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Showing content with the highest reputation on 04/30/18 in all areas

  1. Download: http://osbot.org/devbuilds/osbot 2.5.7.jar Changelog: -Patched bank scrolling, please give feedback -Patched web walking exceeding threshold limit in certain areas with teleports on -Patched threading issue with script executor -Added support for game ticks -Plugin selector GUI under development, currently doesn't work - not a bug -Deprecated needToScrollDown -Deprecated needToScrollUp -Deprecated needToScroll -Deprecated getMaxScrollHeightNeeded -Deprecated getMinScrollHeightNeeded
    11 points
  2. NEW! supports new south + east shortcuts, new hopper (upstairs), and mouse invokes!!! (just like runelite!) 'the intelligent choice' By Czar 34-99 Mining on video!! Agility Shortcut Setup Window Preview 70 hours run time https://i.imgur.com/wiF6VPO.png
    2 points
  3. You should not have multiple Script classes in a script project. Tho the actual error is the same, since Script extends methodprovider as well. You should extend MethodProvider and call exchangeContext on your Banking instance
    2 points
  4. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
    1 point
  5. Eagle Scripts' AIO Construction Script is on the SDN! Click the Icon to Purchase your own Copy! Click here to purchase with RSGP! What is AIO Construction? AIO Construction is the first script that flawlessly helps you gain 1 - 99 Construction! What does AIO Construction support? - Random object icon clicking Method - Castle Wars Teleport - Phials [Rimmington Un-noting] - Progressive mode *BETA* - Tabs - Checks for resources, if none --> logout! Discord https://discord.gg/xhsxa6g Why should I use this script? Interested in gaining 1 - 99 Construction without doing any training yourself? Because it supports Tabs! Because it supports 100+ Objects! Because it supports the Demon Butler! Because it supports Phials! Because it supports Progressive Leveling! Because you can choose whatever supported object you want to build! Requirements: 1. A House (At Rimmington) 2. level 40 Magic for Teleports 3. Or level 1 Magic with Teleport tabs. 4. Runes* , Tools** & Resources*** 5. Membership * Air runes, Water runes, Earth runes, Law runes, Fire runes ** Saw & Hammer *** (Iron)Nails & planks & others needed Objects Currently Supported 103 Objects Extra Info: Mahogany Tables are around 300k XP/H, if you have the money and want to gain 99 as soon as possible, making Mahogany Tables from level 52 to 74/99 is the way to go! To prevent bugs: Try to enable default to building mode on your character if you can, this can streamline things and prevent bugs from occurring. If you want to make objects that are in the Kitchen Room, you should only have a Kitchen room & not also a Dining room, also reverse wise --> if you want to make objects which are in the Dining Room, you can not have a Kitchen! The same applies to garden benches; they are not compatible with the dining room. How to start the Script CLI startup instructions You can start the script via CLI by using the script id 818 The parameters (and required format) are; itemAsPerComboBox/useHouseTabs/useVarrocksTabs/useCastleWars/usePhials Where 'itemAsPerComboBox' represents the exact name of the item in the GUI when selecting it (Note: replace spaces with an underscore '_'), and all other parameters can either be 'true' or 'false'. All parameters have to be in this exact order and separated by a slash '/'. Note that demon butler is not supported via CLI An example of making Oak chairs by using house teleport tabs and castle wars bank is: Oak_Chair/true/false/true/false Bug Report: If you run into any issues using this script, please fill out the form below and send it to me through the forum PM with the title/subject: AIO Construction Bug Report Changelog:
    1 point
  6. MAX Zerker Account Max melee Staker Account
    1 point
  7. Ever wanted to make someone cry but never had the numbers too? Ever wanted more friends? Ever wanted to control all your bots and command them to walk somewhere? Ever wanted to massacre a player with 100 bots well look no further I have the solution for you! To run this you need to run a server which is very easy! First download: -link to file- Open up CMD and type: java -jar C:\Users\YOUR NAME\Desktop\ServerProgram.jar you will then be prompted to type in a port, type a 4 digit number which will be the port (REMEMBER THIS!) Now for he Client side: First download the jar and add it to your script folder: (adding link) Open up CMD and type this in (change to your circumstance): java -jar "C:\Users\(YOUR NAME)\Desktop\OSBot 2.4.147.jar" -allow norandoms -login "OSBOT username":OSBOT Password-debug (4 digit number, has to be different for each bot) -bot none:none:0000 -script ezBan:ACCOUNT USERNAME_ACCOUNT PASSWORD_localhost_THE PORT FOR YOUR SERVER (no spaces between"_" ). and wallah you're good to go. (take it either way ) Now when using the bot there are certain commands (not all have been tested wrote it up quick but majority should work!): IGN means your in game name! If you want all your bots to walk somewhere then you must type in the server: *-x-y-z e.g. *-3222-4421-0 will now walk to that position. If you want ONE of your bots to walk somewhere then you must type in the server: *-IGN-x-y-z e.g. *-potato-3222-4421-0 If you want ALL of your bots to type something then you must type in the server: &-your message e.g. &-I like potatoes now all your bots will type in game I like potatoes If you want ALL of your bots to follow a player then you must type in the server: !-Player name e.g. !-potato now all your bots will follow this person, it is advised that you use the walk command to get as close to the player first If you want all your bots to form a dance army you must type this into the server: @-EmoteName e.g. @-Clap (you must type it as it is exactly in game) now all your bots will dance and you will have friends. If you want all your bots to follow a player and insult them then you must type this into the server: +-PlayerName e.g. +-Potato2 Now all your bots will follow this player and say very mean stuff including explv is a good scripter. Use this in conjuction with the walk to position command to increase its chances of working If you want your bots to all attack one player then you must type this into the server: ^-PlayerName e.g. ^-potato69 Now will attack that player, use with walk to position command to increase chances of it working. If you want some other things added to your army script post below! Not all the commands have been tested not got the time to but report to me if something isn't working or is unstable, peace and drop this a like if you enjoyed!
    1 point
  8. I know who it is going be It is going to be 1 of these 5 horses Because no other horses are running. Best tip ever. bet on all 5 and you are going to win 100% of the time because there's no other horses racing. Like this thread for sharing best method ever. Thanks
    1 point
  9. Introduction: EDIT: Just noticed like 1000 other people have made this same script lol. Hopefully when I add account replacement and automatic muling it'll actually be more useful than it is now. Hey guys. SqueezeTheorem here. I'm a computer science student, and I like to code weird stuff in my free time. This is my current project, and once It's done, I think it'll be pretty cool. My goal is to create a bot you can run that will create a self-repairing network of lobster fishing bots and mules that will replace themselves as they get banned. I've got it in my head how this whole thing is supposed to work and what technology i need to use to get there, and now it's just a matter of sitting down and writing the code. This project is a means to an end. I don't really want a lobster fishing network. I want a network for a more profitable kind of bot, but since there's no overhead and no real risk with f2p lobster fishing, this is a great way to test the efficacy of a self-repairing network and explore if it's worth pursuing another kind of network like this. When the bot is completed, the only thing you'll have to do management wise is check up on your mule accounts and make sure the database has unbanned accounts to use -- that's it. Right now, this script is still usable and somewhat useful. You start the bot with coins, a small net, and a lobster pot in the Lumbridge swamp. From there, it gets level 45 fishing, and then heads off to karamja to catch lobsters. These are the only features so far. Goals: 1. Have the bot be able to complete tutorial island 2. Have the bot power fish until level 45 3. Once level 45, have the bot get coins and a lobster pot from a mule account where it then continues to fish lobster 4. Use a MySQL database to manage accounts, and allow for multiple bot networks to connect to one MySQL "hub" as a means of communication 5. Have all accounts marked as "fishing" mule their caught lobsters to a random mule account from the MySQL database after every X number of lobsters, but only if the account is at least 18 hours old 6. Once an account is banned, have the bot log in to the next account from the MySQL DB and repeat this process 7. Implement obscure, awkward antiban (ie: the bot will, on a random time interval, find a nearby player and address them by name in conversation, randomly using emotes, etc) Current Features: - Power fishes lobsters and anchovies until level 45 fishing, and then travels to karamja to catch lobster - Randomly AFKs for 0 - 180 seconds. The chance of this occurring is 1/33 every time the bot clicks on a fishing pool. - That's it. It's a fishing bot, what were you expecting? Instructions: 1. Start with some coins (15k - 25k), a small fishing net, and a lobster pot. 2. Start the bot, preferably near the lumbridge swamp. 3. Let the bot catch lobsters until its banned. Mule as needed. Known issues: - If you get to level 45 fishing and don't have any coins, the bot is gonna derp out. Same story if it runs out of money. I have no idea what it'll do. TODO: - Fully automatic muling using MySQL - MySQL support to allow for banned accounts to be easily replaced by those in a queue, creating a near fully-auto farm. - Add support for starting without money/selling lobsters to get more money for travel - Built in Tutorial Island solver for truly godly automation Currently working on: Tutorial island solver Download: https://www.dropbox.com/s/1gp8ezp3u13r6w7/NewbFisher.jar?dl=0 Source:
    1 point
  10. Accepted your offer - already talking in Discord !
    1 point
  11. ****EDIT -- NEVER MIND, I'M A DUMBASS. IT ONLY WORKS WITH DROPPED ITEMS ON GROUND -- So I've been working on my chin script recently and I've found out that the GroundItem class can only read and interact with objects while they have an orange text ingame (Either in inventory or DROPPED on ground). When traps are placed on ground via he "Lay" interaction, their text becomes cyan/blue (instead of orange), and the GroundItem.interact(String) method stops working. I've tried using int id's as well, with no luck. The only thing that works is picking up fallen traps / dropped traps. Any explanation or guidance please? GroundItem g = getGroundItems().closest("Shaking box"); g.interact("Check"); java.util.List<GroundItem> g = getGroundItems().getAll(); if (g.get(i).getName().contains("Box trap") || g.get(i).getName().contains("Shaking box"))) { if (myPlayer().getPosition().equals((g.get(i).getPosition()))) { return standingOnTrap = true; } }
    1 point
  12. 1 point
  13. I just figured they would assume the gp was for pvming or something; if they were to look at the amount, and since the account had the stats to do it. Guess I was wrong On the bright side, I'm finally motivated to learn how to write scripts for myself since I don't wanna save up from scratch again
    1 point
  14. Yeah man should of used a proxy/vpn :S I hope you bounce back though
    1 point
  15. As time passes, Jagex catches on. To everything. I told a few people on Sythe before not to do so many transfers onto single account, even if they are legit looking, trades can eventually be traced. They laughed and stated the usual "Ive been okay so far so Im good". Not even sure why people still think transferring several to one mule is okay right now, better safe than sorry. It may add time for transfers and making the mules legit looking but it'll save you money in the long run. The major thing Jagex has against botting is that money gold farmers make, they want their cut. Learn from mistakes and continue on.
    1 point
  16. Overboard is mostly correct, I just have a couple points of order: A new router and PC doesn't change your IP, the IP is on the internet providers side. ο»Ώ The ISP does assign the IP, but it is tied to the MAC address of the router, so a new router will result in a new IP. Not a big deal but I felt the need to clarify. You can check if your internet provider provides a static or dynamic IP by going to the router/modems settings through the default private IP. Google your model number to find the private address and the default login (unless you've changed it before then you should know how to access it). Once you confirm its dynamic, you can edit the lease settings (rare nowadays from what Ive seen) to reduce the lease from XX minutes to say 5 min. Then save, turn off your router/modem, disconnect all cables to make sure, then simply wait more than 5 min and reconnect it and reset the lease settings back to normal. You can set the lease time to whatever you want, but the ISP doesn't have to (and mostly wont) honor it. They have their default lease time on their end and most likely their policy will override whatever you set on your router.
    1 point
  17. Install Webwalking issue should be resolved!
    1 point
  18. Really great script, no ban yet. Worth the money.
    1 point
  19. fail to install webwalker?
    1 point
  20. I appreciate it, Its just obviously bot like (No one drops like that).. Im looking forward to you changing this so I can feel a little more comfortable using the script. Otherwise I have no other complaints. Maybe you could add an option for different dropping speeds since others were having issues? Great script otherwise.
    1 point
  21. 1 point
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  23. Sure i can take a trial, I do have iben staff 72mage, and 83 range
    1 point
  24. Got 99 thieving from 90 using this script! Despite some minor problems, this script is very solid. To increase the exp rates, you should give us the ability to skip the low level chests since it takes away a lot of time from the timer which means you get way less time in the last room. By the time you reach the last level you barely have any time at all to open urns and you never get to open the final gold chest.
    1 point
  25. you dont need much GPU for osrs so just go with a hybrid I5 mobo with built in gfx costs Β£200 runs 21 you could use less ram to save a bit more.
    1 point
  26. @@Fruity Thanks (from a friend who uses this NMZ Script)
    1 point
  27. Adding banking.exchangeContext(getBot()); worked like a charm. Thank you! I wasn't able to implement any abstract methods probably cos i don't know enough about them yet. edit: if i misinterpreted this and you mean a task system with a case than id prefer just a clean if else system in my onloop.
    1 point
  28. @01053 Hi there, Sorry I won't reveal my method for randomizing the position for various privacy/safety reasons. My scripts aren't open source, and they have a very heavy emphasis on anti-ban along with functionality. I like to keep my code snipplets generic and sparse without revealing the true internal methods to limit the potential privacy leak. I will however state that I got the script working properly by using some of your code. It seems the getWalking() method doesn't actually work, and what does work is using the generic "execute()" method with a paramaterized instantiation of a local WalkingEvent object. My program works flawlessly now, in terms of walking, and selects a random position with weighted odds to cater to specific tiles(with other various actions). Thank you for your input. (Working code) case LAYTRAP: if (!maxTrapsLaid()) { WalkingEvent walkingPath = new WalkingEvent(position); walkingPath.setMiniMapDistanceThreshold(0); walkingPath.setMinDistanceThreshold(0); execute(walkingPath); layTrap(); } break;
    1 point
  29. Client Type (Mirror Mode OR Stealth Injection): Both Status in the paint(Screenshot): Has everything on false Inventory layout: (if applicable): basic range inventory (using antidfs) Equipment layout: (if applicable): Rune crossbow and addy bolts GUI settings: What is the error that is occurring?: Doesnt move How can I replicate this error?: not sure, it just doesnt move or start Logger output (If applicable please copy the whole logger): [INFO][Bot #1][04/30 08:34:02 AM]: Eat Failsafe reset @: 60% [INFO][Bot #1][04/30 08:34:02 AM]: Please wait a bit while I load prices.... [INFO][Bot #1][04/30 08:34:04 AM]: Prices loaded... [INFO][Bot #1][04/30 08:34:04 AM]: Using Rune crossbow [INFO][Bot #1][04/30 08:34:04 AM]: Registering ammo... [Adamant bolts] [INFO][Bot #1][04/30 08:34:04 AM]: DEBUG: generating default loot class. [INFO][Bot #1][04/30 08:34:04 AM]: Setting Loot Trackers [INFO][Bot #1][04/30 08:34:04 AM]: Done...Trackers set! Additional information: It only happens when using taverly blue dragons, doesnt have same problem with green dragons
    1 point
  30. Hi @TheManWhoBots, Could you please show us this method randomizePosition() also don't forget to place that trap I imagine you would need to break out of the WebWalking place the trap and then initialise it again. so something like. final WebWalkEvent trapLocation = new WebWalkEvent(randomPosition()); trapLocation.setBreakCondition(new Condition() { @Override public boolean condition() { return !maxTrapsLaid(); } }); script.execute(trapLocation); And then to check if you have enough traps laid don't quote me if I'm wrong but I'd imagine when you successfully place a trap something a long the lines of Should print out in the chat box I don't know too much about hunter myself so I'm not sure, anyways you would override the onMessage() and just check if the message contains anything of the likes of successfully placing a trap if so add on to your trapsLaid. @Override public void onMessage(Message msg) { if (msg.getMessage().contains("You successfully place a trap")) trapsLaid++; } I hope this helps you in some way best of luck.
    1 point
  31. buying 50m paypal .70 post here if u are willing to sell it
    1 point
  32. That's quiet some text.. ? Will have a look at this tomorrow when I wake up and push some update on this. Where specificly do you ahve this problem? (Location, tree, world?)
    1 point
  33. I can implement a human like slepe if you want I have it implemented in my fishing script. that's what you are asking for right? ^^
    1 point
  34. Yeah watching 12 or so series. Megalo Box is fucking amazing, so many subtle Joe drops. All the sequels are nice too
    1 point
  35. Well if you aren’t using proxies you would be Botting accounts on the same IP therefore raising the inherent risk that you will inevitably be banned or all accounts associated with your IP banned if they were botted. Proxies won’t save you from being banned but then can minimize the damage done to your network of accounts.
    1 point
  36. okay cool, im getting 85 mage atm and 75 range hopefully that brings its value up a decent amount
    1 point
  37. Script updated to V2.30: - Will get rid of wilderness warning signs Will be online in a few hours. Khaleesi
    1 point
  38. Do you want to factor in cheap power costs or na?
    1 point
  39. Nice! Can you make it Buy whatever i want it to buy, i type name or id of item and it buys it eg. i set it to buy green dragon bot gear x Quantity of each item?
    1 point
  40. Hmm the version didn't change. The script still has the same code as v110. Apologies I didn't update the version info. EDIT: Amethyst is being worked on at the moment, I need to ensure it is flawless before posting. I need a new testing account which I will be getting hopefully before mid-next month. New features (high req) are a bit difficult to code and test
    1 point
  41. GE Mode works after a trip, you can't start the script at GE just yet. I highly recommend letting the script do a few runs and then GE mode will do the rest. However I am re-writing GE mode since it is still in beta mode and I haven't perfected it yet, I just wanted to make some experiments with code. Stay tuned. Next updates will be stamina (almost done with re-write) and GE mode. Yep the script is working, just added a neat update for rune and gold ore too ^^ As for ROI, this script is amazing with making your money back + making ALOT more than you started with. Typically you get 2-3 days of pure blast furnace botting, first day being the break-even point
    1 point
  42. Added video of script running. restocks in 2minutes or less.
    1 point
  43. red salamanders forcing 3 traps (internet disconnected this was my last screenshot)
    1 point
  44. Interesting, you joined Monday. Care to explain why you have a 2nd account @creamfever
    1 point
  45. Thank you I'll be sure to look into playerauctions next! I tried this... but I think they have my card info flagged cause it still says that I'm banned This is probably stupid of me but I don't use a VPN, although now I am currently looking into purchasing one today in hopes that it'll allow the purchase to go through. Thank you for this.
    1 point
  46. So you want to files, huh? M'kay. Example code: import java.io.IOException; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; @ScriptManifest(author = "", info = "", logo = "", name = "Chicken Killer", version = 0) public class ChickenKiller extends Script { OSBotFileAPI osbotFile; String profile; @Override public void onStart() throws InterruptedException { initialiseCustomAPIs(); iWantToOpenAFile(); iWantToSaveStuffToAFile("Hello world!"); } private void initialiseCustomAPIs() { osbotFile = new OSBotFileAPI(); osbotFile.exchangeContext(bot); osbotFile.initializeModule(); } private void iWantToOpenAFile() { try { profile = osbotFile.open(); logger.debug(profile); } catch (RuntimeException | IOException e) { logger.error(e); } } private void iWantToSaveStuffToAFile(String stuff) { try { osbotFile.save("Hello world!"); } catch (RuntimeException | IOException e) { logger.error(e); } } @Override public int onLoop() throws InterruptedException { return 250; } } Testing: Folder is automatically created if it doesn't exist: I manually created a text file for testing and added it into the script data folder: I re-ran the script so that I could now select something: And then the script did a little save testing with the same file: Functions: public boolean folderExists() protected synchronized String readFromFile(File file) throws FileNotFoundException, IOException public synchronized String readFromFile(String filename) throws FileNotFoundException, IOException protected synchronized void writeToFile(File file, String fileContent) throws IOException public synchronized void writeToFile(String filename, String fileContent) throws IOException public synchronized String open(FileFilter fileFilter) throws RuntimeException, FileNotFoundException, IOException public synchronized String open() throws RuntimeException, FileNotFoundException, IOException public synchronized void save(FileFilter fileFilter, String fileContent) throws IOException public synchronized void save(String fileContent) throws IOException public synchronized boolean deleteFile(String filename) Source:
    1 point
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