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Patrick

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Everything posted by Patrick

  1. It's an issue related to mirror mode but I'm looking if I can make a work around for it
  2. This
  3. API's didn't change and 1% cpu usage per client is insanely low
  4. Got screenshots? Also, are you using mirror mode?
  5. .62 was build using 231, so it's weird that this version has better performance than .62. Next time, please use the dev builds so issues will pop up sooner.
  6. You could contact the scripter and have them check it out
  7. This version is using the same java version as .60. All versions except .62 are build using java 1.8.0_121. You could install this version (uninstall the current) and see how that does. Otherwise you can always contact the scripter to have them check it out.
  8. Hey, This release has been build using the older version of Java as some people were having performance issues. API CHANGES: FIXES: - Fixed onStart not being called on scripts when using the -allow norandoms cli flag. WEB WALKER: MISC: - Minor bug fixes. - The OSBot Team
  9. I'll release a new version with the old version of java again if cpu usage did indeed increase.
  10. Hey, Couple small fixes and changes this release. API CHANGES: - Added Quest#BONE_VOYAGE FIXES: - Fixed the -norandoms cli flag breaking the script executor (be aware that the script requires their own login handler for this flag to work) WEB WALKER: - Added some random links. MISC: - Minor bug fixes. - The OSBot Team
  11. not gonna happen
  12. Correct, no info so far
  13. Yes
  14. Hey, Just a couple small fixes. Download link: http://osbot.org/devbuilds/osbot 2.5.61.jar FIXES: - Improvements to the script executor. - Added a '-version' argument to the cli, that will print the current and latest version to the console. This argument will cancel the boot process. - Implemented a possible solution for the theme not working on JOptionPanes. MISC: - Minor bug fixes. - The OSBot Team
  15. There are a couple clues the script can't solve due to webwalker limitations. You have the option to drop these clues, but it's sometimes confuses why the script won't do a certain clue.
  16. No idea, sadly
  17. npcs were only being added when npcdefinition#isVisible returns true. This returns false for some npcs eventhough they are visible (like the sulpher clouds in lovakenj). The isVisible check has been removed.
  18. Hey, This release brings the following features. API CHANGES: - Added Client#getInstanceTemplate() - Added MethodProvider#getGraphicObjects() - Added GraphicsObject API - Added GraphicObjects#getAll() - Added GraphicsObject debug - Added Projectiles debug FIXES: - Fixed onGameTick() not working. - Fixed an npe with Player#getName() - Fixed not being able to retrieve all npcs MISC: - Minor bug fixes. - The OSBot Team
  19. No idea, maybe @MGI or @Zach can tell
  20. We're still looking into stuff yeah
  21. Hey, Just a quick bugfix for the banking issue. Download: http://osbot.org/devbuilds/osbot 2.5.59.jar FIXES: - Fixed Bank#isOpen() returning false when not on the main tab. MISC: - Minor bug fixes. - The OSBot Team
  22. Fixed
  23. Check via id, not via name
  24. Contact the scripter to update their scripts
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