " + getExperienceTracker().getGainedXP(Skill.STRENGTH) + " ( " + getExperienceTracker().getGainedXPPerHour(Skill.STRENGTH) + " \\ hr )", 10, 290); int nextLevel = getSkills().getStatic(Skill.STRENGTH) + 1; g.drawString(getSkills().experienceToLevel(Skill.STRENGTH) + " Exp ( " + percentToNextLevel(Skill.STRENGTH) + "% ) until " + nextLevel, 10, 270); } else if (defence > strength && defence > attack && defence > ranged && defence > magic) { g.drawString("Defence Level : " + getSkills().getStatic(Skill.DEFENCE) + " ( +" + getExperienceTracker().getGainedLevels(Skill.DEFENCE) + " )", 10, 310); g.drawString("Exp Gained : " + getExperienceTracker().getGainedXP(Skill.DEFENCE) + " ( " + getExperienceTracker().getGainedXPPerHour(Skill.DEFENCE) + " \\ hr )", 10, 290); int nextLevel = getSkills().getStatic(Skill.DEFENCE) + 1; g.drawString(getSkills().experienceToLevel(Skill.DEFENCE) + " Exp ( " + percentToNextLevel(Skill.DEFENCE) + "% ) until " + nextLevel, 10, 270); } else if (ranged > strength && ranged > defence && ranged > attack && ranged > magic) { g.drawString("Ranged Level : " + getSkills().getStatic(Skill.RANGED) + " ( +" + getExperienceTracker().getGainedLevels(Skill.RANGED) + " )", 10, 310); g.drawString("Exp Gained : " + getExperienceTracker().getGainedXP(Skill.RANGED) + " ( " + getExperienceTracker().getGainedXPPerHour(Skill.RANGED) + " \\ hr )", 10, 290); int nextLevel = getSkills().getStatic(Skill.RANGED) + 1; g.drawString(getSkills().experienceToLevel(Skill.RANGED) + " Exp ( " + percentToNextLevel(Skill.RANGED) + "% ) until " + nextLevel, 10, 270); } else if (magic > strength && magic > defence && magic > ranged && magic > attack) { g.drawString("Magic Level : " + getSkills().getStatic(Skill.MAGIC) + " ( +" + getExperienceTracker().getGainedLevels(Skill.MAGIC) + " )", 10, 310); g.drawString("Exp Gained : " + getExperienceTracker().getGainedXP(Skill.ATTACK) + " ( " + getExperienceTracker().getGainedXPPerHour(Skill.MAGIC) + " \\ hr )", 10, 290); int nextLevel = getSkills().getStatic(Skill.MAGIC) + 1; g.drawString(getSkills().experienceToLevel(Skill.MAGIC) + " Exp ( " + percentToNextLevel(Skill.MAGIC) + "% ) until " + nextLevel, 10, 270); } } @Override public void onExit() { log("Time ran : " + formatTime(runTime)); } } Thanks in advance. UPDATE: Logger info upon request : [DEBUG][05/16 02:52:31 PM]: OSBot is now ready! [INFO][05/16 02:52:32 PM]: Loaded 2 RS accounts! [INFO][05/16 02:52:33 PM]: Welcome to OSBot 2.4.59! [INFO][05/16 02:53:17 PM]: Updated injection hooks for client revision : 114! [DEBUG][Bot #1][05/16 02:53:17 PM]: Initializing stealth injection bot... [INFO][Bot #1][05/16 02:53:18 PM]: Downloading latest RS2 old-school client parameters... [DEBUG][Bot #1][05/16 02:53:19 PM]: Injected bot reference into client! [DEBUG][Bot #1][05/16 02:53:19 PM]: Injected world accessors! [DEBUG][Bot #1][05/16 02:53:19 PM]: Injected 31 class and 308 field accessors! [DEBUG][Bot #1][05/16 02:53:19 PM]: Injected canvas! [DEBUG][Bot #1][05/16 02:53:19 PM]: Injected 4 model update calls! [DEBUG][Bot #1][05/16 02:53:19 PM]: Injected 12 definition calls! [DEBUG][Bot #1][05/16 02:53:19 PM]: Injected 14 definition transformation calls! [DEBUG][Bot #1][05/16 02:53:19 PM]: Injected random.dat patch for bot #1 [DEBUG][Bot #1][05/16 02:53:19 PM]: Injected 3 tooltip callbacks! [DEBUG][Bot #1][05/16 02:53:19 PM]: Injected 5 config callbacks! [DEBUG][Bot #1][05/16 02:53:19 PM]: Injected 5 head message callbacks! [DEBUG][Bot #1][05/16 02:53:19 PM]: Injected 5 chatbox message callbacks! [DEBUG][Bot #1][05/16 02:53:20 PM]: Injected 29 draw skip points! [DEBUG][Bot #1][05/16 02:53:21 PM]: Injected 2 hit splat callbacks! [DEBUG][Bot #1][05/16 02:53:21 PM]: Injected 2 equipment callbacks! [DEBUG][Bot #1][05/16 02:53:21 PM]: Injected 1 login return code callbacks! [DEBUG][Bot #1][05/16 02:53:21 PM]: Injected 14 analysis callbacks! [DEBUG][Bot #1][05/16 02:53:21 PM]: Loading RS world : 367 [INFO][Bot #1][05/16 02:53:22 PM]: Initializing 37 API modules... [INFO][05/16 02:53:22 PM]: Started bot #1 [DEBUG][05/16 02:55:23 PM]: Loading script id : 784 [DEBUG][05/16 02:55:23 PM]: Loaded script! [DEBUG][05/16 02:55:23 PM]: Launching script... [INFO][Bot #1][05/16 02:55:24 PM]: Loaded 4 built-in random solvers! [INFO][Bot #1][05/16 02:55:24 PM]: Gold Simple Fighter Started [INFO][05/16 02:55:33 PM]: Started script : Gold Simple Fighter [INFO][Bot #1][05/16 04:55:42 PM]: Terminating script Gold Simple Fighter... [INFO][Bot #1][05/16 04:55:43 PM]: Thanks for running Gold Simple Fighter, feel free to post Proggies! [INFO][Bot #1][05/16 04:55:43 PM]: Script Gold Simple Fighter has exited! [DEBUG][05/16 05:59:57 PM]: Loading script id : 784 [DEBUG][05/16 05:59:58 PM]: Loaded script! [DEBUG][05/16 05:59:58 PM]: Launching script... [INFO][Bot #1][05/16 05:59:58 PM]: Loaded 4 built-in random solvers! [INFO][Bot #1][05/16 05:59:59 PM]: Gold Simple Fighter Started [INFO][05/16 06:00:10 PM]: Started script : Gold Simple Fighter [INFO][Bot #1][05/16 06:26:13 PM]: Terminating script Gold Simple Fighter... [INFO][Bot #1][05/16 06:26:13 PM]: Thanks for running Gold Simple Fighter, feel free to post Proggies! [INFO][Bot #1][05/16 06:26:13 PM]: Script Gold Simple Fighter has exited!
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