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Patrick

Developer
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Everything posted by Patrick

  1. Seems to be a common issue with that particular script. I'm looking into why. Any particular activity where the cpu usage is high? fighting/banking/healing w/e
  2. PM me the name of the scripts
  3. This is not intentional no, I'm still looking into the webwalker to fix these things
  4. Hey, This release should fix the lag issue with 2.5.37 FIXES: - Fixed issue with overriding the break manager - Fixed issue with not being able to worldhop to last world - Fixed the world hopper not working correctly on resizable WEB WALKER: - Added PathPreferenceProfile#setAllowFairyRings(boolean), default false MISC: - Minor bug fixes - General improvements to lower detection rate - The OSBot Team
  5. There is a possible fix in this version. If this doesn't fix it, we'll continue looking
  6. I've been testing it and it looks like it's fixed in the next version
  7. Should be improved in the next release
  8. Any specific locations where it will have lag?
  9. Yes but not sure what the best solution would be
  10. Didn't manage to fix it for the dev build yet, so maybe next one
  11. Hey, Download link: http://osbot.org/devbuilds/osbot 2.5.37.jar FIXES: - Fixed a mirror crash issue - Fixed the world hopper not working WEB WALKER: - Fixed issue with not having enough coins for charter MISC: - Minor bug fixes - The OSBot Team
  12. I'll see if I can have this fixed for next version ^^
  13. Something changed on how we detect the worlds, next release will have it fixed.
  14. Hey, This release should fix the issues with the previous stable build. FIXES: - Fixed the issue with scripts throwing errors due to api changes WEB WALKER: - Fixed some door issues - Fixed issues with web walker getting stuck MISC: - Minor bug fixes - The OSBot Team
  15. A new version will be released shorty which will fix some of the issues with scripts and the webwalker
  16. Issue should be fixed for the next release
  17. Hey, This update brings the following changes, on top of the last two dev builds. API CHANGES: - Added Combat#isVenomed() - Added the new quests to the API - Added Favour to the API, more functionality will be added later - Inventory#drop(ids/names) will now use shift to drop if possible FIXES: - Fixed Quest tab open check - Bank api will now scroll more to show more of the item before withdrawing - Fixed Map#isMinimapLocked for resizable - Fixed Position interaction - Fixed logging out on resizable - Added support for transparent chatbox - Fixed worldhopper on resizable WEB WALKER: - Changes to obstacle handling; door/gate handling should be improved - Added the new Fairy ring (CIR) - Fixed a broken link to Veos - Added skill necklace farming guild link MISC: - Minor bug fixes - The OSBot Team
  18. It's fine to run. There will be a new stable release in a few days
  19. I'm gonna try to see if we can get the login handler to work if username is remembered. That should solve it once and for all.
  20. Hmm I don't really see why it wouldn't work on mirror, but maybe I can debug it
  21. I'll have another look into it
  22. Currently it stays in ram, but we're working on a solution for this.
  23. This is indeed mirror related, and we're looking into it
  24. http://oldschoolrunescape.wikia.com/wiki/Engine
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