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Showing content with the highest reputation on 07/23/14 in all areas
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"OSBot will feature daily builds every day from Mondays - Friday" "Moreover OSBot will eventually expand to RS3 botting." https://www.youtube.com/watch?v=Cst3Zy5RWNQ13 points
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This topic's formula: Content = edgy literary quote derived from (brilliant work of literature title = thread title = current post count) Your formula Content = shit4 points
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A lot , however since you're not VIP (unless you're getting it or you are from another site) you can only do two. ^^3 points
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I thought OSBot 2 was supposed to be completed at the start of December 2013 .. ...... Laz I recommend purchasing workers, you have more then enough money and in the long run you'll just get more money.3 points
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Honestly he could just hire a knowledgeable bot dev to help out instead of an API team.3 points
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His dc wasn't random at all. Fresh account + cows = perm ban3 points
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Some sections in the market have a post restriction set. Although I'm in agreement with this, I think it should only be set for when users try to make threads. If you have under 100 posts, you shouldn't be able to post a MM thread, however, you should be able to post inside one. The same should go for the other sections that has this restriction aside for accounts.2 points
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Hello community, lately you may have heard the "API team" we have here at OSBot. If you didn't well it was a group of some of our script developers. A few weeks ago I invested a couple hours of my time into modularizing OSBot's code so that a couple of developers could help me fix bugs faster than I could just alone by myself. Well for some time they were committing various miscellaneous fixes and some small nifty additions but recently have stopped committing their "fixes" due to the fact that they now want to get paid extra compensations for these fixes. Ideally I would like to hire some extra muscle around here to help with OSBot's development but the reality is that our user base has shrunk and we're not making nearly as much profit as before. I've asked the script developers on behalf of our current customers/users to commit their changes for free out of kindness, especially since OSBot is the foundation for their own commercial scripts. But because the proposed API team wants unrealistic compensation for minor bugfixes, no deal has been reached. Therefor I would like to optimistically announce that from now on OSBot will feature daily builds every day from Mondays - Friday. On top of that all the bugfixes that the private team has refused to commit to OSBot's codebase will simply be done by me instead. I want this community to understand that I personally love working for OSBot and I'm extremely eager to be working on our current products and planning/developing our future products. I work very hard and am too dedicated to this job and will not stand by and let others destroy it. On top of the fact that the developers will be fixing the bot's bugs ourselves is the assurance that we know what we're doing with our code. In my honest opinion, the API team that was proposed has decent scripting skills but other than that not much. Botting is more than just knowing how to script and requires knowing how RS's internals work thoroughly and understanding. Now, I'm not trying to to offend anyone here, but simply outlining how this business should be working. The developers have been fixing the bot's bugs up until now but it takes time to fix everything. Nonetheless, I am promising daily updates every day from Mondays - Friday. I'm also going to outline some of our current goals/projects: Dynamic walking/web walkingWe've been talking about this feature for quite some time but because we've prioritized stabilizing our current API it has been delayed for some months now. This project is quite big but OSBot is fully capable of having it fully implemented sometime soon. More updates/sneak peaks at web walking will be released this week with more information regarding the project. Mobile bottingWe're going to start developing some tools/apps for mobile phones/browsers to remotely control your bots and to notify you of situations like random events, script errors, and more. I have been planning mobile botting for months now and am fully ready to start working on it. The final outcome will be extreme control over bots and statistically lower ban rates. Passive scripts/in-game enhancementsThis is a nifty idea we've been thinking about for some time now. The idea is so that you could select certain scripts to be enabled at a single time and they'll work together to produce the final outcome (i.e. gameplay). This expands OSBot not just into the botting market, but the custom client market where players like PKers use passive scripts like next hit predictors, and also psuedo-gamplay (where you can control your bot using custom interfaces to speed-up gameplay; example: walking across the map, etc.). Second generation scriptsSecond generation scripts will be scripts which are much smarter than our current scripts. These scripts will be able to interact with the API to let it know when it CAN and CANNOT run efficiently. Additionally the scripts will know the ideal starting locations and will use our future webwalking API to traverse to those areas in between scripts as well as handling deaths. Another feature is that OSBot will be able to suggest certain scripts based on your current state in the game (hint: this will boost script sales especially since pay-per-usage botting will be implemented soon) Script schedulerThe final outcome of all these proposed changes will be the script scheduler. This will be the ultimate tool against getting banned and we are rushing to get everything ready for this. The scheduler will allow you to schedule scripts at certain times/intervals and allows switching skills/scripts automatically (for example: a tab maker could switch automatically to a mercher to sell its tabs) Now you may think that this is just hype but regardless of your opinion, OSBot is here to stay and I am here to make sure of that. These projects are all basically inter-dependent and take time but just know that we're always working very hard on our side to compete with other bots and making botting as easy as possible. Thank you so much for our loyal customers. OSBot could not exist without you and we're eager to give you more! Moreover OSBot will eventually expand to RS3 botting. Most of the tools developed for the OSBot will be reused and re-implemented for the new RS3 API and eventually OSBot will be part of a bigger father company which controls both an OldSchool and an RS3 bot In conclusion, this ends my little developer blog. One thing I want to change here at OSBot is all the negativity going around about how the way we work. If you don't have something positive to post here don't post at all. P.S. A 2.2.9 is coming out tonight with many API bugfixes that the API team has claimed to have fixed because I want OSBot to be independent! We don't need to rely on anybody.2 points
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Well said, a dying community gives you nothing but a hope wasted time..2 points
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Just doing my job, I cleaned up the market a bit. I'm not done with it just yet, I'll continue later today so I apologise for the notifications in advance!2 points
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@Undecided scamquit and tried to chargeback a payment to me claiming it was an 'unauthorised transaction'. I called up PayPal and they told me I couldn't do anything because it was a 'quasi-currency' and they don't offer seller protection and that I would lose the case. Woke up this morning: Owned, bitch.1 point
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OSBot 2 didn't meet our proposed deadlines because one, we were very eager with our ETAs and two, because writing/developing/maintaining/debugging/testing a bot takes a LOT of time, the majority of that time wasted on simply debugging/testing. Also I never stated it would be COMPLETED by December 2013. OSBot will never reach a point where it is COMPLETED. Why? Because there's ALWAYS room for improvement.1 point
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Some people just want to watch the world burn... xD1 point
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You mean divide, he will get a kickass answer.1 point
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actually i'd say fuck you to the western media for giving such a biased, one sided story, but meh. But yea whoever killed them RIP, shame they got caught up in something they weren't involved in But i'd say its the wests fault for WW3. if they hadn't got involved lol, none of this would have happened Oh yea and for those wondering; Airplane warning was given that noone should fly below 32,000 feet when flying in that area. The plane was originally going to fly at 35,000 feet but that wasn't available so only 33,000 feet was possible. So they did that, which was supposedly out of range of the missile, but apparently not.1 point
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violence all problems should be solved through playing games1 point
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The client is detectable lmao. People with authority here will deny it because they don't want to believe it; because if it is true (which it is), they need to confess that they lied to us saying it was undetectable and fix it which can take hours. I'm talking like 8-9 hours sometimes. Seriously though... I might get in trouble for saying this but, stay away from our client.... Devs need to bot themselves and do some experiments because they don't listen to people who are complaining. They just say Jagex is better at catching bots.. it's not really true but whatevs.1 point
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Implying I know or care about you enough to even give a shit about your existence 0/10 thread1 point
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Everything in OSbot changed and it's not the same anymore.. I can see why the user base has shrunk.1 point
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