botnot Posted July 4, 2018 Posted July 4, 2018 (edited) Just a thought I've had recently after I got banned for a day. I was wondering if OSBot is implementing any actual user data in their antiban, and if not, why? If so, where is this data coming from? The thought of simulating real user behavior sounds far greater than randomization of patterns and checking exp (good meme). Really open ended question, so I'll keep this thread open for an hour or so. Edited July 4, 2018 by botnot Added more info + edited title
lizzzerd Posted July 4, 2018 Posted July 4, 2018 all data collected is sent to the H I V E for analysis 1 1
ez11 Posted July 4, 2018 Posted July 4, 2018 (edited) ?? osbot collecting user data without asking for permission would be a violation of the GDPR Edited July 4, 2018 by ez11
Anomaly Posted July 4, 2018 Posted July 4, 2018 to my knowledge osbot still doesn't use antiban to prolong the life of accounts.... ree.
Alek Posted July 4, 2018 Posted July 4, 2018 10 minutes ago, Anomaly said: to my knowledge osbot still doesn't use antiban to prolong the life of accounts.... ree. I wonder how ABCL50 is working out. 5 1
Anomaly Posted July 4, 2018 Posted July 4, 2018 (edited) 20 minutes ago, Alek said: I wonder how ABCL50 is working out. 25k zulrah kills across 4 accounts with zero bans as a test my 2cents -, "anti ban" is just randomization. When more people use the same script ban rate goes up, this is why private scripts are so popular and why abc200L works Edited July 4, 2018 by Anomaly 1
Chris Posted July 4, 2018 Posted July 4, 2018 16 minutes ago, Alek said: I wonder how ABCL50 is working out. OSBOTABCL10 Chris Compliance Methods are going great
Juggles Posted July 4, 2018 Posted July 4, 2018 Randomization nand anti ban doesn't work if everyone uses it. It's not random if 1,000 bots are doing the "random" movements. It creates a pattern then 1
Anomaly Posted July 4, 2018 Posted July 4, 2018 (edited) 47 minutes ago, botnot said: Just a thought I've had recently after I got banned for a day. I was wondering if OSBot is implementing any actual user data in their antiban, and if not, why? If so, where is this data coming from? The thought of simulating real user behavior sounds far greater than randomization of patterns and checking exp (good meme). Really open ended question, so I'll keep this thread open for an hour or so. Weath, I'm trying to make a living here. If you could stop banning my accounts, that'd be sick. reeee EDIT: jk I haven't seen bans in months. I'm using antiban. Edited July 4, 2018 by Anomaly
D Bolter Posted July 4, 2018 Posted July 4, 2018 (edited) 51 minutes ago, Alek said: I wonder how ABCL50 is working out. I'm for "anti-ban" and all but this is pretty funny 10/10 Edited July 4, 2018 by D Bolter 1
myOSBaccount Posted July 4, 2018 Posted July 4, 2018 the machine learning in osbot is so advanced that by playing for a mere few hours a day, after one week the bot learns how to act like you so much that it can do your homework
botnot Posted July 4, 2018 Author Posted July 4, 2018 1 hour ago, Juggles said: Randomization nand anti ban doesn't work if everyone uses it. It's not random if 1,000 bots are doing the "random" movements. It creates a pattern then Thats kind of my point. If the osbot client collected data about the actions you were taking in game then wouldn't that mean theres a way to apply that data when running scripts, but on an individual basis? So nobodies set of data would be the same, making the gameplay patterns unique per user. Hell, I bet it would easy to be able to set something that collects data about your client interaction up in Runelite
Juggles Posted July 4, 2018 Posted July 4, 2018 9 minutes ago, botnot said: Thats kind of my point. If the osbot client collected data about the actions you were taking in game then wouldn't that mean theres a way to apply that data when running scripts, but on an individual basis? So nobodies set of data would be the same, making the gameplay patterns unique per user. Hell, I bet it would easy to be able to set something that collects data about your client interaction up in Runelite Sure you can write a script and collect the data yourself. Doubt they would ever have it available to the public