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Showing content with the highest reputation on 07/22/14 in all areas
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Replicate my mouse please want to buy it for $200? A more constructive post: Believe it or not, you are being paid to develop the API. The api is the reason why we have decent scripts. When the API breaks, your customers become unhappy and ultimately you lose money. So by ignoring us and saying "I'll do it myself" (you're trying to bench 400 lbs at 120 lbs - lets be honest here) you're not only shooting yourself in the foot, but you're turning the gun on the community. We need to do something about this. I WILL NOT develop the API for free. Why? It's simple - my competitors benefit from bugfixes I make. Why is that fair? If that was the case, I'd just override your API methods in my scripts with my own. Problem solved, I'm number 1 script, everyone else suffers. Times are tough bro, I'm not a charity. Please, tell me again that we should work for free. also I wouldn't be surprised if this post is ignored like every other of mine.10 points
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Hello community, this release is for yesterday as I started promising daily updates for OSBot. This build features a couple of fixes I've been working on including a much more accurate isVisible() method which improves interaction handling significantly. Also the mouse algorithm has been tweaked slightly to show more realistic slow-downs and to look more human-like. For strange plant the bot now waits until the fruit is nearly or ready to be picked based on the plant's height. The internal antiban in the client has been adjusted slightly to behave differently. Another update is coming tonight (specifically the auto-updater w/ improved bank scrolling). Thanks, Sincerely, Laz and the OSBot Team.5 points
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Now the store actually looks a little friendlier. Thanks for the store tweak @Maldesto.4 points
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Hello community, lately you may have heard the "API team" we have here at OSBot. If you didn't well it was a group of some of our script developers. A few weeks ago I invested a couple hours of my time into modularizing OSBot's code so that a couple of developers could help me fix bugs faster than I could just alone by myself. Well for some time they were committing various miscellaneous fixes and some small nifty additions but recently have stopped committing their "fixes" due to the fact that they now want to get paid extra compensations for these fixes. Ideally I would like to hire some extra muscle around here to help with OSBot's development but the reality is that our user base has shrunk and we're not making nearly as much profit as before. I've asked the script developers on behalf of our current customers/users to commit their changes for free out of kindness, especially since OSBot is the foundation for their own commercial scripts. But because the proposed API team wants unrealistic compensation for minor bugfixes, no deal has been reached. Therefor I would like to optimistically announce that from now on OSBot will feature daily builds every day from Mondays - Friday. On top of that all the bugfixes that the private team has refused to commit to OSBot's codebase will simply be done by me instead. I want this community to understand that I personally love working for OSBot and I'm extremely eager to be working on our current products and planning/developing our future products. I work very hard and am too dedicated to this job and will not stand by and let others destroy it. On top of the fact that the developers will be fixing the bot's bugs ourselves is the assurance that we know what we're doing with our code. In my honest opinion, the API team that was proposed has decent scripting skills but other than that not much. Botting is more than just knowing how to script and requires knowing how RS's internals work thoroughly and understanding. Now, I'm not trying to to offend anyone here, but simply outlining how this business should be working. The developers have been fixing the bot's bugs up until now but it takes time to fix everything. Nonetheless, I am promising daily updates every day from Mondays - Friday. I'm also going to outline some of our current goals/projects: Dynamic walking/web walkingWe've been talking about this feature for quite some time but because we've prioritized stabilizing our current API it has been delayed for some months now. This project is quite big but OSBot is fully capable of having it fully implemented sometime soon. More updates/sneak peaks at web walking will be released this week with more information regarding the project. Mobile bottingWe're going to start developing some tools/apps for mobile phones/browsers to remotely control your bots and to notify you of situations like random events, script errors, and more. I have been planning mobile botting for months now and am fully ready to start working on it. The final outcome will be extreme control over bots and statistically lower ban rates. Passive scripts/in-game enhancementsThis is a nifty idea we've been thinking about for some time now. The idea is so that you could select certain scripts to be enabled at a single time and they'll work together to produce the final outcome (i.e. gameplay). This expands OSBot not just into the botting market, but the custom client market where players like PKers use passive scripts like next hit predictors, and also psuedo-gamplay (where you can control your bot using custom interfaces to speed-up gameplay; example: walking across the map, etc.). Second generation scriptsSecond generation scripts will be scripts which are much smarter than our current scripts. These scripts will be able to interact with the API to let it know when it CAN and CANNOT run efficiently. Additionally the scripts will know the ideal starting locations and will use our future webwalking API to traverse to those areas in between scripts as well as handling deaths. Another feature is that OSBot will be able to suggest certain scripts based on your current state in the game (hint: this will boost script sales especially since pay-per-usage botting will be implemented soon) Script schedulerThe final outcome of all these proposed changes will be the script scheduler. This will be the ultimate tool against getting banned and we are rushing to get everything ready for this. The scheduler will allow you to schedule scripts at certain times/intervals and allows switching skills/scripts automatically (for example: a tab maker could switch automatically to a mercher to sell its tabs) Now you may think that this is just hype but regardless of your opinion, OSBot is here to stay and I am here to make sure of that. These projects are all basically inter-dependent and take time but just know that we're always working very hard on our side to compete with other bots and making botting as easy as possible. Thank you so much for our loyal customers. OSBot could not exist without you and we're eager to give you more! Moreover OSBot will eventually expand to RS3 botting. Most of the tools developed for the OSBot will be reused and re-implemented for the new RS3 API and eventually OSBot will be part of a bigger father company which controls both an OldSchool and an RS3 bot In conclusion, this ends my little developer blog. One thing I want to change here at OSBot is all the negativity going around about how the way we work. If you don't have something positive to post here don't post at all. P.S. A 2.2.9 is coming out tonight with many API bugfixes that the API team has claimed to have fixed because I want OSBot to be independent! We don't need to rely on anybody.3 points
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For that cash they could hire a dev with a lot more knowledge than them who could work on the API and the client.3 points
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http://osbot.org/forum/topic/54210- @lolmanden - Did another scamquit after getting his TWC removed. I would be disappointed, but he donated his money to charity, so at least he has that going for him. @Epsilon - Weak minded individual couldn't take the heat of being a CBA. It drove him insane to the point where he had to return his CBA PiP and then he made a run for it. Hopefully he'll come back after he gets his head straight. @Smart - Got tired of the CBA shit and went back to orange. @Dylan - Scamquitted, didn't see that coming. :| @Arctic - Got drunk one night and lost his mod PiP. He's been looking for it ever since to no avail. @The Hero of Time - Is public enemy #1, by far. @Pikachu - Appealed and got rejected so he went back to ban evading. @Laz - Some stuff about the API team which I have no knowledge about. http://osbot.org/forum/topic/57104- @Maldesto - Gave us a list of scripts that have removed their monthly recurring fee, good guy Maldesto. - Got unbanned after a scamquit earlier this year. Will his TWC get removed? #lolmanden @Jenzo - Caught this successful vader browsing through OSBot one day. Sucks for him that I did. #GGWP2 points
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These are the scripts that have decided to remove their monthly payment. We have lifted our mandatory renewal rule. All that have purchased the script with a renewal should have that script without the renewal from now on. If you have a bug in yours and it is still charging you let me know via pm please. Also look here for an easy fix via paypal http://www.wikihow.com/Cancel-a-Recurring-Payment-in-PayPal. http://osbot.org/forum/store/product/378-nezzs-aio-agility-rooftops/ http://osbot.org/forum/store/product/385-druidkillah/ http://osbot.org/forum/store/product/372-extreme-aio-fletcher/ http://osbot.org/forum/store/product/401-extreme-rooftop-agility/ http://osbot.org/forum/store/product/369-extreme-aio-smither/ http://osbot.org/forum/store/product/371-extreme-aio-cooker/ http://osbot.org/forum/store/product/414-extreme-aio-goldfarmer/ http://osbot.org/forum/store/product/379-extreme-tabs/ - http://osbot.org/forum/store/product/402-pandemic-aio-fighter/ http://osbot.org/forum/store/product/424-khal-aio-runecrafter/ http://osbot.org/forum/store/product/388-swizzbeats-aio-fisher/ http://osbot.org/forum/store/product/390-swizzbeats-pest-control/ http://osbot.org/forum/store/product/397-swizzbeat-aio-magic/ http://osbot.org/forum/store/product/391-swizzbeats-aio-woodcutter/ http://osbot.org/forum/store/product/389-swizzbeat-aio-fletcher/ http://osbot.org/forum/store/product/396-swizzbeats-druid-killer/ http://osbot.org/forum/store/product/393-swizzbeats-aio-miner/ http://osbot.org/forum/store/product/392-swizzbeats-aio-cooking/ http://osbot.org/forum/store/product/425-swizzbeats-ankous/ http://osbot.org/forum/store/product/427-precise-abyss/ Edit: Two more scripts since this topic has been posted decided to remove their monthly payment! http://osbot.org/forum/store/product/403-nkfighter/ http://osbot.org/forum/store/product/380-gtfleshcrawler/ http://osbot.org/forum/store/product/376-kxfarmer/ Thanks, @Maldesto1 point
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yeah.. thats what i thought when i read it.. was about to make a topic about him but i was like nah1 point
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Yeah. :| I was thinking of why he was banned, then I thought it was a troll so I looked at the bbc and saw [\s]instead of the member tags and was like, fml.1 point
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It has now been 36 hours since we gave him a warning, doesn't seem like he is going to reply! User has been banned, sorry for your loss.1 point
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The store doesn't seem to strict now, thanks for this @Maldesto .1 point
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Has nothing to do with permission set, it is a usergroup permission. I'll fix it right now for you, sorry about the delay. Should be fixed.1 point
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I don't like the state of the community at the moment. I'd love to return but it's just not enjoyable atm.1 point
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I can confirm that SSF will continue on elsewhere. The new location will be announced on our official website shortly after it's taken down from OSBot.1 point
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Think a big problem is people have got some serious stats on a lot of their accounts and don't want to run the risk of botting and being banned. Probably one reason for the decline in numbers.1 point
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You hurt his feelings to the point where he felt so had he ended up scamming. It's your fault.1 point
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We're going to be removing the mandatory renewals for scripts within 72 hours. We've decided that last night, I'm not going to sit around and restrict people like this and have our users charged 4.99 for a fishing script one time payment on OSBot 1. We transition to OSBot 2 and its 9.99 with a 4.99/month renewal. We will allow undercutting, but at our discretion. We won't allow someone to release a fishing script for $.50, but if someone has one at $9.99, we will allow someone to go lower, but not low enough to ruin the whole thing for every one. We currently have 0 restrictions on releasing free scripts, so right now someone can release an AIO Miner for free, but can't release it for $7.99, how stupid is that honestly. Tl:dr No more mandatory renewals No more mandatory over priced scripts.1 point
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You really need to consider the pricing. A large part of the user base shrinking is because of the strict/high pricing required on osbot 2. We need to revise this and make it more affordable, I couldn't even make my woodcutter a reasonable price because of the pricing restrictions at the moment. Nobody is going to pay these high prices monthly for simple scripts.1 point
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Thank you for the update, I have given the user a notification (which he is forced to read) to respond to this dispute, he has till 12am GMT today (7-hours from this message) to do so from the time of this message, failure will result in it being closed. Thank you for your continued patience and cooperation @Divica1 point
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Nope, 90 day length scripts would be better. Then most of the scripters would quit bitching.1 point
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