Leaderboard
Popular Content
Showing content with the highest reputation on 11/06/17 in all areas
-
Thank you everyone for all the support and feedback, this script officially is the most sold magic script on the market! Since 2015 it has been continually updated all the way to 2025! #1 SOLD MAGIC SCRIPT #1 MOST FEATURES MAGIC SCRIPT ESC MODE, HOVER-CLICK, NEAREST ITEM CLICK, FLAWLESS JMod nearby and we still alive. Anti-ban and Optimal script usage Anti-ban: - Don't go botting more than 3 hours at once, take breaks! Otherwise the ban-rate is highly increased! - Bans also depend on where you bot, for the best results: bot in unpopular locations Banking-related spells are the lowest ban-rate (spells which require banking or can be casted near a bank, e.g. superheating, maybe alching, jewelry enchanting etc etc) since you can just go to a full world and blend in with other non-bots (humans), for example: world 2 grand exchange If casting spells on npcs, then unpopular locations reduce the banrate by alot, So make sure not to go to botting hotspots otherwise you may be included in ban waves. - Some good areas used to be (until some got popular): grizzly bear, yanille stun-alching, any overground tiles (upstairs etc) but once the areas are overpopulated, try to go to another location which is similar to the aforementioned locations. This is a very popular thread with many many users so if a new location is mentioned, the location will be populated very quickly so I can only suggest examples of good locations - Don't go botting straight after a game update, it can be a very easy way to get banned. Wait a few hours! If you ever get banned, just backtrack your mistakes and avoid them in the future: you cannot be banned without making botting mistakes. Keep in mind you can be delay-banned from using previous scripts, so don't go using free/crap scripts for 24 hours then switching to a premium script, because the free/crap previous script can still get you banned! For more anti-ban information, see this thread which was created by an official developer: http://osbot.org/forum/topic/45618-preventing-rs-botting-bans/2 points
-
NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.2 points
-
ββββββββββββββ PREMIUM SUITE ββββββββββββββ βββββββββββββββ FREE / VIP+ βββββββββββββββ ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - Β£3,99 | Chest Thiever - Β£2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 β‘ β AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ β‘ ββββββββββββββββββββββββββββββββββββ What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.2 points
-
Want to buy with OSGP? Contact me on Discord! Detailed feature list: - Account builder mode to level your firemaking to level 50 or even higher. - Equips pyromancer gear option - Chopping and burning logs (base Option) - Relights brazier - Fletch option - Fix brazier option - Make potion and heal pyromancer when down option - Tons of food supported - Brazier swicthing when pyromancer is down - Advanced game settings to skip games, smart caluclate points, afk at certain points, ... - Bank or Open crates - Dragon axe special attack - Fletch at brazier option - Chop in safespot option - Worldhopping - CLI support for goldfarmers Custom Breakmanager: - Setup Bot and break times - Randomize your break times - Stop script on certain conditions (Stop on first break, Stop after X amount of minutes, Stop when skill level is reached) - Worldhopping - Crucial part to botting in 2023! Script queueing: - Support queueing multiple script in a row - All Khal scripts support flawless transitions in between scripts - Start creating your acc in a few clicks from scratch to multiple 99's - Flawless CLI support - Learn more here: How to use CLI parameters: - Example Usage: -script 909:ScriptFile.BreakFile.DiscordFile SAVEFILE = Saved Filename BREAKFILE = Breakmanager Filename - SAVEFILE: Save file can be created in the GUI. Navigate to the tab you want to run and press "Save As CLI file". Please choose your filename wisely (No special characters) - BREAKFILE (Optional): Breakfile can also be create in the GUI, set the breaksettings you wish to use and press "Save new CLI BreakFile". Please choose your filename wisely (No special characters) - Final form (Note that with some bot managers you do not need to specify -script 909): -script 909:TaskList1.4515breaks (With breaks) -script 909:TaskList1.4515breaks.discord1 (With breaks & discord) -script 909:TaskList1..discord1 (NO breaks & discord) Proggies:2 points
-
Molly's Thiever This script is designed to quickly and efficiently level your thieving! Check out the features below. Buy HERE Features: - Capable of 200k+ per hour and 30k+ exp/ph on mid-level thieving accounts. - Quickly reaches 38 thieving to get started on those master farmers for ranarr and snap seeds! - Fixes itself if stuck. - Hopping from bot-worlds. - Stun handling so the bot doesn't just continually spam click the npc. - Drops bad seeds if inventory is full at master farmers. - Eats any food at the hp of your choosing. Supports: -Lumbridge men -Varrock tea -Ardougne cake -Ardougne silk -Ardougne fur -Kourend Fruit Stalls -Ardougne/Draynor master farmer -Ardougne/Varrock/Falador guards -Ardougne knight -Ardougne paladin -Ardougne hero -Blackjacking bandits as well as Menaphite thugs, this has limitations, click the spoiler below to see them Setup: Select your option from the drop down menu, it will tell you the location where the target is located. Fill out the gui and hit start. Simple setup! Proggies: Proggy from an acc started at 38 theiving:2 points
-
2 points
-
I learned how to script 1.5 years ago. I did code academy and then just did lots of practice on osbot and learned how to write scripts. Now I write my own automated farms2 points
-
Eagle Scripts' AIO Construction Script is on the SDN! Click the Icon to Purchase your own Copy! Click here to purchase with RSGP! What is AIO Construction? AIO Construction is the first script that flawlessly helps you gain 1 - 99 Construction! What does AIO Construction support? - Random object icon clicking Method - Castle Wars Teleport - Phials [Rimmington Un-noting] - Progressive mode *BETA* - Tabs - Checks for resources, if none --> logout! Discord https://discord.gg/xhsxa6g Why should I use this script? Interested in gaining 1 - 99 Construction without doing any training yourself? Because it supports Tabs! Because it supports 100+ Objects! Because it supports the Demon Butler! Because it supports Phials! Because it supports Progressive Leveling! Because you can choose whatever supported object you want to build! Requirements: 1. A House (At Rimmington) 2. level 40 Magic for Teleports 3. Or level 1 Magic with Teleport tabs. 4. Runes* , Tools** & Resources*** 5. Membership * Air runes, Water runes, Earth runes, Law runes, Fire runes ** Saw & Hammer *** (Iron)Nails & planks & others needed Objects Currently Supported 103 Objects Extra Info: Mahogany Tables are around 300k XP/H, if you have the money and want to gain 99 as soon as possible, making Mahogany Tables from level 52 to 74/99 is the way to go! To prevent bugs: Try to enable default to building mode on your character if you can, this can streamline things and prevent bugs from occurring. If you want to make objects that are in the Kitchen Room, you should only have a Kitchen room & not also a Dining room, also reverse wise --> if you want to make objects which are in the Dining Room, you can not have a Kitchen! The same applies to garden benches; they are not compatible with the dining room. How to start the Script CLI startup instructions You can start the script via CLI by using the script id 818 The parameters (and required format) are; itemAsPerComboBox/useHouseTabs/useVarrocksTabs/useCastleWars/usePhials Where 'itemAsPerComboBox' represents the exact name of the item in the GUI when selecting it (Note: replace spaces with an underscore '_'), and all other parameters can either be 'true' or 'false'. All parameters have to be in this exact order and separated by a slash '/'. Note that demon butler is not supported via CLI An example of making Oak chairs by using house teleport tabs and castle wars bank is: Oak_Chair/true/false/true/false Bug Report: If you run into any issues using this script, please fill out the form below and send it to me through the forum PM with the title/subject: AIO Construction Bug Report Changelog:1 point
-
Before buying, please ensure you check-out with the correct script. Swapping scripts is not possible. View in store $4.99 for lifetime access Features: All spawns - Supports every multi-crab spawn point both along the south coast of Zeah and Crab Claw Isle All combat styles - Supports Ranged, Magic and Melee combat training. The script will not bank runes of any type Saving GUI - Intuitive, re-sizeable and fully tool tipped GUI (Graphical User Interface) allowing you to tailor the script session to your needs, with configuration saving / loading Human replication - Designed with human simulation in mind - multiple options to replicate human behaviour available in the GUI Setup customiser - Inventory customiser allows you to visually see your trip setup CLI support - The script can be started from the command line All potions - Supports all relevant potion types (including divine potions!), multiple potion types simultaneously and varying potion ratios Healing in a range - Dual slider allows you to specify a range within which to consume food. Exact eat percentages are calculated using a Gaussian distributed generator at run time Healing to full at the bank - When banking, the script will eat up to full hit points to extend trip times Safe breaking - Working alongside the OSBot break manager, the script will walk to safe place approximately two minutes before a break starts to ensure a successful log out Anti-crash - Smart crash detection supports multiple anti-crash modes (chosen in the GUI): Hop worlds if crashed - the script will walk to a safe place and hop worlds until it finds a free one, at which point it will resume training Force attack if crashed - the script will fight back and manually fight pre-spawned sand crabs until the crasher leaves Stop if crashed - the script will walk to a safe place and stop Ammo and Clue looting - Clue scroll and Ammo looting system based on a Gaussian-randomised timing scheme All ammo - Supports all OSRS ammo types and qualities Spec activation - Special attack support for the current weapon to maximise your exp per hour Auto-retaliate toggling - The script will toggle auto-retaliate on if you forget Move mouse outside screen - Option to move the mouse outside the screen while idle, simulating an AFK player switching tabs Refresh delay - Option to add a Gaussian-randomised delay before refreshing the chosen session location, simulating an AFK player's reaction delay Visual Paint and Logger - Optional movable self-generating Paint and Timeout Scrolling Logger show all the information you would need to know about the script and your progress Progress bars - Automatically generated exp progress bars track the combat skills that you are using Web walking - Utilises the OSBot Web alongside a custom local path network to navigate the area. This means the script can be started from anywhere! Safe banking - Custom banking system ensures the script will safely stop if you run out of any configured items Safe stopping - Safely and automatically stops when out of supplies, ammo or runes Dropping - Drops useless/accidentally looted items to prevent inventory and bank clutter All food - Supports pretty much every OSRS food known to man. Seriously - there's too many to list! ... and many more - if you haven't already, trial it! Things to consider before trying/buying: Mirror mode - currently there appear to be some inconsistencies with behaviour between Mirror mode and Stealth Injection meaning the script can behave or stop unexpectedly while running on Mirror. I would urge users to use the script with Stealth Injection to ensure a flawless experience! Since Stealth Injection is widely considered equally 'safe' to mirror mode and comes with a host of other benefits such as lower resource usage, this hopefully shouldn't be a problem. Using breaks - the script supports breaks and will walk to a safe place ready to log out approximately two minutes before a configured break starts. However, upon logging back in, your spot may no longer be open. If you configure the crash mode to be either 'Hop if crashed' (default) or 'Stop if crashed', this will not prove to be a problem. However if using 'Force attack if crashed', the script will attempt to take back the spot by crashing the occupying player and manually attacking spawned sand crabs. Be aware that players have a tendency to report anti-social behaviour such as this! Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk. Setting the script up - I have done my best to make the GUI (Graphical User Interface) as intuitive as possible by making all options as self explanatory as I could, however if you are not sure as to what a particular setting does, you can hover over it for more information. If that doesn't help, just ask on this thread! Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would highly recommend manually navigating your player close to the sand crabs bank, however in practice, anywhere on Zeah should be fine. Script trials: I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious combat experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Gallery: Start up GUI (Graphical User Interface): Paint (optional, movable and self-generating): User screenshots: Recent Testimonials: Starting from CLI: This script can be started from the command line interface. There is a single parameter, which can take two (and only two) values: 'gui' or 'nogui'. 'gui' will start the script and show the gui, 'nogui' will skip the GUI setup and start the script using your save file as the configuration. To start from CLI with 'nogui', the script requires a valid GUI save file to be present - if you haven't already, start the script manually and configure the GUI to suit your needs. Then hit 'Save configuration' and in future starting from CLI will use these configured settings. The script ID is 886. Example CLI startup: java -jar "osbot 2.4.137.jar" -login apaec:password -bot apaec@example.com:password:1234 -debug 5005 -script 886:nogui1 point
-
I decided to post my goals for the begging of 2017 Goal #1: Database Hopefully by the end of the end I will have a database created that will make my bot 100% automated, manage stats, show reports of how long bots last, what time they got banned, the action that they were doing etc etc. Goal #2: Complete automation Along with said database comes complete automation, Database will pull all new accounts from account creater, and then start my script to begin training/farming Goal #3: 4th server build As of right now I am building my 3rd server, by the end of the month I would like to have my 4th server so I can divide things evenly Example: 1st server for account creation + tutorial island 2nd server for training 3rd server for farming 4th server for mules Goal #4: Complete ban testing The past few weeks I have tried to implement every situation as possible to see which method is really the best for account longevity. Update: After testing for 2 weeks I have found my desired way to start a new account to limit bans. Goal #5: Run 200 bots constantly Right now my peak is 100 bots at a time, with the database mentioned above I can train many bots at a time and keep in a "stash" and whenever a active bot gets banned it will pull a account out of the stash, so hopefully 200 bots will be able to run 24/7 Update: Thanks to Alek's method of nointerface I can now successfully run 300 accounts at one time. Goal #6: 1B made I have only just began "mass farming," I currently run 90 bots, 30 at a time that shift every 8 hours, so far ive profited a net gain of about 54m, after buying scripts, accounts, servers, pc parts, etc. Progress: December 15 2016: Script Semi-Complete Purchased Khal's tutorial island script w/ CLI mode, once tutorial island is completed client closes and opens up and begins to power train, Once said level is hit, client reopens using farming script and begins, every 10 bots opened 1 mule script is started. December 17 2016: Account Creation Account creator bought, Set up on server #1 constantly running in background, every 3 minutes VPN changes ip and location on server. December 18 2016: Tutorial Island Had roughly 200 bots made last night, let DB run tutorial island run on all bots doing 20 bots every 1 then swapping Ips. Woke up this morning with all accounts completed no bans. Currently training said 200 accounts up to desired levels (takes 2 hours roughly) then will begin to suicide farm December 19 2016: Test run Throughout the day, I had said 200 bots run through testing spread out evenly 162 out of 200 bots made it through without ban I let the 162 bots run with no breaks what so ever for 4 hours (18:00 - 0:00 EST) Each bot on average made 105k GP/Hour which = 420k GP per bot which = Roughly 68m After checking this run at 0:35 EST on the 19th no bots have been banned, Will make a new batch of accounts over night and run them through tutorial island, and will report statistic in the morning since it will be Monday. December 19 2016: Monday Morning Monday morning...Oh the worst day for mass botters.. 6AM EST Monday morning, Jagex mods have had their way and tried to fuck in so many different angles. At first I was having issues connecting to OS via OSBOT Changed ip a few times and was able to connect. Out of 162 bots running over night A whopping 81 bots made it A additional 98m was made I have decided to continue running the 81 bots until they burnt out No new bots have been made (I tend to avoid creating on Mondays due to previous experience) Later in the after noon I will log onto my 4 accounts I have completed on Friday to test "Ban testing" results, will post update later. December 20 2016: Late night creations All throughout today I have been working on ban testing, and luckily none have been banned yet. Following the ban testing I started to create more account 50 to be exact I ran them all through tutorial islands at different times, different locations, etc etc. We finally added in a feature which trained account and hopped directly into farming, so as of right now after tutorial island the bot is 100% My plane to further bot testing will be this... 60 bots were created, broken down into 5 groups. 10 bots per group One of these groups will be kept to interchangeably alternate. 10 bots will be running every 4 hours in "shift work" so 10 bots will be running at all times 24/7 Example: group 1 will bot from 7AM - 11AM, Group 2 will bot 11AM-3PM, Group 3 will bot 3PM-7PM, Group 4 will bot 7PM-11PM, Ground 5 will bot 11PM-3AM from 3AM-7AM there will be no bots running, this is time for me where Jagex comes in for the ban and in my opinion where most of the bans happen. I will try this method and flip flop each group of bot's schedule to see if this helps the longevity of the bots. December 20 2016: Launcher created We got the makings of the launcher created, The launcher itself will be ran in the background, it is more like a service than anything. It will communicate with the DB and the DB will tell it what accounts to run, when to run them, what script to run, what parameters etc etc. With this launcher in the back ground it makes it easier to start and stop the OSBot processes, thust making it able to have features like : Scheduling - Start and stop bots at a specific time Multi-Scripting - Can run multiple scripts per account, for example I can run khal's tut island script, then switch to a powermining script once completed Ban Detection - As soon as a bot gets banned, a new bot which has already been trained will log in and start in it's place Statistic Capturing - We will know why accounts got banned to further improve methods, what level they got banned @, the status when they got banned, and how long they were running Other features will be added in once we can think of them, if anyone has any suggestions feel free to message me. December 21 2016: Launcher's Make over Did a bit of a touch up on the GUI of the launcher, this will be able to identify how each server is running without having to move too many thing around. As far as botting goes, I have botted 24 hours since last update and no bans of right now on 200 accounts, reaching 320m GP by the time everything sells Right now we are further updated the Database and launcher and we expect everything to be 100% done before Christmas December 22 2016: NoInterface released With the release of 2.4.106 comes the ability to run nointerface. So first thing I did was start up my main scripts in nointerface Before hand low resource low cpu, I was able to run: 80 per server (3) 20 for main computer and 10 on laptops (2) Totaling 200 even. Now with nointerface I am able to run: 100 per server (3) 30 on main computer 15 on laptops(2) Totaling 360 bots. Most likely I will run 300 even workers to to make sure things aren't being pushed to the max. December 28 2016: Database updates Due to the holidays, there hasn't been much work done to the database, but just intensive testing. As of right now we are able to: -Launch multiple bots at any time -Kill processes (end bots) -Communicate bot to bot, and bot to database (useful for mule to bot communication) -Setup premade script cycles (New bot created -> Runs TuT Island -> Power levels -> farms) -Multi-script usage (Able to run multiple script for the same bot at a given time, ie. Can run a tut script, end, Run a woodcutting script, end, run gold farming script) December 29 2016: Script Update -Farming script has had some updates -Now fully automatic, making roughly 90k per hour depending on level and population. -Mules now automatically trades to tier 2 mule every day at x:xx time. -Current processing is tutorial island script > QP script > Power Training script > Farming -Able to run this process with multiple scripts flawlessly Goal #1: Database : Goal Completed! My #1 goal has been completed. I now have a fully functioning database, it is not fully 100% automated yet, but as far as data importing it is working 100% The launcher communicated to the DB, and will automatically relay information, import new accounts, and switch to different groups once the accounts meet the requirements. We are very close to full automation. January 5th: Live action First VM is set up Currently testing this with the launcher Bots are loaded in from the database, you fill out what type of accounts you want and how many of each account Currently we have: Clay miner, Iron miner for both Rimmington and Falador location Power mining for both Rimmington and Falador location Mules will automatically log in, for testing we have 1 mule every 5 bots, we will typically run 1 mule every 10 bots. January 12th: DB and Launcher 100% complete Now able to create, upload, and use all accounts 100% automatically. Accounts get created -> DB stores accounts as needing tutorial island completed -> User selects to run tutorial island bots -> Once completed bot needs to be power mined ->Once completed the bots are seperated as iron or clay miners -> Able to farm bots now by selecting how many to keep up and launch, the launcher will make sure X amount of bots are ALWAYS running even after bans. January 18th: Big Update So A LOT of progress has been made since the last update. - A GUI of the database has been created using Apex (Pictures down below) - "For Sale" option now added to launcher. This will be used for separating accounts I bot with vs accounts I am selling - Individual Ban checking has been implemented. This is good to use to confirm if the mass amount of accounts that are being sold are banned or not - Tutorial island script rewrote, We have rewritten our tutorial island script to fix bugs + lower bans hopefully. - With the new tutorial island script, account preparation now takes 1.5 hours (Tutorial island, Getting CB lvl, Going to GE to buy picks, Power mining) Pictures: -Apex GUI - Account information -Ban Checking Live Demonstrations Live Demo: Pulling accounts from Database Live Demo: Launching accounts1 point
-
Molly's Chaos Druids This script fights chaos druids in Taverly dungeon, Edgeville dungeon and Ardougne. Profits can easily exceed 200k p/h and 60k combat exp/ph, this is a great method for training low level accounts and pures. Buy HERE Like this post and then post on this thread requesting a 24hr trial. When I have given you a trial I will like your post so you will receive a notification letting you know you got a trial. Requirements - 46 Thieving for Ardougne -82 Thieving and a Lockpick for Yanille - 5 Agility for Taverly(recommended) - No other requirements! Though I do recommend combat stats of 20+ as a minimum Features: - Supports eating any food - Hopping out of bot worlds - Recovers from deaths(respawn point must be lumbridge), includes re-equipping items on death - Potion support - Automatically detects and withdraws/uses Falador teleport tabs if using Taverly dungeon - Automatically detects and withdraws/equips/uses glories if using Edgeville dungeon - Supports looting bag Setup: Start the script, fill out the GUI, and be in the general area of where you want to run the script. CLI setup: Proggies: In the works: Known bugs: Bug report form, this is a MUST for problems to be resolved quickly: Description of bug(where, what, when, why): Log: Your settings: Mirror mode: Y/N1 point
-
'the intelligent choice' by Czar Buy (only $4.99) Want to buy the bot, but only have rs gp? Buy an OSBot voucher here old pictures1 point
-
Very nice script. Would it be possible to add ticking-support with tar etc? Currently only getting 550k/hr at black chins (no deaths, banking every 50), with 1ticking enabled (or is that profit to be expected). Also, does it always tele to edge and then walk back? would be nice with games neck tele option. (edit: nvm the script just did that, im dumb lol)1 point
-
??? Maybe look at the API? You can make a Position using: Position position = new Position(x, y, z); Walk to it using a WalkingEvent with minDistanceThreshold set to 0: WalkingEvent walkingEvent = new WalkingEvent(position); walkingEvent.setMinDistanceThreshold(0); execute(walkingEvent); Check if an object is on the position by using filter (or singleFilter, or whatever else): List<RS2Object> objectsOnPos = getObjects().filter(new PositionFilter<>(position)); // or boolean isHunterTrapOnPos = !getObjects().filter(new PositionFilter<>(position), new NameFilter<>("Hunter trap")).isEmpty(); Draw the position on screen using: graphics2D.drawPolygon(position.getPolygon(getBot());1 point
-
What if I told you there was a scammer named bmw1995 that got banned. Now there is this user called bmw1996. Interesting, no?1 point
-
1 point
-
1 point
-
How is he supposed to know snowman is a scammer? Surely if he did he wouldn't use the same name >.>? Interesting, no?1 point
-
1 point
-
1 point
-
Sucks about the perm ban. Shit happens. New accounts looking nice, though.1 point
-
Again why u used that in the onstart() method? onstart is only for the script to run specific code when started what i sent should be in the onloop. Edit: not being rude, but do you know basic java? and did you try looking at the tutorial section? would help you out https://osbot.org/forum/forum/250-tutorials/1 point
-
1 point
-
Script updated to V0.12: - Updated walking to and from the barrel room Will be online in a few more hours Khaleesi Enjoy the trial1 point
-
deff do an autoclicker man there free and ive never heard of anyone being banned i autoclik for like 8hrs a day when i use them for alching1 point
-
1 point
-
for (int i = 0; i < 53; i++) { if (!bankArea[i].contains(myPlayer())) { walking.webWalk(bankArea); if (bankArea[i].contains(myPosition())) { } else if (!getBank().isOpen()); { getBank().open(); new ConditionalSleep(2000, 100) { @Override public boolean condition() throws InterruptedException { return getInventory().isEmpty(); } }.sleep(); } } } return random(2000, 500); why return random(2000,500)? that would simply not work i think, the first param should always be less than the second return(500,2000) instead of doing for(int i = 0; i < 53, i++) you could simply do for(int i = 0; i < bankArea.size, i++) And you have done many non logical things here, your logic currently is if bankArea[0] does not contain your player walk to it? so that would probably walk you to everybank, cause to walk to the closest you need to use WebWalkEvent. Instead of all this just do an object booth and assign to it the closest object with name "Bank Booth" if object is null(as it will be null if you aren't in the bank) u will create a webwalkevent and walk to nearest bank, or else open bank and etc. As for the ConditionalSleep please check out the docs, and why would you wait for the inventory being empty? instead wait for the bank to be open. for (int i = 0; i < bankArea.length; i++) { if (!bankArea[i].contains(myPlayer())) { WebWalkEvent event = new WebWalkEvent(bankArea); execute(event); } else { if(getBank().isOpen()) { if(getBank().depositAll()) { new ConditionalSleep(2000) { @Override public boolean condition() throws InterruptedException { return getInventory().isEmpty(); } }; } } else { if(getBank().open()) { new ConditionalSleep(2000) { @Override public boolean condition() throws InterruptedException { return getBank().isOpen(); } }; } } } } OR RS2Object bankBooth = getObjects().closest("Bank booth"); if(bankBooth != null) { if(getBank().isOpen()) { if(getBank().depositAll()) { new ConditionalSleep(2000) { @Override public boolean condition() throws InterruptedException { return getInventory().isEmpty(); } }; } } else { if(getBank().open()) { new ConditionalSleep(2000) { @Override public boolean condition() throws InterruptedException { return getBank().isOpen(); } }; } } } else { WebWalkEvent event = new WebWalkEvent(bankArea); execute(event); }1 point
-
if you have java 8 , update it, if you have java 9, uninstall and get java 81 point
-
make sure java 8 - latest update download and run jarfix run osbot again1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
Bro, tell us the truth. You asked for the trade with caution rank didn't you?1 point
-
I urge you to keep trying to recover it and once you do(if you can) just suicide bot it and post screen shots to mod weath on twitter while botting it1 point
-
proxies cover your real IP. All the runescape trafic send from your home IP is beeing send to the proxyserver and jagex will think you are playing from the proxy location. VPN's work the same way, but you cant run 1 account per VPN, since a VPN is often a application that covers all the trafic from your computer. Read this tutorial:1 point
-
1 point