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Showing content with the highest reputation on 11/20/17 in Posts

  1. ๐Ÿ‘‘CzarScripts #1 Bots ๐Ÿ‘‘ ๐Ÿ‘‘ LATEST BOTS ๐Ÿ‘‘ If you want a trial - just post below with the script name, you can choose multiple too. ๐Ÿ‘‘ Requirements ๐Ÿ‘‘ Hit 'like' ๐Ÿ‘ on this thread
  2. 4 points
    Hello OSBot Community! I'm an old school runescape player. Im 21 now, i played when i was around 13-14 and have recently started playing OSRS again. Since then and now i've learnt a thing or 2 about coding (mostly C# / ASP.NET / PHP) and am now employed as a full time software developer. Coming back into the OSRS scene with these fresh set of skills i thought it would be fun to have a play around with bots. After doing my research and trying out a few bot clients i stumbled across OSBot. The active community here and features this client provides clearly indicated to me ive ended up in the right place! So after downloading the OSBot client and trying out a few scripts, getting familiar with how this all works (i have no previous botting exp) i decided to start writing my first script. Knowing how similar java is to C# i figured i should be able to pick it up pretty easily. Following a guide on here i managed to set up my IDE and start playing around with the API. Im having great fun so far and i hope to release a free Basic Combat script in the near future. Shout outs to : @Explv for the Guide on getting me set up (Awaiting the GUI section to be completed ) @Apaec for his Guide too and for helping me out along the way. Although ive only been here a day or two, I've really enjoyed my time here and am looking forward to being part of this awesome community.
  3. 4 points
    Grid position is going to be a bad indicator, as it is simply a more accurate representation of the local position (think sub-positions). Each position has a 128x128 grid used for animations/moving characters. In your example: 6784 / 128 = 53 6272 / 128 = 49 Which is the same values for the local x/y. They seem static as the local/grid positions are the same relative to the loaded region. There are a few ways to handle instances areas. You can just use local position if it doesn't change from instance to instance, but if the region doesn't contain the entire instance, it won't work. You can find the furthest reachable east X and furthest reachable south Y, then use that as "0,0" and offset from that position. Or you can use an object that has a unique position, or a collection of objects, and get a point of reference from there. Edit: To add to IDontEB, you can use that but the API has a translate method for positions: Position offsetPos = barrier.getPosition().translate(-5, -2);
  4. โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ PREMIUM SUITE โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ FREE / VIP+ โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ โŒ  Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - ยฃ3,99 | Chest Thiever - ยฃ2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 โŒก โŒ  AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ โŒก โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.
  5. 3 points
    As the others have said, canReach is how you'd detect if you can reach the given Entity/Position. Using this to find the closest reachable goblin would look like: getNpcs().closest(n -> "Goblin".equals(n.getName()) && getMap().canReach(n));
  6. Mirror mode does support dialogue interactions
  7. 2 points
    Before buying, please ensure you check-out with the correct script. Swapping scripts is not possible. View in store $4.99 for lifetime access Features: All spawns - Supports every multi-crab spawn point both along the south coast of Zeah and Crab Claw Isle All combat styles - Supports Ranged, Magic and Melee combat training. The script will not bank runes of any type Saving GUI - Intuitive, re-sizeable and fully tool tipped GUI (Graphical User Interface) allowing you to tailor the script session to your needs, with configuration saving / loading Human replication - Designed with human simulation in mind - multiple options to replicate human behaviour available in the GUI Setup customiser - Inventory customiser allows you to visually see your trip setup CLI support - The script can be started from the command line All potions - Supports all relevant potion types (including divine potions!), multiple potion types simultaneously and varying potion ratios Healing in a range - Dual slider allows you to specify a range within which to consume food. Exact eat percentages are calculated using a Gaussian distributed generator at run time Healing to full at the bank - When banking, the script will eat up to full hit points to extend trip times Safe breaking - Working alongside the OSBot break manager, the script will walk to safe place approximately two minutes before a break starts to ensure a successful log out Anti-crash - Smart crash detection supports multiple anti-crash modes (chosen in the GUI): Hop worlds if crashed - the script will walk to a safe place and hop worlds until it finds a free one, at which point it will resume training Force attack if crashed - the script will fight back and manually fight pre-spawned sand crabs until the crasher leaves Stop if crashed - the script will walk to a safe place and stop Ammo and Clue looting - Clue scroll and Ammo looting system based on a Gaussian-randomised timing scheme All ammo - Supports all OSRS ammo types and qualities Spec activation - Special attack support for the current weapon to maximise your exp per hour Auto-retaliate toggling - The script will toggle auto-retaliate on if you forget Move mouse outside screen - Option to move the mouse outside the screen while idle, simulating an AFK player switching tabs Refresh delay - Option to add a Gaussian-randomised delay before refreshing the chosen session location, simulating an AFK player's reaction delay Visual Paint and Logger - Optional movable self-generating Paint and Timeout Scrolling Logger show all the information you would need to know about the script and your progress Progress bars - Automatically generated exp progress bars track the combat skills that you are using Web walking - Utilises the OSBot Web alongside a custom local path network to navigate the area. This means the script can be started from anywhere! Safe banking - Custom banking system ensures the script will safely stop if you run out of any configured items Safe stopping - Safely and automatically stops when out of supplies, ammo or runes Dropping - Drops useless/accidentally looted items to prevent inventory and bank clutter All food - Supports pretty much every OSRS food known to man. Seriously - there's too many to list! ... and many more - if you haven't already, trial it! Things to consider before trying/buying: Mirror mode - currently there appear to be some inconsistencies with behaviour between Mirror mode and Stealth Injection meaning the script can behave or stop unexpectedly while running on Mirror. I would urge users to use the script with Stealth Injection to ensure a flawless experience! Since Stealth Injection is widely considered equally 'safe' to mirror mode and comes with a host of other benefits such as lower resource usage, this hopefully shouldn't be a problem. Using breaks - the script supports breaks and will walk to a safe place ready to log out approximately two minutes before a configured break starts. However, upon logging back in, your spot may no longer be open. If you configure the crash mode to be either 'Hop if crashed' (default) or 'Stop if crashed', this will not prove to be a problem. However if using 'Force attack if crashed', the script will attempt to take back the spot by crashing the occupying player and manually attacking spawned sand crabs. Be aware that players have a tendency to report anti-social behaviour such as this! Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk. Setting the script up - I have done my best to make the GUI (Graphical User Interface) as intuitive as possible by making all options as self explanatory as I could, however if you are not sure as to what a particular setting does, you can hover over it for more information. If that doesn't help, just ask on this thread! Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would highly recommend manually navigating your player close to the sand crabs bank, however in practice, anywhere on Zeah should be fine. Script trials: I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious combat experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Gallery: Start up GUI (Graphical User Interface): Paint (optional, movable and self-generating): User screenshots: Recent Testimonials: Starting from CLI: This script can be started from the command line interface. There is a single parameter, which can take two (and only two) values: 'gui' or 'nogui'. 'gui' will start the script and show the gui, 'nogui' will skip the GUI setup and start the script using your save file as the configuration. To start from CLI with 'nogui', the script requires a valid GUI save file to be present - if you haven't already, start the script manually and configure the GUI to suit your needs. Then hit 'Save configuration' and in future starting from CLI will use these configured settings. The script ID is 886. Example CLI startup: java -jar "osbot 2.4.137.jar" -login apaec:password -bot apaec@example.com:password:1234 -debug 5005 -script 886:nogui
  8. completed Tai Bwo Wannai for @bkg this afternoon thank you!
  9. NEW! supports new south + east shortcuts, new hopper (upstairs), and mouse invokes!!! (just like runelite!) 'the intelligent choice' By Czar 34-99 Mining on video!! Agility Shortcut Setup Window Preview 70 hours run time https://i.imgur.com/wiF6VPO.png
  10. NEW: Released Chop & Firemake plugin Added 8 Forestry events!!!!!!!! Easy 99, Next! Map Chooser System Progress Results! Help How to use this with Bot Manager? Script ID is 631, and the parameters will be the profile you saved in the setup window, e.g. oak15.txt I want a new feature added? Make a post below and I am always listening, within reason! The bot is doing something I don't like? Make a post below and I will adjust the code to match your play style!
  11. Script Version: 40.0 | Last Updated: 10/11/2023 [MM/DD/YYYY] LEADERBOARDS: https://cnar.dev/projects/edragons/leaderboard.php Script Progress Pictures Script Development Updates Script Manual GUI Settings (Disable Ad-block to see Images) Gui Saving / Loading: When selecting 'Save settings' a pop up directory will show up. Set a file name under "File name:" then click 'ok' or 'save'. It will save as a .txt file. When selecting 'Load settings' a pop up directory will show up. Simply find your saved .txt file and click it. Once selected, select 'ok' or 'load'. Safe-Spotting Mode: Please start the script at your preferred safe spot when selecting this option and pressing start OR load your saved settings.txt file to auto fill your safe spot! Looting Bag Mode: If toggled, it will use random behavior when adding bones or hides to the Looting Bag! If you happen to die the script will have added it to the lootlist and retrieve it once it spawns on dragon death and continue using it!. Loot distance: Default = 10 Tiles away from your player. Set your custom distance if you prefer. Loot range ammo: Loots the ammo type you have equipped if you are ranging! Default = Stack of 5 Bolts on floor Special Attack: Uses special attack during combat [Main weapon support only!] Deathwalk Mode: Handles death and regears with the equipment set from on start of the script. Current Modes Supported [BETA]: Under production. No guarantee that it is 100%. Green Dragons: West wilderness East wilderness Graveyard wilderness Lava maze wilderness Myth guild [BETA] Blue Dragons: Taverly Watchtower Ogre enclave Heroes' guild Myth guild [BETA] Black Dragons: Taverly Lost city chicken shrine Myth guild [BETA] Metal Dragons: Brimhaven Brutal Dragons: Black dragons in zeah catacombs [BETA] Blue dragons in zeah catacombs [BETA] Red dragons in zeah catacombs [BETA] Mode Help Blue Dragons Supported safespots for taverly mode only. *Other modes can use any spot* Near the agility pipe | Less traffic but with lower profit/hr Inside the Expanded blue dragon room Items | Requirements Anti-dragon shield Ranged/Melee/Magic support! Food Prayer potions *Blowpipe mode taverly mode* Summer Pie *Taverly mode* Falador teleports *Taverly mode* Dusty key *Taverly mode* Dueling rings *Watchtower mode or Heroes guild mode* Games necklaces *Heroes guild mode* Black Dragons Supported safespots Anywhere in the dragon area. Items | Requirements Anti-dragon shield Ranged/Magic support only! Food Anti-poisons *If taverly mode* Falador teleports *If Taverly mode* Dusty key *If Taverly mode* Raw chicken *Lost city mode* Green Dragons Ranged/Melee/Magic support! Supported safespots Graveyard: Anywhere in the myth guild or lava maze dragon area. Items | Requirements East Dragons: Dueling ring *Not optional* Games necklace *Optional* Glory *Optional* Metal Dragons Items | Requirements Select Bury bones option + Dragon bones in loot table to bury bones! Banking is not supported. Please start at the dragon room. It will randomly choose a metal dragon. Range / Magic only support Brutal Dragons Items | Requirements Ranging potions Extended antifire potions Prayer potions Food prayer > 43 rope tunnel route unlocked Start at blast mine bank At this time it will auto grab my set amount of prayer pots. Full GUI customization will come soon. CLI Information Script ID: 898 Create your own file & save under c/users/osbot/data as filename.txt Mode names "Blue dragons(Taverly)", "Blue dragons(Watchtower)", "Blue dragons(Heroes guild)", "Blue dragons(Myth guild)", "Black dragons(Taverly)", "Black dragons(Lost City)", "Black dragons(Myth guild)", "Green dragons(West)", "Green dragons(Graveyard)", "Green dragons(Lava maze)", "Green dragons(Myth guild)", "Metal dragons(Brimhaven)", "[BETA]Brutal dragons(Black)" Food names "Trout", "Salmon", "Tuna", "Potato with cheese", "Lobster", "Swordfish", "Jug of wine", "Monkfish", "Shark", "Manta ray", "Tuna potato", File creation template *See gui for options* *Create your own for validation*: #Dragon GUI Settings #Fri Mar 30 20:14:43 EDT 2018 checkSummerPieActive=false checkEatToFull=true textFoodAmount=1 checkBurningAndGlory=false checkRanarrWeed=true radioWorldHopper=false radioStrengthPotionRegular=false checkRegularWalker=false radioAttackPotionSuper=false radioSpecialAttack=false checkAdamantHelm=true checkWalkToBank=false checkGloryAndGames=false checkLootingBag=false radioMagicPotion=false radioSafeSpot=true radioRangePotion=true radioStrengthPotionSuper=false textWorldHopCount=7 checkRespawnTeleport=false comboDragonsMode=Blue dragons(Watchtower) radioCombatPotion=false checkAutoEatAt=false checkNatureRune=true textEatAt=60 checkAdamaniteOre=true checkBuryBones=false checkGamesAndDueling=false radioAntipoisonPotion=false checkRubyDiamondCombo=false checkSafetyTeleport=false checkRuneDagger=true checkLootAmmo=true radioAttackPotionRegular=false checkBlowpipeActive=false radioAntifirePotion=false checkDragonhide=true checkDragonBones=true checkGloryOnly=false textLootDistance=10 safeSpot=2443,3083,0 checkAntiPK=false checkClueScroll=false checkBurningAndDueling=false comboFoodType=Shark checkDeathwalking=false Bug Report Template Status in the paint(Screenshot): Client Version: "Osbot x.x.x" Client Type(Mirror Mode OR Stealth Injection): Inventory layout: Equipment layout: GUI settings (Screenshot(s)): What is the error that is occurring? How can I replicate this error? Logger output (Screenshot): GRAB YOUR OWN DYNAMIC SIGNATURE HERE https://cnar.dev/projects/edragons/users/All_Users.png //This gives you the all users image (600x200) I encourage you to display your signatures and linked to the thread! Would appreciate that To get your own just do (Case sensitive) https://cnar.dev/projects/edragons/users/YourNameHere.png if your osbot name has spaces (ex. Cool doot 33) https://cnar.dev/projects/edragons/users/Cool doot 33.png PURCHASE HERE
  12. Explv's Scripting 101 Prerequisite: basic knowledge of Java 1. Setting up the Java Development Kit and an Integrated Development Environment (IDE) 2. The Script Skeleton 3. Building the script 4. The Script class continued 5. The MethodProvider class, accessing the Inventory, Bank, Player, etc. instances 6. Positions, areas and moving the player 7. Entities (Players, RS2Objects, NPCs and GroundItems) 8. Interactions 9. Sleeping 10. Items and ItemContainers (Inventory, Bank, Equipment, Store, ...) 11. Filtering 12. Widgets 13. Configs 14. Adding a paint 15. Putting it all together, an example script (Smelting iron bars in Al-kharid) 16. Adding a GUI
  13. Don't use PayPal? Want to use RSGP? Contact @Juggles on Skype (Joey-Bots) for a voucher.
  14. Would love a trial of this!! Thanks in advance c:
  15. 5m @Nintendo Switch
  16. I thought it may be as simple as this! was looking for a method on the NPC object rather than the map. THANKS!
  17. thas a good deal tbh all you need is 60 wc, then go to kourend and go in. so yep!
  18. 1 point
    would a trial be possible? im looking to test the 2 orb scripts before a buy.
  19. 1 point
    I did the same, I got 70-94 range cannon only and only costed like 60m
  20. 1 point
    Hey! (: I really need to get around to updating that guide... keep putting it off!
  21. 1 point
    welcome to the party!
  22. 1 point
    Welcome bossman
  23. Rofl Guess he thought you were the OO. So @Swedens guess that depends on you how trusted you think I am.
  24. getBot().getCanvas().addKeyListener(new KeyListener() { @Override public void keyTyped(KeyEvent e) { } @Override public void keyPressed(KeyEvent e) { } @Override public void keyReleased(KeyEvent e) { } }); https://docs.oracle.com/javase/tutorial/uiswing/events/keylistener.html
  25. 1 point
    Here is an example I came up with. Note that this is completely untested, but hopefully should help you understand what I meant in my previous comment. import org.osbot.rs07.api.map.Area; import org.osbot.rs07.api.map.Position; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; @ScriptManifest(author = "Explv", name = "Example", info = "", logo = "", version = 0.1) public final class ExampleScript extends Script { /* This is getMap().getBaseX() and getMap().getBaseX() when the player is standing in boat at the start of Pest Control in the instance when all Positions and Areas were collected */ private static final int BOAT_REGION_BASE_X = 1234; private static final int BOAT_REGION_BASE_Y = 1234; // This position was collected in the same instance as the above base x and base y private static final Position PORTAL_POSITION = new Position(1, 2, 0); // This area was collected in the same isntance as the above base x and base y private static final CustomArea EXAMPLE_AREA = new CustomArea(1, 2, 3, 4); // These are the offsets from the current instance positions and the above positions private int offsetX = 0; private int offsetY = 0; // Determines if we have updated the above offsets in the current instance private boolean offsetsUpdated = false; @Override public int onLoop() throws InterruptedException { if (inPestControlGame()) { if (!offsetsUpdated) { offsetX = BOAT_REGION_BASE_X - getMap().getBaseX(); offsetY = BOAT_REGION_BASE_Y - getMap().getBaseY(); offsetsUpdated = true; } } else { offsetsUpdated = false; } if (!getInstancedArea(EXAMPLE_AREA).contains(myPosition())) { getWalking().walk(getInstancedArea(EXAMPLE_AREA)); } return 600; } private boolean inPestControlGame() { // Maybe check a widget exists or something return true; } private Position getInstancedPosition(final Position position) { return position.translate(offsetX, offsetY); } private Area getInstancedArea(final CustomArea area) { return area.translate(offsetX, offsetY); } } // Creating a CustomArea class so that we can store the start and end position // and also add a handy translate method class CustomArea extends Area { private Position startPosition, endPosition; public CustomArea(int x1, int y1, int x2, int y2) { super(x1, y1, x2, y2); startPosition = new Position(x1, y1, 0); endPosition = new Position(x2, y2, 0); } @Override public Area setPlane(final int z) { super.setPlane(z); startPosition = new Position(startPosition.getX(), startPosition.getY(), z); endPosition = new Position(endPosition.getX(), endPosition.getY(), z); return this; } public Area translate(final int offsetX, final int offsetY) { return new Area(startPosition.translate(offsetX, offsetY), endPosition.translate(offsetX, offsetY)); } }
  26. 1 point
    Glad it's running smoothly! As Theorems said, you can move it around or even move it off the screen. Alternatively you can disable it before starting the script in the settings menu. Cheers! Apa
  27. 1 point
    Isn't the paint moveable though? just drag it with your cursor.
  28. 1 point
    If you start OSBot using CLI and add a debug parameter, the System.out lines will be written in the terminal / command prompt. This could be useful when adding non-API related stuff to your script and you don't wanna pass around the MethodProvider instance everywhere just to debug using the logger.
  29. 1 point
    and support gem rocks? in shilo village?
  30. vouch for @zuzel111 who already commented, he's the man to go with!
  31. 1 point
    just botted all quests was fucking great. had to pause and replay a few times but got plenty of questspoints haha
  32. 1 point
    once again, because it never hurts to tell again @zuzel111 is the man
  33. Perhaps I will write one at some point in the future we will see. Thanks for the compliments, it means a lot! Apa
  34. Just to clarify, there was a problem because you recovered the account. It was your email on the account that you used here at osbot. So trying to say you didn't recover is just you lying.
  35. 1 point
    I ain't gonna spend x amount of GP for an account that will be recovered after a week. Goodbye fren
  36. My VPN extension which caused the same error. Might wanna look at that if it's still not working.
  37. Shit guide. Reported for selling weed. I have premium antiban methods that literally hack jagex

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