Just did a lot of updates today and yesterday, one including the stability of the bot (long-term) for mirror too, the update is now live enjoy. Will be posting a new update for looting and a few other things mentioned in this thread, including teleports, safespots, interactions/clicks/movements, and pathfinding - will post v262.0 changelog as soon as I can! Thanks for the feedback guys!
For the sands, it runs to refresh aggro (near the prayer altar depends where you use the script, I think that's east mode?) I may add an option to choose your own refresh-aggro path, depends if you guys like the idea!
NMZ is only basic due to market rules, I can't release it without breaking any rules so it behaves like a simple auto clicker with randomised delays, no dream setups just auto-retaliate and drink potions/flick prayer to prevent heals.
For moving camera I can add an option to disable camera movement, or only move once for the initial click, seems like a cool option I guess.
As for logging out at cannons, make sure to set ammo in the armour tab, or turn off if not using ranged. If only doing cannon and not attacking, then you can get away with not enabling melee, nor magic nor ranged at all. Otherwise there should be a termination message in the console logger telling you why the bot stopped, I am predicting it's associated with arrows/ammo? Please confirm.
Dragons - will fix the digsite pendant, I think I tested it while not wearing the digsite pendant (so right click -> rub -> lithkren dungeon), however I will give it another go and update. Also did you add the npc via the name or via nearby npcs? Nearby is more accurate for dungeon npcs.
As for looting and looting speed, have you tried the devbuild .78 client? It has a totally new mouse system but it's a bit slower and smoother. Client aside, I will try and slow down the right-clicks in the next update.
As for chaos druids and looting herbs/teleing - I will run the profile provided and update!
Safespotting - enable ranging and then walk to the safespot tile you wish to stay at, hit the F6 key to save the tile, then setup a fight bounds (F7) where the npcs are staying, then the bot will know where to fight. If you are safespotting behind an unreachable object/fence/wall, make sure to enable 'unreachable npcs' option in the setup window.
Aside from those, all feedback has been noted for todo list, stay tuned!