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Showing content with the highest reputation on 11/16/20 in all areas
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Thank you everyone for all the support and feedback, this script officially is the most sold magic script on the market! Since 2015 it has been continually updated all the way to 2025! #1 SOLD MAGIC SCRIPT #1 MOST FEATURES MAGIC SCRIPT ESC MODE, HOVER-CLICK, NEAREST ITEM CLICK, FLAWLESS JMod nearby and we still alive. Anti-ban and Optimal script usage Anti-ban: - Don't go botting more than 3 hours at once, take breaks! Otherwise the ban-rate is highly increased! - Bans also depend on where you bot, for the best results: bot in unpopular locations Banking-related spells are the lowest ban-rate (spells which require banking or can be casted near a bank, e.g. superheating, maybe alching, jewelry enchanting etc etc) since you can just go to a full world and blend in with other non-bots (humans), for example: world 2 grand exchange If casting spells on npcs, then unpopular locations reduce the banrate by alot, So make sure not to go to botting hotspots otherwise you may be included in ban waves. - Some good areas used to be (until some got popular): grizzly bear, yanille stun-alching, any overground tiles (upstairs etc) but once the areas are overpopulated, try to go to another location which is similar to the aforementioned locations. This is a very popular thread with many many users so if a new location is mentioned, the location will be populated very quickly so I can only suggest examples of good locations - Don't go botting straight after a game update, it can be a very easy way to get banned. Wait a few hours! If you ever get banned, just backtrack your mistakes and avoid them in the future: you cannot be banned without making botting mistakes. Keep in mind you can be delay-banned from using previous scripts, so don't go using free/crap scripts for 24 hours then switching to a premium script, because the free/crap previous script can still get you banned! For more anti-ban information, see this thread which was created by an official developer: http://osbot.org/forum/topic/45618-preventing-rs-botting-bans/1 point
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NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.1 point
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RUNNING 4 SESSIONS PER NODE NODE [2] WITH 4 MORE BOTS Showcase: 8 bots same time generating ~2.8m/hr which equals to roughly ~67m/day! 1 MULE PER MACHINE FAQ What is the script ID? 782 Can I run this bot with the Bot Manager? Yes, the parameters will be the saved file name in the setup window, you will see once you run the bot. Can I request features added to this bot? Yes, I am always listening to requests and adding new features all the time!1 point
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24 hour progress report!! Setup Window Highly intuitive and visual, and easy to use! Portal Prediction knows which portals are going to drop - prioritises them! Full Void in <24 hours It takes only 850 points for full void, go go go! Screenshots & Results1 point
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Giant Mole Killer This script will kill the Giant Mole located beneath the Falador Park. This boss has a chance of yielding a high rate of GP/Hour at higher levels. Base stats of 70+ are necessary for efficient kills. Features Multiple attack methods Melee Dharok Range with SafeSpotting Looting Intelligent banking Dharok repairing GE restocking Player detection with world switching Multiple light sources Falador shield mole locator Mole part exchanging Requirements Skills 43 prayer (Melee, DH) Inventory Light source (bullseye lantern, etc.) Spade Falador teletabs Dwarven rock cake (if using DH) Bank Super restore / Prayer potions Stamina potions Super combat / Super Attack and Strength / Ranged potions Restocking Ring of wealth or Varrock teletabs DH Repairing Lumbridge teletabs GP Trials will only be given to VIP members1 point
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Progamerz AIO Prayer Buy now($6.99): Store Or Like the post and comment below to get 12 hours trial Discord Support Server Features Simple and easy to use GUI Supports 4 different modes(Bury, Gilded altar, Chaos Altar, Ectofuntus) Supports burying bones available in bank Supports looting bones around and burying Supports using gilded altar in Yanille OR Remmington Supports multiple banking methods for gilded altar Supports "Personal Host" mode, in which the script will light up the incenses when needed Supports "Friend Host" mode, in which the script will go to, and use the bones on altar Supports auto detection of gilded altar host, when having the option "Auto find host" enabled Supports logging out when host is not found and option "Auto find host" is not enabled Chaos altar supports travelling using Burning Amulet and dying from the wine of zamorak to get out of wilderness with druid support Chaos altar supports Anti-PK, it will try to hop worlds whenever a player appears Ectofuntus supports with using ectophial to teleport to ectofuntus or going by walking to ectofuntus Ectofuntus supports filling buckets with slime or using a bucket of slime available in the bank If you have any suggestions or features you would like to see in the script, comment on the thread! Screenshots CLI(Command line interface)1 point
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I checked the location where you get stuck and it seems like webwalk must think that there is a route through that area, im in contact with the dev for that. edit: we did some investigating and currently mirrormode for some reason tries to generate a path through an area that is not reachable, so this was send to the next dev who has access to change the webwalker code. As long as osbots mirrormode isnt updated I would suggest using the other swampcrabs area. I will mention you when its fixed @Fich4201 point
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yeah it literally JUST happened again n i fixed it lol, ill enable player debug so u get the tiles too1 point
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Can you send me a screenshot the next time it happens? Webwalking is a osbot client feature and shouldnt ever get stuck, but if I know where exactly it happens I can add a work around and perhaps get it fixed by the dev whos working on osbots webwalker1 point
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Script is near flawless for me, except, occasionally, when on swamp crabs (only noticed it there) when resetting it will get stuck along the south fence (area setting "A") and spam this to console [INFO][Bot #2][11/16 12:15:15 PM]: Walking to reset area. [INFO][Bot #2][11/16 12:15:17 PM]: WebWalkingEvent; Terminated! Exceeded attempt threshold. [INFO][Bot #2][11/16 12:15:18 PM]: Walking to reset area. It will then just loop until the user manually moves the player to a different area, then everything is normal again. Sometimes I come upstairs and its been stuck for a few hours like that, sometimes it just doesnt happen at all, so I'm unsure what causes it as the settings stay the same.1 point
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You should always use different cleints and not bot tabs, tabs horrible to manage your farm and start your farm at this point1 point
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Will do some more tests Working and testing hthis atm, but still some work to do1 point
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Yes task/progression is a super important feature, we're almost done on completing it, along with CLI mode @joseph97us thank you for consistent support Limestone - it may require an update @Cralac I'll do a patch right now! @ilikecheatingany progress/update? using proxies btw? @a3476344610 it is not possible, unless you downloaded other clients from youtube or something, please be careful, don't fall for anything and avoid downloading from untrusted sites. Also have you tried using proxies? Multiple acc botting on same machine is no good, very risky.. @iwaader no hablo espanol, english please @adeathsmckitten will take a look now and update, can you confirm that reaction time is set to ~50-200ms? @Xiez good idea. you've been requesting some good content/methods lately ty sir! I'm working on bracelet of clay plugin first then more features later. Also the update is now live for sandstone (and grinding the sand before going off to un-note)1 point
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This script is not working for me. The script claims it can mine Limestone but when I try to have it mine Limestone it just sits there doing nothing. I am trying to mine at the Limestone Mine east of Varrock. Script runs and just sits there. I don't even care if it banks I just want the script to click on the damn rocks.1 point
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Sorry for the really late response - No, I didn't restart the script. It wasnt the IOU, it was afterwards when talking to Denulth. This is the certificate: https://oldschool.runescape.wiki/w/Certificate_(Death_Plateau)1 point
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Going to buy this so I can use it in Leagues. Can I get a trial beforehand please?1 point
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Malcolm and I discussed it and decided not to add prayer flicking due to the fact that it has been proven to have a higher ban rate. Itβs just way too much clicking and data being sent to jagex1 point
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Very useful script when completing tasks on multiple accounts at once. Easy to use, allows user to input their destination in a wide range of formats. Very low price for the functionality and the sheer sleekness of the script. 10/10 would recommend.1 point
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Not sure if its an OSBOT issue or Script issue but its having issues opening the bank at Varrock West. It'll run back from the anvil and stand in front of the bank window, hover over and never click. Logger says Option for [null] is [Bank] within bounds to click on null And just repeats those two lines until DC.1 point
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What would be the ideal setup for ardy knights at splash worlds in the ardy south bank? The bot walks away sometimes to weird places such as: Kandarin Monastry, and around the ardougne market. Do I need to enable sticky npc and safe npc? Tried some different settings, but didn't quiet figure it out. Someone tried to teleport me and the bot didn't close the window by itself. Can that be implemented? At the moment I need to babysit the account every minute.1 point
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Im using this script for over 2 years right now. And now i stopped playing rs. I can give you this info as someone making pure builds / zerks / mid build; Please dont use this script on a fresh account. Always train a few days (1-2 hours afk clicking ingame)!!! You can get easily banned. I tried on fresh accounts only thieving (when osrs was giving mobile 7days free trial memb) and got out this information: I made 30 accounts in total on mobile; -17 Fresh accounts didnt make it on few hours (i thieved to 5 myself and left on bot) max i got was 30-33 thiev and got banned -9 fresh accounts half trained (4-5days afk skilling fishing/mining/crafting) did make it to 40-49 thieving -4 fresh accounts trained (7 days of training 2-3hours straight everyday) did make it to 53 thieving. Do not use this bot for 4 hours straight; i calculated and some1 should only thieve 2 hours max 3. Or you have to be active on screen and pause script and stop the bot and keep playing for few hours and log out (do not loggout after the thieving bot) The script is almost flawless / perfect , the ban rate loses on this; Script is made to get max xp /hour and so it makes it look like a bit (should click WAY slower) when right clicked; knows exactly where to click in a 1ms so the cursor is almost flawless. We humans are not..1 point
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This would be a bit cleaner, allowing for types other than just NPC, and filters other than just entity name: public <T extends Entity> Optional<T> closestToPosition(final Position position, final List<T> entities) { return entities.stream().min(Comparator.comparingInt(e -> position.distance(e.getPosition()))); } Example Usage: Position pos = new Position(1, 2, 3); Optional<NPC> rat = closestToPosition(pos, getNpcs().filter(new NameFilter<>("Rat"))); Note that `position.distance()` is the *straight line* distance, it does not take into account any obstacles. This doesn't matter in your specific use-case, but if you wanted to account for it, then you should use getMap().realDistance(). For example: public <T extends Entity> Optional<T> closestToPosition(final Position position, final List<T> entities) { return entities.stream().min(Comparator.comparingInt(e -> getMap().realDistance(position, e.getPosition()))); } Or you can support both options using: public <T extends Entity> Optional<T> closestToPosition(final Position position, final List<T> entities, final boolean realDistance) { final ToIntFunction<T> distanceFunc = (T e) -> ( realDistance ? getMap().realDistance(position, e.getPosition()) : position.distance(e.getPosition()) ); return entities.stream().min(Comparator.comparingInt(distanceFunc)); } If you want to include further filtering abilities within the helper function itself, that can also be achieved using: public <T extends Entity> Optional<T> closestToPosition(final Position position, final List<T> entities, final boolean realDistance, final Filter<T>... entityFilter) { final ToIntFunction<T> distanceFunc = (T e) -> ( realDistance ? getMap().realDistance(position, e.getPosition()) : position.distance(e.getPosition()) ); final Predicate<T> aggregatedEntityFilter = e -> Stream.of(entityFilter).allMatch(filter -> filter.match(e)); return entities.stream().filter(aggregatedEntityFilter).min(Comparator.comparingInt(distanceFunc)); } Example usage: Position pos = new Position(1, 2, 3); Optional<NPC> rat = closestToPosition(pos, getNpcs().getAll(), true, new NameFilter<>("Rat"));1 point
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woooh first of a kind i think , i got the easy one done , for my info: are you planning on adding the med diary too ? or maybe other dairy's in other sections ? would love that nice release!1 point