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Showing content with the highest reputation on 02/14/17 in all areas
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Jordan Returning as a Mod
13 pointsHello all, I am very excited to announce I am coming back to OSBot as a Super Moderator. I used to serve as a Mod a few years ago and I've done a lot and learned a lot in the time since I resigned. I approached Maldesto today with an application and a commitment to OSBot that I will be here for a while and do my best with my powers and experience as Super Mod to make OSBot as great as it can be. I am very excited to be back on OSBot and to serve as a Moderator again. Thank you, Jordan13 points
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๐ Perfect Czar Free Trials & Demos ๐ MOST POPULAR ๐ HIGHEST QUALITY ๐ MOST TOTAL USERS ๐ LOWEST BAN-RATES ๐ 24/7 SUPPORT ๐ SINCE 2015 ๐ MANY SKILLS ๐ MOST VIEWS ๐ MOST REPLIES ๐
๐CzarScripts #1 Bots ๐ ๐ LATEST BOTS ๐ If you want a trial - just post below with the script name, you can choose multiple too. ๐ Requirements ๐ Hit 'like' ๐ on this thread8 points
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Dispute against, guywithlsd
5 pointsI want skype logs from the deals you've made and then I'll judge whether @guywithlsd owes you 2m or not. That being said, you need to calm down. The post was on your thread for a couple minutes, there's a solid chance nobody even saw it and you're overreacting like crazy. If you continue with this horribly bad attitude I see no point in having anyone handle this dispute until you've calmed down.5 points
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Can somebody tell me why this script is not starting
4 points
- Dispute against, guywithlsd
4 pointsPlease leave my Facebook out of this, it has done nothing wrong to you. Thanks.4 points- APA Sand Crabs
3 pointsBefore buying, please ensure you check-out with the correct script. Swapping scripts is not possible. View in store $4.99 for lifetime access Features: All spawns - Supports every multi-crab spawn point both along the south coast of Zeah and Crab Claw Isle All combat styles - Supports Ranged, Magic and Melee combat training. The script will not bank runes of any type Saving GUI - Intuitive, re-sizeable and fully tool tipped GUI (Graphical User Interface) allowing you to tailor the script session to your needs, with configuration saving / loading Human replication - Designed with human simulation in mind - multiple options to replicate human behaviour available in the GUI Setup customiser - Inventory customiser allows you to visually see your trip setup CLI support - The script can be started from the command line All potions - Supports all relevant potion types (including divine potions!), multiple potion types simultaneously and varying potion ratios Healing in a range - Dual slider allows you to specify a range within which to consume food. Exact eat percentages are calculated using a Gaussian distributed generator at run time Healing to full at the bank - When banking, the script will eat up to full hit points to extend trip times Safe breaking - Working alongside the OSBot break manager, the script will walk to safe place approximately two minutes before a break starts to ensure a successful log out Anti-crash - Smart crash detection supports multiple anti-crash modes (chosen in the GUI): Hop worlds if crashed - the script will walk to a safe place and hop worlds until it finds a free one, at which point it will resume training Force attack if crashed - the script will fight back and manually fight pre-spawned sand crabs until the crasher leaves Stop if crashed - the script will walk to a safe place and stop Ammo and Clue looting - Clue scroll and Ammo looting system based on a Gaussian-randomised timing scheme All ammo - Supports all OSRS ammo types and qualities Spec activation - Special attack support for the current weapon to maximise your exp per hour Auto-retaliate toggling - The script will toggle auto-retaliate on if you forget Move mouse outside screen - Option to move the mouse outside the screen while idle, simulating an AFK player switching tabs Refresh delay - Option to add a Gaussian-randomised delay before refreshing the chosen session location, simulating an AFK player's reaction delay Visual Paint and Logger - Optional movable self-generating Paint and Timeout Scrolling Logger show all the information you would need to know about the script and your progress Progress bars - Automatically generated exp progress bars track the combat skills that you are using Web walking - Utilises the OSBot Web alongside a custom local path network to navigate the area. This means the script can be started from anywhere! Safe banking - Custom banking system ensures the script will safely stop if you run out of any configured items Safe stopping - Safely and automatically stops when out of supplies, ammo or runes Dropping - Drops useless/accidentally looted items to prevent inventory and bank clutter All food - Supports pretty much every OSRS food known to man. Seriously - there's too many to list! ... and many more - if you haven't already, trial it! Things to consider before trying/buying: Mirror mode - currently there appear to be some inconsistencies with behaviour between Mirror mode and Stealth Injection meaning the script can behave or stop unexpectedly while running on Mirror. I would urge users to use the script with Stealth Injection to ensure a flawless experience! Since Stealth Injection is widely considered equally 'safe' to mirror mode and comes with a host of other benefits such as lower resource usage, this hopefully shouldn't be a problem. Using breaks - the script supports breaks and will walk to a safe place ready to log out approximately two minutes before a configured break starts. However, upon logging back in, your spot may no longer be open. If you configure the crash mode to be either 'Hop if crashed' (default) or 'Stop if crashed', this will not prove to be a problem. However if using 'Force attack if crashed', the script will attempt to take back the spot by crashing the occupying player and manually attacking spawned sand crabs. Be aware that players have a tendency to report anti-social behaviour such as this! Avoiding bans - while I have done my utmost to make the script move and behave naturally, bans do occasionally happen, albeit rarely. To minimise your chances of receiving a ban, I would strongly suggest reviewing this thread written by the lead content developer of OSBot. If you take on board the advice given in that thread and run sensible botting periods with generous breaks, you should be fine. That being said, please keep in mind that botting is against the Oldschool Runescape game rules, thus your account will never be completely safe and you use this software at your own risk. Setting the script up - I have done my best to make the GUI (Graphical User Interface) as intuitive as possible by making all options as self explanatory as I could, however if you are not sure as to what a particular setting does, you can hover over it for more information. If that doesn't help, just ask on this thread! Web-walking - alongside a network of paths, the script moves around with the OSBot web-walking system, using it when in unknown territory. While it has proven very reliable, there are naturally some areas for which the web-walker may struggle. As a result, prior to starting the script, I would highly recommend manually navigating your player close to the sand crabs bank, however in practice, anywhere on Zeah should be fine. Script trials: I believe that trying a script before buying is paramount. After trying the script, hopefully you will be convinced to get a copy for yourself, but if not you will have gained some precious combat experience! If you're interested in a trial, please follow the instructions on my trials thread which can be found here. Gallery: Start up GUI (Graphical User Interface): Paint (optional, movable and self-generating): User screenshots: Recent Testimonials: Starting from CLI: This script can be started from the command line interface. There is a single parameter, which can take two (and only two) values: 'gui' or 'nogui'. 'gui' will start the script and show the gui, 'nogui' will skip the GUI setup and start the script using your save file as the configuration. To start from CLI with 'nogui', the script requires a valid GUI save file to be present - if you haven't already, start the script manually and configure the GUI to suit your needs. Then hit 'Save configuration' and in future starting from CLI will use these configured settings. The script ID is 886. Example CLI startup: java -jar "osbot 2.4.137.jar" -login apaec:password -bot apaec@example.com:password:1234 -debug 5005 -script 886:nogui3 points- Earning enough cash to buy Johnnie Walker Blue Label
Hey guys! It has been a while since I made a progress thread. Exactly as my title states I will be saving all of the money I earn from botting to save up some cash to buy Johnnie Walker Blue Label when I visit Canada in about 6 weeks. I plan on doing cannonballs or kebab buyers while I am asleep since I can suicide them and perhaps some other money makers while I am awake. Day I will be in Canada: 4/1/2017 47 days It is 47 days from the start date to the end date, but not including the end date Or 1 month, 19 days excluding the end date Average cost of a bottle of Johnnie Walker Blue Label: $220 US (not including tax since I will be buying this at the border) Current Amount: $0 Current 07/$ amount: $1.33 Amount of 07 gp needed: 166M (rounded up) Gold on hand: 2.5M First I will start with some miners and then work into cballers Mining accounts: Created: 7/10 41 Mining: 0/10 60 Mining: 0/10 Once I have created all of the accounts I will do a suicide run on 2 accounts after doing Doric's quest and work towards the 41 mining goal, once this is achieved I will break on the 2 accounts for about 2 days and then slowly work on the other 8 accounts. Getting them to 41 with many breaks and switching them out often. Once all accounts reach 41 mining I will start with the suicide accounts and see how far they make it to 60 before they get wiped out, if the accounts are banned I will focus on the other 8. Working with the 8 that I have remaining I will slowly get them to 60 mining and slowly get some money to invest on other money making methods. If anyone has any suggestions let me know 2/14/17: 2/15/17 2/18/17 2/22/17 2/25/173 points- Jordan Returning as a Mod
3 points- Jordan Returning as a Mod
3 points- Fruity Zulrah Killer
2 pointsAbility to set custom Magic and Ranged armour sets โ No limits on Kills per trip โ Using a mix of user inputs and built-in logic, the script will determine if you have enough supplies for another kill without banking. Options to decide how much food youโre like to take into the next fight as a minimum. Customisable Stop Conditions Stop after 'x' kills Stop after 'x' profit Stop after 'x' runtime Stop after 'x' consecutive deaths Efficient Zulrah Fight Executor โ Knows what have, is and will happen Longrange mode, gain defence XP passively with no time loss โ Multiple Travel Routines Zul-Andra teleport scrolls VIA Clan Wars โ Zul-Andra Teleports VIA PoH โ Charter Travel โ Caterby charter [via Camelot teleports] Fairy Rings โ Ability to select staff to use or not use one at all for fairy rings โ Summer Pie Support (72+ Agility recommended) โ Fairy ring via Slayer Ring โ Fairy ring via House Teleport โ Ornate pool support โ Jewellery box Support โ Mounted Glory Support โ Construction Cape Support โ Ability to select Magic Only โ Changes Rotations and Phases for the best possible fight experience. No need to quest for Avaโs or Level range. Swaps prayers & equipment efficiently โ Option to use quick switch mode, removes mouse travel time for even faster switching Prayer Flicking on Jad Phases โ Supports Raids Prayers โ 55 Prayer โ 74 Prayer โ 77 Prayer โ Options to Dynamically pray against Snakelings when Zulrah is not focused on player. โ Calculates: Total loot value โ Total cost of supplies used โ Profit after costs โ Ability to sell all your loot when you run out of supplies โ Ability to top up your supplies if you run out with auto-exchange โ Death-walking โ Safe death boss Rechargeable item support Trident of Seas โ Trident of Swamp โ Blowpipe โ Dynamically detects darts used (Must start with darts inside the blowpipe for it to work!) Serpentine Helm โ Ring of suffering โ Barrows Repairing โ Using Lumbridge teleports or the Home teleport, the script will withdraw coins, travel to Bob and repair your armour then continue to run. Potion Decanting โ Efficiently decants all types of potions allowing FruityZulrah to run for longer. Inventory Organising โ Organises your inventory to minimise mouse movement, increasing time spent elsewhere. Combo eating Karambwams โ Will combo eat karambwams to help prevent death from Zulrah and Snakelings stacks Supports blowpipe special attack โ Uses the Blowpipe special attack to help replenish HP Multiple stat boosts supported Prayer โ Super Restore โ Magic โ Ranging โ Bastion โ Stamina โ Anti-venom+ โ Imbued Heart โ Supports Lunars โCure Meโ spell to cure Venom โ Requires: 1 2 2 Ability to use rune pouch Level 71 Magic Lunars Quest Ideal for Ironman accounts with no access to anti-venom+ Supports Lunars Vengeance spell โ Requires: 2 4 10 Perfectly times vengeance casts to Magic Phase ranged attacks for best results. Ability to use rune pouch Level 94 Magic World hopping support โ Options to hop world between x and x minutes. will randomly select a time every hop. Ability to skip rotations by Hopping worlds Ability to decide on your own custom world list or just to hop to any P2P world Grand Exchange Add-on โ Add-on script for free Save/load buy/sell presets Ability to dump all zulrah loot in 2 clicks Command Line Support โ Start the script on multiple accounts with a single click Script ID - 903 Command: -script "903:profile=Test hours_limit=10 kills_limit=5 deaths_limit=5 profit_limit=1m" profile = saved profile name, if you've been using CLI to run the script, this will need to be updated to suit. hours_limit = Complete after 'x' run hours. kills_limit = Complete after 'x' zulrah kills deaths_limit = Complete after 'x' deaths. profit_limit = Complete after 'x' accumulated profit Pro-active calculations โ Calculates next mouse position for next action whilst first action is being performed Asynchronous actions โ Can perform multiple tasks at once saving time Banks Pet drops โ Loot table โ http://fruityscripts.com/zulrah/loot/ Displays total loot as well as a live feed of drops Hiscores โ http://fruityscripts.com/zulrah/hiscores/ Compare and compete against other users Dynamic Signatures โ Show off your gains with FruityZulrah url: http://fruityscripts.com/zulrah/signature/signature.php?username={USERNAME} Replace {USERNAME} with your username http://fruityscripts.com/zulrah/signature/signature.php Notifications Get Notifications for: Valuable drops โ Deaths โ On Exit โ Timely Data dumps (GP, GP/HR, Kills, Kills/HR, Deaths, Runtime) โ Types of Notifications Email โ Discord ~ Desktop โ โ Implemented into the script ~ Work in progress View a collection of Screenshots posted by FruityZulrah users showing their progress with the script. Watch a collection of FruityZulrah videos below If you have a video you'd like to be added to the Playlist, send me a pm with a link. Videos must of course include the FruityZulrah script. If you wish to purchase FruityZulrah VIA PayPal, please follow the store link below: If you'd like to purchase FruityZulrah using OSRS GP, SEND ME A PM and i can give you my current $$:GP Rates! Discord Community: https://discord.gg/WzXRk2bWTV Trial bot has been implemented (100 post count required if you're not VIP/Sponsor!) @fruityscripts on Discord2 points- Perfect Fighter AIO
2 pointsNEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.2 points- Dispute against, guywithlsd
2 pointsClosed, @gearing hasn't opened this dispute for the 2m. It was because of the "defamation" which we will not be doing anything about because he quickly fixed his mistake, not to mention that @gearing has also been involved in "defamation" in the past, but when it comes to him it doesn't apply.2 points- Vouching for "Nemo".
2 points- 3 quests
2 points- Banned for hand registering/tutorial/training an account - u wot
step ur game up or quit the goldfarm life mang2 points- Save Script Runtime Data (Java Class + PHP + MySQL Included)
About: This is a Java Class + PHP & MySQL website I wrote in order to save user data to your database for tracking purposes. I'll explain the files first, then you may view them below the explanation. Also, included at the very end is an example SQL file required to complete this project. Usage (OSB Script): First, in order to call the Class, you need to use the code below. I use it in the onExit function log("Saving your runtime data."); String updateUser = SaveUserData.saveUserDataMethod(accessKey, authToken, scriptName, username, startTime, String.valueOf(xpGained), String.valueOf(levelsGained), String.valueOf(fishCaught), String.valueOf(profit)); if (updateUser.equals("success")) { log("We have successfully updated your account statistics online."); } else { log(updateUser); } SaveUserData Class Call Function: I tried converting the values of the String.valueOf variables in the class itself, or ignoring it, but it was failing to execute properly. In any case, you must send the following 4 variables at a minimum in order to know where to send the statistic data. Other than that, the calling script here checks the response of the website to let the user know, via the log, if their data has been saved or not. This is called in my onExit function. Required Data: accessKey A randomly generated and encrypted key used to validate the script (mostly used just to prevent the PHP page from being access from a browser). This is generally a key that you could use for all your scripts. This is a global variable. authToken A randomly generated and encrypted key used to validate the script (mostly used just to prevent the PHP page from being access from a browser). This is a unique authentication token for each script. This is a global variable. scriptName This is the name of your script that will be saved in the database. NOTE: I used this variable in the URL of my Java class, so if you intend of doing that as well, make sure that it is the same value for the actual URL. This is a global variable. username This is the user's account name which will be the unique identified that is used to save the data. This is set in the onStart function. Statistical Data: startTime This is used to calculate the runtime of the script. This is set in the onStart function. xpGained Can be coded in however you like, but it should be a global variable. This is updated in my onPaint function. levelsGained Can be coded in however you like, but it should be a global variable. This is updated in my onPaint function. fishCaught Can be coded in however you like, but it should be a global variable. This is updated in my onPaint function. profit Can be coded in however you like, but it should be a global variable. This is updated in the onMessage function, since this came from a fishing script. SaveUserDataMethod (Java Class): As I previously mentioned, the variable scriptName is utilized in my URL as a means of shortening the amount of things I must change between scripts (since I've only just started scripting and plan on making more). Keep that in mind if you decide to utilize it, and when you're making your file tree if you do. The website returns a JSON response in the format below. Instead of handling the data with a JSON parser, since I know the data has two defined results, I parse it as a regular string instead. I then return to the main function either a value of success or the error message. On Success: success true On Failure: success false message Message based on the event that caused the failure. index.php (PHP File): This file includes the config, database, and encryption files. I have provided these with the exception of the encryption file. You may encrypt your data however you'd like. The file returns a JSON result as described in the SaveUserDataMethod above. Please note that the database file MUST be included after the config file. See the database.php section below. File Handling: The file first checks to insure the accessKey, authToken, scriptName, username, and other required variables are available to read before continuing. After that, we set up our local variables. We then check to make sure the accessKey and authToken sent match the ones defined in the config. Again, I use my own encryption class. You may use your own class to encrypt and decrypt this data. The accessKey validation is setup like this: $encryption->decrypt256Bit($_REQUEST["accessKey"] == $encryption->decrypt256Bit($scriptAccessKey[$scriptName]) NOTE: $scriptAccessKey[$scriptName] scriptAccessKey is an array defined in the config, and its value is grabbed by using the scriptName as the key. The authToken validation is setup like this: $encryption->decrypt256Bit($_REQUEST["accessKey"] == $encryption->decrypt256Bit($scriptAccessKey[$scriptName]) NOTE: $scriptAuthToken[$scriptName] scriptAuthToken is an array defined in the config, and its value is grabbed by using the scriptName as the key. We then just check to make sure the scriptName is the correct one for the data trying to be saved. Again, this is more for preventing users from access the page outside of the client. We then initiate the database class. See below for usage. We then check to see if the user already has data saved under the specified username for the specified script. Required variables scriptName username If the query executes, then we perform another check: Is there one row or two? The query will generally always execute, unless you have a database error, but I always check to insure it executes before I continue. If there is already a user, then we update their information. If the user does not exist, then we insert their information. Both update and insert utilize the same variables. Required variables username Statistical Variables runtime xpGained levelsGained profit If the insert or update query is successful, then we update another table which is used for tracking all of the skill experience gained and levels gained. This is not required, and if you intend on not using this, you should remove the following code: $db->beginTransaction(); $db->endTransaction(); $db->cancelTransaction(); Those lines are not required in updating 1 table, however, if updating multiple tables, like I am, they should be used. Why are they used? Say you have 5 queries that need to be executed, and they're all tied to each other in terms of information. If one of the queries fails, you don't want the other 4 to execute. Well, these functions allow us to roll back the data in a previously executed query should one of the queries fail. Finally, if the second table update is complete, we change the commit variable to true. Commit variable states true We end the database transaction which completes the update. false We cancel the database transaction which un-does any queries that executed successfully. We then return any error message that indicates a failure to update the user's information. The returnArray is then displayed on the page for the SaveUserDataMethod functionto process. database.php (PHP Class File): This file is a class which I utilize in projects to make process database queries much easier. Be it noted that the config file MUST be included before this one in the main PHP handling file because this file sets global variables that are defined in the config file. I'm not going to go into too much detail with this file; you can read up about PHP and PDO methods online if you wish. However, I will make one thing clear. Variable Names: host This is defined as DB_HOST which is defined in the config file. dbhname This is defined as DB_NAME which is defined in the config file. user This is defined as DB_USERNAME which is defined in the config file. pass This is defined as DB_PASSWORD which is defined in the config file. config.php (PHP File): This file is a configuration file I utilize to set up constant and global values. Typically used for things such as the database setup, among other things. Variable Names: DB_HOST This is the hostname used to access your SQL database, typically MySQL if using a website. DB_NAME This is the database name you're trying to connect to which stores the tables for the data to be saved in. DB_USERNAME This is the username that has access rights to DB_NAME. DB_PASSWORD This is the password for DB_USERNAME on DB_NAME. availableScripts This is utilized in my online users function used in my scripts, but it can be used for other purposes as well. It declares the script names available. scriptAccessKey This is an array that holds a key value pair of the access keys authorized. Format as follows: Key The script name Value A randomly generated, encrypted, key utilized to authorize access to the PHP file (index.php in this case). This must match with the value sent from the OSB client. scriptAuthToken This is an array that holds a key value pair of the authorization tokens authorized. Format as follows: Key The script name Value A randomly generated, encrypted, key utilized to authorize access to the PHP file (index.php in this case). This must match with the value sent from the OSB client. Java Class import java.io.BufferedReader; import java.io.IOException; import java.io.InputStream; import java.io.InputStreamReader; import java.net.MalformedURLException; import java.net.URL; class SaveUserData { public static String saveUserDataMethod(String accessKey, String authToken, String scriptName, String username, long startTime, String xpGained, String levelsGained, String fishCaught, String profit) { String returnedValue = "Saving your data failed. Unknown reason."; try { // open a connection to the site StringBuilder sb = new StringBuilder("https://www.mmaengineer.com/app/osb/" + scriptName + "/index.php?accessKey="); sb.append(accessKey); sb.append("&authToken=" + authToken); sb.append("&scriptName=" + scriptName); sb.append("&username=" + username); sb.append("&runtime=" + (System.currentTimeMillis() - startTime)); sb.append("&xpGained=" + xpGained); sb.append("&levelsGained=" + levelsGained); sb.append("&fishCaught=" + fishCaught); sb.append("&profit=" + profit); InputStream inputStream = new URL(sb.toString()).openStream(); InputStreamReader inputStreamReader = new InputStreamReader(inputStream); BufferedReader bufferedReader = new BufferedReader(inputStreamReader); String line; String newString = null; while ((line = bufferedReader.readLine()) != null) { if (line.contains("{")) { sb = new StringBuilder(line); //Remove { and } sb.deleteCharAt(0); newString = sb.substring(0, sb.length()-1); } } newString = newString.replace("\"", ""); if (newString.equals("success:true")) { returnedValue = "success"; } else { String[] returned = newString.split("message:"); returnedValue = returned[1]; } } catch (MalformedURLException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } return returnedValue; } } index.php <?php require_once "../config.php"; require_once "../database.php"; require_once "../encryption.php"; $encryption = new encryption(); $returnArray["success"] = false; if (isset($_REQUEST["accessKey"], $_REQUEST["authToken"], $_REQUEST["scriptName"], $_REQUEST["username"], $_REQUEST["runtime"], $_REQUEST["xpGained"], $_REQUEST["levelsGained"], $_REQUEST["fishCaught"], $_REQUEST["profit"])) { $scriptName = $_REQUEST["scriptName"]; $username = $_REQUEST["username"]; $runtime = ($_REQUEST["runtime"] / 1000); $xpGained = $_REQUEST["xpGained"]; $levelsGained = $_REQUEST["levelsGained"]; $fishCaught = $_REQUEST["fishCaught"]; $profit = $_REQUEST["profit"]; if (($encryption->decrypt256Bit($_REQUEST["accessKey"]) == $encryption->decrypt256Bit($scriptAccessKey[$scriptName])) && ($encryption->decrypt256Bit($_REQUEST["authToken"]) == $encryption->decrypt256Bit($scriptAuthToken[$scriptName]))) { if ($scriptName == "engineerFishing") { $db = new database(); $commit = false; $db->query("SELECT `id` FROM `engineerFishing` WHERE `username` = :username"); $db->bind(":username", $username); if ($db->execute()) { $rows = $db->rowCount(); $db->beginTransaction(); if ($rows == 1) { $db->query("UPDATE `engineerFishing` SET `runtime` = runtime+:runtime, `xp_gained` = xp_gained+:xp_gained, `levels_gained` = levels_gained+:levels_gained, `fish_caught` = fish_caught+:fish_caught, `profit` = profit+:profit WHERE `username` = :username"); } else { $db->query("INSERT INTO `engineerFishing` (`id`, `username`, `runtime`, `xp_gained`, `levels_gained`, `fish_caught`, `profit`) VALUES(0, :username, :runtime, :xp_gained, :levels_gained, :fish_caught, :profit)"); } $db->bind(":username", $username); $db->bind(":runtime", $runtime); $db->bind(":xp_gained", $xpGained); $db->bind(":levels_gained", $levelsGained); $db->bind(":fish_caught", $fishCaught); $db->bind(":profit", $profit); if ($db->execute()) { $db->query("UPDATE `skills` SET `fishing_xp` = fishing_xp+:fishing_xp, `fishing_levels` = fishing_levels+:fishing_levels WHERE `id` = 1"); $db->bind(":fishing_xp", $xpGained); $db->bind(":fishing_levels", $levelsGained); if ($db->execute()) { $commit = true; } } if ($commit) { $returnArray["success"] = true; $db->endTransaction(); } else { $returnArray["message"] = "Failed to save your data for the Engineer Fishing script."; $db->cancelTransaction(); } } else { $returnArray["message"] = "Failed to access our database to save your data for the Engineer Fishing script."; } } else { $returnArray["message"] = "The script you are trying to save your data to does not match our database."; } } else { $returnArray["message"] = "Bad access key or authorization token for utilizing the online users function."; } } else { $returnArray["access"] = "We did not receive all of the parameters to save your data for the Engineer Fishing script."; } echo json_encode($returnArray); ?> database.php <?php if (count(get_included_files()) <= 1) { exit; } class database { private $host = DB_HOST; private $dbhname = DB_NAME; private $user = DB_USERNAME; private $pass = DB_PASSWORD; private $dbh; private $stmt; private $error; public function __construct() { // Set Connection $con = 'mysql:host=' . $this->host . ';dbname=' . $this->dbhname; // Set options // If you want to display errors, use the following values // true // ERRMODE_EXCEPTION $options = array( PDO::ATTR_PERSISTENT => false, PDO::ATTR_ERRMODE => PDO::ERRMODE_SILENT ); // Create a new PDO instanace try { $this->dbh = new PDO($con, $this->user, $this->pass, $options); } catch(PDOException $e) { $this->error = $e->getMessage(); } } public function query($query) { $this->stmt = $this->dbh->prepare($query); } public function bind($param, $value, $type = null) { if (is_null($type)) { switch (true) { case is_int($value): $type = PDO::PARAM_INT; break; case is_bool($value): $type = PDO::PARAM_BOOL; break; case is_null($value): $type = PDO::PARAM_NULL; break; default: $type = PDO::PARAM_STR; } } $this->stmt->bindValue($param, $value, $type); } public function execute() { return $this->stmt->execute(); } public function resultSet() { $this->execute(); return $this->stmt->fetchAll(PDO::FETCH_ASSOC); } public function single() { $this->execute(); return $this->stmt->fetch(PDO::FETCH_ASSOC); } public function rowCount() { return $this->stmt->rowCount(); } public function lastInsertId() { return $this->dbh->lastInsertId(); } public function beginTransaction() { return $this->dbh->beginTransaction(); } public function endTransaction() { return $this->dbh->commit(); } public function cancelTransaction() { return $this->dbh->rollBack(); } public function debugDumpParams() { return $this->stmt->debugDumpParams(); } } ?> config.php <?php define("DB_HOST", "localhost"); define("DB_NAME", "databaseName"); define("DB_USERNAME", "databaseUsername"); define("DB_PASSWORD", "databasePassword"); $availableScripts = array( 1 => "testPlatform", 2 => "engineerFishing", 3 => "engineerPickpocket" ); $scriptAccessKey = array( "testPlatform" => "scriptAccessKey", "engineerFishing" => "scriptAccessKey", "engineerPickpocket" => "scriptAccessKey" ); $scriptAuthToken = array( "testPlatform" => "scriptAuthToken", "engineerFishing" => "scriptAuthToken", "engineerPickpocket" => "scriptAuthToken" ); ?> engineerFishing.sql -- -- Table structure for table `engineerFishing` -- CREATE TABLE `engineerFishing` ( `id` int(8) NOT NULL, `username` varchar(100) NOT NULL, `runtime` bigint(35) NOT NULL, `xp_gained` bigint(35) NOT NULL, `levels_gained` int(8) NOT NULL, `fish_caught` int(8) NOT NULL, `profit` bigint(35) NOT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -- Indexes for dumped tables -- -- -- Indexes for table `engineerFishing` -- ALTER TABLE `engineerFishing` ADD PRIMARY KEY (`id`), ADD UNIQUE KEY `username` (`username`); -- -- AUTO_INCREMENT for dumped tables -- -- -- AUTO_INCREMENT for table `engineerFishing` -- ALTER TABLE `engineerFishing` MODIFY `id` int(8) NOT NULL AUTO_INCREMENT, AUTO_INCREMENT=1; skills.sql -- -- Table structure for table `skills` -- CREATE TABLE `skills` ( `id` int(8) NOT NULL, `agility_xp` bigint(35) NOT NULL, `agility_levels` int(8) NOT NULL, `attack_xp` bigint(35) NOT NULL, `attack_levels` int(8) NOT NULL, `construction_xp` bigint(35) NOT NULL, `construction_levels` int(8) NOT NULL, `cooking_xp` bigint(35) NOT NULL, `cooking_levels` int(8) NOT NULL, `crafting_xp` bigint(35) NOT NULL, `crafting_levels` int(8) NOT NULL, `defense_xp` bigint(35) NOT NULL, `defense_levels` int(8) NOT NULL, `farming_xp` bigint(35) NOT NULL, `farming_levels` int(8) NOT NULL, `firemaking_xp` bigint(35) NOT NULL, `firemaking_levels` int(8) NOT NULL, `fishing_xp` bigint(35) NOT NULL, `fishing_levels` int(8) NOT NULL, `fletching_xp` bigint(35) NOT NULL, `fletching_levels` int(8) NOT NULL, `herblore_xp` bigint(35) NOT NULL, `herblore_levels` int(8) NOT NULL, `hitpoints_xp` bigint(35) NOT NULL, `hitpoints_levels` int(8) NOT NULL, `hunter_xp` bigint(35) NOT NULL, `hunter_levels` int(8) NOT NULL, `magic_xp` bigint(35) NOT NULL, `magic_levels` int(8) NOT NULL, `mining_xp` bigint(35) NOT NULL, `mining_levels` int(8) NOT NULL, `prayer_xp` bigint(35) NOT NULL, `prayer_levels` int(8) NOT NULL, `ranged_xp` bigint(35) NOT NULL, `ranged_levels` int(8) NOT NULL, `slayer_xp` bigint(35) NOT NULL, `slayer_levels` int(8) NOT NULL, `smithing_xp` bigint(35) NOT NULL, `smithing_levels` int(8) NOT NULL, `strength_xp` bigint(35) NOT NULL, `strength_levels` int(8) NOT NULL, `thieving_xp` bigint(35) NOT NULL, `thieving_levels` int(8) NOT NULL, `woodcutting_xp` bigint(35) NOT NULL, `woodcutting_levels` int(8) NOT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -- Indexes for dumped tables -- -- -- Indexes for table `skills` -- ALTER TABLE `skills` ADD PRIMARY KEY (`id`); -- -- AUTO_INCREMENT for dumped tables -- -- -- AUTO_INCREMENT for table `skills` -- ALTER TABLE `skills` MODIFY `id` int(8) NOT NULL AUTO_INCREMENT, AUTO_INCREMENT=1;1 point- Buying 7.5M PP Verified 1.20/M
1 point- How would I change my username?
1 point- Stealth Quester
1 pointMake sure you save the gear preset and select it in the main tab with your own quest list, if you want to be 100% sure the settings are correct you may as well create the gear presets and restart the script. The settings it will use are displayed at the beginning of every quest right after setting up the inventory in the logger1 point- Stealth Quester
1 pointSet the desired attack style in game and press the "Load Gear" button, the attack style will be displayed as FIRST - FIFTH depending on the order in the in game combat style tab1 point- Fruity Barrows (Frost Barrows)
1 point- PriceCheck Baby main (71) agility
1 point- Jordan Returning as a Mod
1 point- Khal Tutorial Island
1 pointthe script is working fine, you obviously didn't disable roofs. it IS however LOCKING all accounts that use it. I know how to get past the locked account issue but this script WILL lock them.1 point- Jordan Returning as a Mod
1 point- APA Sand Crabs
1 point- Perfect Agility AIO
1 point- WHO'S FUCKING HYPED
1 point- BUYING BEAST ACCOUNT
1 pointthank you ive added chuckle on skype i guess hes offline due to it being 5:am est right now.... hopefully i can get in touch with him tomorrow !1 point- APA Sand Crabs
1 pointHey again, Just been running the script for a good few hours and here is an a issue that I have found whilst banking, it doesn't happen all of the time but about half the time. Either when I start the bot up at the bank or when it needs to bank whilst its running, it will withdraw the 10000 coins and then 25 lobsters, put inven back in bank and repeat this round 4-8 times and then finally get the potions out and carry on. I mean granted this wont look wrong to any other player but if jagex does track movements such as this then it looks a little odd aha. Apart from that update 2.03 is looking real good Thanks Apaec [INFO][02/14 09:56:18 AM]: Started script : APA Sand Crabs [INFO][Bot #1][02/14 09:56:45 AM]: APA Sand Crabs - Registered Random Movement event: Camera move [INFO][Bot #1][02/14 09:56:45 AM]: APA Sand Crabs - Registered Random Movement event: Mouse move [INFO][Bot #1][02/14 09:56:46 AM]: APA Sand Crabs [Tab 1] Opening bank [INFO][Bot #1][02/14 09:56:52 AM]: APA Sand Crabs [Tab 1] Opening bank [INFO][Bot #1][02/14 09:56:53 AM]: APA Sand Crabs [Tab 1] Opening bank [INFO][Bot #1][02/14 09:56:55 AM]: APA Sand Crabs [Tab 1] Opening bank [INFO][Bot #1][02/14 09:56:57 AM]: APA Sand Crabs [Tab 1] Opening bank [INFO][Bot #1][02/14 09:57:01 AM]: APA Sand Crabs [Tab 1] Opening bank [INFO][Bot #1][02/14 09:57:02 AM]: APA Sand Crabs [Tab 1] Opening bank [INFO][Bot #1][02/14 09:57:05 AM]: APA Sand Crabs [Tab 1] Opening bank [INFO][Bot #1][02/14 09:57:07 AM]: APA Sand Crabs [Tab 1] Opening bank [INFO][Bot #1][02/14 09:57:12 AM]: APA Sand Crabs [Tab 1] Opening bank [INFO][Bot #1][02/14 09:57:13 AM]: Terminating script APA Sand Crabs... [WARN][Bot #1][02/14 09:57:13 AM]: Script executor is taking too long to suspend; restarting now... [INFO][Bot #1][02/14 09:57:15 AM]: ====================================================================== [INFO][Bot #1][02/14 09:57:15 AM]: Thank you for using [APA Sand Crabs] by [Apaec]. [INFO][Bot #1][02/14 09:57:15 AM]: You gained 0 xp in 00:00:00:28. [INFO][Bot #1][02/14 09:57:15 AM]: Your progress has been saved to: http://apascripts.x10host.com/sandcrab/jmac13.png [INFO][Bot #1][02/14 09:57:15 AM]: ====================================================================== [INFO][Bot #1][02/14 09:57:15 AM]: Script APA Sand Crabs has exited!1 point- BUYING BEAST ACCOUNT
1 pointsrry bro im sure your trusted enough but since i have the money why not spend the extra so that i can assurew almsot 100% it wont be recovered... like buying from a 200 fb lifetime sponsor or mod or something... i hope you understand bud1 point- Perfect Fisher AIO
1 pointHey Czar, I've got your Rc, Agil, and Thieving scripts, was wondering if I could grab a trial of this before deciding to purchase, please?1 point- Valentine from me to u
1 point- Valentine from me to u
1 point- Valentine from me to u
1 point- Jordan Returning as a Mod
1 point- Valentine from me to u
1 point- Valentine from me to u
1 point- Valentine from me to u
1 point- buying gmauler
1 pointill try to let u know tomorrow ... if i dont let u know im probally not looking or have bought one1 point- buying gmauler
1 pointsrry in need of one more complete with quests ( i hate leveling myself and questing )1 point- Jordan Returning as a Mod
1 point- Earning enough cash to buy Johnnie Walker Blue Label
Very interesting. I'm going to follow you on this.1 point- Thomas/Dynamite/Cranium
1 pointOk then Dynamite/Thomas has not told you that he's not the OO. If you bought the account from Cranium offsite, i'd dispute him there also and see if he refunds. If Cranium does not refund, Dynamite will. I don't like liars, I really don't.1 point- CLI help
1 point- Perfect Fighter AIO
1 pointI haven't actually managed to run this successfully yet. My aim is to set it up in a bank and get it to go and fight moss giants at the minute. I set npc name to moss giant, choose my bank, choose to travel by camelot teletab to and from bank, loot 5k+ and press go. I get this on the logger INFO][Bot #1][02/13 06:42:31 PM]: ---------- ready ---------- [INFO][Bot #1][02/13 06:42:31 PM]: "npc_list_size" changed to "1" [INFO][Bot #1][02/13 06:42:31 PM]: "npc_name_0" changed to "moss giant" [INFO][Bot #1][02/13 06:42:31 PM]: "npc_cb_0" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "loot_list_size" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "bank_list_size" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: done, 0 loot items and 0 bank items [INFO][Bot #1][02/13 06:42:31 PM]: "eat_for_space" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: Setting goal level commands... [INFO][Bot #1][02/13 06:42:31 PM]: "level_task_mode" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "ranging_mode" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "ss_antifire_mode" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "prayer_flick_mode" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "bank_mode" changed to "1" [INFO][Bot #1][02/13 06:42:31 PM]: "bank_condition" changed to "No_food" [INFO][Bot #1][02/13 06:42:31 PM]: "pref_bank" changed to "nearest" [INFO][Bot #1][02/13 06:42:31 PM]: "walk_bank_0" changed to "Teleport_tab" [INFO][Bot #1][02/13 06:42:31 PM]: "walk_bank_1" changed to "Camelot_teleport" [INFO][Bot #1][02/13 06:42:31 PM]: "walk_fight_0" changed to "Teleport_tab" [INFO][Bot #1][02/13 06:42:31 PM]: "walk_fight_1" changed to "Camelot_teleport" [INFO][Bot #1][02/13 06:42:31 PM]: "enable_bone_bury" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "loot_item_value" changed to "5000" [INFO][Bot #1][02/13 06:42:31 PM]: "only_loot_target" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "ss_wait_loot" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "loot_in_combat" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "prioritize_loot" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "telegrab_loot" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "unreachable" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "enable_special_attacks" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "prayer_normal_mode" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "enable_loot_arrows" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "eat_for_space" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "loot_arrows_combat" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "ss_magic_mode" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "ss_cannon_mode" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "ab_override_random" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "ss_move_mouse_outside" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "ab_mouse_outside" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "ss_fightzone_stay" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "ss_fightzone_loot" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "ss_readyclick_npc" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "ss_smart_safespot" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "ss_stop_at_death" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "ss_hop_at_death" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "ss_fight_with_cannon" changed to "0" [INFO][Bot #1][02/13 06:42:31 PM]: "ss_force_fightzone" changed to "1" [INFO][Bot #1][02/13 06:42:31 PM]: "ss_eat_bounds_1" changed to "45" [INFO][Bot #1][02/13 06:42:31 PM]: "ss_eat_bounds_2" changed to "65" [INFO][Bot #1][02/13 06:42:31 PM]: Cannon mode NOT activated! [INFO][Bot #1][02/13 06:42:31 PM]: Finding nearest npc.... [INFO][Bot #1][02/13 06:42:31 PM]: Successfully found at [x=2683, y=9571, z=0] Then constantly loops NFO][Bot #1][02/13 06:43:06 PM]: java.lang.NullPointerException at java.util.LinkedList.addAll(Unknown Source) at java.util.LinkedList.addAll(Unknown Source) at perfect.scripting.c.pRn.K(xh:521) at perfect.scripting.c.pRn.K(xh:456) at perfect.scripting.c.pRn.K(xh:360) at perfect.scripting.b.b.cOn.d(mn:227) at perfect.scripting.b.b.cOn.K(mn:597) at perfect.scripting.b.b.cOn.J(mn:35) at perfect.scripting.b.b.cOn.K(mn:643) at perfect.scripting.b.b.cOn.D(mn:769) at a.c.a.cON.K(so:87) at a.c.a.cON.g(so:141) at a.con.k(hl:688) at a.con.onLoop(hl:608) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(wh:281) at java.lang.Thread.run(Unknown Source) It never gets past here1 point- [SmartAPI] Mouse / Camera / Webwalking API
Made some more progress on the GrandExchange API today1 point- Info Regarding Locked Accounts
1 point- Info Regarding Locked Accounts
1 point- Perfect Fisher AIO
1 pointYeah, it may seem that way, but my script fishes everything, everywhere, etc. I was going to list the features but they are in OP.1 point - Dispute against, guywithlsd