Hey,
API CHANGES:
- A Callable<Boolean> breakCondition has been added to the world hopper functionality to break the hopping process.
- Added WalkingEvent#setHighBreakPriority(boolean) to check for the break condition during waits.
- Added Equipment#getSlotForItemIds(int... ids)
WEB WALKER:
- Added some random links.
MISC:
- Minor bug fixes.
- The OSBot Team