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OSBot 2.1.18 - Equipment hooks, API additions, stability updates!


Laz

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Hello community,

 

the promised OSBot 2.1.18 client build has been released and can be downloaded here: http://osbot.org/get/index.php

 

We've implemented a new hook to grab equipment item information without opening the actual tab. As a result of the new hook older versions of OSBot 1 & 2 will no longer work. We will release a patch for OSBot 1 soon.

 

Additionally, some bug-fixes were added to the script & random executors improving up-time of scripts. Some random solvers have been patched as well!

 

Also some API additions have been added to various classes! You can check the documentation here: http://osbot.org/api

 

Sincerely,

Thanks,

the OSBot Team.

 

Edit: Forgot to mention that sub-child interface debugging has been added! Here's how it looks: http://i.imgur.com/cORYJT0.png

Edit: Also world hopping and random executors has been patched by @Ericthecmh!
Edit: @NotoriousPP has brought us some banking improvements.
Edit: Hey guys this is @Alek. This is a complete list of API additions I created. If you have any problems with these new methods, please private message me:

Added AreaFilter
Added EntityAPI closest(area, name)
Added EntityAPI closest(area, id)
Added Entity method getArea(int radius)
Added NPC method getPosition()
Added Player method getPosition()
Added Mouse method move(int x, int y)
Added Mouse method getColor()
Added Mouse method isOnScreen()
Added Combat method isPoisoned()
Added Combat method isPoisonImmune()
Added Combat method isDiseased()
Added Combat method isMultiway()
Added Combat method isWilderness()
Added Combat method getWildernessLevel()
Added Prayer method isQuickPrayerActive()
Added Settings method isAcceptAidActive()
Added Settings method isDataOrbsActive()
Added Settings method getMouseButtons()
Added Dialogues method inDialogue()
Added Dialogues method isPendingOption()
Added Dialogues method selectOption(choices, choice)
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