Jump to content
View in the app

A better way to browse. Learn more.

OSBot :: 2007 OSRS Botting

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (โ‹ฎ) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Leaderboard

Popular Content

Showing content with the highest reputation on 06/10/17 in all areas

  1. ๐Ÿ‘‘CzarScripts #1 Bots ๐Ÿ‘‘ ๐Ÿ‘‘ LATEST BOTS ๐Ÿ‘‘ If you want a trial - just post below with the script name, you can choose multiple too. ๐Ÿ‘‘ Requirements ๐Ÿ‘‘ Hit 'like' ๐Ÿ‘ on this thread
  2. โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ PREMIUM SUITE โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ FREE / VIP+ โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ โŒ  Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - ยฃ3,99 | Chest Thiever - ยฃ2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 โŒก โŒ  AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ โŒก โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€ What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.
  3. 4 points
    Before buying, please ensure you check-out with the correct script. Swapping scripts is not possible. View in store $4.99 for lifetime access Features: All spawns - Supports every multi-crab spawn point both along the south coast of Zeah and Crab Claw Isle All combat styles - Supports Ranged, Magic and Melee combat training. The script will not bank runes of any type Saving GUI - Intuitive, re-sizeable and fully tool tipped GUI (Graphical User Interface) allowing you to tailor the script session to your needs, with configuration saving / loading Human replication - Designed with human simulation in mind - multiple options to replicate human behaviour available in the GUI Setup customiser - Inventory customiser allows you to visually see your trip setup CLI support - The script can be started from the command line All potions - Supports all relevant potion types (including divine potions!), multiple potion types simultaneously and varying potion ratios Healing in a range - Dual slider allows you to specify a range within which to consume food. Exact eat percentages are calculated using a Gaussian distributed generator at run time Healing to full at the bank - When banking, the script will eat up to full hit points to extend trip times Safe breaking - Working alongside the OSBot break manager, the script will walk to safe place approximately two minutes before a break starts to ensure a successful log out Anti-crash - Smart crash detection supports multiple anti-crash modes (chosen in the GUI): Hop worlds if crashed - the script will walk to a safe place and hop worlds until it finds a free one, at which point it will resume training Force attack if crashed - the script will fight back and manually fight pre-spawned sand crabs until the crasher leaves Stop if crashed - the script will walk to a safe place and stop Ammo and Clue looting - Clue scroll and Ammo looting system based on a Gaussian-randomised timing scheme All ammo - Supports all OSRS ammo types and qualities Spec activation - Special attack support for the current weapon to maximise your exp per hour Auto-retaliate toggling - The script will toggle auto-retaliate on if you forget Move mouse outside screen - Option to move the mouse outside the screen while idle, simulating an AFK player switching tabs Refresh delay - Option to add a Gaussian-randomised delay before refreshing the chosen session location, simulating an AFK player's reaction delay Visual Paint and Logger - Optional movable self-generating Paint and Timeout Scrolling Logger show all the information you would need to know about the script and your progress Progress bars - Automatically generated exp progress bars track the combat skills that you are using Web walking - Utilises the OSBot Web alongside a custom local path network to navigate the area. This means the script can be started from anywhere! Safe banking - Custom banking system ensures the script will safely stop if you run out of any configured items Safe stopping - Safely and automatically stops when out of supplies, ammo or runes Dropping - Drops useless/accidentally looted items to prevent inventory and bank clutter All food - Supports pretty much every OSRS food known to man. Seriously - there's too many to list! ... and many more - if you haven't already, trial it! Things to consider before trying/buying: Mirror mode - currently there appear to be some inconsistencies with behaviour between Mirror mode and Stealth Injection meaning the script can behave or stop unexpectedly while running on Mirror. I would urge users to use the script with Stealth Injection to ensure a flawless experience! Since Stealth Injection is widely considered equally 'safe' to mirror mode and comes with a host of other benefits such as lower resource usage, this hopefully shouldn't be a problem. Using breaks - the script supports breaks and will walk to a safe place ready to log out approximately two minutes before a configured break starts. However, upon logging back in, your spot may no longer be open. If you configure the crash mode to be either 'Hop if crashed' (default) or 'Stop if crashed', this will not prove to be a problem. However if using 'Force attack if crashed', the script will attempt to take back the spot by crashing the occupying player and manually attacking spawned sand crabs. Be aware that players have a tendency to report anti-social behaviour such as this! Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk. Setting the script up - I have done my best to make the GUI (Graphical User Interface) as intuitive as possible by making all options as self explanatory as I could, however if you are not sure as to what a particular setting does, you can hover over it for more information. If that doesn't help, just ask on this thread! Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would highly recommend manually navigating your player close to the sand crabs bank, however in practice, anywhere on Zeah should be fine. Script trials: I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious combat experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Gallery: Start up GUI (Graphical User Interface): Paint (optional, movable and self-generating): User screenshots: Recent Testimonials: Starting from CLI: This script can be started from the command line interface. There is a single parameter, which can take two (and only two) values: 'gui' or 'nogui'. 'gui' will start the script and show the gui, 'nogui' will skip the GUI setup and start the script using your save file as the configuration. To start from CLI with 'nogui', the script requires a valid GUI save file to be present - if you haven't already, start the script manually and configure the GUI to suit your needs. Then hit 'Save configuration' and in future starting from CLI will use these configured settings. The script ID is 886. Example CLI startup: java -jar "osbot 2.4.137.jar" -login apaec:password -bot apaec@example.com:password:1234 -debug 5005 -script 886:nogui
  4. 4 points
    well if anyone let you on there acc with 5-7k sweets id say there fucking braindead,,
  5. He made more money than you and all your users. 1.7B is barely 1 weekend for a real gold farmer lul.
  6. 3 points
    Install IntelliJ. Works exactly the same as the Windows version. (As far as I know)
  7. 3 points
    the blue is too overpowering, the cracks look spot on tho
  8. im just fuckin with ya's bought a house
  9. https://smartex.io/ would be nice if gold websites adapt @Dex @Jordan possible to see this on Osbot?
  10. It means Jagex isn't making money off of it so they wont endorse it. Guarantee they make $$ from osbuddy
  11. you had this shit pretyped waiting for years gave me cancer jokes didnt read
  12. ETH

    2 points
  13. made like 100$ off it just today
  14. 2 points
    Why is it bad?
  15. 2 points
    IntelliJ works the same on linux as it does on Windows, so I'm sure Mac is the same.
  16. 2 points
    'warning' toxic person plus arrogant.
  17. Seeing as @daweed has provided us with all the level screenshots, I can see he hasn't botted on the account, especially as he pointed out he has no access to mirror mode and used Konduit to level, so that's out the window. Delayed bans can happen, and we can't 100% determine who botted on the account, but with the evidence provided we're not going to force any compensation. Going to be closing this dispute.
  18. 2 points
    You can definitely use conditional sleeps here. if (trade.isCurrentlyTrading()) { //do trade stuff } else { if (trade player) {//if we successfully try to trade with the player new ConditionalSleep(10000) {//sleep for 10 seconds or until condition is met @Override public boolean condition() throws InterruptedException { return trade.isCurrentlyTrading(); } } } }
  19. The only Runecrafting bot you will need Purchase this INSANE bot here You can setup a master account (preferably your main account, can be any account) and a worker account (a throwaway bot account, or any account) will trade the master account and go to bank to get more runes etc. The main account (master) does not need to bot, and can be achieved through the normal RS client without a bot client. Supports: Air runes (1) (normal) & (abyss) Mind runes (2) (normal) & (abyss) Water runes (5) (normal) & (abyss) Earth runes (9) (normal) & (abyss) Mud runes (13) (earth altar) Lava runes (23) (fire altar) Fire runes (14) (normal) & (abyss) Body runes (20) (normal) & (abyss) Cosmic runes (27) (normal) & (abyss) Chaos runes (35) (normal) & (abyss) Astral runes (40) (normal) & (abyss) Nature runes (44) (normal) & (abyss) Law runes (54) (normal) & (abyss) Blood runes (abyss) & (zeah) Auto Arceuus Favour Solver Gets 100% arceuus favour for you Auto GE Restocking Sells runes, buys more supplies automatically Auto-equips chosen armour/robes Use Blood Essences Death Handler gets items from Death's office and repeats (Abyss) Glory mode, ferox mode, house spell/tabs Avoids pkers and hops worlds Uses mouse invokes for quicker runecrafting (stealth) Muling (BETA) will give money to your mules every X hours or profit Creates colossal pouch if you have the needle Results and screenshots
  20. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
  21. 1 point
    View in store ($3,99 for lifetime access) Features: Supports every location you would ever want to cook (anywhere missing? request it!) Supports almost every food item cookable on a range or fire (anything missing? request it!) Smart Target-oriented back-end stops the script when you have accomplished your desired goal Option to move mouse outside screen while cooking to simulate human AFKing Where Make-All isn't available, A Gaussian distribution based suffixed string generation algorithm randomises entered Make-X values Utilises a combination of WebWalking and recorded paths to ensure the script never strays from it's job Simple, intuitive GUI which auto-detects your food and location based on your inventory and minimap position Stable cooking & banking algorithms, tuned individually for each food item and bank Clean, informative, Anti-aliased, un-obstructive and fully movable self-generating paint Movable on-canvas scrolling console logger Efficient script logic ensures an EXP-optimised experience Normally distributed response times to simulate a human's reflexes Stops & logs out when out of food, saving your progress to the console and web Dynamic signatures allow you to track your progress as you use the script Handles obstacles and doors between the bank and the range to ensure door spammers cannot hinder your gains CLI is supported for all hardcore chef needs ... and many more ... Supported food: This script only supports cooking these food items on ranges/fires, it will not combine ingredients to make items such as Tuna potatoes or Pineapple pizzas. Shrimp Anchovies Sardine Herring Mackerel Chicken Beef Bear meat Rabbit Rat meat Sinew from Bear meat Sinew from Beef Trout Salmon Cod Pike Bass Rainbow fish Tuna Lobster Swordfish Monkfish Shark Dark crab Sea turtle Manta ray Anglerfish Karambwan Poison Karambwan Bowl of Water Uncooked pizza Potato Seaweed Sweetcorn Stew (new!) Curry (new!) Just ask for a new food item to be added! Supported locations: Rogues den Lumbridge Kitchen (new!) Catherby Nardah Tzhaar City Al-Kharid Zanaris Neitiznot Varrock East Hosidius Kitchen Gnome Stronghold Varrock Cooks' Guild Port Khazard Edgeville Mor Ul Rek Myths' Guild (new!) Just ask for a new location to be added! Why choose APA Scripts? As an experienced veteran scripter here on OSBot, I strive to give you the best user experience that I can by providing frequent updates and fixes. With over 40 cumulative 5 star reviews on the store, as well as my Scripter III rank, you know you're in safe hands. Want something added? Don't like something? Have an awesome proggie to share? Let me know! Example GUI: Starting from CLI: Gallery: _________________________________________________________________________________________ Credits:
  22. APA Chest Thiever Deadman mode & Level 3 friendly! $3.99 $2.99 _______________________________________________________ Demo Video: Please note: This video was made before support for alching was released. Please refer to below for the new GUI and paint changes Requirements: 13 Thieving for basic chests, 28 for Nature rune chests Features: Rapid reaction speeds mean script will never fail to loot a chest Wide range of chest locations including Ardougne and Rellekka Easy to set up with highly customisable user interface Attractive and informative paint tells you everything you need to know Self-generating paint means it's only as big as it needs to be Real-time profit tracker using live grand exchange data Supports alching while looting (free magic exp!) High and low alching supported Alchs any item you can think of Profit tracker keeps account of alching expenses, calculating net change Customisable anti-ban system ensures script acts like a human Supports food (misclicks can happen (very rarely!) - this is just a failsafe!) Informative location tracker tells you details of every chest Looting system picks up any stray nature runes / coins should anyone die! Dynamic signatures allow you to keep track of your total progress ...and much more! Chest Locations: Example Setup: Screenshots:
  23. I'm already registered for about a month, but I forgot to introduce myself. So here we go.. My name is Jake Slang, an 18-year-old from the Black Forest, Germany (Yeah, it's pretty forsaken out here). I'm pretty new to the botting scene and for now, I'm really just testing things out (if you know what I mean). One day I'd like to introduce my own script(s) to the SDN. I just can't wait to contribute and meet all you awesome people
  24. Ill offer a taco limey DDS, LMK
  25. 1 point
  26. I'm surprised I've gotten into 90's myself haha, all about stealth ;)
  27. Hey i really like the gdk but i get pked a lot. What teleport do i need for the anti-pk? Ive tried teleport tabs at all drag spots and my player runs south when attacked instead of teleporting. Thanks ! Trying glorys rn maybe thatll work. update* glories did not work. Continues to follow the path back to the bank when attacked instead of teleporting. The plugin's anti-pk doesnt teleport when it sees a skull or when Im attacked. Am I doing something wrong?
  28. I'm still having the same input issues, and if I try to use swing with my script in a GUI setting, I am unable to interact with textareas or textfields. The swing issue is unique to 129, though the issues in disabling input are apparent on both 127 and 129. Edit: The pause button is not the issue regarding input for me. I have a few specific scripts that whenever I try to use them, there are issues with input disabling (which I'm very aware of because I implemented buttons into the script overlay).
  29. 1 point
    I would love to try out your script!
  30. selling this SOLD
  31. @TWC has a rate of 1.1.
  32. 1 point
    Had one on my R6 and i loved it. Makes long cruises so much nicer! Only issue i had was about 9k miles later it started to stick a little bit, so i had to replace it. Hope you enjoy it!
  33. 1 point
    Yeah sounds real good if you just wanna relax going down the motorway without getting arthritis in your wrist I guess this just holds up the speed you select through your throttle and just lock in when your at a good speed sounds real nice but It would suck if you forgot about it and flew over a roundabout.
  34. IF you still need i can do for you im a worker thru @Hokage
  35. Note: This guide is simple and for beginners. If you're not a beginner to programming for OSBot, or generally know your way around the API, you might be best off experimenting with this yourself. Regardless, this can be a good tutorial for anybody getting started. API Links: WalkingEvent: http://osbot.org/api/org/osbot/rs07/event/WalkingEvent.html WebWalkEvent: http://osbot.org/api/org/osbot/rs07/event/WebWalkEvent.html WHEN to webwalk vs. walk normally Webwalk - Long-distances - Handling barriers (e.g. doors, gates, agility shortcuts, teleports) Walking normally - Short distances - No barriers Walking Regularly There are two ways to complete this task. The first way: getWalking().walk(Position... positions) This means that you're allowed to give the method multiple positions. This is because it will find the closest position to your current position and walk there automatically. So let's say that I want to walk choose from multiple positions. I have: Position pos1 = new Position(1, 2, 0); Position pos2 = new Position(2, 4, 0); Position pos3 = new Position(1, 1, 0); getWalking().walk(pos1, pos2, pos3); This will walk to the closest of those 3 positions. This can also be done with areas. getWalking().walk(new Area(1, 2, 3, 4), new Area(5, 6, 7, 8), new Area(9, 10, 11, 12)); All of these are simple enough. Note that you don't need to put more than 1 Area or Position. You can just put 1, and it will, by default, go to that location. The second way: You can also do essentially the same thing with a WalkingEvent. For instance, you could say: WalkingEvent myEvent = new WalkingEvent(new Position(1, 2, 3)); //making the event execute(myEvent); //executing the event The disadvantage to this is that you can only put in one Position/Area, not multiple. It will not pick the closest, because it only takes one. However, there's also a large advantage to using a WalkingEvent. You can: - set the minimum distance threshold. Meaning that if you input a position to the walkingevent and give the following line: myEvent.setMinDistanceThreshold(0); it will walk to this tile exactly, not just within a radius of 2. You can also do this with the minimap distance. - set the threshold at which the event will toggle your 'run' setting on myEvent.setEnergyThreshold(47); means that it will click on run energy if you have 47% or more. - you can also set a break condition (perhaps the most useful), meaning that if this condition is met, the execution of the event will terminate. if you don't understand the format (below), don't worry about it - all you need to know is that if you put any boolean in there, if it returns a value of 'true', then the event will end, regardless of where it is in its completion. myEvent.setBreakCondition(new Condition() { @Override public boolean evaluate() { return myPlayer().isUnderAttack(); } }); this would make the event terminate when your player is under attack. now when the event is over, you either know that its execution finished with your player being attacked, or with you walking to your final destination. So, if we put this all together, it would look a little like this: WalkingEvent myEvent = new WalkingEvent(new Position(1, 2, 3)); //making the event myEvent.setMinDistanceThreshold(0); myEvent.setEnergyThreshold(47); myEvent.setBreakCondition(new Condition() { @[member='Override'] public boolean evaluate() { return myPlayer().isUnderAttack(); } }); execute(myEvent); //executing the event This event will walk exactly to the position at 1, 2, 3 (note* given that it is reasonably accessible without barriers and can reach the endpoint (otherwise you would use webwalking)). If not already running, and your run energy is >= 47, it will turn on your run. The final line executes the event and causes the script to start walking. Note* adding in all of these specificities are optional! The event has default conditions of a minimum distance threshold of 2, an energy threshold of 30, and no break condition. If you didn't want any of those details, you could've also just said: WalkingEvent myEvent = new WalkingEvent(new Position(1, 2, 3)); execute(myEvent); Also remember that this statement is equivalent to saying: getWalking().walk(new Position(1, 2, 3)); Webwalking OSBot's advanced webwalker is one of the features that makes OSBot so great - it handles most of the walking work for you, using advanced shortcuts, teleports, barrier handling, and designing its own path to a destination - pretty amazing. Note that it's best used if you need to travel long distances, or if there are barriers between you and your destination. If you just need to walk 5 tiles south, then chances are that you'd be better off walking normally (above)! Similar to regular walking, there are two ways. The first way: Position pos1 = new Position(1, 2, 0); Position pos2 = new Position(2, 4, 0); Position pos3 = new Position(1, 1, 0); getWalking().webWalk(pos1, pos2, pos3); Exactly like walking normally. You can also do it with areas: Area a1 = new Area(2, 3, 4, 5); Area a2 = new Area(5, 4, 3, 6); Area a3 = new Area(4, 6, 4, 1); getWalking().webWalk(a1, a2, a3); The second way: This way is also very similar to regular walking. Except instead of defining a WalkingEvent, we're going to be defining a WebWalkEvent. A great advantage of WebWalkEvents over WalkingEvents, however, is that WebWalkEvents can decide which Area or Position is closer from a list of positions or areas. So, if I wanted to, I could do: WebWalkEvent webEvent = new WebWalkEvent(pos1, pos2, pos3); or WebWalkEvent webEvent = new WebWalkEvent(pos1); or WebWalkEvent webEvent = new WebWalkEvent(a1, a2, a3); and it will grab the closest destination! The advantages of a WebWalkEvent over regular webwalking: - the ability to set a break condition (exactly like a WalkingEvent - see above for details) - the ability to set the energy threshold (exactly like a WalkingEvent - see above for details) - the getDestination() method that returns the Position the WebWalkEvent is going to Position sumtin = webEvent.getDestination(); //gives the position that the WebWalkEvent //is going to - the ability to use the simplest possible path --> this takes out concerns like using roads and just takes the quickest route to your destination. webEvent.useSimplePath(); - the ability to set a PathPreferenceProfile (a great friend to scripters!) - A PathPreferenceProfile determines how the WebWalkEvent will move. All of the possibilities for PathPreferenceProfiles are found here: http://osbot.org/api/org/osbot/rs07/event/webwalk/PathPreferenceProfile.html Example: If we didn't want our webwalker to use teleports or use paths related to quests, we could do the following: PathPreferenceProfile ppp = new PathPreferenceProfile(); ppp.setAllowTeleports(false); ppp.ignoreAllQuestLinks(true); webEvent.setPathPreferenceProfile(ppp); So if we put it all together, it might look a little something like this: WebWalkEvent webEvent = new WebWalkEvent(pos1, pos2, pos3); webEvent.useSimplePath(); PathPreferenceProfile ppp = new PathPreferenceProfile(); ppp.setAllowTeleports(false); ppp.ignoreAllQuestLinks(true); webEvent.setPathPreferenceProfile(ppp); execute(webEvent); And those are the basics of webwalking If I've left out / omitted anything, feel free to contact me, or if you don't understand anything, also feel free to ask questions below. Hope this was informative
  36. I can give you a trial when I get home! Yes it has anti pk support and it also gets more glories out
  37. Can i live with you?
  38. Yes it does. Unfortunately I can't update the graphics in the OP since the designer left and I don't have the source files Yes it does. There are basically 3 options for praying against them - Keep prayers up - Don't pray - Pray as long as you have prayer points (don't use potions to keep them up) Started trial (24h)
  39. Does this script has a task system? Like you can add different tasks?
  40. Coming soon(Still) Leaks

Account

Navigation

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions โ†’ Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.