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Showing content with the highest reputation on 09/04/18 in Posts
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NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.2 points
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Results Instructions There are no instructions. We do the all the work for you. CzarScriptingβ’ Tips Make sure to set food in your setup window! Don't bot more than 12 hours a day! It's not humanlike! Features - All locations supported, including Crab Claw Isle - Banking support - All combat types supported (ranged, all ammo + ranging types, including looting) - Activity Slider -- choose 4 different activity settings from: (Afk my position, Afk any generated position, Attack visible/active crabs only, Full activity/attack all) - Aggression Slider -- choose from 4 different aggression settings: (Only retaliate to crabs, Attack people's crabs when none are found, Attack all crabs, ONLY attack other people's crabs) - Tasked levelling - allows you to set level goals and switch attack styles to raise different skills, e.g. set goals to 50 70 70, from current stats 44 51 55, it will reach the goal stats. - Skill Priority: you can choose in which order to raise the stats, e.g. lowest first, nearest to goal first, top->bottom, bottom->top, level-up evenly, etc. - Customized Stop Conditions: stop script when a certain condition is met, e.g. reached goal stats, killed X crabs, time passed, ran out of equipment, items, etc. - Simple (on user's side) inventory layout chooser consistent with all my scripts -> 1 button copies inventory layout and saves it - World hop support, with player count chooser -- World hop customization: allows you to choose which tile to hop worlds from -- Break tile chooser: allows you to choose which tile to break on, ~3 minutes before breaks trigger - 'Non-botting' mode (very popular): allows you to afk the script and technically not bot at all: the script will display jframe popups (and beep) when crabs are no longer aggressive which will prompt the user to manually refresh the crabs by walking up - Item looting, including rare drop table option - Potion support (all potion types) - Crab refreshing by walking out of the region Gallery2 points
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ββββββββββββββ PREMIUM SUITE ββββββββββββββ βββββββββββββββ FREE / VIP+ βββββββββββββββ ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - Β£3,99 | Chest Thiever - Β£2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 β‘ β AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ β‘ ββββββββββββββββββββββββββββββββββββ What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.1 point
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Before buying, please ensure you check-out with the correct script. Swapping scripts is not possible. View in store $4.99 for lifetime access Features: All spawns - Supports every multi-crab spawn point both along the south coast of Zeah and Crab Claw Isle All combat styles - Supports Ranged, Magic and Melee combat training. The script will not bank runes of any type Saving GUI - Intuitive, re-sizeable and fully tool tipped GUI (Graphical User Interface) allowing you to tailor the script session to your needs, with configuration saving / loading Human replication - Designed with human simulation in mind - multiple options to replicate human behaviour available in the GUI Setup customiser - Inventory customiser allows you to visually see your trip setup CLI support - The script can be started from the command line All potions - Supports all relevant potion types (including divine potions!), multiple potion types simultaneously and varying potion ratios Healing in a range - Dual slider allows you to specify a range within which to consume food. Exact eat percentages are calculated using a Gaussian distributed generator at run time Healing to full at the bank - When banking, the script will eat up to full hit points to extend trip times Safe breaking - Working alongside the OSBot break manager, the script will walk to safe place approximately two minutes before a break starts to ensure a successful log out Anti-crash - Smart crash detection supports multiple anti-crash modes (chosen in the GUI): Hop worlds if crashed - the script will walk to a safe place and hop worlds until it finds a free one, at which point it will resume training Force attack if crashed - the script will fight back and manually fight pre-spawned sand crabs until the crasher leaves Stop if crashed - the script will walk to a safe place and stop Ammo and Clue looting - Clue scroll and Ammo looting system based on a Gaussian-randomised timing scheme All ammo - Supports all OSRS ammo types and qualities Spec activation - Special attack support for the current weapon to maximise your exp per hour Auto-retaliate toggling - The script will toggle auto-retaliate on if you forget Move mouse outside screen - Option to move the mouse outside the screen while idle, simulating an AFK player switching tabs Refresh delay - Option to add a Gaussian-randomised delay before refreshing the chosen session location, simulating an AFK player's reaction delay Visual Paint and Logger - Optional movable self-generating Paint and Timeout Scrolling Logger show all the information you would need to know about the script and your progress Progress bars - Automatically generated exp progress bars track the combat skills that you are using Web walking - Utilises the OSBot Web alongside a custom local path network to navigate the area. This means the script can be started from anywhere! Safe banking - Custom banking system ensures the script will safely stop if you run out of any configured items Safe stopping - Safely and automatically stops when out of supplies, ammo or runes Dropping - Drops useless/accidentally looted items to prevent inventory and bank clutter All food - Supports pretty much every OSRS food known to man. Seriously - there's too many to list! ... and many more - if you haven't already, trial it! Things to consider before trying/buying: Mirror mode - currently there appear to be some inconsistencies with behaviour between Mirror mode and Stealth Injection meaning the script can behave or stop unexpectedly while running on Mirror. I would urge users to use the script with Stealth Injection to ensure a flawless experience! Since Stealth Injection is widely considered equally 'safe' to mirror mode and comes with a host of other benefits such as lower resource usage, this hopefully shouldn't be a problem. Using breaks - the script supports breaks and will walk to a safe place ready to log out approximately two minutes before a configured break starts. However, upon logging back in, your spot may no longer be open. If you configure the crash mode to be either 'Hop if crashed' (default) or 'Stop if crashed', this will not prove to be a problem. However if using 'Force attack if crashed', the script will attempt to take back the spot by crashing the occupying player and manually attacking spawned sand crabs. Be aware that players have a tendency to report anti-social behaviour such as this! Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk. Setting the script up - I have done my best to make the GUI (Graphical User Interface) as intuitive as possible by making all options as self explanatory as I could, however if you are not sure as to what a particular setting does, you can hover over it for more information. If that doesn't help, just ask on this thread! Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would highly recommend manually navigating your player close to the sand crabs bank, however in practice, anywhere on Zeah should be fine. Script trials: I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious combat experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Gallery: Start up GUI (Graphical User Interface): Paint (optional, movable and self-generating): User screenshots: Recent Testimonials: Starting from CLI: This script can be started from the command line interface. There is a single parameter, which can take two (and only two) values: 'gui' or 'nogui'. 'gui' will start the script and show the gui, 'nogui' will skip the GUI setup and start the script using your save file as the configuration. To start from CLI with 'nogui', the script requires a valid GUI save file to be present - if you haven't already, start the script manually and configure the GUI to suit your needs. Then hit 'Save configuration' and in future starting from CLI will use these configured settings. The script ID is 886. Example CLI startup: java -jar "osbot 2.4.137.jar" -login apaec:password -bot apaec@example.com:password:1234 -debug 5005 -script 886:nogui1 point
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Majority of people who sell accs here only take 07 gold or BTC. Might make it easier on you to just buy 07 gold with ur pp and use that to purchase an acc. Goodluck tho!1 point
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Looks like your script was removed for charging back OSBot, you need to take this up with Maldesto1 point
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I wouldn't do something like this via a text file. If you were going to use .txt, I'd probably just output the username and then have the mule script remain logged in and only accept trades from usernames found within the .txt file. If you wanted something like you've mentioned, Sockets are likely the best way. They're fairly simple to use, and you can send a request from your slave to your mule, i.e -> NAME/LOCATION. The mule will then receive the request and you can handle that accordingly, by either returning a confirmed message or doing nothing at all. Here's some information: https://www.tutorialspoint.com/java/java_networking.htm1 point
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Oh that was not directed at you. *takes chill pill* My apologies Krak1 point
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Database is probably the best way to do it, but it can be done much simpler by simply using a .txt file, you can have slaves edit it and mules read it to pass information back and forth1 point
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Personally, mine grabs a mule account name from database after X amount of resources, gold earned, etc. Then goes to location and trades the mule. All my accounts that are farming are within the database, so the mule doesn't accept any trades from any accounts that isn't in the database.1 point
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Thanks for the suggestions and reports guys, update coming up I will add a non-retaliate option too since the script will retaliate to combat even if the npc is outside. Stay tuned1 point
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I'm not one to judge but you gave your exact numeric standings on the leaderboards. And it has been known that Pmods/Jmods trawl on websites like this looking for easy bans... you should redact some if not all of your picture. Just looking out for you.1 point
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When setting fighting area to east it sometimes attack warriors outside the room resulting in script getting stuck [INFO][Bot #1][09/03 10:08:53 PM]: [FIGHTBOUND] Fighting target at [x=3300, y=3172, z=0] [INFO][Bot #1][09/03 10:09:05 PM]: [FIGHTBOUND] Fighting target at [x=3300, y=3171, z=0] [INFO][Bot #1][09/03 10:09:12 PM]: Next eat hitpoints: [23] [INFO][Bot #1][09/03 10:09:15 PM]: Couldnt eat food, error 4738 [INFO][Bot #1][09/03 10:09:16 PM]: [FIGHTBOUND] Fighting target at [x=3299, y=3177, z=0] [INFO][Bot #1][09/03 10:09:32 PM]: [FIGHTBOUND2] Fighting target at [x=3301, y=3170, z=0] [INFO][Bot #1][09/03 10:09:33 PM]: [FIGHTBOUND] Fighting target at [x=3301, y=3170, z=0] [INFO][Bot #1][09/03 10:09:46 PM]: [FIGHTBOUND] Fighting target at [x=3300, y=3174, z=0] [INFO][Bot #1][09/03 10:09:51 PM]: Next eat hitpoints: [23] [INFO][Bot #1][09/03 10:09:55 PM]: Couldnt eat food, error 4738 [INFO][Bot #1][09/03 10:09:58 PM]: [FIGHTBOUND2] Fighting target at [x=3300, y=3175, z=0] [INFO][Bot #1][09/03 10:09:59 PM]: [FIGHTBOUND] Fighting target at [x=3299, y=3174, z=0] [INFO][Bot #1][09/03 10:10:16 PM]: [FIGHTBOUND] Fighting target at [x=3301, y=3174, z=0] [INFO][Bot #1][09/03 10:10:26 PM]: [FIGHTBOUND] Fighting target at [x=3303, y=3176, z=0] [INFO][Bot #1][09/03 10:10:36 PM]: [FIGHTBOUND] Fighting target at [x=3301, y=3177, z=0] [INFO][Bot #1][09/03 10:10:43 PM]: [FIGHTBOUND2] Fighting target at [x=3301, y=3168, z=0] [INFO][Bot #1][09/03 10:10:44 PM]: [FIGHTBOUND] Fighting target at [x=3301, y=3169, z=0] [INFO][Bot #1][09/03 10:11:02 PM]: [FIGHTBOUND] Fighting target at [x=3299, y=3173, z=0] [INFO][Bot #1][09/03 10:11:06 PM]: Next eat hitpoints: [25] [INFO][Bot #1][09/03 10:11:10 PM]: Couldnt eat food, error 4738 [INFO][Bot #1][09/03 10:11:16 PM]: [FIGHTBOUND] Fighting target at [x=3299, y=3173, z=0] [INFO][Bot #1][09/03 10:11:28 PM]: [FIGHTBOUND] Fighting target at [x=3301, y=3168, z=0] [INFO][Bot #1][09/03 10:11:33 PM]: [FIGHTBOUND2] Fighting target at [x=3301, y=3177, z=0] [INFO][Bot #1][09/03 10:11:34 PM]: [FIGHTBOUND] Fighting target at [x=3301, y=3177, z=0] [INFO][Bot #1][09/03 10:11:44 PM]: Next eat hitpoints: [24] [INFO][Bot #1][09/03 10:11:44 PM]: [FIGHTBOUND] Fighting target at [x=3301, y=3172, z=0] [INFO][Bot #1][09/03 10:11:45 PM]: [FIGHTBOUND] Fighting target at [x=3300, y=3171, z=0] [INFO][Bot #1][09/03 10:11:57 PM]: [FIGHTBOUND] Fighting target at [x=3299, y=3168, z=0] [INFO][Bot #1][09/03 10:12:08 PM]: [FIGHTBOUND] Fighting target at [x=3301, y=3177, z=0] [INFO][Bot #1][09/03 10:12:25 PM]: Next eat hitpoints: [22] @Czar EDIT: world hopper still tries to hop to f2p worlds and pvp worlds even when im on f2p, is there a way for you to make a option to disable p2p and pvp worlds?1 point
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Have a couple scripts of ur, they are so good, want to try this one before buying, can i get a trial please? Thankyou.1 point
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what other settings do I need? it seems that my 1) fight position is always not set, despite hitting "add npc" or "add npc by name". The npc will be added but the fight position is still not set 2) the skill xp is always showing "calculating" 3) Despite the problems described above, I ignored and proceed to start bot. It wont move. Any help on this? Settings I missed? Ignore, solved. For future new users, unbind your runescape keys, set fixed window.1 point
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Thanks for the reply. Any chance I could get another trial as I didn't actually get a chance to use it due to the error? Many thanks.1 point
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it takes magic longs and strings out of the bank but doesnt do anything after it.. stays still1 point
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When hopping worlds the script tries to hop to member worlds and pvp worlds o.O can you add a function for p2p and f2p worlds only and non pvp? also safe spot tile doesnt seem to work either and maybe a option to not attack warriors that is already attacked by other players for avoiding conversations (just happend to me lol) One last thing. Does the script have the same anti pattern as the perfectfighter and does it random generate between 20-90 minutes also? Thanks for the awesome job on your scripts @Czar1 point
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@CzarI have made an profile but when loading those settings are grayed out. https://i.imgur.com/PQXlooc.png1 point
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My god you had to have at least a few banned accounts right? are you still botting as of recently?1 point
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I've tried using this with mirror mode with the updated osbot. It didn't work upon loading it. However, let me ask you this, does this support mirror mode, and has this been updated? I've used your scripts before, and I expect nothing but the best.1 point
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@Czar Regarding the Stronghold of Security doors dialogs I made some GIFs. I think the problem is that it doesn't know the newer questions(?) or some other issue that's for you to find out lol.1 point
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Hey Czar, -The switch worlds after x amount of seconds (no rock) is currently not working -Also I think it would be nice to add the option to randomly mix the 3 options of spam clicking the rocks, clicking them, and going off screen for x amount of time (lets say between 5-30 seconds, user input). The users can change the settings, lets say 90% click rocks, 7% spam click rocks, 3% go off screen for(5-30 seconds). I think this would be really good anti ban.? -Also super heating would be really nice as well, mining more than 1 type of rock, like iron and coal.... -another thing jaggex may look at and I see this with a lot of scripts, is osbot always turn on run energy at around 10% no matter what is going on, so I get back to the mining spot, im mining, and at 10% it turns run on every time, this is bot like. I think it would be very wise and almost crucial to add an override run option, or just change it for this script, only turn it on if your going to run to bank. Ive noticed this a few days ago, and it may be one of jaggex's flags. Its really bugging me. Hope you like my suggestions, Ive almost bought every singe one of your scripts?1 point
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It runs great except it'll randomly just start clicking the auto prayer or the border of the mini map and keep clicking it until I rotate the map. EDIT: Never mind. I'm dumb and had it set to full screen from when I was playing.1 point
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Hello Czar, please add the Amethyst ores to the Perfect Miner script. it's location in Mining Guild Expansion . Theres a bank behind the ores. http://oldschoolrunescape.wikia.com/wiki/File:Mining_Guild_Expansion_(2).png1 point
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Hi, i am using mirror with perfect miner and sometimes the mining script bugs up. This is what happens it works for a while. Then sometimes when there is a full bag of rune Essence it does not stop clicking the mining rock. and just sits there with a full inventory of rune essence and doesn't run back to bank and come back it just sits there. I think that the rock is in the way sometimes and the bot can't click on the teleport. is there a setting i can turn on to fix this? I am mining rune essence at varrock.1 point
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You must override the getName method. Additionally, this will not log you out or draw a paint.. or ever stop breaking again; you have to implement all that logic yourself. Alternatively, to simplify the process, you can extend the existing BreakManager class instead of RandomSolver, in order to re-use the OSBot built in break manager, but simply override when it should activate. This however, will fail if breaks are disabled in client settings, so you must check if there is already an existing break manager registered first; and also don't forget to exchange contexts with your new BreakManager before registering it.1 point
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New rule: Your osbot account has to be more than 1 month old before you can request a trial. From now on I will refuse to give a trial to anyone with less than 1 months membership. why? to stop people creating a new account to abuse the trial system. This has happened already - you brought it upon yourselves!1 point