October 5, 20196 yr Developer Hey, This release brings the following features. API CHANGES: - Added Client#getInstanceTemplate() - Added MethodProvider#getGraphicObjects() - Added GraphicsObject API - Added GraphicObjects#getAll() - Added GraphicsObject debug - Added Projectiles debug FIXES: - Fixed onGameTick() not working. - Fixed an npe with Player#getName() - Fixed not being able to retrieve all npcs MISC: - Minor bug fixes. - The OSBot Team
October 5, 20196 yr So one should delete ez post saying first and then someone else should post first
October 6, 20196 yr Awesome, thanks for stable .59 too! Loving the projectile debugs btw. For the record, if anyone has encountered the npc getAll bug can you clarify what happened? I may end up noticing some improvements on my scripts due to this.
October 6, 20196 yr Author Developer 7 hours ago, Czar said: Awesome, thanks for stable .59 too! Loving the projectile debugs btw. For the record, if anyone has encountered the npc getAll bug can you clarify what happened? I may end up noticing some improvements on my scripts due to this. npcs were only being added when npcdefinition#isVisible returns true. This returns false for some npcs eventhough they are visible (like the sulpher clouds in lovakenj). The isVisible check has been removed.
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