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OSBot :: 2007 OSRS Botting

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Popular Content

Showing content with the highest reputation on 04/12/15 in all areas

  1. ok it is pretty shite
  2. MALDESTO HAS SPOKEN! LIKE THIS POST!!! Pls no banarino.
  3. Then the heavy artillery comes in. Thank you @Dex.
  4. Lately OSBot has seen an increase in activity as we have reached a new stage, which is why I'd like to thank our developer team and script writers for their hard work. But without our community all of this wouldn't have been possible, which is why I decided to host this event for all of you OSRS players and botters! The event is an interactive happening and will take place in Oldschool Runescape. As the title says, this will be a riddle event. Let's explain how it will work. First of all, when the event starts, I will post a riddle on a locked thread so you can check the riddle whenever you want to. Secondly, the hard work is for you. You will have to solve the riddle and it will lead you to a specific location in Runescape. @Oliver will be my accomplice on this as he will be the one hiding. The first person to find him, receives a point. The exact procedure on how to win a round, will be explained later on. There will be a total of 5 riddles (don't bother searching for them on the internet because you won't find them, I made them all up myself). Make sure to have your teleport necessities, possibly some food and other supplies ready before the event starts! After you've found @Oliver, you have to complete this procedure in order to gain the point and win the round. The first thing you have to do is, find @Oliver. You then need to take a picture on which I can see both the answer/action when you've reached the correct location he'll be there somewhere and will have registered the rs name of the first person to tell him the correct answer or execute the correct action, you can take a picture using Gyazo/Puush/.... Forward the picture to me (@Dex) using the PM system. We will compare and if we deem the picture to be legit, you will be the winner of the round. Keep in mind that only the first person to give @Oliver the correct answer/action ingame will receive a point, after that he will be moving to the next location. Date: 26 April 2015 Time: 20:00 (8 pm) Timezone: GMT+1 Click here to see the time of the event on your location If you win a round, you will be awarded with a point. The prizes will be rewarded as followed: 1 point: 3 months of 2 points: 6 months of 3 points: In addition to this @Eliot will be granting you a 60 day auth for a DreamScript script of your choice for users with one or more points. This is how a riddle will look like. It will contain the information which will lead you to a specific location in Runescape. (this is just an example) Question: what is Martin Luther King's most known sentence? If we take this one as an example (the actual ones will be more difficult), the answer to this riddle is the essence mine in Varrock. The answer to the question is 'I have a dream'. You'll have to say the "I have a dream" when you reach @Oliver ingame and take a screenshot of it with your rs name still visible. Some people might think that there will be a mass ban when you participate in this event. I have also taken this into account upon creating the event. Because we do not have one specific location (e.g.: Warrior's Guild) it will be harder to even impossible for Jagex to bust us. OSBot cannot be held responsible for any bans/mutes during/after the event! We hope to see YOU at the event! ~The OSBot Team
  5. Because you are banned from the chatbox.
  6. i removed some stuff similar to my logo (edit: remove this post plz i didnt read about transparency)
  7. 4 points
  8. Hello sjmabs, Follow those steps and you will be VIP in no time. Step 1_ Click Here Step 2_ Find VIP Step 3_ Click IT! Step 4_ Click RENEW And enjoy your Smexy Purple Name. and of course the extra Features! Kind Regards, YoussefSalmo Credits to this guy as well... Verified
  9. My VIP runs out on like May 5th or so, so please add it before that.
  10. Ever been banned? Banned even using the most premium of scripts? Banned while only botting for a couple hours? Well, I have a theory as to how JaGex is distinguishing humans from bots apart from injection. Before I go further, let me brief you on something most programmers know and most others don't. Let's say you're cutting maple logs at Seers. The moment that tree is cut down, I have a feeling JaGex takes note of the time that action was completed as such: 21:59:46: Your tree was cut down. (completed action) JaGex may also take note of the time you begin your next action and what it does. Then you click on the next tree available, or in this case, the same tree after it respawns: 22:00:16 Player begins cutting another tree. (new action initiated) We find that the difference in time the action was complete and the next action was initiated is 30 seconds (21:59:46 + 00:00:30 = 22:00:16). Imagine doing this for hundreds of hours and that difference between completed action and next action is ALWAYS 30 seconds. Pretty predictable and bot-like, wouldn't you say? To counter this, most programmers would know to wait a random duration after the completed action before starting the next one. The code in bot scripts have something along the lines of "Sleep(1-6);". What this entails is the bot to wait anywhere from 1 second to 6 seconds before starting the next action. In theory, this would make it harder for JaGex to spot a pattern; however, it's just as easy to spot a bot-like pattern. Throw a 6 sided dice 100 times. What's the probability that 1 was rolled? It'll be roughly the same as 2, 3, 4, 5, and 6 (~0.17 x 100 = ~17% chance for a number to be rolled) As expected because rolling a dice should be random. The probability of each face of that dice should be the same as the next face of that dice. Nonetheless, human behavior is not nearly as related to the randomness of throwing a dice. Humans are inclined to lean a particular way. So when it comes to time between completing tasks and beginning another, it's not going to look like the graph of 100 dice rolls. It may look more like this: All while the graph of a bot might look like this: I'm not much of a programmer myself, but this theory does have some merit to it. If you can add to this, please do so below. If you think this is a bad theory, please let me know why. Also, let me know what you think JaGex does to distinguish humans from bots. What's the fix? How do you program "human behavior" into code? That's difficult; however, there may be an easy, temporary solution. Random numbers in the Java code currently are thrown through a Math method called a random number generator. Perhaps we could roll 2 dice instead of one and get something that looks a little more human-like:
  11. http://s73.photobucket.com/user/mainmenu685/media/20150412_134808%201.jpg.html Picture states enough ;)
  12. I will gather you a list of themes. And maybe something to motivate more people to participate in the competition.
  13. I'm not sure you understand the question. Are you asking how to check the ID of an object ? if so go into settings and open the 'Entity Debugger'. Then hover over the entity in question and it will tell you the id. Or.... Did you mean how do you get the id of an entity dynamically in the code? Entity e = objects.closest("name"); int id = e.getId(); Apaec
  14. Guys if you don't wanna pay what he is selling the account for then don't buy it. Otherwise just bid or leave.
  15. Lol dex. I vote scotty's
  16. Awaiting the hammer --> Avoids macroing ban on rs --> Gets banned from the botting client instead That'd be so lol
  17. Should be proud or concerned? The plot thickens (Not Paid Actors)
  18. isVisible doesn't work for game objects, interactions with objects seem slower
  19. 2 points
    Just bought this, testing it out on my main, I'm looking it so far! Literally I can let this run and watch porn and fap fap fap for hours and hours. But in all seriousness I'm gonna try and test this by running it for 500 hours with no breaks. Wish me luck! -- I'm a in-game mod to ;D
  20. DreamBlaster – Blast Furnace By @Eliot & @Czar Coming soon! Features: Supports all jobs Support for paying foreman Supports any type of bar Coal Bag Support Super heat while waiting support (maximum exp/hr) Beautiful descriptive paint Smart logic optimizes profit and exp Flawless, runs forever with no issues Requirements: 30 smithing Start Giant Dwarf quest Optional: 30 agility 30 strength 30 crafting 30 firemaking How to use: Press start Fill out GUI Promotional Video Coming soon
  21. I will be using ATRunecrafting to obtain this wonderful goal. I will posted updated progress reports and levels later this week. Current Level 51 Levels to go 40 Most Recent Proggy.
  22. 1 point
    I love these lmao
  23. 1 point
    https://www.facebook.com/video.php?v=1602704793337351&comment_tracking=%7B%22tn%22%3A%22O%22%7D
  24. The firts event, 20 + members tele'd to a place instantly, spamming Osbot #1 in chat, nobody got banned as far as I know LOL
  25. fuck sake i brought the wrong one i genuinely wanted your one lol.
  26. Over the last few months we have been making huge changes to OSBot; widgets, mirror mode, grand exchange, worlds, and much more. With all these new features, we are going to be taking a step back to stabilize our existing API, improve performance, and iron out bugs. @Maxi's changes: -Rewrote model triangulation -Improved entity evaluations -Improved performance in accessing most entity types -Improved CPU + RAM spikes --These patches are most noticeable in Mirror Mode @Alek's changes: -Added AutoLogin failsafe -Re-worked RandomEvent executor for performance and execution --Note: Still under construction -Removed deprecated hitsplatlistener from scriptexecutor
  27. If you bring back either of those I'll quit.
  28. 1 point
    Shut up or ill kick yall ass of irl fite me kid ill rek u
  29. Please remove the no option form the poll, it is pointless.
  30. Just tested it, resetting is buggy as it walks around the fence and up the hill before turning around and walking back around to the boat, then it walks back around the fence and up the hill before it goes back to the spot. I'm going to stay at east crabs for now :P
  31. Yes I have been meaning to add a toggle to my paints, and I will add them soon. But for now, you can select the option in the GUI to hide/show paint only at startup, in the future my entire line of scripts will feature the toggle-able paint (show, hide, lite)
  32. I guess it injects a dll in the java process and then connect directly to the VM using the JNI API. Since RS runs inside this VM it has no way of detecting this as far as I know. Basically reflection on a safer level (anyone can confirm this?)
  33. Ah yeah just wanted to report this, thanks for the quick update I'm guessing update will be live in like 24h?
  34. Ah this must've happened as soon as I removed dialogues for beefy bill, it worked before, correct? If it did, then I know exactly what the problem is, thanks for the feedback mate. EDIT: Version 3.21 - Dialogues are back into script loop - Karamja sailing now works again Update should be live within a few hours
  35. I botted clay so I could by a bond, my miner broke so I used DarkMiner
  36. I've been on here for a while.
  37. lol i told you how to do that in chatbox u scrub give some credits at least lol

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