Red record button = you're recording. Click it again to stop recording. Then you can playback your recording. No file is created when you start/stop recording - it's only when you go file > save are files created.
There are 4 controls:
Record button - this just starts/stops recording. Click it (or use hotkey) and do what you want to do in-game.
Play button - once you've recorded something, you can play it back.
Pause button - if you're playing back your recorded macro, you can pause it at any point.
Stop button - if your macro is playing/paused, you can completely stop it.
I thought the icons were self-explanatory, but what I'll do is perhaps merge the play and pause buttons into one and include this in the guide or something.
Some features to come in the future:
Randomised delays.
Load multiple files and play through them (with the ability to shuffle through them or not), and export all of them into a single file.
Draw tile under mouse.
Create safe areas on the screen where no mouse clicks/movements will be recorded.
In-game paint overlay with controls.
Camera locking (not sure I need to add this though).
Speed changer.
And more..
Right now, I'm reworking how macro files are made as it's currently very inefficient. Even a small recording has a rather big file size, so I need to come up with a way of reducing the file size, compressing it without losing any playback quality.
I would like to keep this script free. It may be the case that I release a free 'lite' version and a VIP/premium that has all the extra stuff.