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Showing content with the highest reputation on 03/19/20 in Posts

  1. Absolutley loving it, only recommendation so far is a skills necklace option (fishing guild) for the ardy farming patch . Skip the quest entirely
    2 points
  2. CzarScripts #1 Bots LATEST BOTS If you want a trial - just post below with the script name, you can choose multiple too. Requirements Hit 'like' on this thread
    1 point
  3. This is an AIO (All-in-one) bot that has almost every thieving style except blackjack, ask for a free trial by liking thread or making a post! Vyres and elves are now supported! Both can make solid profit per hour, decent passive income! BIG THANK YOU TO ALL OUR SUPPORTERS! WE ARE THE MOST SOLD THIEVING BOT IN OSBOT HISTORY. MOST REPLIES, MOST USERS, LONGEST PROGGIES #1 Thiever | Most Overall Sales | Most Total Replies | Most Results | 10+ Years Maintained | 'the intelligent choice' by Czar SUPPORTS VYRES 224M made in a single sitting of 77 hours 1.1B made from elves and vyres!! ELVES SUPPORTED TOO! (NEW) 2.1m/hr, 6 crystals in 7 hrs 99 THIEVING MANY MANY TIMES, 35M EXP IN ONE BOTTING RUN!! 99 thieving in ~43k xp (12 minutes remaining)! Just got 99 proggy! Gratz to @iz0n THIEVING PET AT LVL 22 FROM TEA STALLS 11.5 HOURS, WITH PET TOO!! 610k/hr getting 99s on deadman worlds!
    1 point
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  5. ** $14.99 - 24 hour trials available - like and comment on this thread Don't pm me on OSBot or Discord to ask for a trial. Loot anything, anywhere, with this highly customizable script! PvP worlds, waiting on loot piles, drop parties across Gielinor, even popping balloons in the party room! Buy The Script Here Check out these videos on using Fury AIO Looter to make money! [OSRS] Botting To Ban #7: Looting ! Crazy Profit [OSRS] Botting To Ban #8: F2P Looting FAQs: What does x setting on GUI mean? Look in the GUI spoiler below for a detailed explanation of what each option does. What settings should I use? WHATS THE BEST??? Whatever works for you, try new things until you find something thats good. I made it as customizable as possible for a reason There is no "best" settings before you ask me. lol. If I told everyone the ""best"" settings then everyone would do that and it would no longer be the best. Experiment and see what works for you Where should I run the looter? Anywhere there is loot on the ground. Experiment. See whats making money. Known locations would be GE drop parties in highly populated worlds. PVP worlds in active areas (ge, lumbridge, varrock, etc). ZMI. Wintertodt. Skillers that drop their inventory like barbarian village fishers, rimmington mine iron ore droppers etc. It will even work in the party room to pop balloons GUI: CLI: Discord Server: POGRESS REPORTS:
    1 point
  6. Bob Ross would be so proud! Example code: import java.awt.Color; import java.awt.Graphics2D; import java.util.List; import org.osbot.rs07.api.map.Area; import org.osbot.rs07.api.model.NPC; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; import com.liverare.api.PaintAPI; @ScriptManifest(author = "", info = "", logo = "", name = "Test", version = 0) public class Test extends Script { PaintAPI paint; Area safeSpace; List<NPC> guards; @Override public void onStart() throws InterruptedException { paint = new PaintAPI(); paint.exchangeContext(bot); safeSpace = myPlayer().getArea(5); } @Override public int onLoop() throws InterruptedException { guards = npcs.filter(Test::isGuard); return 100; } private static boolean isGuard(NPC npc) { return npc.getName().equals("Guard"); } @Override public void onPaint(Graphics2D g) { g.setColor(Color.BLACK); g.setBackground(Color.PINK); // dont worry bout checks fam, i do dat paint.drawMinimapArea(g, safeSpace); paint.drawEntities(g, guards, Test::guardToString, true, false, false, false, false, false, true); } private static String guardToString(NPC npc) { return "Health: " + npc.getHealthPercent() + ", xyz: " + npc.getPosition().toString(); } } Functions: public void drawLink(Graphics2D g, Entity entity1, Entity entity2) public void drawMinimapArea(Graphics2D g, org.osbot.rs07.api.map.Area area) public <T extends Position> void drawString(Graphics2D g, Function<T, String> toString, T position) public void drawString(Graphics2D g, String aString, Position position) public void drawString(Graphics2D g, String aString, Entity entity) public void drawEntity(Graphics2D g, Entity entity, String aString, boolean labelTile, boolean click, boolean cube, boolean minimap, boolean tile, boolean box, boolean wireframe) public void drawEntity(Graphics2D g, Entity entity, Function<T, String> getDescription, boolean labelTile, boolean click, boolean cube, boolean minimap, boolean tile, boolean box, boolean wireframe) public <T extends Entity> void drawEntities(Graphics2D g, Collection<T> entities, Function<T, String> getDescription, boolean labelTile, boolean click, boolean cube, boolean minimap, boolean tile, boolean tileCube, boolean wireframe) private void drawBox(Graphics2D g, Entity entity) private void drawBox(Graphics2D g, Position bottomTile, Position topTile) private void drawWireframe(Graphics2D g, Entity entity) private void drawClickBounds(Graphics2D g, Entity entity) private void drawCube(Graphics2D g, Entity entity) public void drawMinimapPoint(Graphics2D g, Vector3D v) public void drawMinimapLink(Graphics2D g, Vector3D a, Vector3D b) public void drawTile(Graphics2D g, Entity entity) public void drawTile(Graphics2D g, Position position) public static void drawPoint(Graphics2D g, Point point, int size) public static void drawPoint(Graphics2D g, int x, int y, int size) public static void drawShape(Graphics2D g, Shape shape) public static void drawString(Graphics2D g, String aString, int x, int y) public static void drawString(Graphics2D g, String aString, Point point) public static void drawString(Graphics2D g, String aString, Rectangle rectangle) Source:
    1 point
  7. POLYOGRES FEATURES SUPPORTS CANNON SUPPORTS LOOTING [ NEED RUNES (TELEGRAG) ] SUPPORTS BANKING [LOOTING MODE] REPAIRS CANNON IF BROKEN [CANNON MODE] MULTIPLE AREA || FOR NOW ONLY CAGED OGRES REQ HAVE YOUR WEAPON AND AMMO EQUIPED BEFORE RUNNING START SCRIPT IN PROXIMITY OF THE CHOSEN AREA IF USING CANNON MODE, HAVE ALL THE COMPONENTS IN YOUR INVENTORY + BALLS PS . *IF YOU ENCOUTER ANY BUG AND CAN'T FIX IT OR CAN'T BOTHER, REPLY OR PM* DOWNLOAD : *MAINTENANCE*
    1 point
  8. Works pretty well. Only complaint is that quite often on waterbirth island AFK spot, my character will not notice a rock crab has walked away and he stands there only killing 1 crab over and over. And it often resets even though it just reset a minute ago. Been working well though. edit: I changed the settings to hop when crashed from afk on spot, and it seems to be working better now.
    1 point
  9. Payment methods processed indirectly by paypal (gift cards/cards/other) may take a couple days to go through; OSBot products are activated when the transaction is complete, i.e. instant for balance payments, but varies for others If that's not the case, the script should be displayed under My Collection and inside the client on the script selector (press refresh)
    1 point
  10. MASSIVE updates to the Script Editor! https://pposb.org/forums/showthread.php?tid=99&pid=225#pid225
    1 point
  11. Rune Mysteries(in f2p)- Get bond- Priest in peril-Recoil + poison weapon/supercombat Observatory- Hazeel- Demon Slayer-Use Super Combat,wait for deaggro on wizards or postion right Drudic Ritual- Museum quiz- Get digsite reqs-(10 herb, 10 agility, 25 thieve) do digsite Clean find Do bone voyage this is a rough way to go about setting it up for birdhouses.
    1 point
  12. Not up for me either. Maybe it takes a while?
    1 point
  13. Hey, Just a couple small fixes and tweaks. Download link: http://osbot.org/devbuilds/osbot 2.5.71.jar FIXES: - Fixed the doorhandler sometimes throwing exceptions. - GrandExchange#sellItem with quantity 0 will sell all items. MISC: - Minor bug fixes. - The OSBot Team
    1 point
  14. Script is working great for me! Can only do the farming runs atm but will have an account soon to test out the birdhouses!!
    1 point
  15. Hey @Czar, Could I have a trial please.
    1 point
  16. Script updated to V1.57: - Fixed randomized walking - Fixed spamm clicking mini map - Fixed interaction with furnace, will be quicker and more smooth - fixed SIlver ring crafting. Update will be live in a few hours. Let me know what you think of it Khaleesi<3
    1 point
  17. thanks for the trial. So far so good. Decided to buy it. Will keep updates of my progress with this script
    1 point
  18. Love your other scripts so I bought this one without even going for the trail, however I am having some issues with it so far. Setup... OG OSRS Client osBot Mirror Mode 50ms (See screenshot of NMZ Settings). Scripts starts fine and gets me into a dream. The problem is once I enter the dream, right away it equips the g maul and just spams trying to do the special attack before anything else right after entering the dream. It does not drink overload or eat rock to lower life, and it does not start drinking absorption potions. So what I started having to do is start the dream myself and manually drink the potions to get started then once started the script does everything fine except keep me at low life. It never eats rock at all. Even with it managing the specials and weapon switching and drinking absorption at this point, it just never eats rock. Any ideas to help the situation would be much appreciated.
    1 point
  19. 1 point
  20. Just dropping by to say this combat script is the GOAT! Been using it to level combat on my ironman and been running great everywhere Also been running Perfect Thiever, Chopper, Fisher, and Agility to much success so far. Thank you!
    1 point
  21. Hi, any chance I could get a trial for this script please
    1 point
  22. Hello, how would you recommend I go about training thieving? Goal is 99 and this if for an Ironman who trying to not get banned. Trial would also be nice please.
    1 point
  23. Not just yet but I am thinking of releasing an update that allows users to share/save/set profiles online, have been thinking about something like this for a long time now, ever since I started making the script ^^ It is super important especially for starting new accounts or preparing bot farms so I understand completely ^^ As for pre-made, I can supply some and make them apart of the default script, so for example a dropdown menu showing: 'Chickens profile' or cows etc. Also guys - I have some bad news, I must revert the Revenant + GDK update for now, there appears to still be some work to do I am in the process of re-writing the whole plugin for both Revenants and Green dragons, so my apologies guys, I will try get both plugins released by the end of the week at the very latest.
    1 point
  24. maybe add it so when blackjacking it can un-note food and go back to the square it was blackjacking? as my account keeps just getting killed
    1 point
  25. At ardy knights the bot likes to either drop coins, or deposit them every time it thieves. Then either does nothing with coin pouches or tries to deposit them over and over. Don't know how refunding works here but I definitely wouldn't mind one
    1 point
  26. Hello Khal, Script is running great, have around 8 hours logged on it so far. I was wondering if you plan to smooth out furnace crafting. Right now with molten glass on all furnaces after banking, there are some serious misclicks and delays standing a few tiles from the furnace after banking. Ice tested it at all furnaces and it seems to be a global issue. Would you mind looking into this?
    1 point
  27. @Khaleesi Here's some feedback, mostly stuff I'm critical of but I'll start off by saying it worked well in the sense that the script never broke, it never got stuck anywhere or had any errors. However I felt the execution was far from great: Incredibly quick and snappy mouse movements to the exact same X/Y coordinates and ground squares repeatedly (as a result of having pre-defined, non-randomized, 1x1 walking tiles + no camera movement) - as opposed to something more dynamic like this where the bot picks a general location by creating a "web" consisting of several tiles: I ended up recording some of the mouse X/Y positions on things like my first click after leaving the bank / furnace and got these numbers from when it walked out of the bank to the furnace in Edgeville: X/Y - Mouse position inside of the client 688/115 687/115 688/116 687/115 687/115 687/115 687/115 687/115 continues... Very predictable and "bot-like" to say the least, especially considering how quickly it snaps to these positions as well. The only exception I found where this behavior didn't exist was for pure bank-standing methods that only rely on clicking items/npcs/world objects/menues etc but that's because OSBot has built in randomization for all those things. Though I still have some problems with those as well, mainly how fast it executes certain actions like selecting right-click options. Excessive clicking, will snap to and click the same square at even intervals several times (2-5 times) instead of clicking and waiting until you are within "X squares" of the position to issue the next command. I didn't try several locations but it at least lacks the functionality to utilize OSBot's web walker system to walk from the Grand Exchange to Edgeville. So you can't start the script unless you're already at the location. Some clunky behavior - presses spacebar through chatbox level-up messages and the follow-up "You can now craft.." messages. For things like combat training this makes the player resume fighting after it gets through them however it does nothing for things like jewelry crafting. So you simply end up going through the dialogues, waiting.. and then the script resumes crafting by clicking the furnace again. Just a small annoyance - on the last inventory it logged out because it only had 12 out of 13 bars and gems instead of finishing all 1,000. Recorded a couple of these points for some visual reference:
    1 point
  28. Just got 99 fishing with this script yesterday! Was the only script to run on this account and got it flawlessly! Thanks @Khaleesi
    1 point
  29. Player reports > mouse movement Mouse movement contributes little to none imo. I've done tons of 100~hr progs on highly repetitive tasks such as fishing/agility/hunter etc on injection. Not a fan of mirror mode btw. Till date, I believe player reports has the highest contributing factor to getting your account banned.
    1 point
  30. I didn't have to write a free version in the first place, be grateful that it is even up there and free for you to use.
    1 point
  31. as in the item indices? could do something like int[] slots = IntStream.range(0, getInventory().getCapacity()).filter(i -> getInventory().getItemInSlot(i) != null && "ItemName".equals(getInventory().getItemInSlot(i).getName())).toArray();
    1 point
  32. graphics.draw(position.getPolygon(bot))
    1 point
  33. thanks guys, really appreciate it
    1 point
  34. Thanks a lot! I've got it: if ( position.isOnMiniMap(getBot()) ){ MiniMapTileDestination miniMapTileDestination = new MiniMapTileDestination(getBot(), position); g.fill(miniMapTileDestination.getBoundingBox().getBounds2D()); }
    1 point
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