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Showing content with the highest reputation on 03/02/19 in Posts

  1. omg so many people are going to know who you were because of the name bagels. idiots.
    5 points
  2. For trials please join the discord and request one using our discord bot! Want to purchase? Click here! Very easy to use! Features: Completes Tutorial Island in under 10 minutes! Mass Account Support! - Walking to banks not supported if using mass account support. Supports Resizable! Recognizes closest objects for fast completion! Organized script structure to ensure quick fixes for the endless changes Jagex makes to Tutorial Island! Walks to banks after completion! CLI Support Instructions: If you want to go to a bank after completion just tick off the checkbox and select your location! If you wish to use CLI parameters follow the template bellow To use the Mass Account Support you must have a txt file in the OSBOT Data Folder called "accounts.txt" The accounts must be formatted as follows: Launch the script from CLI and use the paramater "load" and you must -allow norandoms and you must enter a "dummy" bot EXAMPLE: java -jar "Desktop/OSBot.jar" -login LOGIN -bot SOMEBOT -script 1053:load -allow norandoms Bug reports: What is the bug? How did the bug happen? What does the OSBOT logger say? Injection or Mirrored? CLI Parameters: The ID for this script is: 1053 Paramaters (Type in the following to go to selected bank): 0 - No bank, Log out after completion VWest = Varrock West VEast = Varrock East GE = Grand Exchange Edge = Edgeville Draynor = Draynor FWest = Falador West FEast = Falador East Lumby = Lumbridge Upper load = LOADING ACCOUNTS - No walking to bank supported Example Usage: java -jar "Desktop\Bot\OSBot.jar" -login osbotuser:osbotpw -bot osrsun:osrspw:0000 -proxy IP:Port OR IP:Port:username:password -script 1053:GE
    3 points
  3. Hello guys, @Malcolm and I will be running a Beta Test over the next month for our slayer script. We need people to help us improve the script. Currently it supports Turael but we are working on Vannaka and will be releasing that one once Turael testing is complete. Why Beta Test? You will be the first to use a brand new script before anyone else does. Bot to high stats. Make osbot great again. Requirements Bot at least 1 hour a day using the script. You must be at the computer watching to provide me feedback Have discord so we can chat easily Have an account you are willing to use. Probably like 30-40 combat should be fine for Turael? Have ideas to add to the script and provide detailed feedback 100+ post count or VIP Here is the thread for more details and specifics on the script. If you are interested in Beta Testing, join the discord and submit your app in #beta-test-applications https://discord.gg/xEJwKX7
    2 points
  4. Will be fixing banking, apologies guys. Wyverns - not supported. If you keep walking around near the same spot, restart script and add npcs via nearby. AFK option for crabs - set activity slider to AFK Crabclaw caves: will test, will test aggro and resetting afk for all crabs too Update coming up guys EDIT: Will be reverting some updates I did. The script will now use osbot's webwalker as an emergency (like before) so it will not bug out anymore. Safespots will no longer be saved upon script exit, unless chosen to via the script settings in misc.2 tab. Delete safespot function is now working again, no longer throws errors everywhere. 'Can We Fight' decision added, the script will check if it is eligible to start fighting. Agility shortcut for blue dragons fixed, the links were slightly off. Potion consumption will now occur when 'Can We Fight' decision is fully met (so, if there are nearby npcs, and we have fought at least once, or we are in combat already) Handling Teleport (bank & fight) repaired Crabclaw caves pathing repaired More to come, update will be pushed soon! EDIT 2: Wyverns seem to be good money, I am ironing out bugs here as I go along.
    2 points
  5. This is an AIO (All-in-one) bot that has almost every thieving style except blackjack, ask for a free trial by liking thread or making a post! Vyres and elves are now supported! Both can make solid profit per hour, decent passive income! BIG THANK YOU TO ALL OUR SUPPORTERS! WE ARE THE MOST SOLD THIEVING BOT IN OSBOT HISTORY. MOST REPLIES, MOST USERS, LONGEST PROGGIES #1 Thiever | Most Overall Sales | Most Total Replies | Most Results | 10+ Years Maintained | 'the intelligent choice' by Czar SUPPORTS VYRES 224M made in a single sitting of 77 hours 1.1B made from elves and vyres!! ELVES SUPPORTED TOO! (NEW) 2.1m/hr, 6 crystals in 7 hrs 99 THIEVING MANY MANY TIMES, 35M EXP IN ONE BOTTING RUN!! 99 thieving in ~43k xp (12 minutes remaining)! Just got 99 proggy! Gratz to @iz0n THIEVING PET AT LVL 22 FROM TEA STALLS 11.5 HOURS, WITH PET TOO!! 610k/hr getting 99s on deadman worlds!
    1 point
  6. NEW! supports new south + east shortcuts, new hopper (upstairs), and mouse invokes!!! (just like runelite!) 'the intelligent choice' By Czar 34-99 Mining on video!! Agility Shortcut Setup Window Preview 70 hours run time https://i.imgur.com/wiF6VPO.png
    1 point
  7. 24 hour progress report!! Setup Window Highly intuitive and visual, and easy to use! Portal Prediction knows which portals are going to drop - prioritises them! Full Void in <24 hours It takes only 850 points for full void, go go go! Screenshots & Results
    1 point
  8. Price: ONLY $2.99 LIFETIME PURCHASE (Click to Purchase) Only have RSGP? Buy an OSBot voucher HERE. COMMENT ON THE THREAD FOR A 1 TIME 24 HOUR TRIAL THIS SCRIPT WILL ONLY CATCH MINNOWS Locations: Expanded fishing guild Instructions: Start script on west side of the expansion platform (left if facing north) Feature Highlights Selectable Locations / Fish Script Speed Customization Other Features Progress Reports
    1 point
  9. Release notes (3.0): Numerous bugs/crashes/freezes have been fixed and general stability has been improved by a lot! Numerous scripts that didin't work/had unexpected behavior on mirror should now work better (Note: the actual release will happen in few hours, make sure the version shows v3.0 when trying it out)
    1 point
  10. Hey, I don't go on this forum much so I'll keep it short... I won't post any links but it's a clan called #EndGameClan they are an insider clan right now that will be launching on the 1st of February 2019. Everyone has been wondering how many hours they should bot per day. They are saying that you can pretty much calculate your time. Long-term (Hans in Lumbridge) should be saying that your gameplay time is just under half of your hours. Good luck botting! What do you think about this? Hope it helps.
    1 point
  11. We don't need accounts. We want other Users to run the bot. Having 10-20 people running it daily will provide us with much more feedback than Just Malcolm and I running bots ourselves.
    1 point
  12. New Update (v19.1) - Delays are now fixed, no more repeated tasks - Cannonballs fixed - All smithing bars fixed, successfully waits after each item smithed Update will automatically go live within 24 hours, good luck guys Forgot to add pest control bank, will add it to the 19.2 update as soon as possible! My apologies.
    1 point
  13. [INFO][Bot #1][03/02 01:08:20 PM]: "smithed" changed to "87" [INFO][Bot #1][03/02 01:08:23 PM]: "smithed" changed to "88" [INFO][Bot #1][03/02 01:08:26 PM]: "smithed" changed to "89" [INFO][Bot #1][03/02 01:08:29 PM]: "smithed" changed to "90" [INFO][Bot #1][03/02 01:08:36 PM]: Option for [Bank booth] is [Bank] [INFO][Bot #1][03/02 01:08:36 PM]: move there [INFO][Bot #1][03/02 01:08:36 PM]: "last_delay_name" changed to "PresetBank: Wait 4s until bank is open 2" [INFO][Bot #1][03/02 01:08:37 PM]: "last_delay_name" changed to "PresetBank: Wait 100-300ms after opening bank 2" [INFO][Bot #1][03/02 01:08:38 PM]: "last_delay_name" changed to "PresetBank: Wait 3s until bank is open until bank/depo open 1.1" [INFO][Bot #1][03/02 01:08:47 PM]: Smithing up, stopping delay [INFO][Bot #1][03/02 01:08:48 PM]: interacted smithing item! [INFO][Bot #1][03/02 01:08:50 PM]: "smithed" changed to "91" [INFO][Bot #1][03/02 01:08:53 PM]: "smithed" changed to "92" [INFO][Bot #1][03/02 01:08:56 PM]: "smithed" changed to "93" [INFO][Bot #1][03/02 01:08:59 PM]: "smithed" changed to "94" [INFO][Bot #1][03/02 01:09:02 PM]: "smithed" changed to "95" [INFO][Bot #1][03/02 01:09:08 PM]: Option for [Bank booth] is [Bank] [INFO][Bot #1][03/02 01:09:08 PM]: move there [INFO][Bot #1][03/02 01:09:10 PM]: "last_delay_name" changed to "PresetBank: Wait 4s until bank is open 2" [INFO][Bot #1][03/02 01:09:11 PM]: "last_delay_name" changed to "PresetBank: Wait 100-300ms after opening bank 2" [INFO][Bot #1][03/02 01:09:11 PM]: "last_delay_name" changed to "PresetBank: Wait 3s until bank is open until bank/depo open 1.1" [INFO][Bot #1][03/02 01:09:21 PM]: Smithing up, stopping delay [INFO][Bot #1][03/02 01:09:22 PM]: interacted smithing item! [INFO][Bot #1][03/02 01:09:25 PM]: "smithed" changed to "96" [INFO][Bot #1][03/02 01:09:28 PM]: "smithed" changed to "97" [INFO][Bot #1][03/02 01:09:31 PM]: "smithed" changed to "98" [INFO][Bot #1][03/02 01:09:34 PM]: "smithed" changed to "99" [INFO][Bot #1][03/02 01:09:37 PM]: "smithed" changed to "100" [INFO][Bot #1][03/02 01:09:44 PM]: Option for [Bank booth] is [Bank] [INFO][Bot #1][03/02 01:09:44 PM]: move there [INFO][Bot #1][03/02 01:09:44 PM]: "last_delay_name" changed to "PresetBank: Wait 4s until bank is open 2" [INFO][Bot #1][03/02 01:09:46 PM]: "last_delay_name" changed to "PresetBank: Wait 100-300ms after opening bank 2" [INFO][Bot #1][03/02 01:09:46 PM]: "last_delay_name" changed to "PresetBank: Wait 3s until bank is open until bank/depo open 1.1" [INFO][Bot #1][03/02 01:09:55 PM]: Smithing up, stopping delay [INFO][Bot #1][03/02 01:09:56 PM]: interacted smithing item! [INFO][Bot #1][03/02 01:09:59 PM]: "smithed" changed to "101" [INFO][Bot #1][03/02 01:10:02 PM]: "smithed" changed to "102" [INFO][Bot #1][03/02 01:10:05 PM]: "smithed" changed to "103" [INFO][Bot #1][03/02 01:10:08 PM]: "smithed" changed to "104" [INFO][Bot #1][03/02 01:10:11 PM]: "smithed" changed to "105" [INFO][Bot #1][03/02 01:10:18 PM]: Option for [Bank booth] is [Bank] [INFO][Bot #1][03/02 01:10:18 PM]: move there [INFO][Bot #1][03/02 01:10:20 PM]: "last_delay_name" changed to "PresetBank: Wait 4s until bank is open 2" [INFO][Bot #1][03/02 01:10:21 PM]: "last_delay_name" changed to "PresetBank: Wait 100-300ms after opening bank 2" [INFO][Bot #1][03/02 01:10:21 PM]: "last_delay_name" changed to "PresetBank: Wait 3s until bank is open until bank/depo open 1.1" [INFO][Bot #1][03/02 01:10:30 PM]: Smithing up, stopping delay [INFO][Bot #1][03/02 01:10:31 PM]: interacted smithing item! [INFO][Bot #1][03/02 01:10:34 PM]: "smithed" changed to "106" [INFO][Bot #1][03/02 01:10:37 PM]: "smithed" changed to "107" [INFO][Bot #1][03/02 01:10:40 PM]: "smithed" changed to "108" [INFO][Bot #1][03/02 01:10:43 PM]: "smithed" changed to "109" [INFO][Bot #1][03/02 01:10:46 PM]: "smithed" changed to "110" [INFO][Bot #1][03/02 01:10:51 PM]: Option for [Bank booth] is [Bank] [INFO][Bot #1][03/02 01:10:51 PM]: move there [INFO][Bot #1][03/02 01:10:52 PM]: "last_delay_name" changed to "PresetBank: Wait 4s until bank is open 2" [INFO][Bot #1][03/02 01:10:54 PM]: "last_delay_name" changed to "PresetBank: Wait 100-300ms after opening bank 2" [INFO][Bot #1][03/02 01:10:54 PM]: "last_delay_name" changed to "PresetBank: Wait 3s until bank is open until bank/depo open 1.1" [INFO][Bot #1][03/02 01:11:03 PM]: Smithing up, stopping delay [INFO][Bot #1][03/02 01:11:04 PM]: interacted smithing item! [INFO][Bot #1][03/02 01:11:07 PM]: "smithed" changed to "111" [INFO][Bot #1][03/02 01:11:10 PM]: "smithed" changed to "112" [INFO][Bot #1][03/02 01:11:13 PM]: "smithed" changed to "113" [INFO][Bot #1][03/02 01:11:16 PM]: "smithed" changed to "114" [INFO][Bot #1][03/02 01:11:19 PM]: "smithed" changed to "115" [INFO][Bot #1][03/02 01:11:25 PM]: Option for [Bank booth] is [Bank] [INFO][Bot #1][03/02 01:11:25 PM]: move there [INFO][Bot #1][03/02 01:11:25 PM]: "last_delay_name" changed to "PresetBank: Wait 4s until bank is open 2" [INFO][Bot #1][03/02 01:11:27 PM]: "last_delay_name" changed to "PresetBank: Wait 100-300ms after opening bank 2" [INFO][Bot #1][03/02 01:11:27 PM]: "last_delay_name" changed to "PresetBank: Wait 3s until bank is open until bank/depo open 1.1" [INFO][Bot #1][03/02 01:11:36 PM]: Smithing up, stopping delay [INFO][Bot #1][03/02 01:11:37 PM]: interacted smithing item! [INFO][Bot #1][03/02 01:11:40 PM]: "smithed" changed to "116" [INFO][Bot #1][03/02 01:11:43 PM]: "smithed" changed to "117" [INFO][Bot #1][03/02 01:11:46 PM]: "smithed" changed to "118" [INFO][Bot #1][03/02 01:11:49 PM]: "smithed" changed to "119" [INFO][Bot #1][03/02 01:11:58 PM]: "smithed" changed to "120" [INFO][Bot #1][03/02 01:12:03 PM]: Option for [Bank booth] is [Bank] [INFO][Bot #1][03/02 01:12:03 PM]: move there [INFO][Bot #1][03/02 01:12:03 PM]: "last_delay_name" changed to "PresetBank: Wait 4s until bank is open 2" [INFO][Bot #1][03/02 01:12:05 PM]: "last_delay_name" changed to "PresetBank: Wait 100-300ms after opening bank 2" [INFO][Bot #1][03/02 01:12:05 PM]: "last_delay_name" changed to "PresetBank: Wait 3s until bank is open until bank/depo open 1.1" [INFO][Bot #1][03/02 01:12:14 PM]: Smithing up, stopping delay [INFO][Bot #1][03/02 01:12:15 PM]: interacted smithing item! [INFO][Bot #1][03/02 01:12:18 PM]: "smithed" changed to "121" [INFO][Bot #1][03/02 01:12:21 PM]: "smithed" changed to "122" [INFO][Bot #1][03/02 01:12:24 PM]: "smithed" changed to "123" [INFO][Bot #1][03/02 01:12:27 PM]: "smithed" changed to "124" [INFO][Bot #1][03/02 01:12:30 PM]: "smithed" changed to "125" [INFO][Bot #1][03/02 01:12:34 PM]: Option for [Bank booth] is [Bank] [INFO][Bot #1][03/02 01:12:34 PM]: move there [INFO][Bot #1][03/02 01:12:34 PM]: "last_delay_name" changed to "PresetBank: Wait 4s until bank is open 2" [INFO][Bot #1][03/02 01:12:36 PM]: "last_delay_name" changed to "PresetBank: Wait 100-300ms after opening bank 2" [INFO][Bot #1][03/02 01:12:36 PM]: "last_delay_name" changed to "PresetBank: Wait 3s until bank is open until bank/depo open 1.1" [INFO][Bot #1][03/02 01:12:45 PM]: Smithing up, stopping delay [INFO][Bot #1][03/02 01:12:46 PM]: interacted smithing item! [INFO][Bot #1][03/02 01:12:46 PM]: Script Perfect Smithing has paused! [INFO][Bot #1][03/02 01:13:04 PM]: Script Perfect Smithing has resumed! [INFO][Bot #1][03/02 01:13:06 PM]: Option for [Bank booth] is [Bank] [INFO][Bot #1][03/02 01:13:06 PM]: move there [INFO][Bot #1][03/02 01:13:07 PM]: "last_delay_name" changed to "PresetBank: Wait 4s until bank is open 2" [INFO][Bot #1][03/02 01:13:08 PM]: "last_delay_name" changed to "PresetBank: Wait 100-300ms after opening bank 2" [INFO][Bot #1][03/02 01:13:09 PM]: "last_delay_name" changed to "PresetBank: Wait 3s until bank is open until bank/depo open 1.1" [INFO][Bot #1][03/02 01:13:18 PM]: Smithing up, stopping delay [INFO][Bot #1][03/02 01:13:19 PM]: interacted smithing item! [INFO][Bot #1][03/02 01:13:27 PM]: Smithing up, stopping delay [INFO][Bot #1][03/02 01:13:28 PM]: interacted smithing item! [INFO][Bot #1][03/02 01:13:37 PM]: Smithing up, stopping delay [INFO][Bot #1][03/02 01:13:38 PM]: interacted smithing item! [INFO][Bot #1][03/02 01:13:46 PM]: Option for [Bank booth] is [Bank] [INFO][Bot #1][03/02 01:13:46 PM]: move there [INFO][Bot #1][03/02 01:13:47 PM]: "last_delay_name" changed to "PresetBank: Wait 4s until bank is open 2" [INFO][Bot #1][03/02 01:13:49 PM]: "last_delay_name" changed to "PresetBank: Wait 100-300ms after opening bank 2" [INFO][Bot #1][03/02 01:13:49 PM]: "last_delay_name" changed to "PresetBank: Wait 3s until bank is open until bank/depo open 1.1" [INFO][Bot #1][03/02 01:13:58 PM]: Smithing up, stopping delay [INFO][Bot #1][03/02 01:13:59 PM]: interacted smithing item! [INFO][Bot #1][03/02 01:14:07 PM]: Smithing up, stopping delay [INFO][Bot #1][03/02 01:14:08 PM]: interacted smithing item! [INFO][Bot #1][03/02 01:14:19 PM]: interacted smithing item! [INFO][Bot #1][03/02 01:14:27 PM]: Option for [Bank booth] is [Bank] [INFO][Bot #1][03/02 01:14:27 PM]: move there [INFO][Bot #1][03/02 01:14:28 PM]: "last_delay_name" changed to "PresetBank: Wait 4s until bank is open 2" [INFO][Bot #1][03/02 01:14:29 PM]: "last_delay_name" changed to "PresetBank: Wait 100-300ms after opening bank 2" [INFO][Bot #1][03/02 01:14:30 PM]: "last_delay_name" changed to "PresetBank: Wait 3s until bank is open until bank/depo open 1.1" [INFO][Bot #1][03/02 01:14:39 PM]: Smithing up, stopping delay [INFO][Bot #1][03/02 01:14:40 PM]: interacted smithing item! [INFO][Bot #1][03/02 01:14:48 PM]: Smithing up, stopping delay [INFO][Bot #1][03/02 01:14:49 PM]: Terminating script Perfect Smithing... [INFO][Bot #1][03/02 01:14:50 PM]: Script Perfect Smithing has exited! this time it started doing it after 18 minutes?
    1 point
  14. running good now thanks bro doesn't do the problem anymore ?
    1 point
  15. 1 point
  16. Activated trials Update will be going live within a few hours at most
    1 point
  17. Could i get a trial please? Eager to find out how this works in mirror mode.
    1 point
  18. 1 point
  19. what did you do to get 99 thieving? Did you use mirror mode?
    1 point
  20. Thanks for sorting the above - quest done. I got confused cause depths of despair required 20% Hosidius favour. Just an update: Bot got stuck on RFD pirate subquest collecting hides from the mudskippers. I thought I fixed it initially because my NPC attack options were set to right click, so changed it to left click but I had to manually click kill after that point. hope that helps.
    1 point
  21. got 99 thieving from this script and it worked great at ardy knights... now trying to do master farmers i think the most efficient way would be to keep all of the seeds but when u try to keep all the seeds the script will just stand there once there is a full inventory
    1 point
  22. A couple of suggestions based off using it for a couple of months: Suggestions: - Fix the web-walking and make sure it supports all the new stuff! I've found out that for example, either using your webwalker or osbot's, I still can't get the bot to walk to the Chasm of fire to fight Greater demons for example, of course, this would be an lengthy process and I don't expect it to be done any time soon! - Make choosing a fighting area mandatory. For example, it would be a million times better for development and for the end user, to have to set up the bot in the area just once, and then save any required info to make sure that you can just click the saved profile and it'll walk to the area! Also, this would get rid of most issues when it comes to new users not knowing why the bot is having issues fighting monsters etc - Fix support for magic/range - By this, I mean you could possibly change the way the GUI works, specifically when it comes to the options on the first page, you could move some of them to the misc page and just make sure choosing the main options is simpler for the end user! - When it comes to handling loot, you might want to download a copy of the RSBuddy exchange and parse it, this would help out when it is down and would still allow the user to chose the 'loot above xxxx' option when their servers are down, or you could host a copy on a server (ofc this would be the easiest but more money investment needed from your side) - For going back to fighting area after banking, would be amazing to have a fairy ring system (Might be a bit harder to implement) where you can choose the closest one and the code, then the rest could be handled by the webwalker! This could be amazing as sometimes the web walker uses a realy long path to a monster when the fairy ring system is a lot better! Also, could possibly add support for the Draemen staff after partial completion of fairy tails part 2? So you could still use the fairy ring system as long as you have the staff in your inv. Could be a simple as just equipping it, and then before it starts web walking again to the destination, to equip the last worn weapon Bugs: - When pausing the script, it loses track of xp gained and profit made some times - When fighting area is not set, the bot sometimes runs backwards and forwards (I'm presuming due to loading a monster that's further away than the bots own generated area) These are just some of the suggestions that I have! If I come up with any more or want to contribute with an idea, I'll post it here! No hard feelings from all of this ofc, the script is still the best fighting script out there
    1 point
  23. This looks great! Can I get a trial? Thanks!
    1 point
  24. Update hasn't gone through yet I will be pushing in a few moments, I delayed it just to do a final test run, apologies guys. WIll post as soon as it is ready and give extra trials
    1 point
  25. Script is temporarily hidden for 1 month guys, so no purchases for the time being - hopefully we can get it back to store earlier. My last update broke something and I had to fix it ASAP. New update will go live within a few hours max, let me know how it goes Version will be: v237.0 EDIT: Update is now live, good luck guys
    1 point
  26. I’m about to get you a dope proggie
    1 point
  27. Can't wait to try this, will request a trial at some point when I have some accounts ready to test it ?
    1 point
  28. Hey, woulda like to try this script out, so coulda i get free trial?
    1 point
  29. If no blackmarks i'd say around 50m. worth nothing with TWC though.
    1 point
  30. 1 point
  31. Bought the script, running it on mirror mode and so far it works amazingly well For anyone wondering, this is probably the easiest set up I have done for any script that supports the whole entire construction skill, type in the level, and clicked start!
    1 point
  32. looks nice. can i have a trial please?
    1 point
  33. 1 point
  34. Hey Czar, Tried the updated trial, but unable to get the Corsair Cove area options for Tuna, Lobster or Swordfishes. Could you look at when you get the time please.
    1 point
  35. NICE! Been looking forward to the new drop update for a while now, excited!
    1 point
  36. The original owner can always recover the account.
    1 point
  37. Definitely, that's the preferred method for a lot of different kinds of account sales since it lets you set the first "real" email on the account. What matters is the relative trust of the person you're buying from. Look for the sellers with a lot of positive feedback, and in addition to that where it just wouldn't make sense for them to try and recover the account on you. A lot of them make so many sales anyways that recovering an account, even a $250 15 year old main would make a net loss for them in terms of lost business. You'll find some workers on the site who've had 1b+ amounts of wealth accidentally left on the accounts they've been given to work on, they don't bother stealing the bank because their potential future income from good rep and results far outweighs that quick payday.
    1 point
  38. Didn't even notice, how fast it went. Cheers boys
    1 point
  39. He has already won the 3 cases because he claimed unauthorized transaction. Pretty sure this was his intention (to claim hacked) when he sent the payments. Please hide the Paypal transactions. Oh you didn't wait 24 hours before charging back and you want me to wait 24 hrs for you. What a clown you are. I don't like to talk in circles. I already showed that he's never brought up disconnections/lagg and now blames me for losing 2 fire capes out of the blue With his logic any one of my hundreds of customers should be able to claim they died at X boss and demand X refund from me. Which is absurd.
    1 point
  40. Most autistic thing I’ve ever read outside of 4chan
    1 point
  41. You ruined my account through your incompetence, no way I'm removing that negative review. I'm already taken back you're not compensating me for the account you ruined. Sure you refunded me but you also cost me easily over a dozen hours of playtime. And if your negative review is removed I'm done with transactions on this website.
    1 point
  42. Looking for a pricecheck on my 36 combat account that has 99 Construction, 93 Runecrafting, 73 Agility, and many more skills above 60. When I use to use this account for money making I would get up to 1.5m gp/hr from nature runes.
    1 point
  43. @Czar The script currently doesn't handle super glass make with giant seaweed as it should. It takes 13 giant seaweed, and 13 buckets of sand, casts the spell, and then just tries to cast it again and again because both ingredients are still in the players inventory. As far as I know I think it should take 3 giant seaweed, and 18 buckets of sand (and then pick up some molten glass of the ground every once in a while, could be done once there are 27 on the ground maybe?) Or 2 giant seaweed to 12 buckets of sand, for slightly lower efficiency but easier. For now I'll just use normal seaweed, but I though I should let you know
    1 point
  44. If you're in a first world country, its way less than minimum wage but this is something that you can do on the side. Not to mention that in some poorer countries, this is a lot better than most jobs.
    1 point
  45. lemme snag my tin foil hat real quick
    1 point
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