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Showing content with the highest reputation on 12/19/16 in Posts

  1. Thanks to all the scripters who spent the time and actually tested the dev builds, you are the real heroes. This stable release is a culmination of the other releases: http://osbot.org/forum/topic/111674-osbot-24102-shortcuts-tabs-and-scrolls/ http://osbot.org/forum/topic/111960-osbot-24103-more-webwalking-and-grandexchange/ Some of the highlights are: -GrandExchange SellItem -PathPreferenceProfile IgnoreItems, IgnoreObstacles -Teleports including scrolls, tabs, and rune methods are fully functional again -Additional shortcut links Specific to this update: Version 2.4.105 Changelog -Patched issue with available items container -Updated Deadman worlds -Item toString() override -Festivities update Happy botting, and try not rage quitting SDMM. :xboge:
    10 points
  2. Trees occupy 4 squares so you will have that entity 4 times
    7 points
  3. This piece killed me, took hours. But again, making progress is what's important The Speed Art
    6 points
  4. CzarScripts #1 Bots LATEST BOTS If you want a trial - just post below with the script name, you can choose multiple too. Requirements Hit 'like' on this thread
    4 points
  5. I decided to post my goals for the begging of 2017 Goal #1: Database Hopefully by the end of the end I will have a database created that will make my bot 100% automated, manage stats, show reports of how long bots last, what time they got banned, the action that they were doing etc etc. Goal #2: Complete automation Along with said database comes complete automation, Database will pull all new accounts from account creater, and then start my script to begin training/farming Goal #3: 4th server build As of right now I am building my 3rd server, by the end of the month I would like to have my 4th server so I can divide things evenly Example: 1st server for account creation + tutorial island 2nd server for training 3rd server for farming 4th server for mules Goal #4: Complete ban testing The past few weeks I have tried to implement every situation as possible to see which method is really the best for account longevity. Update: After testing for 2 weeks I have found my desired way to start a new account to limit bans. Goal #5: Run 200 bots constantly Right now my peak is 100 bots at a time, with the database mentioned above I can train many bots at a time and keep in a "stash" and whenever a active bot gets banned it will pull a account out of the stash, so hopefully 200 bots will be able to run 24/7 Update: Thanks to Alek's method of nointerface I can now successfully run 300 accounts at one time. Goal #6: 1B made I have only just began "mass farming," I currently run 90 bots, 30 at a time that shift every 8 hours, so far ive profited a net gain of about 54m, after buying scripts, accounts, servers, pc parts, etc. Progress: December 15 2016: Script Semi-Complete Purchased Khal's tutorial island script w/ CLI mode, once tutorial island is completed client closes and opens up and begins to power train, Once said level is hit, client reopens using farming script and begins, every 10 bots opened 1 mule script is started. December 17 2016: Account Creation Account creator bought, Set up on server #1 constantly running in background, every 3 minutes VPN changes ip and location on server. December 18 2016: Tutorial Island Had roughly 200 bots made last night, let DB run tutorial island run on all bots doing 20 bots every 1 then swapping Ips. Woke up this morning with all accounts completed no bans. Currently training said 200 accounts up to desired levels (takes 2 hours roughly) then will begin to suicide farm December 19 2016: Test run Throughout the day, I had said 200 bots run through testing spread out evenly 162 out of 200 bots made it through without ban I let the 162 bots run with no breaks what so ever for 4 hours (18:00 - 0:00 EST) Each bot on average made 105k GP/Hour which = 420k GP per bot which = Roughly 68m After checking this run at 0:35 EST on the 19th no bots have been banned, Will make a new batch of accounts over night and run them through tutorial island, and will report statistic in the morning since it will be Monday. December 19 2016: Monday Morning Monday morning...Oh the worst day for mass botters.. 6AM EST Monday morning, Jagex mods have had their way and tried to fuck in so many different angles. At first I was having issues connecting to OS via OSBOT Changed ip a few times and was able to connect. Out of 162 bots running over night A whopping 81 bots made it A additional 98m was made I have decided to continue running the 81 bots until they burnt out No new bots have been made (I tend to avoid creating on Mondays due to previous experience) Later in the after noon I will log onto my 4 accounts I have completed on Friday to test "Ban testing" results, will post update later. December 20 2016: Late night creations All throughout today I have been working on ban testing, and luckily none have been banned yet. Following the ban testing I started to create more account 50 to be exact I ran them all through tutorial islands at different times, different locations, etc etc. We finally added in a feature which trained account and hopped directly into farming, so as of right now after tutorial island the bot is 100% My plane to further bot testing will be this... 60 bots were created, broken down into 5 groups. 10 bots per group One of these groups will be kept to interchangeably alternate. 10 bots will be running every 4 hours in "shift work" so 10 bots will be running at all times 24/7 Example: group 1 will bot from 7AM - 11AM, Group 2 will bot 11AM-3PM, Group 3 will bot 3PM-7PM, Group 4 will bot 7PM-11PM, Ground 5 will bot 11PM-3AM from 3AM-7AM there will be no bots running, this is time for me where Jagex comes in for the ban and in my opinion where most of the bans happen. I will try this method and flip flop each group of bot's schedule to see if this helps the longevity of the bots. December 20 2016: Launcher created We got the makings of the launcher created, The launcher itself will be ran in the background, it is more like a service than anything. It will communicate with the DB and the DB will tell it what accounts to run, when to run them, what script to run, what parameters etc etc. With this launcher in the back ground it makes it easier to start and stop the OSBot processes, thust making it able to have features like : Scheduling - Start and stop bots at a specific time Multi-Scripting - Can run multiple scripts per account, for example I can run khal's tut island script, then switch to a powermining script once completed Ban Detection - As soon as a bot gets banned, a new bot which has already been trained will log in and start in it's place Statistic Capturing - We will know why accounts got banned to further improve methods, what level they got banned @, the status when they got banned, and how long they were running Other features will be added in once we can think of them, if anyone has any suggestions feel free to message me. December 21 2016: Launcher's Make over Did a bit of a touch up on the GUI of the launcher, this will be able to identify how each server is running without having to move too many thing around. As far as botting goes, I have botted 24 hours since last update and no bans of right now on 200 accounts, reaching 320m GP by the time everything sells Right now we are further updated the Database and launcher and we expect everything to be 100% done before Christmas December 22 2016: NoInterface released With the release of 2.4.106 comes the ability to run nointerface. So first thing I did was start up my main scripts in nointerface Before hand low resource low cpu, I was able to run: 80 per server (3) 20 for main computer and 10 on laptops (2) Totaling 200 even. Now with nointerface I am able to run: 100 per server (3) 30 on main computer 15 on laptops(2) Totaling 360 bots. Most likely I will run 300 even workers to to make sure things aren't being pushed to the max. December 28 2016: Database updates Due to the holidays, there hasn't been much work done to the database, but just intensive testing. As of right now we are able to: -Launch multiple bots at any time -Kill processes (end bots) -Communicate bot to bot, and bot to database (useful for mule to bot communication) -Setup premade script cycles (New bot created -> Runs TuT Island -> Power levels -> farms) -Multi-script usage (Able to run multiple script for the same bot at a given time, ie. Can run a tut script, end, Run a woodcutting script, end, run gold farming script) December 29 2016: Script Update -Farming script has had some updates -Now fully automatic, making roughly 90k per hour depending on level and population. -Mules now automatically trades to tier 2 mule every day at x:xx time. -Current processing is tutorial island script > QP script > Power Training script > Farming -Able to run this process with multiple scripts flawlessly Goal #1: Database : Goal Completed! My #1 goal has been completed. I now have a fully functioning database, it is not fully 100% automated yet, but as far as data importing it is working 100% The launcher communicated to the DB, and will automatically relay information, import new accounts, and switch to different groups once the accounts meet the requirements. We are very close to full automation. January 5th: Live action First VM is set up Currently testing this with the launcher Bots are loaded in from the database, you fill out what type of accounts you want and how many of each account Currently we have: Clay miner, Iron miner for both Rimmington and Falador location Power mining for both Rimmington and Falador location Mules will automatically log in, for testing we have 1 mule every 5 bots, we will typically run 1 mule every 10 bots. January 12th: DB and Launcher 100% complete Now able to create, upload, and use all accounts 100% automatically. Accounts get created -> DB stores accounts as needing tutorial island completed -> User selects to run tutorial island bots -> Once completed bot needs to be power mined ->Once completed the bots are seperated as iron or clay miners -> Able to farm bots now by selecting how many to keep up and launch, the launcher will make sure X amount of bots are ALWAYS running even after bans. January 18th: Big Update So A LOT of progress has been made since the last update. - A GUI of the database has been created using Apex (Pictures down below) - "For Sale" option now added to launcher. This will be used for separating accounts I bot with vs accounts I am selling - Individual Ban checking has been implemented. This is good to use to confirm if the mass amount of accounts that are being sold are banned or not - Tutorial island script rewrote, We have rewritten our tutorial island script to fix bugs + lower bans hopefully. - With the new tutorial island script, account preparation now takes 1.5 hours (Tutorial island, Getting CB lvl, Going to GE to buy picks, Power mining) Pictures: -Apex GUI - Account information -Ban Checking Live Demonstrations Live Demo: Pulling accounts from Database Live Demo: Launching accounts
    4 points
  6. Want to buy with OSGP? Contact me on Discord! Detailed feature list: - Supports all rooftops (Draynor, Al-Kharid, Varrock, Canafis, Falador, Seers, Polivneach, Relekka, Ardougne) - Supports most courses (Gnome stronghold, Shayzien basic, Barbarian stronghold, Ape toll, Varlamore basic, Wilderness (Legacy), Varlamore advanced, Werewolf, Priffddinas) - Supports Agility pyramid - All food + option to choose when to eat - (Super) Energy potions + Stamina potions support - Progressive course/rooftop option - Waterskin support - Option to loot and sell pyramid top - CLI support for goldfarmers Custom Breakmanager: - Setup Bot and break times - Randomize your break times - Stop script on certain conditions (Stop on first break, Stop after X amount of minutes, Stop when skill level is reached) - Worldhopping - Crucial part to botting in 2023! Script queueing: - Support queueing multiple script in a row - All Khal scripts support flawless transitions in between scripts - Start creating your acc in a few clicks from scratch to multiple 99's - Flawless CLI support - Learn more here: How to use CLI parameters: - Example Usage: -script 463:ScriptFile.BreakFile.DiscordFile SAVEFILE = Saved Filename BREAKFILE = Breakmanager Filename DISCORDFILE= discordSettings Filename - SAVEFILE: Save file can be created in the GUI. Navigate to the tab you want to run and press "Save As CLI file". Please choose your filename wisely (No special characters) - BREAKFILE (Optional): Breakfile can also be create in the GUI, set the breaksettings you wish to use and press "Save new CLI BreakFile". Please choose your filename wisely (No special characters) - Final form (Note that with some bot manager you do not need to specify '-script 463'): -script 463:TaskList1.4515breaks (With breaks) -script 463:TaskList1.4515breaks.discord1 (With breaks & discord) -script 463:TaskList1..discord1 (NO breaks & discord, leave 2nd parameter empty) Proggies:
    3 points
  7. the real dj under the sea
    3 points
  8. New Update (v162) - Gnome stronghold now perfected, including gnome stronghold banking - Stronghold of security plugin added (including banking) - Added saving for tasks tab - Added anti-fail for eat system - Added fallback eat hp of 5 hitpoints - Added a new input for setting custom eating range - Rock crab walking system improved - Added anti-fail and anti-idle system, converted from mining script - Added new condition for stopping script: run_out_of_food_inventory Hopefully no updates were missed from the last few pages. Many more updates coming soon Guys if there are any bugs or bug reports/console errors, they will be fixed Guys, for new/rare fightzones or npcs, the script can be unstable, try changing the initial script settings (enable the last checkbox unless stronghold) and change the walk-settings if the script ever gets stuck. OSBot's default webwalker is always being updated by the developers but not all fightzones are supported. New fightzones can be added to the script also
    3 points
  9. Molly's Thiever This script is designed to quickly and efficiently level your thieving! Check out the features below. Buy HERE Features: - Capable of 200k+ per hour and 30k+ exp/ph on mid-level thieving accounts. - Quickly reaches 38 thieving to get started on those master farmers for ranarr and snap seeds! - Fixes itself if stuck. - Hopping from bot-worlds. - Stun handling so the bot doesn't just continually spam click the npc. - Drops bad seeds if inventory is full at master farmers. - Eats any food at the hp of your choosing. Supports: -Lumbridge men -Varrock tea -Ardougne cake -Ardougne silk -Ardougne fur -Kourend Fruit Stalls -Ardougne/Draynor master farmer -Ardougne/Varrock/Falador guards -Ardougne knight -Ardougne paladin -Ardougne hero -Blackjacking bandits as well as Menaphite thugs, this has limitations, click the spoiler below to see them Setup: Select your option from the drop down menu, it will tell you the location where the target is located. Fill out the gui and hit start. Simple setup! Proggies: Proggy from an acc started at 38 theiving:
    2 points
  10. Starting my 2017 goals early. 2016 achievements- learned how to script. Made around 4b part time farming. On to bigger and better things in 2017! Going to be working on some new scripts to add to my farm this month since school just ended. Currently have an almost automated farm generating 50m/day. Looking to expand to 2 or 3 times this in 2017. Will look to update this every week or so Start date: December 12th, 2016 December 12: Current cash stack = 500m. Starting on Monday I will be recording my progress. Will bond about 15 accounts on Monday to start off. Looking to expand to 40-50 accounts by the end of December with multiple methods. Currently am working on finishing my account creator bot so I can make endless accounts December 13: Had to start today bc runescape updated yesterday and the bots were down. December 16: Just finished writing my second automated farm. Will be testing it and buying another VPS come Monday. I will be running a few of them this weekend to test it out and fix any possible bugs that may occur. 15 bots on my VPS and 3 bots on the new method on my home computer. December 20: Bought another Dedi and am running 40 accounts at the moment. December 23: So far I've profited like 700m. Going to be revinesting it in bonds and servers though in 2017. Just making money now to reinvest. Tried making my own account creator but ran into some problems. May look to outsource that project. Going to buying another Dedi on Monday. Also was experimenting with mass f2p bot but it doesn't seem worth the time. P2p makes way more an hour January 7th About 1.1b profit so far since starting my goal. Had my first big ban wave on Tuesday but other than that haven't had any bans. January 20 Update: Almost up $1.6k since starting this. Have been a little more inactive lately with farming due to school starting but hope to get back into the grind soon and running 100+ accounts. Bought an account creator to allow me to create unlimited accounts. Created over 500 accounts already February 9: Over 2.4b farmed so far. Looking to increase my farm as I have a steady reliable income now. Going to be buying 2 more dedicated servers february 21: Farming going better than ever now. M ay hit over $100 a day soon when I expand more. recently partnered up with someone else and it looks promising. New farm could be netting over 100m+ a day alone not including my own farm. 2/26 Parterned up with @BlitzRoyale to form another farm. Thread link: Will be running my own farm along side the new farm for a lot more profits. 3/25 i know its been a month since I last update but my farm has been great, consistently making money. Making around $80-100 each day roughly with minimal effort. Seems like the gold of price is dropping though 2Be sure to like and support the thread Supporters @@Aiban @@Bamboozled
    2 points
  11. http://osbot.org/forum/topic/94119-hiring-%E2%98%85join-sysm-aio-service%E2%98%85-make-good-cash/ Please apply we got much much work ready right away after joining can use atleast 3 more
    2 points
  12. thats quite a low percentage. nice. Anyway, was just saying that you probably would have to deal with people that would bot an account, and say that it was banned upon login. goodluck anyway. :P
    2 points
  13. get apple fuck the poor fags
    2 points
  14. The stop when food is out option is fixed in v162 The update will go live in less than 24 hours and the paint will say v162.0 As for adding new walking paths for waterfall fire giants, should be supported in the next update ^^
    2 points
  15. December 19 2016: Monday Morning Monday morning...Oh the worst day for mass botters.. 6AM EST Monday morning, Jagex mods have had their way and tried to fuck in so many different angles. At first I was having issues connecting to OS via OSBOT Changed ip a few times and was able to connect. Out of 162 bots running over night A whopping 81 bots made it A additional 98m was made I have decided to continue running the 81 bots until they burnt out No new bots have been made (I tend to avoid creating on Mondays due to previous experience) Later in the after noon I will log onto my 4 accounts I have completed on Friday to test "Ban testing" results, will post update later.
    2 points
  16. Apologies about the camera issue, im sure its fixed in the current SDN version or atleast i hope so, please let me know if you come into more problems with the camera. I believe this would be a quick addition, will look at adding it later on, ill have to build my self one of them pools to do the testing first though Will add trials soon I can fix the shark issue when i get home, expect the push tonight update either tonight or tomorrow sometime. Will look into the cloud issue, i have stuff in place for it to find the nearest safe spot if you're stood in poison, not sure why it would be ignoring this but i will defo be looking into it Prayer is very key for zulrah imo, i usually recommend 70 because prayer potions give u more points per dose and also it takes longer to get low at the start, can be done with 48 but not very efficiently imo. Apologies for the delays in getting back to people, had my works christmas doo on saturday and sunday i was recovering, (free drinks get out of hand :xboge: )
    2 points
  17. They just fucking look at eachother with the guy on the west side facing east and vise-versa how is this a fucking riddle
    2 points
  18. Stealth Quester Can also be purchased with OSRS gold using vouchers from here 70 Quests Supported Alfred Grimhand's Barcrawl Animal Magnetism A Porcine of Interest Big Chompy Bird Hunting Biohazard Black Knights Fortress Client Of Kourend Clock Tower Cook's Assistant Death Plateau Demon Slayer Dorics Quest Dragon Slayer Druidic Ritual Dwarf Cannon Elemental Workshop I Ernest The Chicken Fight Arena Fishing Contest Gertrude's Cat Goblin Diplomacy Hazeel Cult Holy Grail Imp Catcher Jungle Potion Lost City Merlin's Crystal Monkey Madness I Monk's Friend Mountain Daughter Nature Spirit Pirates Treasure Plague City Priest In Peril Prince Ali Rescue Regicide Rfd Cook Subquest Rfd Dwarf Subquest Rfd Evil Dave Subquest Rfd Goblin Subquest Rfd Pirate Subquest Rfd Ogre Subquest Romeo And Juliet Rune Mysteries Sea Slug Shadow Of The Storm Sheep Shearer Tears Of Guthix The Ascent Of Arceuus The Corsair Curse The Depths Of Despair The Dig Site The Feud The Golem The Grand Tree The Knights Sword The Restless Ghost The Tourist Trap Tree Gnome Village Tribal Totem Underground Pass Vampire Slayer Varrock Museum Quiz Waterfall Quest What Lies Below Witch's House Witch's Potion X Marks The Spot Instructions Click on quest names to queue them. Quests are completed in the order they are selected. Quests that are already completed will be skipped. Previously started quests/partially completed are not currently supported! Allow the script to finish the quest from start to finish for best results. In order to use armour/weapons/spells during quests, gear presets have to be created first. Equip the desired gear and set the attack style in game, then press the "Load Worn Equipment" button at the bottom left of the GUI, then give the preset a name. Click on the "Set Gear" button on the right side of a quest to set the gear preset to be used for that quest. If you want to use a combat spell for fights, make sure you are wielding a staff and have set the spell on offensive autocast. Only normal spells are currently supported. Ranged is not fully supported at this moment. Make sure you set the desired attack style in game to avoid gaining wrong XP. After selecting the desired options, either press the "Start" button to begin, or save the current settings by pressing "Save Current Settings" and giving the quest preset a name, and later running it faster by pressing "Run Saved Preset". You can delete gear/quest presets by right clicking them on the selection dialogue Special Mentions The script will stop upon death on all quests, except for Waterfall Quest. It is strongly recommended that you have decent Hitpoints level (20+) before attempting quests that contain boss fights. The script may not be able to continue previously started quests. If you really have to restart the script while it's doing a quest, use debug mode to continue that specific quest. This feature is accessed by pressing the F4 key while the GUI is in the foreground (focused application). The GUI title will change to Stealth Quester (debug mode) while in debug mode, and when started will not go to bank or Grand Exchange so all required items are assumed to be in the inventory. Monkey Madness I has a hard-coded requirement of 43 Prayer and 25 Hitpoints Underground Pass has a hard-coded requirement of 25 Hitpoints, and will use a bow as weapon. By default the script will use willow shortbow & mithril arrows. This can be configured on GUI throgh the "Configure Settings" button on the right side of the quest. Protect from melee will be used during the paladin fight if the account has 43 Prayer. The script will not use any weapon or ammo you set in the gear preset for this specific quest, as they will be replaced with a bow and arrows, and the attack style will be set to rapid. The script can complete this quest with level 1 Agility. The ability for the script to complete the quest will be limited by available food sources if it fails too many obstacles prior to reaching Iban's Lair where unlimited food is provided. Beta Testing Mode Enabled via script GUI using F3 key during startup Make sure the GUI window is focused and press F3 The quests which are currently in beta testing stage will be displayed on the list of available quests Debug Mode Enabled via script GUI using F4 key during startup Make sure the GUI window is focused and press F4 Title will change to Stealth Quester (debug mode) This can be used to resume the script execution after being interrupted. It is not guaranteed to work in all cases, but will work for over 95% of quest stages. You can also use this if you don't want the script to check bank/go to Grand Exchange. This means that you must have all items required by the script (not by quest guides), including the specific teleports it uses. It may work in some cases without teleports, but there is no guarantee. Ironman Mode Enabled via script GUI using F5 key during startup Make sure the GUI window is focused and press F5 Title will change to Stealth Quester (iron man mode) The script features a special ironman mode where it will automatically gather all required items. This mode supports at the present moment the following 9 quests: Cook's Assistant Romeo and Juliet The Restless Ghost Rune Mysteries Ernest the chicken Hazeel Cult Clock Tower The Corsair Curse X Marks the Spot No Food Mode Enabled via script GUI using F6 key during startup Make sure the GUI window is focused and press F6 Title will change to Stealth Quester (no food mode) Can be used for high level accounts when you are 100% sure you won't need food on some quests. There are quests like Underground Pass, Regicide, Monkey Madness, Shadow of the Storm, Holy Grail, Dragon Slayer and possibly others where this will not work. The script will stop when it fails to find food in bank in these cases. CLI Features Script ID is 845. The script supports CLI startup with custom user defined parameters. The parameters in this case are the name of the quest presets created on the GUI (with "Save Current Settings"). eg. -script 845:questpreset Bug Report Template 1. Stealth Injection or Mirror Mode: 2. Logger contents (press "Settings" on top right corner of the client, then "Toggle Logger", copy & paste on pastebin) : 3. Description: Skills required to run all quests: 51 Agility 49 Firemaking 41 Cooking 36 Woodcutting 35 Runecrafting 31 Crafting 30 Ranged 30 Thieving 20 Attack 20 Mining 20 Smithing 18 Slayer 12 Hunter 10 Fletching 10 Fishing The script can obtain a total of 117 QP on member worlds and 41 QP on free to play worlds. Additional Info by @krisped
    1 point
  19. Alright that'll be next on my list woop
    1 point
  20. something wrong with your script most likely
    1 point
  21. Depends on what you do with your phone. If you just do basic stuff like browse the web, take calls, chat, etc, then go for the iPhone. If you do like automation shit and use pirated shit and go for android. The pixel, htc10, and s7 are good. Not sure which is bthe best, but I'm currently using the s7(flat) and im very happy with my choice.
    1 point
  22. yes, i'm actually selling it noted your bid
    1 point
  23. Okay since xmas and new years are around the corner i want to hear who/what MADE your 2016 and it can be anything! Like how i joined osbot or how you heard your grandma is feeling better or that u got your degree.t can be whatever felt like a great thing/accomplishment this year! You can also TAG one of your frens if someone around here on osbot made your life a bit easier/more fun this year ! ill start off by saying i'm grateful that i've found a workplace where i work as an intern this year(which was very hard last year) and i'm happy that my stepdad who has been married to my mom for 6 years finally got his visa to finally live with us and last but not least i'm also happy for joining this community to be involved with all these smart, funny and interesting people that motivate me to study and get on top in life! Leave the things that made your 2016 below (: If u cba to write a book report like i did just do a nice thing and tag one of ur frens that made your 2016
    1 point
  24. It also it doesnt stop when out of arrows/bolts (using ranged mode).
    1 point
  25. No.. just no, cyberghost is free yes, which means other botters probably have used this, which means more flagged ips. Cyberghost also has a limited number of ip and load per server which means your connectivity up time will not be 100%. If you were to use a premium VPN service such as torguard or express vpn for $10 a month, A whole lot more IPs and features will be provided to you, more server locations and also uptime and load % is far greater.
    1 point
  26. Added a new update (v54) - Bank placeholder support is now added - Added a fix for several banking items update will be live within 24 hours good luck everyone Noted ess support is almost ready, ETA 1 more version ^^ ETA for quest cape mode will be in ~2 versions max, shouldn't take too long EDIT: Guys, for placeholders, the script will ignore potions that have an amount of: 1 in the bank, so if there is 1 stamina potion(2) then it will attempt to withdraw another stamina potion with an amount higher than 1, e.g. if there are 5 stamina potion(3) then it will withdraw from that stack. The current system works as follows: Is stamina potion(1) there? If so, are there more than 1? -> If yes and yes, the script will withdraw a stamina potion(1) if not, (if has potion but there is only 1 stack of it, then move onto more potions, or if no potion is detected) Try stamina potion(2), and then stamina potion(3), then finally stamina potion(4), if none, then the script will stop. Also, this option will only be activated after enabling the 'Use bank placeholder' option in the misc/antiban tab!
    1 point
  27. What i noticed on SDMM is that when u level up it will attack the next ready click npc. Also Idk if u fixed ^^ this with v162 if u didn't just reminding u tried v161 and was still bugged Thanks
    1 point
  28. The previous individual stronghold scripts (all the individual npcs) are converted into the full AIO stronghold script As for trials, activated all trials good luck everyone ;)
    1 point
  29. 1 point
  30. looks cool but colors are off on handle
    1 point
  31. hey mate could i get a trial
    1 point
  32. You want tho have this cape on your account? Or want an account with the cape?
    1 point
  33. When I add running out food as a stopping condition it never stops and just fights till it dies Banking mode: off Stop condition: out of food
    1 point
  34. hey can i grab a trial please dude, and is this also dmm compatible?
    1 point
  35. Entity is the super class, meaning that RS2Object and NPC both extend it. Don't use the super class unless you know what you're doing; the OSBot API makes a lot of convenient decisions based on the child type (especially in interactions).
    1 point
  36. Any news about blackjacking?
    1 point
  37. really interested in buying this one i just about to get 80 mage for stun alch quick question, does it do alchcurse? trial please?
    1 point
  38. I've decided to start cleaning up Web Walking because it was becoming a bit unmanageable with all the devs having a hand in it. The biggest problem was having half-written code which was being used as placers. Anything that was deprecated or removed was not functional at all. Additionally I've added some new methods to give scripters really great control of web walking through PathPreferenceProfile, notably the ignoreItems method. Crappy Example: Scripter doesn't want to bring you through Karamja as a shortcut over a concern of the volcano exploding. Scripter sets to ignore 995 (coins) meaning that if there are coins in your inventory, they will be "ignored" in the path calculation. The web walker will say "oh wow this dude is broke, we can't bring him through Karamja" and find an alternate route. Also I added a sellItem method. Changelog: -Removed Anti-Dragon shield requirement for traversing Brimhaven Dungeon -All skill checks are based on Dynamic level -Added PathPreferenceProfile setAllowObstacles(boolean) -Added PathPreferenceProfile setAllowTeleports(boolean) -Added PathPreferenceProfile ignoreItems(int... ids) -Streamlined a lot of the bloated methods, cleaned up back-end -Improved GrandExchange buyItem -Added GrandExchange sellItem -Deprecated PathPreferenceProfile avoidAllItemLinks -Deprecated PathPreferenceProfile addItemLinksToAvoid -Deprecated PathPreferenceProfile ignoreAllQuestLinks -Deprecated PathPreferenceProfile addQuestLinksToAvoid -Deprecated PathPreferenceProfile addSkillLinksToAvoid Development Download: http://osbot.org/devbuilds/osbot%202.4.103.jar Happy Botting.
    1 point
  39. Lost the love of my life, but achieved an occupation in a great paid job and in the midst of completing an associates degree in Business Admin Best of both worlds, I guess...
    1 point
  40. Fyi you can request more auth's.
    1 point
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