Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 10/09/18 in all areas

  1. CzarScripts #1 Bots LATEST BOTS If you want a trial - just post below with the script name, you can choose multiple too. Requirements Hit 'like' on this thread
    2 points
  2. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
    2 points
  3. AIO MTA is currently in BETA, there are still 4 more beta slots that can be filled. If you'd like to become a Beta Tester please reply on here with the following template filled-in: - How many accounts will you run at once? - How long will you run the account(s) for? - Will you report every bug you find as detailed as possible? Bear in mind that if you don't meet up to your given expectations, you will lose your beta tester status and will be placed on a blacklist for future beta tests. You can read more about AIO MTA here:
    2 points
  4. The action is "Tan All". Get root ID, filter
    2 points
  5. EDIT: Oops fixed, I had rewritten some of the script and I had to re-write dropping too. Update v52 just pushed, it will go live within 24 hours automatically, good luck guys
    2 points
  6. This is an AIO (All-in-one) bot that has almost every thieving style except blackjack, ask for a free trial by liking thread or making a post! Vyres and elves are now supported! Both can make solid profit per hour, decent passive income! BIG THANK YOU TO ALL OUR SUPPORTERS! WE ARE THE MOST SOLD THIEVING BOT IN OSBOT HISTORY. MOST REPLIES, MOST USERS, LONGEST PROGGIES #1 Thiever | Most Overall Sales | Most Total Replies | Most Results | 10+ Years Maintained | 'the intelligent choice' by Czar SUPPORTS VYRES 224M made in a single sitting of 77 hours 1.1B made from elves and vyres!! ELVES SUPPORTED TOO! (NEW) 2.1m/hr, 6 crystals in 7 hrs 99 THIEVING MANY MANY TIMES, 35M EXP IN ONE BOTTING RUN!! 99 thieving in ~43k xp (12 minutes remaining)! Just got 99 proggy! Gratz to @iz0n THIEVING PET AT LVL 22 FROM TEA STALLS 11.5 HOURS, WITH PET TOO!! 610k/hr getting 99s on deadman worlds!
    1 point
  7. View in store $4.99 for lifetime access Key Features: Supports Bar smelting, Cannonball making and Item smithing Supports all tradeable bars for both smithing and smelting, with support for material-unique items (full list below) Supports the above activities in all locations you would ever want to perform them (full list below) Smart activity-based framework allows you to schedule tasks to be performed in succession (details below) Simple and intuitive start-up interface hosting the activity editor (Optional) Informative, concise, self-generating, recolourable and movable paint tracks useful run-time data (Optional) On-screen movable console logger to notify you exactly what the script is doing at any point in time Smart Gaussian-distribution derived Make-X value generator supporting letter scalar suffixes (Optional) Moves the mouse outside the game screen while idle Utilises the OSBot map web system with obstacle handling for inter-location traversal* (Optional) Ring of forging support for iron smelting ...and many more! *The OSBot web is very reliable however can occasionally (understandably) struggle with longer inter-location distances. As a result, I would highly recommend supervising the script while inter-location transitions take place. Supported Locations: Supported Bars: Bronze [1x tin ore, 1x copper ore] Iron (with & without Rings of forging) [1x iron ore] Silver [1x silver ore] Steel [1x iron ore, 1x coal ore] Gold [1x gold ore] Mithril [1x mithril ore, 4x coal ore] Adamant [1x adamantite ore, 6x coal ore] Runite [1x runite ore, 8x coal ore] Supported Smithing items: All generic material-independant items (e.g platebodies, knives, dart tips, etc...) Material dependant items: Bronze wire (bronze) Iron spit (iron) Oil lantern frame (iron) Studs (steel) Bullseye lantern (steel) Cannonballs (steel) Mith grapple tip (mithril) Activity based framework: The script features a fully-fledged activity system. This system allows you to completely customise each botting session and tailor it to the needs of your account. The system allows for 'activities' to be queued in sequence, whereby when started, the script will proceed to execute and attempt to fulfill each activity in turn. An activity is comprised of two parts - the task and the target. An example of a task may (arbitrarily) be 'Smelting gold bars at Edgeville' and an example of a target may be 'until level 70 Smithing achieved'. Both the task and the target can be fully customised to your needs, then saved and queued to the session activity manager. Task options: Smelting Bars (in a furnace) Making Cannonballs (in a furnace) Forging items (on an anvil) Target options: ... until out of supplies ... until level λ reached ... until λ experience gained ... until λ minutes passed (where λ is some inputted integer value) It is worth noting that by default all tasks are automatically considered complete if insufficient resources to perform the task are present. Setting up: Example paint: Gallery: Credits:
    1 point
  8. As title says, plz PM me for my discord or post a reply here!
    1 point
  9. Create a gear preset (middle part of the GUI), set staff & spell in the preset, save it. Select this preset on the quests you want to use it by clicking the right side of the quest entry (on the list to the left), it should be the armour icon by default but will change to preset name after selecting it Not atm Well it would be much easier to just use stealth injection, there may be other problems other than GE on mirror mode. But if you want to buy the items yourself, the easiest way to find the required items is to open the logger and check the list of items it prints after opening bank, before heading to GE. It will print a list of all items you are missing and it will attempt to buy, if you buy those then it won't go to GE anymore. I'll run a few tests on it, let me know if you encounter the same problem on other accounts Yes but the item requirements are too strict to be worth it for iron men right now, the script will require items like teleport tablets and enchanted jewelry
    1 point
  10. 1 point
  11. Got some nice updates ready - stay tuned for the new update log
    1 point
  12. Just a suggestion: Hide button for the overlays in-game ?
    1 point
  13. Will have a discussion with the staff team and will let you know what we come up with.
    1 point
  14. Pretty sure I had a similar issue before when I was trying to: <class>.exchangeContext(getBot()); in a class that extends MethodProvider - could be wrong though.
    1 point
  15. Added you ? You'll recognize my username I'd imagine ?
    1 point
  16. Cool looking stuff Eagle
    1 point
  17. Checking this right now! I swear it worked for me a couple days ago ... Will keep you posted!
    1 point
  18. PM @Maldesto this along with the details regarding your 2nd account (And proof of ownership, please include PP Transaction IDs)
    1 point
  19. There's probably a fixed relation between the animations if I had to guess.. like the defence animation always being a higher or lower ID than the attack animation
    1 point
  20. Awesome bot @Czar!, Purchased it like 1 hour ago and it works perfect! There is only 1 issue tho. Whenever you cut Oak's at Varrock west and change the settings to "Drop logs" it drops your axe as well. (If it's in inventory) Should take a look at that, other than that the bot works perfect. Regards Meradj
    1 point
  21. Yeah just took it for a spin before bed and seemed to work, only thing was that 1) the walkmode interface doesnt pop up anymore? but that maybe an OSBot issue, and 2) The food setup is still lost on me, it justnever takes out the two lobsters lmao Will endeavour to get a log for you aha
    1 point
  22. Make sure to have hammer in inventory for repairing struts in the meantime. I will be adding some cool updates to the hammer/strut functionality soon ^^ Activated trials good luck guys
    1 point
  23. There's no real way to get the text in the username text field but you can use the colour at a certain point to check if a username has been entered.
    1 point
  24. Huge Vouch for Eagle Scripts, super friendly and helpful. He made my script perfectly and everything runs really well so far! I would highly recommend him!
    1 point
  25. Is there any way that I can make this bot pick up my spent ammo? It doesn't seem to recognize my steel darts in order to pick them up
    1 point
  26. Will there be an update for this soon for Guthans support?
    1 point
  27. Used it last night and made great money! I will be sure to grab a prog next time I run. I really like the script, THANKS!
    1 point
  28. Can i get a trial pal?
    1 point
  29. buying as soon as you do
    1 point
  30. is this working? thinking about buying it
    1 point
  31. Is it possible to get a feature that disables the paint? I found that most scripts run worse in mirror mode with paint on, it creates a certain lag that makes the bot fail it's click more often or timings. I run on a high end gaming pc with a lot of ram and I7-7th gen cpu, so there shouldn't be a bottle neck creating that lag. Correct me if I am wrong, but still a toggle button would be nice ?
    1 point
  32. 1 point
  33. could I get a trial please I purchased perfect fighter but idk how to use sand crab plugin
    1 point
  34. 1 point
  35. 1 point
  36. could i get a trial looking for a good smithing script
    1 point
  37. so far so good for me. been using a test account for day and a half and no ban yet. i bot for 45minutes and break for 20minutes with afk mode on.
    1 point
  38. Can I give this a trial run?
    1 point
  39. Could I have a free trial of this script?
    1 point
  40. Could I get a trial for this?
    1 point
  41. Thanks for the trial, I purchased it! Edit: Also would be nice to see an option to move mouse outside of screen because thats pretty much what i always do when im mining.
    1 point
  42. can you please add custom support for dragon harpoon?-- for people with no attack that cant weild it but still fish with it? I just bought script and love it but it prefers the regular harpoon over barbed/dragon when running and will just bank my dragon...
    1 point
  43. I've been testing stuff for the past few hours regarding this. It would seem that Jagex has beefed up their detection on tutorial island by a lot, far too much actually as I am able to get accounts both locked and not locked depending on what I do. As far as I'm concerned, the IP you play on and the IP the account was created on does NOT matter at all. This is solely behavior based. So if your accounts are getting locked, you'll need to change up the way your script works. If you're using a public tutorial island script and this is happening to you, you're probably best off finding someone to make you a private one. For anyone wondering, the last two accounts I made before typing this were: hand made, played on the same IP and through the osbot client. I ran them through tutorial island 1 at a time, with about a 2 minute time difference from logging into the 2nd one after logging off the first. The first account was NOT locked but the second account was locked and there's a reason for this because I had done something different on the first account. This of course was just one sample but there were two other accounts that I was able to not get locked a few hours prior which I had done similar things to. I will test a few more accounts later and come back and edit this to confirm with more certainty as I don't feel like doing more tut accounts right now. Again, for the paranoid people who think their IP's are flagged, its not the reason. EDIT: I have done some more testing along with the help of @Chris and my cousin. I'm pretty sure what Jagex is doing is locking any accounts that are put through tutorial island via a proxy or VPS. I had my cousin run two accounts by hand on his laptop, one through osbuddy and one through firefox. He dorms at college so it was through his colleges wifi. Both of the accounts were created successfully. @Chris did the same thing. He ran one account by hand on his home PC through his home IP on the osbot client. The account was NOT locked. He then did the same thing except this time ran osbot through one of his proxies and the account was locked after completing tutorial island. I also did the same thing, ran an account through by hand on osbot via a proxy and the account was locked. This would explain why we're not seeing a bunch of posts on reddit about people saying they made a new account and it getting locked. Your average rule abiding runescape player isn't creating their new PK account on a VPS or through a proxy. For those wondering, you CAN bypass this. I can run an account by hand through a proxy or on a VPS and still not get locked. The detection they're using is behavioral so like I said above, you're going to have to change up the way your script works. I'm not going to tell anyone exactly what to do but just know it is obviously possible. I will edit this again when I have successfully implemented what I'm doing by hand into a script and will let yall know when I can successfully run bots through tut. If anyone has any useful info to add on or to disprove what I'm saying, feel free to say it.
    1 point
  44. YES! Hit me up with a trial
    1 point
  45. 1 point
×
×
  • Create New...