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Showing content with the highest reputation on 10/30/18 in Posts

  1. ────────────── PREMIUM SUITE ────────────── ─────────────── FREE / VIP+ ─────────────── ──────────────────────────────────────────────────────────── ⌠ Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - Β£3,99 | Chest Thiever - Β£2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 ⌑ ⌠ AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ ⌑ ──────────────────────────────────── What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.
    4 points
  2. NEW: Released Chop & Firemake plugin Added 8 Forestry events!!!!!!!! Easy 99, Next! Map Chooser System Progress Results! Help How to use this with Bot Manager? Script ID is 631, and the parameters will be the profile you saved in the setup window, e.g. oak15.txt I want a new feature added? Make a post below and I am always listening, within reason! The bot is doing something I don't like? Make a post below and I will adjust the code to match your play style!
    2 points
  3. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
    2 points
  4. Setup Screens Smithing Mode Results & Show-off
    2 points
  5. Well, the reason that you're having problems is not because of syntax, it's because you're trying to put a String array inside a String array. Naturally, this isn't going to work since typing in arrays must be consistent and String[] is not the same as String. If you've got dynamic sizing, it is much cleaner and easier to work with lists. You might want to look into those instead Lists can easily be converted to and from arrays, and provide a versatile means to dynamically add and remove elements. Good luck! Apa
    2 points
  6. by Czar Buy now (only $8.99!) 143 HOURS IN ONE GO!!!!! update: this bot is now featured on the front page of osbot! More reviews than every other fishing bot combined! 100 hour progress report!!! How to use Script Queue: ID is 552, and the parameters will be the profile name that you saved in setup! This process is really simple, just to save you headache
    1 point
  7. Brought to you by the #1 most sold script series on the market. Come and see why everyone's choosing Czar Scripts! This is the most advanced Agility bot you will find anywhere. BUY NOW $9.99 NEW! Added Both Wyrm Courses! SCRIPT INSTRUCTIONS Optimal Setup for the bot: Please set the mouse zoom to far away (to the left, like below) so that more obstacles can be seen in the view, and so the script can be more stable and reliable Also, make sure to have roofs toggled off (either go to settings tab or type ::toggleroof) for optimal results
    1 point
  8. View in store $5.99 for lifetime access _____________________________________________________________ Key Features: Progressive mode - The script will traverse the xp-optimum course for your current level; walking to the next course as your level increases. Reliability - The script was developed and rigidly tested with superior reliability in mind. Human replication - Designed around human simulation - behaviour tuned to replicate common rooftop play styles. Alching / Magic Imbue - The script can be configured to High/Low Alch items, or cast Magic Imbue as it traverses the course. Target system - Can be optionally configured with a target. Once this target is achieved, the script will stop. Available targets (variable Ξ»): Stop when Ξ» agility exp gained. Stop when agility level Ξ» reached. Stop when Ξ» magic exp gained. Stop when magic level Ξ» reached. Stop when Ξ» minutes passed. Healing - The script will consume edible items in your inventory to restore health, stopping if you run out of food. Mark of Grace looting - All marks of grace are looted while the script traverses the rooftop. Randomisation - All thresholds (including but not limited to Run energy and Critical Hp) are dynamically randomised. Energy restoration - The script will consume energy restoring items/potions when needed, provided they are available in the inventory. Web-Walking - The script utilises the OSBot Web to navigate the OSRS map, meaning it can be started from almost anywhere. Course detection - If you are on/near a rooftop course before setup, the course will automatically be loaded into the GUI. Error correction - The script will detect when it has made a mistake (e.g. climbed ladder in seers' bank) and will attempt to return to the course. ...and many more! Supported Rooftops: (Level 10) Draynor βœ“ (Level 20) Al-Kharid βœ“ (Level 30) Varrock βœ“ (Level 40) Canifis βœ“ (Level 50) Falador βœ“ (Level 60) Seers' Village βœ“ (Level 70) Pollnivneach βœ“ (Level 80) Rellekka βœ“ (Level 90) Ardougne βœ“ Things to consider before trying/buying: Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk. Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would strongly recommend manually navigating your player to/close to the desired rooftop course. Progressive mode - the script features 'Progressive mode' which will cause the script to advance rooftop courses as you level up. Progressive mode relies on the aforementioned web-walking system for inter-rooftop navigation. Consequently, I would highly recommend monitoring the script as it traverses between courses to ensure the web-walking process correctly executes. Healing & Energy restoration - the script will automatically heal or restore run energy when needed. It will do so by consuming items in the inventory - this script will not bank. For optimal exp rates, I would strongly suggest keeping energy restoring items in the inventory (energy/super energy/stamina/fruits/summer pies/purple sweets/...). To prevent the script stopping prematurely, bring a few bites of food along. Using magic - The script supports the periodic casting of a magic spell while traversing a course to maximise experience rates. To determine whether or not you can cast a spell, the script checks your magic level as well as which runes are in your inventory and which stave you have equipped (if any). It is worth noting that, at this time, the script does not recognise any of the following items as rune sources, so avoid using them while running this script: Bryophyta's Staff, Tome of Fire, Rune Pouch. Script trials: I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious agility experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Gallery: Review (by Eduardino): Start up GUI (Graphical User Interface): Paint (optional, movable and self-generating): User screenshots: Testimonials:
    1 point
  9. This project isn't in development anymore. Please don't message me about anything related to it. If you wish to work on the project yourself, the github page can be found here
    1 point
  10. I started a new account and needed some agility levels, so I figured I'd record myself making an agility script and post it here. The goal of this is to try and encourage others to learn to script. Apologies for those on tiny monitors, the text will be very difficult to read (I make the font bigger about 2.5 minutes in). Also sorry for pauses and random scene switches, I was trying to figure out how to work the recording software and code and talk at the same time... too many things at once. Watch at max quality (1440p) if you want to be able to read the code. Source code: import org.osbot.rs07.api.model.Entity; import org.osbot.rs07.api.ui.Skill; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; import org.osbot.rs07.utility.ConditionalSleep; import java.util.Arrays; @ScriptManifest(author = "eliot", info = "", logo = "", version = 1.0, name = "A GOOD SCRIPT") public class Main extends Script { private String[] actions = {"Climb", "Cross", "Balance", "Jump-up", "Jump", "Climb-down"}; private String[] names = {"Rough wall", "Tightrope", "Narrow wall", "Wall", "Gap", "Crate"}; Entity previous; @Override public void onStart() { getExperienceTracker().start(Skill.AGILITY); } @Override public int onLoop() throws InterruptedException { int starting = getExperienceTracker().getGainedXP(Skill.AGILITY); Entity nextObj = getObjects().closest(obj -> Arrays.asList(names).contains(obj.getName()) && Arrays.asList(actions).contains(obj.getActions()[0]) && (getMap().canReach(obj) || obj.getName().equals("Crate")) && !obj.equals(previous)); if (nextObj != null && !myPlayer().isMoving()) { if (nextObj.interact(nextObj.getActions()[0])) { new ConditionalSleep(10000) { @Override public boolean condition() throws InterruptedException { return getExperienceTracker().getGainedXP(Skill.AGILITY) > starting; } }.sleep(); } if (getExperienceTracker().getGainedXP(Skill.AGILITY) > starting) { previous = nextObj; } } return 250; } }
    1 point
  11. glad you found it. im p sure its in vip section
    1 point
  12. Got this Script last night. Just wanted to leave a quick review and info for everyone. Cooked up a little over 1000 Trout and 500 Salmon. Worked great, loved the life like movements and the occasional pauses as if the player is not paying attention or is afk. I'm a member using Mirror Mode. Will update for everyone as I progress, started at 37 Cooking, up to 53 now. I only bot a few hours a day max. Good product Apaec ? I would definitely recommend to anyone looking for a reliable Chef ?
    1 point
  13. Looks like a very nice script! Good job.
    1 point
  14. User banned until refunds are complete. Sorry for you loss if that doesn't happen.
    1 point
  15. i can do this for 10mil will be all hand done and done by tommorow kiebooms#7099 discord if you want
    1 point
  16. Big vouch to this guy. Will do the service once I have time and if noone takes the service. Lovely person to work with.
    1 point
  17. I'm the 12th one on the picture.
    1 point
  18. Thanks for the replies but I'm after pricing before I add anyone on anything/subscribe to another thread lol.
    1 point
  19. You've already had a trial once but I went ahead and re-granted you as an exception.
    1 point
  20. You can have a trial to see for yourself if you’d like?
    1 point
  21. Trying to see if Jagex changed some id's. The script stopped working Thursday, so I am going to be looking for a broken hook, or id change. Please stay tuned!
    1 point
  22. RuneScape has definitely upped their banning system. I would try shorter hours, and maybe try checking some of those anti pattern boxes
    1 point
  23. I'd say the ability to run bottling scripts might be the biggest difference
    1 point
  24. if you don't mind doing click intensive tasks then you could enchant sapphire necklaces into games necklaces. if you can do 1.6k enchants per hour then that should be more than 300k/hour. requires only level 7 magic for level 1 enchant jewelry. this isn't something that you can mass bot though since less than 50k games necklaces are bought/sold, but if you only do it with one account then it should be viable
    1 point
  25. Shut the hell up... Please god release this soon. If people thought Ebola was bad you'd best see the disease growing in my Alt's bank....
    1 point
  26. Does this even compile? if(inventory.isFull() && !getInventory().contains("Lobster")) { this check if your inventory is Full and if it doens't contain a lobster, though nowhere later it deposits the stuff. Try something like if (inventory.isFull()) { if (!bank.isOpen()) { NPC banker = getNpcs().closest("Banker"); if (banker != null) { banker.interact("Bank"); } else { bank.depositAll(); bank.withdraw("Lobster", 1); bank.close(); } } Add some sleeps in between and etc. Check if you're in the banking area, check your conditions when to bank and etc
    1 point
  27. I'm not really sure what you're trying to do with the code you have, I think you've misunderstood the idea behind some of the API methods and you might need to brush up a little on your general java understanding, however I think this should help: case BANK: if (getBank().isOpen()) { getBank().withdraw("Lobster", 28); } else { NPC banker = getNpcs().closest("Banker"); if (banker != null && banker.exists()) { banker.interact("Bank"); sleep(2000); // Put a conditional sleep here! } else { stop(); // Stop if banker could not be found. You will probably need to add walking here } } break; The code that i've given you above is very generalised and needs modifications, but it should hopefully be a good starting point for getting your code to do something! -Apa
    1 point
  28. that script is still not uploaded i am planning on uploading it today or tomorrow , just doing final testing and making sure its really 'perfect' before release xD i will definitely give you a trial for it when its released
    1 point
  29. I would just like to thank everyone for having me as a Developer here at OSBot. Recently I signed a contract for a new software engineer position which would preclude me from continuing work here. I’m excited to start on this new adventure and will stick around the forums to still give advice on programming solutions, scripting help, etc. OSBot has been an incredible learning experience and instrumental to my professional experience. @Maxi, @Zach, and @MGI are the most intelligent programmers I know, and you will still be in great hands! Although @Maldesto and I are like brothers that would be willing to kill each other, at the end of the day he’s had my back more than ever. Big thanks to @Token for taking up his new role as a Script Officer; his responsibility has increased a lot over the last few months and has been managing the SDN. There’s not much else to say but I hope everyone the best and to continue using moveMouseRandomly(). Love, Alek Edit: @Vilius has requested I give him a shoutout.
    0 points
  30. Has anyone thought of using the mobile version of the game to bot? When I'm fishing trout it pretty much auto selects the fishing spot and I feel like the any actions and movement are less differentiated and less detectable.
    0 points
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