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Showing content with the highest reputation on 11/03/23 in all areas

  1. Hey, Mostly fixes in this release. FIXES: - Fixed a crash that sometimes happens when stopping/pausing a script when events are being executed WEB WALKER: - Added teleport to house - Improved rune detection for teleports BOT MANAGER: - Fixed a crash when adding new tasks after sorting - Script queues will only loop when scheduled to do so (not when selected as task in the account tab; only when scheduled via the schedular) MISC: - Minor bug fixes. - The OSBot Team
    3 points
  2. β™”CzarScripts #1 Bots β™” Proven the #1 selling, most users, most replies Script Series on the market. Big THANK YOU to all our wonderful users and supporters over the 8 years, we couldn't have done it without you. Czar Bots have always been the Best and the most Feature-rich bots available with the most total sales in OSBot history. Come and find out why everyone is choosing Czar Bots today. β™” LATEST BOTS β™” If you want a trial - just post the script name and it will be activated after I hit 'like' on your post Requirements: hit 'like' on this thread
    1 point
  3. Brought to you by the #1 most sold script series on the market. Come and see why everyone's choosing Czar Scripts! This is the most advanced Agility bot you will find anywhere. $9.99 SCRIPT INSTRUCTIONS Optimal Setup for the bot: Please set the mouse zoom to far away (to the left, like below) so that more obstacles can be seen in the view, and so the script can be more stable and reliable Also, make sure to have roofs toggled off (either go to settings tab or type ::toggleroof) for optimal results
    1 point
  4. v0.4: Add a new script running indicator to the Paint Added a new script loading indicator to the Paint Added a NPE check to #numericCompare Added Player and NPC Animation2 id to the Advanced Debugger Fixed a bug that would lock up Script Factory/OSBot when a script would load when a JList row was selected Fixed a bug that would cause a major delay copying & pasting methods Fixed a bug with Method Shifting that would incorrectly shift method numbers Fixed a bug that would cause a major delay method shifting to process Fixed a bug that would not pre-populate the last opened script’s file name when saving Minor fixes
    1 point
  5. Woooooooooooo #ScriptFactory#1
    1 point
  6. Thanks for a great script did 50-99 in 1 session on my HCIM no ban took 51 hours but was worth it. https://gyazo.com/55eb23431e0b3925640c5226660b103f
    1 point
  7. Yes script is working fine
    1 point
  8. Hey hey, ty for support And yes sure thing I will add hammering eels in the next version
    1 point
  9. any chance for a trial
    1 point
  10. Hey! Great script! Any chance of adding hammer support to infernal eels?
    1 point
  11. Looking to add another of yours to the arsenal. Hit me w/ that trial please.
    1 point
  12. Enjoy I most likely won't be adding wilderness tasks Please follow the bug report template as I can't do anything with this
    1 point
  13. oh sweet, I can change my old script that uses Mouse to invoke now
    1 point
  14. Ty for the heads up I will modify the path system
    1 point
  15. any chance to get a trial for this one brotha
    1 point
  16. @Czar It appears that the script is getting stuck when you check your bank and you are out of bones. Shouldn't the script just stop running if there are no more bones in the bank? [INFO][Bot #1][10/22 10:00:41 PM]: Need to open a bank! [INFO][Bot #1][10/22 10:00:41 PM]: (1) Near bank, starting banking process! [INFO][Bot #1][10/22 10:00:41 PM]: within bounds to click on Bank booth [INFO][Bot #1][10/22 10:00:42 PM]: Option for [Bank booth] is [Bank] [INFO][Bot #1][10/22 10:00:42 PM]: "last_delay_name" changed to "PresetBank: Wait 4s until bank is open 2" [INFO][Bot #1][10/22 10:00:43 PM]: "last_delay_name" changed to "PresetBank: Wait up to 800ms after opening bank 2" [INFO][Bot #1][10/22 10:00:43 PM]: "last_delay_name" changed to "PresetBank: Wait 3s until bank is open until bank/depo open 1.1" [INFO][Bot #1][10/22 10:00:43 PM]: [OPEN-BANK] A: Successfully opened! [INFO][Bot #1][10/22 10:00:43 PM]: "last_delay_name" changed to "PresetBank: Wait up to 700ms after opening bank 3" [INFO][Bot #1][10/22 10:00:43 PM]: Going to, and opening a bank... [INFO][Bot #1][10/22 10:00:44 PM]: Setting the bank withdraw mode back to noted [INFO][Bot #1][10/22 10:00:45 PM]: Setting the bank withdraw mode back to noted [INFO][Bot #1][10/22 10:00:45 PM]: Couldn't click withdraw-all on my bone-type in bank. Trying again... [INFO][Bot #1][10/22 10:00:45 PM]: Couldn't click withdraw-all on my bone-type in bank. Trying again... [INFO][Bot #1][10/22 10:00:46 PM]: Couldn't click withdraw-all on my bone-type in bank. Trying again... [INFO][Bot #1][10/22 10:00:46 PM]: Couldn't click withdraw-all on my bone-type in bank. Trying again... [INFO][Bot #1][10/22 10:00:46 PM]: Couldn't click withdraw-all on my bone-type in bank. Trying again... [INFO][Bot #1][10/22 10:00:47 PM]: Couldn't click withdraw-all on my bone-type in bank. Trying again... [INFO][Bot #1][10/22 10:00:47 PM]: Couldn't click withdraw-all on my bone-type in bank. Trying again...
    1 point
  17. can i get a trial please?
    1 point
  18. Update: Version 2.09 Fixed issue preventing script from registering double-ammo mould. Double cannonball making should now work. Thanks to @mcgasm for help with game data.
    1 point
  19. can't you stop whoring? nice script tho
    1 point
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