Jump to content

Patrick

Developer
  • Posts

    1747
  • Joined

  • Last visited

  • Days Won

    147
  • Feedback

    100%

Everything posted by Patrick

  1. Hey, Download link: http://osbot.org/devbuilds/osbot 2.5.40.jar FIXES: - Fixed an issue with buying items in the GE where the api wouldn't scroll far enough to make the item visible WEB WALKER: - Updated the web to support the new docks at draynor MISC: - Minor bug fixes - Widget related performance improvements - The OSBot Team
  2. For those who have mirror issues:
  3. Hey, Download link: http://osbot.org/devbuilds/osbot 2.5.39.jar This dev build fixes the performance issues on mirror mode when interacting with entities. API CHANGES: - Entity#getArea() will now have the correct plane - Added Worlds#isWorldAllowedForHop(World) - Added World#isHighRisk() - Added WebWalkEvent#getPathPreferenceProfile() FIXES: - Fixed item dropping on mirror mode sometimes failing and just using the items WEB WALKER: - Fixed falador farm gate not working MISC: - Minor bug fixes - Mirror interaction performance is back to 2.5.35 - Fixed advertisement being in the wrong place on resizable - The OSBot Team
  4. We're looking into the performance issues with certain scripts. With some luck, we can release a dev build within a few days that might solve it.
  5. Seems to be a common issue with that particular script. I'm looking into why. Any particular activity where the cpu usage is high? fighting/banking/healing w/e
  6. PM me the name of the scripts
  7. This is not intentional no, I'm still looking into the webwalker to fix these things
  8. Hey, This release should fix the lag issue with 2.5.37 FIXES: - Fixed issue with overriding the break manager - Fixed issue with not being able to worldhop to last world - Fixed the world hopper not working correctly on resizable WEB WALKER: - Added PathPreferenceProfile#setAllowFairyRings(boolean), default false MISC: - Minor bug fixes - General improvements to lower detection rate - The OSBot Team
  9. There is a possible fix in this version. If this doesn't fix it, we'll continue looking
  10. I've been testing it and it looks like it's fixed in the next version
  11. Should be improved in the next release
  12. Any specific locations where it will have lag?
  13. Yes but not sure what the best solution would be
  14. Didn't manage to fix it for the dev build yet, so maybe next one
  15. Hey, Download link: http://osbot.org/devbuilds/osbot 2.5.37.jar FIXES: - Fixed a mirror crash issue - Fixed the world hopper not working WEB WALKER: - Fixed issue with not having enough coins for charter MISC: - Minor bug fixes - The OSBot Team
  16. I'll see if I can have this fixed for next version ^^
  17. Something changed on how we detect the worlds, next release will have it fixed.
  18. Hey, This release should fix the issues with the previous stable build. FIXES: - Fixed the issue with scripts throwing errors due to api changes WEB WALKER: - Fixed some door issues - Fixed issues with web walker getting stuck MISC: - Minor bug fixes - The OSBot Team
  19. A new version will be released shorty which will fix some of the issues with scripts and the webwalker
  20. Issue should be fixed for the next release
  21. Hey, This update brings the following changes, on top of the last two dev builds. API CHANGES: - Added Combat#isVenomed() - Added the new quests to the API - Added Favour to the API, more functionality will be added later - Inventory#drop(ids/names) will now use shift to drop if possible FIXES: - Fixed Quest tab open check - Bank api will now scroll more to show more of the item before withdrawing - Fixed Map#isMinimapLocked for resizable - Fixed Position interaction - Fixed logging out on resizable - Added support for transparent chatbox - Fixed worldhopper on resizable WEB WALKER: - Changes to obstacle handling; door/gate handling should be improved - Added the new Fairy ring (CIR) - Fixed a broken link to Veos - Added skill necklace farming guild link MISC: - Minor bug fixes - The OSBot Team
  22. It's fine to run. There will be a new stable release in a few days
  23. I'm gonna try to see if we can get the login handler to work if username is remembered. That should solve it once and for all.
  24. Hmm I don't really see why it wouldn't work on mirror, but maybe I can debug it
×
×
  • Create New...