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Showing content with the highest reputation on 06/13/18 in Posts
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This is an AIO (All-in-one) bot that has almost every thieving style except blackjack, ask for a free trial by liking thread or making a post! Vyres and elves are now supported! Both can make solid profit per hour, decent passive income! BIG THANK YOU TO ALL OUR SUPPORTERS! WE ARE THE MOST SOLD THIEVING BOT IN OSBOT HISTORY. MOST REPLIES, MOST USERS, LONGEST PROGGIES #1 Thiever | Most Overall Sales | Most Total Replies | Most Results | 10+ Years Maintained | 'the intelligent choice' by Czar SUPPORTS VYRES 224M made in a single sitting of 77 hours 1.1B made from elves and vyres!! ELVES SUPPORTED TOO! (NEW) 2.1m/hr, 6 crystals in 7 hrs 99 THIEVING MANY MANY TIMES, 35M EXP IN ONE BOTTING RUN!! 99 thieving in ~43k xp (12 minutes remaining)! Just got 99 proggy! Gratz to @iz0n THIEVING PET AT LVL 22 FROM TEA STALLS 11.5 HOURS, WITH PET TOO!! 610k/hr getting 99s on deadman worlds!2 points
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NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.2 points
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The player names in the widgets probably have non-breaking spaces instead of regular spaces: if (friend.getMessage().replace('\u00A0', ' ').equals(name)) Or at the top of your function: name = name.replace(' ', '\u00A0');2 points
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Got another update coming up, will add more various failsafes and more support for various spells and equipment. Update coming up ^^2 points
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yeah that should explain it. idk if i'd count on it working again, but i had a similar case with one of my accounts1 point
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Yeah well i had two accounts get 80 magic using @ProjectPact afk splashing script so could give that a shot or hire a service worker too do it, gl tho.1 point
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@Pink Clay is the only man who's really trustworthy enough and is capable as far as I'm aware.1 point
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you can get minutes until break using: public int getTimeTillBreak() { RandomExecutor randomExecutor = getBot().getRandomExecutor(); return randomExecutor != null ? randomExecutor.getTimeUntilBreak() : -1; }1 point
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You had to tank your way out, which was a risk. Not everyone made it out alive lol1 point
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Update: Rogues script is 97% complete. Will finish after work. Which favour script does everyone want? @luck or skill1 point
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Just as a suggestion; In future maybe you could add support for it buying some stuff if it doesn't have some of the items it could buy them as placeholders? like potions and runes? just to make the bank a little tidy or an option for it to ignore a certain tab? for example, i have a zerker, and i dont want it touch my pking tab, but i would like it to sort anything that is not in that tab?1 point
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Cheers, appreciate it. Looking for a way to get my Zulrah accounts mage up safely without losing 30m or whatever.1 point
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I Tried different alters not just 1 and it kept doing the samething would bank run threw abyss go into the right rune I choose but doesn't click the alter1 point
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@Czar there's a glitch with the potion setup. The default setting is it will repot when you're potted to +3. When I change it to a higher number like +5 or +6 it doesn't work, it continues to wait till I'm < +3 melee boost to drink another dose of super str and atk.1 point
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Cheers for helping with the issue! Massive respect to this guy Literally has sat with me for an hour just chatting about RSBOT and just random crap, And has helped solve the issue I had.1 point
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Hello, i just bought this script to use for stun/alching. Does it inherently start on fast mode? how do i change this? The UI seems to have changed quite a bit since release. I'm getting on average 170K XP/H, and from what i've read on page 1 of this post, is slightly risky. Any help would be appreciated.1 point
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@Czar i'm sorry if it's been suggested before, but is it possible to add support for using bryophyta's staff (especially for high alching)? as in, make it so whenever the staff runs out of runes/is close to running out of runes the bot will recharge it (holding the runes in the inventory).1 point
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Black armor does look nice! I personally rocked Black armor (g) for a long time just because it looked so beautiful. Hah, that food thing is pretty smart. Bet you made a decent amount doing that. x] And yeah, so many people tell me about how they dropped/gave away party hats because they were useless. Sucks!1 point
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Dude congratulates me on my success, then realizes how salty he is and edits his post to "so sad"1 point
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Hopefully soon (when the devs verify and set the script up) The upload request has been pending since the 22nd may so it shouldn't be much longer! I will let you know when it is, apa1 point
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