Laz Posted May 2, 2014 Posted May 2, 2014 Hello community, OSBot 2.1.X will be released this weekend with many bugs and performance enhancements. Proxy support will have been added as well as other features that have been proposed. Additionally we've decided to not release the API's source code but simply provide the source code to certain items on request. This decision was made on behalf of the fact that we're trying to combat RuneScape's botting profiling techniques. Having an open source API will not benefit that cause and will not benefit the end-users of our botting software. Nearly all random event solvers will have been implemented successfully on the OSBot 2.1.X release. Following this release, our script developers will commence the development of brand new, higher-quality scripts. Also, OSBot 2.1.X is supposed to succeed OSBot 1 as the botting core being used to run scripts. OSBot 2.1.X has a brilliant script emulator which allows it to run OSBot 1 scripts like any other script. Once this feature is working flawlessly, we will fully discontinue development on the original client. Not only are we going to be releasing a brand new botting engine, we are also planning on adding MANY new features and services to the website. We're expecting these features to become highly popular and competitive. Thanks, Sincerely Laz and the OSBot Team! P.S. The administration team has been rather unorganized lately. We've done various reorganizations within the development team of OSBot. Expect much more frequent updates and better service! 15
Nick Posted May 2, 2014 Posted May 2, 2014 Good to hear! Can't wait for what's in store for the future. Thank you and keep up the amazing work. ^_^
Smart Posted May 2, 2014 Posted May 2, 2014 Awesome, good to hear things are turning around nicely. Goodluck developers, and thank you @Laz for the announcement.
Kittens Posted May 2, 2014 Posted May 2, 2014 in other news summer is coming shortly and you have tons of more time to update stuff cant wait
Extreme Scripts Posted May 2, 2014 Posted May 2, 2014 Good to hear, although I think OSBot 1 development shouldn't be neglected as it's far from finished, if the emulator on osbot 2 is flawless I don't see any reason not to swap
Laz Posted May 2, 2014 Author Posted May 2, 2014 Holy hell, why is this OSB2 stuff still a thing. Because it's nearly bug-free and behaves more human-like. OSBot 2 will definitely have lower ban rates, especially on well-designed scripts. 1
Administrator Maldesto Posted May 2, 2014 Administrator Posted May 2, 2014 We plan on getting back on track from what we were in the beginning. 2
BotRS123 Posted May 2, 2014 Posted May 2, 2014 I guess my question is... does OSBot 2 perform much better than OSBot 1?
Eliot Posted May 2, 2014 Posted May 2, 2014 This looks great, I look forward to seeing what you have planned.
Sky Posted May 2, 2014 Posted May 2, 2014 Can't wait! So excited for the new features I've been hearing about, and the human likeness is gonna be great