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Showing content with the highest reputation on 06/30/19 in all areas
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Will do a failsafe for edgeville furnace asap, have you tried max zoom mode? Expect another update shortly, will make sure it works better for you ^^ As for trials, will activate asap good luck guys2 points
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What's wrong with the up/down drop style, I will fix it for you ^^ Is it not dropping at all or? Will test in the meantime As for moving off screen, it is mainly designed for non-afk mode, so if you just enable the keep mouse away option and turn off the afk option it should work, they are not compatible. In the meantime I will see what I can do to improve those options ^^ EDIT: I'm doing shrimp at lumbridge, drop all enabled, keep mouse off screen, it seems to be working, the mouse clicked on the fishing spot and moved mouse outside screen and kept it outside until it need to do something else (e.g. drop or go to new fish). Can you confirm if you made sure to set the game resolution to small/fixed mode on OSRS? Will keep testing for a few hours then will test the up/down drop style and I'll try get an update out if I notice anything wrong.2 points
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Let me give ammonites a test run, maybe the new client update changed something, will let you know asap ^^ as for slayer working on it as we speak in the same codebase as the fighter, more details TBA ^^ much appreciated2 points
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NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.1 point
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NEW! supports new south + east shortcuts, new hopper (upstairs), and mouse invokes!!! (just like runelite!) 'the intelligent choice' By Czar 34-99 Mining on video!! Agility Shortcut Setup Window Preview 70 hours run time https://i.imgur.com/wiF6VPO.png1 point
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ββββββββββββββ PREMIUM SUITE ββββββββββββββ βββββββββββββββ FREE / VIP+ βββββββββββββββ ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - Β£3,99 | Chest Thiever - Β£2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 β‘ β AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ β‘ ββββββββββββββββββββββββββββββββββββ What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.1 point
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Now Supports Dwarf Multicannon! AIO Fighter - Fight anything, anywhere. Price: ONLY $9.99 FOR A LIFETIME PURCHASE Only have RSGP? Buy an OSBot voucher HERE. COMMENT ON THE THREAD FOR A 1 TIME 24 HOUR TRIAL Features Fight anything, anywhere Multiple target selection Cannon support Custom area selection, define your own combat bounds. Supports all shapes and sizes. Task scheduling (e.g, swap to training strength when you reach 5 attack) Eating food / Drinking Potions with deviations Optional healing with Saradomin Godsword and Guthans Any special attack weapon of your choosing Advanced looting, choose what items are picked up and what happens to them (alching, burying, etc), replace items with more valuable items. Bank from anywhere on the OSRS map, customise your banking experience. (Limited to OSBot Web Walking) Support for all prayers Safespotting Dynamic paint for easy reading Customisable script run speed. Think it is too fast or too slow? Adjust it yourself! AFK Mode, let stuff attack you, and reset the zone when no longer being attacked Config saving and loading for easy script starting Ability to edit the settings while the script is running Supports Stronghold of Security Upcoming Features Online script management. Ability to pause / resume your scripts, and few their status from anywhere with an internet connection! Prayer flicking More when I think of it, or it is suggested. Hotkeys F1 Enables area definition mode, once it is enabled, you can shift click tiles in game to define your combat area. It is recommended you select the top left and bottom right tile of the area you wish to fight in. F2 Disables are definition mode F3 Sets your safespot to the tile you are currently standing on F4 Sets the reset position. This is where the script will run to reset the area on AFK mode so enemies are aggressive again. User Interface Dynamic Paint, auto adjusts the order based on EXP gained GUI FAQ How can I enable / disable the paint? You can simply enable / disable the paint by clicking anywhere in the chat box. What is AFK Mode and how do I use it? AFK Mode is a setting that tells the script to not attack any targets, but let them attack you instead. This setting is particularly useful for zones such as Sand Crabs. If you plan on using AFK mode and want your character to stay on a specific tile (e.g. in the middle of a pack of sand crabs), you should enable the Safe spot setting as well. How do I use my cannon? Ensure that you have your cannon, and cannonballs in your inventory. Step on the tile you want the cannon to be placed and press F5. This will mark the tile purple, and the script should automatically setup and maintain the cannon. I don't understand how to create a custom fight area, can you help? Start by clicking F1 while on the OSBot client, this will enable area definition mode. Once you have enabled area definition mode, you want to Shift + Left Click the tile to mark it as a corner, and then Shift + Left Click another tile to create your zone. Here is an example (Don't worry, the red tiles go away once you start the script) Progress Reports Disclaimer: Use this script at your own risk, I take no responsibility if your account gets banned or ruined.1 point
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Note: No additional quests or PoH interiors are required anymore. Please take the time to read through the following information, they may answer your questions If not, feel free to ask in this thread Barrows Barrows is a dangerous combat minigame, located in the southern parts of Morytania. The purpose of the minigame is to kill all 6 barrow brothers and finally claim their treasure, providing a chance to receive the unique and valuable barrows equipment, as well as other precious loot. Feature Guide Starting the script Proggies (Post your own in this thread to have them added) Change Log Troubleshooting FAQ Dynamic Signatures Bug report template http://frostbug.dk/dynsig_barrows.png?username=All1 point
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View in store $4.99 for lifetime access Key Features: Supports Bar smelting, Cannonball making and Item smithing Supports all tradeable bars for both smithing and smelting, with support for material-unique items (full list below) Supports the above activities in all locations you would ever want to perform them (full list below) Smart activity-based framework allows you to schedule tasks to be performed in succession (details below) Simple and intuitive start-up interface hosting the activity editor (Optional) Informative, concise, self-generating, recolourable and movable paint tracks useful run-time data (Optional) On-screen movable console logger to notify you exactly what the script is doing at any point in time Smart Gaussian-distribution derived Make-X value generator supporting letter scalar suffixes (Optional) Moves the mouse outside the game screen while idle Utilises the OSBot map web system with obstacle handling for inter-location traversal* (Optional) Ring of forging support for iron smelting ...and many more! *The OSBot web is very reliable however can occasionally (understandably) struggle with longer inter-location distances. As a result, I would highly recommend supervising the script while inter-location transitions take place. Supported Locations: Supported Bars: Bronze [1x tin ore, 1x copper ore] Iron (with & without Rings of forging) [1x iron ore] Silver [1x silver ore] Steel [1x iron ore, 1x coal ore] Gold [1x gold ore] Mithril [1x mithril ore, 4x coal ore] Adamant [1x adamantite ore, 6x coal ore] Runite [1x runite ore, 8x coal ore] Supported Smithing items: All generic material-independant items (e.g platebodies, knives, dart tips, etc...) Material dependant items: Bronze wire (bronze) Iron spit (iron) Oil lantern frame (iron) Studs (steel) Bullseye lantern (steel) Cannonballs (steel) Mith grapple tip (mithril) Activity based framework: The script features a fully-fledged activity system. This system allows you to completely customise each botting session and tailor it to the needs of your account. The system allows for 'activities' to be queued in sequence, whereby when started, the script will proceed to execute and attempt to fulfill each activity in turn. An activity is comprised of two parts - the task and the target. An example of a task may (arbitrarily) be 'Smelting gold bars at Edgeville' and an example of a target may be 'until level 70 Smithing achieved'. Both the task and the target can be fully customised to your needs, then saved and queued to the session activity manager. Task options: Smelting Bars (in a furnace) Making Cannonballs (in a furnace) Forging items (on an anvil) Target options: ... until out of supplies ... until level Ξ» reached ... until Ξ» experience gained ... until Ξ» minutes passed (where Ξ» is some inputted integer value) It is worth noting that by default all tasks are automatically considered complete if insufficient resources to perform the task are present. Setting up: Example paint: Gallery: Credits:1 point
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Okay sorry guys looks like it only worked on my computer since I still haven't pushed a new update for the mouse. I just pushed the new update (latest version is now v132) with the new changes. Move mouse outside screen should work 100% well in this new update, again apologies for any inconvenience. So we just need to wait a few hours for the update to automatically go live, then the mouse outside screen feature will work. Also added a few changes and improvements to barbarian fishing ^^1 point
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Ended up getting ammonites working, if the plugin doesn't appear for you, create a shortcut of the osbot client to desktop and it will work ^^ As for slayer, can't wait either ^^1 point
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Yo, can I get a trial? Would like to test us dodgy necklaces. Also how do you even buy the script? Can't see any links etc. on the 1st post.1 point
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Bot keeps going behind furnace at edgeville which looks like a non manual playaer fashion. It will miss click furnace and run behind then run back to furnace (note: Thats on sapphire rings with ge refiller) Thanks, Deeki1 point
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i bought this bot and im wondering if there are any guides to using specific monsters.1 point
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this scripts seems promising! i want to give it a try before i buy it. can i have a trial ? ;D1 point
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damn dude! You really got me excited. atm rocking this fighter almost 8/10 tasks in Kourend dungeon, for every NPC got drop loot added. only thing I do is hand-run to get task and back to NPC. can't wait!!1 point
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my dude, when will you be making us a slayer script? the only script developer that can actually pull it off1 point
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now it does move it off the screen at first but it reverts to having the same problem also the up down drop pattern option is broken1 point
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This will be my last day of using the script before the week starts. With DMM Jagex has been very busy this weekend and come Monday the mods will be back at work, hopefully i can get as close to 99 before i start to AFK sharks. So far the script has worked flawlessly and I'm set to reach at least 95 cooking today1 point
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Whatβs a good time to run this boy for compared to down time can someone help thanks1 point
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Could i get a trial on this script please? love your magic script also, most likely will buy this soon anyway1 point
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