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Showing content with the highest reputation on 02/10/17 in all areas
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4 points
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When you bought sponsor your primary rank, which was TWC got replaced by sponsor. So we put TWC back and sponsor as secondary.4 points
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that sounds really funny coming from a scripter 3 rank3 points
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This is why we have to remove join date from being public3 points
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We should hide post count, time online, and join date keeping it only in the user's profile. Also I think only a handful of Ex-Staff should get the VIP perk. Like if my precious Dex ever left he should be awarded VIP, the guy has been with us for so long.3 points
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I've been testing stuff for the past few hours regarding this. It would seem that Jagex has beefed up their detection on tutorial island by a lot, far too much actually as I am able to get accounts both locked and not locked depending on what I do. As far as I'm concerned, the IP you play on and the IP the account was created on does NOT matter at all. This is solely behavior based. So if your accounts are getting locked, you'll need to change up the way your script works. If you're using a public tutorial island script and this is happening to you, you're probably best off finding someone to make you a private one. For anyone wondering, the last two accounts I made before typing this were: hand made, played on the same IP and through the osbot client. I ran them through tutorial island 1 at a time, with about a 2 minute time difference from logging into the 2nd one after logging off the first. The first account was NOT locked but the second account was locked and there's a reason for this because I had done something different on the first account. This of course was just one sample but there were two other accounts that I was able to not get locked a few hours prior which I had done similar things to. I will test a few more accounts later and come back and edit this to confirm with more certainty as I don't feel like doing more tut accounts right now. Again, for the paranoid people who think their IP's are flagged, its not the reason. EDIT: I have done some more testing along with the help of @Chris and my cousin. I'm pretty sure what Jagex is doing is locking any accounts that are put through tutorial island via a proxy or VPS. I had my cousin run two accounts by hand on his laptop, one through osbuddy and one through firefox. He dorms at college so it was through his colleges wifi. Both of the accounts were created successfully. @Chris did the same thing. He ran one account by hand on his home PC through his home IP on the osbot client. The account was NOT locked. He then did the same thing except this time ran osbot through one of his proxies and the account was locked after completing tutorial island. I also did the same thing, ran an account through by hand on osbot via a proxy and the account was locked. This would explain why we're not seeing a bunch of posts on reddit about people saying they made a new account and it getting locked. Your average rule abiding runescape player isn't creating their new PK account on a VPS or through a proxy. For those wondering, you CAN bypass this. I can run an account by hand through a proxy or on a VPS and still not get locked. The detection they're using is behavioral so like I said above, you're going to have to change up the way your script works. I'm not going to tell anyone exactly what to do but just know it is obviously possible. I will edit this again when I have successfully implemented what I'm doing by hand into a script and will let yall know when I can successfully run bots through tut. If anyone has any useful info to add on or to disprove what I'm saying, feel free to say it.3 points
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Dear friends It has been some time that you are not getting any postcount when posting in the spam section whilst, in the past, you were gaining post count from posting here. One of the responsible persons for implenting this rule has said he would speak with the other responsible person in order to remove the rule if we get 75 percent of YES votes for removal of the rule. So all vote YES to remove this rule so we can gain postcount again. Why? People will post often in the spam section again. You gain postcount. Noobs/scammers trying to get the 100 postcount will try and post outside the spam section ANYWAY to get their postcount. Meaning that it doesn't matter at all if postcount doesn't count here, they'll simple post somewhere else...2 points
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Title says it all, PM me on here or add my skype PP only "live:felixfromsythe"2 points
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24 hour progress report!! Setup Window Highly intuitive and visual, and easy to use! Portal Prediction knows which portals are going to drop - prioritises them! Full Void in <24 hours It takes only 850 points for full void, go go go! Screenshots & Results1 point
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View in store $4.99 for lifetime access Key Features: Supports Bar smelting, Cannonball making and Item smithing Supports all tradeable bars for both smithing and smelting, with support for material-unique items (full list below) Supports the above activities in all locations you would ever want to perform them (full list below) Smart activity-based framework allows you to schedule tasks to be performed in succession (details below) Simple and intuitive start-up interface hosting the activity editor (Optional) Informative, concise, self-generating, recolourable and movable paint tracks useful run-time data (Optional) On-screen movable console logger to notify you exactly what the script is doing at any point in time Smart Gaussian-distribution derived Make-X value generator supporting letter scalar suffixes (Optional) Moves the mouse outside the game screen while idle Utilises the OSBot map web system with obstacle handling for inter-location traversal* (Optional) Ring of forging support for iron smelting ...and many more! *The OSBot web is very reliable however can occasionally (understandably) struggle with longer inter-location distances. As a result, I would highly recommend supervising the script while inter-location transitions take place. Supported Locations: Supported Bars: Bronze [1x tin ore, 1x copper ore] Iron (with & without Rings of forging) [1x iron ore] Silver [1x silver ore] Steel [1x iron ore, 1x coal ore] Gold [1x gold ore] Mithril [1x mithril ore, 4x coal ore] Adamant [1x adamantite ore, 6x coal ore] Runite [1x runite ore, 8x coal ore] Supported Smithing items: All generic material-independant items (e.g platebodies, knives, dart tips, etc...) Material dependant items: Bronze wire (bronze) Iron spit (iron) Oil lantern frame (iron) Studs (steel) Bullseye lantern (steel) Cannonballs (steel) Mith grapple tip (mithril) Activity based framework: The script features a fully-fledged activity system. This system allows you to completely customise each botting session and tailor it to the needs of your account. The system allows for 'activities' to be queued in sequence, whereby when started, the script will proceed to execute and attempt to fulfill each activity in turn. An activity is comprised of two parts - the task and the target. An example of a task may (arbitrarily) be 'Smelting gold bars at Edgeville' and an example of a target may be 'until level 70 Smithing achieved'. Both the task and the target can be fully customised to your needs, then saved and queued to the session activity manager. Task options: Smelting Bars (in a furnace) Making Cannonballs (in a furnace) Forging items (on an anvil) Target options: ... until out of supplies ... until level λ reached ... until λ experience gained ... until λ minutes passed (where λ is some inputted integer value) It is worth noting that by default all tasks are automatically considered complete if insufficient resources to perform the task are present. Setting up: Example paint: Gallery: Credits:1 point
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Don't use PayPal? Want to use RSGP? Contact @Juggles on Skype (Joey-Bots) for a voucher.1 point
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I'm selling gold via Skrill only current rate: $1.08/m Pm me or post here skype: maz_woj1 point
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I don't understand people who still use the slavery card. Slavery, hundreds of years ago, has no effect on you1 point
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http://2007.runescape.wikia.com/wiki/Temporary_skill_boost Here you can see how much super atk or normal atk etc boosts your level by. Super attack is for instance 15% of your current level + 5 while the normal one is 10% + 3 have a look if youre ever thinking of implementing random potion drinking into the script!1 point
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cba. osbot is dying anyway, can't bump more than 1 thread. New layout is fucking aids. Might as well have no post count all over the forum.1 point
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Had some time this afternoon to work on the script... multiple potions are ON THE WAY!!!1 point
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would like this feature and maybe u can add that the script doesnt wait till the potion boost has completely run off. instead drink the potion randomly eg: if ur 72 normal then drink randomly at 73/74/75/761 point
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lmfao, deceiver can barely cut the lawn for his dad without fucking crying. Couldn't imagine him shooting some gooks1 point
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Hey Czar, could camelot teleport to seers bank be implemented ? would vastly increase xp/hr1 point
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woud love a trial! I'm not sure if I've already asked for one months ago but if so do tell me1 point
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Just bought script. Report: Then char jump from last obstacle in seer's rooftop, sometimes he tries to click on camelot teleport too early, and char just ignore that and run by himself to rooftop course start neart seers bank. So i think char dont finish animation on last jump form rooftop and tries to click on cammy teleport, thats the problem. At first i think it is anti-ban, but i think its not,cuz bot still try to click on teleport and just when run to the start. P.S. This is foto after that action.1 point