mini tity Posted March 23, 2018 Share Posted March 23, 2018 Just wanted to say congratulations with this release! This actually looks amazing! 1 Quote Link to comment Share on other sites More sharing options...
Flax Posted March 23, 2018 Share Posted March 23, 2018 Works really neat! Thankyou for this Quote Link to comment Share on other sites More sharing options...
mattgas Posted March 23, 2018 Share Posted March 23, 2018 nice! Quote Link to comment Share on other sites More sharing options...
FuryShark Posted March 24, 2018 Share Posted March 24, 2018 I was looking for something exactly like this, but have settled to using a virtual machine with a macro recorder. Even though both would do the same job, are you more likely to get banned for being on a bot client than normal osrs client or does that not matter. Quote Link to comment Share on other sites More sharing options...
white ride Posted March 25, 2018 Share Posted March 25, 2018 looks sick, does the runescape camera angle change overtime on the osbot client? Quote Link to comment Share on other sites More sharing options...
liverare Posted March 25, 2018 Author Share Posted March 25, 2018 2 hours ago, white ride said: looks sick, does the runescape camera angle change overtime on the osbot client? Not sure. Quote Link to comment Share on other sites More sharing options...
Burundanga Posted March 25, 2018 Share Posted March 25, 2018 (edited) 7 hours ago, white ride said: looks sick, does the runescape camera angle change overtime on the osbot client? No it does not. at least not when I have had it running for 10 hours straight using macro recorder without any probs@liverare V1.5 is dope af! can't find anything wrong with it :3 Edited March 25, 2018 by Burundanga 1 Quote Link to comment Share on other sites More sharing options...
Ahmet82 Posted March 25, 2018 Share Posted March 25, 2018 nice Quote Link to comment Share on other sites More sharing options...
Theorems Posted March 25, 2018 Share Posted March 25, 2018 It might run better on my pc but on my macbook after about 5-10 minutes of recording it became too laggy to use...I'm not sure if it's the paint or if there is just some memory leak somewhere. Also when doing something like super heating after a little while the paint makes it so you cannot see your inventory. I love the idea though, and maybe it works better on pc, ill have to try that later. Quote Link to comment Share on other sites More sharing options...
liverare Posted March 26, 2018 Author Share Posted March 26, 2018 (edited) 9 hours ago, Theorems said: It might run better on my pc but on my macbook after about 5-10 minutes of recording it became too laggy to use...I'm not sure if it's the paint or if there is just some memory leak somewhere. Also when doing something like super heating after a little while the paint makes it so you cannot see your inventory. I love the idea though, and maybe it works better on pc, ill have to try that later. It's the paint. You can create 100+ tiny mouse movements a second, and each movement is rendered as a small square. Yeah...wouldn't advise you to show the paint if you're going to be recording for a very long time. Don't render the recorded path. Edited March 26, 2018 by liverare Quote Link to comment Share on other sites More sharing options...
Theorems Posted March 26, 2018 Share Posted March 26, 2018 13 hours ago, liverare said: It's the paint. You can create 100+ tiny mouse movements a second, and each movement is rendered as a small square. Yeah...wouldn't advise you to show the paint if you're going to be recording for a very long time. Don't render the recorded path. Okay thanks, that makes sense . I didn't realize but I was still using the local copy (v1.0) which is why I didn't see those options. Thanks for making this! Quote Link to comment Share on other sites More sharing options...
HoneyDewBubbleT Posted March 27, 2018 Share Posted March 27, 2018 @liverare There's an issue of the recorder not recording "space bar" and "enter" inputs from the keyboard. E.g. If I record myself buying air rune on the GE, it types "airrune" without the space. Similar bug with they enter key. Quote Link to comment Share on other sites More sharing options...
liverare Posted March 27, 2018 Author Share Posted March 27, 2018 9 hours ago, HoneyDewBubbleT said: @liverare There's an issue of the recorder not recording "space bar" and "enter" inputs from the keyboard. E.g. If I record myself buying air rune on the GE, it types "airrune" without the space. Similar bug with they enter key. Thank you - I will look into this shortly. 2 Quote Link to comment Share on other sites More sharing options...
neusfluit Posted March 27, 2018 Share Posted March 27, 2018 Hey congratulation on the release. Would you be able to make a speed controller in the script ? For things like dart making etc. 2 Quote Link to comment Share on other sites More sharing options...
HoneyDewBubbleT Posted March 27, 2018 Share Posted March 27, 2018 @liverare Idk if it's just me but I'm assuming that leaving iterations field on the GUI means the script will loop infinitely until stopped correctly? So I recorded one run of fletching unstrung bows and stopped recording, saved the file, and attempted to run the script on a loop. However, only the first iteration gets through without any errors but when it starts to loop, idk if the timing gets messed up but it doesn't loop smoothly after the first iteration. TLDR can't use the script for fletching. Any others having the same issue? Also, "space" and "enter" keys still not working, idk if that has been patched yet :O. Quote Link to comment Share on other sites More sharing options...