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Khaleesi
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Kramnik
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Czar
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Spider Scripts
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Popular Content
Showing content with the highest reputation on 01/02/19 in Posts
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***Script Giveaway*** by Khal Scripts!!! Join Now!
Khal Scripts X-mas/New Year Giveaway!! What can you win? I'm giving away 10 premium temporary scripts which you get acces too for 14 days! You can pick any public SDN script which I made. How can you participate? 1) Like this post 2) Spam this topic as much as you want! 3) At 3 january around 21:30 Gmt+1 I will reveal the winners! Scripts to choose from Rules: - This post needs to be liked by you in order to win - You can post as much as you want, but never twice in a row - You can only win once - You can't change script during the 14 days - Participating with multiple Osbot accounts will get you banned.26 points
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CzarRangingGuild
3 pointsefficient & flawless Link: Script now live: Here Features Bypasses Jagex's camera movement bot trap. new! Uses ESC key to close the interface new! Uses the higher xp method (aligns the camera to the target so it closes the menu when it pops up) NEVER gets in combat, 'tower' method of getting out of combat isn't even there (deliberately). Logs out when no money left Equips bronze arrows when necessary Displays 'goal' information, e.g. (at 77 range it will also show details for 80 range, time left, xp left, etc) Automatically equips higher level gear such as d'hide chaps and vambs Runs away just in case of emergency! ................................................................................................................................ With the bots on OSBot, Czar promises to deliver yet another incredible piece to the CzarBot empire. This means you will get to run the script with no worries about bans and xp waste. LEGENDARY HALL OF FAME 100 hour progress report Configuring the bot and the result: Set the npc attack option to 'Hidden' if you want to avoid deaths forever! For extra XP FAQ Why should I use this script when there are millions out there? It is the best script. Simply. Why are you releasing this now? It's time to make it public, it was privately shared with some friends and has been working flawlessly. Instructions There are no instructions. We do the all the work for you. CzarScriptingโข Tips If you are low level, you can use a ranging potion at level 33 ranged to get in the ranging guild. Try and have as high ranged bonus as possible. Gallery ANOTHER 1M TICKETS GAINED !!3 points
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๐ Perfect Czar Free Trials & Demos ๐ MOST POPULAR ๐ HIGHEST QUALITY ๐ MOST TOTAL USERS ๐ LOWEST BAN-RATES ๐ 24/7 SUPPORT ๐ SINCE 2015 ๐ MANY SKILLS ๐ MOST VIEWS ๐ MOST REPLIES ๐
๐CzarScripts #1 Bots ๐ ๐ LATEST BOTS ๐ If you want a trial - just post below with the script name, you can choose multiple too. ๐ Requirements ๐ Hit 'like' ๐ on this thread2 points
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Molly's Thiever
2 pointsMolly's Thiever This script is designed to quickly and efficiently level your thieving! Check out the features below. Buy HERE Features: - Capable of 200k+ per hour and 30k+ exp/ph on mid-level thieving accounts. - Quickly reaches 38 thieving to get started on those master farmers for ranarr and snap seeds! - Fixes itself if stuck. - Hopping from bot-worlds. - Stun handling so the bot doesn't just continually spam click the npc. - Drops bad seeds if inventory is full at master farmers. - Eats any food at the hp of your choosing. Supports: -Lumbridge men -Varrock tea -Ardougne cake -Ardougne silk -Ardougne fur -Kourend Fruit Stalls -Ardougne/Draynor master farmer -Ardougne/Varrock/Falador guards -Ardougne knight -Ardougne paladin -Ardougne hero -Blackjacking bandits as well as Menaphite thugs, this has limitations, click the spoiler below to see them Setup: Select your option from the drop down menu, it will tell you the location where the target is located. Fill out the gui and hit start. Simple setup! Proggies: Proggy from an acc started at 38 theiving:2 points
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[Dev Build] OSBot 2.5.33
2 pointsHey! Download link: http://osbot.org/devbuilds/osbot 2.5.33.jar This update brings some under-the-hood web walker changes. Please report bugs if you encounter them! FIXES: - Fixed World#isPvpWorld() - Fixed using the Grand Exchange in resizable - Fixed model calculations in resizable WEB WALKER: - Fixed trying to use ardougne teleport without having the quest completed - Added WebWalkEvent#setHighBreakPriority(boolean) to break out of the event during waits - Fixed the Stronghold of Security links MISC: - Minor bug fixes - The OSBot Team2 points
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Muling
2 pointsHi guys, Want to touch muling topic regarding its strategy. How many mules you, what is the hierarchy, do you use same IP, how much gp you have on mule at max, have any of you mules have ever been banned? Currently I have two mules, both were played a little bit. One is running on same IP with bots and other will never be connected to same ip that was or are botted. Considering adding more mules as more trashy ones or just to diversify my wealth more and these ones to make more important one that do not trade with bots directly2 points
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Question about "smart" botting
2 pointsBotting is not safe or smart for keeping your accounts unbanned.2 points
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Anyone else had bans today?
2 pointsI currently have pretty weird farm running what I mean 10 accounts, same ip, same task. But it works for me. And to answer your question, yes 4 of them got banned around 8 hours ago2 points
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Muling
2 pointsThey could definetely ban the manual mule if they would want but couple of jmods cant handle investigating then there is so many bots and mules2 points
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Muling
2 pointsYes I am following it already, it has been big motivation for me to work on my farm What muling mechanics are you using? I heard ways for mule to track slave is by friends list, clan chat or specific detail in nickname. I will start working on my muling script now and I am very new to scripting. Working on whole trading process doesnt seem should be very hard using API, but what seems would harder is calling the mule out to login when slave needs it so I am thinking maybe keep mule logged in all time ?2 points
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Muling
2 pointsI thought maybe this is only luck. Or maybe other factors like having to little gold for jmod to check trade log or smth Thanks, this is really informative! I assume your farm is very automated and you dont even check it everyday2 points
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Muling
2 pointsThis is my current process with just one server. This is my future muling proces with multiple servers: All have different IP's, the workers trade to the mule till 1M cash, then the super mules trade at a total of 5M cash to the server mules. Once that is about ~ 50M I manually mule that to my manual mule. The automatic mulers are also created automatically. (tut island, walking to G.E., accepting trades from workers)2 points
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Muling
2 pointsWell yeah, but as Jiggles said your mules are rarely getting banned. I always used one of my mules with whole farm on same Ip/Pc around 100 accounts good banned but mule is alive2 points
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Muling
2 pointsYou're over thinking it. Jagex rarely ever bans mules. I've never had a mule banned.2 points
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APA Script Trials
1 pointโโโโโโโโโโโโโโ PREMIUM SUITE โโโโโโโโโโโโโโ โโโโโโโโโโโโโโโ FREE / VIP+ โโโโโโโโโโโโโโโ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โ Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - ยฃ3,99 | Chest Thiever - ยฃ2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 โก โ AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ โก โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.1 point
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Spider's Wilderness Looter F2P 80-120k/ Hour
Spider's F2P Wilderness Looter! I made this script a while ago but didn't release it as I didn't think much of it. Was just trying it out now and It made 115k in an hour which I thought was pretty good actually for a F2P level 3 with 0 requirements This inspired me to try to fix any bugs and maybe expand on the idea to make custom P2P looters No Requirements! Create a level 3 account and start in Edgeville! Original Features -Prioritizes more expensive loot (AnchovyPizzas--->Swordfish--> Lobsters ---> Addy Arrows) -If attacked by enemy player will escape and bank and come back to loot -If attacked by skeleton or npc will feint the skeleton (jump over the ditch to lose aggro and come back immediately) -if dies goes back to edgeville and continues looting Updates -Added Ability to Select custom inventory value you want to bank at (1/2/2019) -Added Gp/Hour and Current inventory Value to the paint (1/2/2019) -Walks to Lower Level Wilderness if Wilderness Level >5 (1/2/2019) To Do List -Make looting start from the bottom of the list to avoid it grabbing the same item being looted by other players -Add default option (Bank at 60 addy arrows / or inventory full) Download Link http://www.mediafire.com/file/0ceq57cz63xx4p1/Spider+F2P+Wildy+Looter+1.22.jar Pm for any script ideas or even script requests I might do 1 or 2 for free ?1 point
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Explv's AIO Source Code
1 pointSome code is a bit janky, but y'all might find it useful. Source: https://github.com/Explv/Explvs-AIO GitHub download: https://github.com/Explv/Explvs-AIO/releases/latest Script thread: https://osbot.org/forum/topic/96006-explvs-aio-13-skill-aio-in-1-script/1 point
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Spider's Wilderness Looter F2P 80-120k/ Hour
1 point
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Spider's Wilderness Looter F2P 80-120k/ Hour
hahaaha I thought it was me who didn't upload the version so I re-uploaded a 1.22 version which is the exact same one I have running on my PC It's better if you download that 1.22 version Keep the feedback coming I really appreciate it Thanks for your help If you run into any trouble download the 1.22 version it's the same one I have running now on my PC Yeah Sure could do that in no time! I'll be home in 2 hours and I'll add that1 point
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Autoclicking to 99s Project 2
1 pointThe berserker necklace is an onyx necklace enchanted by the spell Lvl-6 Enchant. When worn, it increases the amount of damage the wearer does when wielding an obsidian melee weapon (Toktz-xil-ak, Tzhaar-ket-om, Tzhaar-ket-em, or Toktz-xil-ek) by 20%. However, in exchange it lowers your melee accuracy and your defences against all combat styles. The bonus does stack with the Obsidian armour (helmet, platebody and platelegs).1 point
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Spider's Wilderness Looter F2P 80-120k/ Hour
Awesome ! let me know if you run into any problems1 point
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Botted for only 6 hours last night and boom banned
You didnt know? Czar is now a jagex employee and he sells us out! sarcasm1 point
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Botted for only 6 hours last night and boom banned
1 point
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Perfect Pest Control
1 pointI was defending only. I selected all but the Splatter. The script kept my guy right by the knight and attacked 9/10 of the shifters that teled in. Itโd on occasion miss one, and just stand there while the knight got attacked. One thing Iโd recommend is that if there are no shifters attacking the Knight, and the script is in defence mode, that it should attack the range mobs to protect the knight.1 point
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Stealth Quester
1 pointquick question are there any other quests planned to be added? if so what ones are you thinking on adding next? i absolutly love this quest. only issue i have had is with shadow of the storm still having a dialog issue. but besides that is amazing and thank you for all your hard work keep it up !1 point
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Fruity Zulrah Killer
1 point
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Spider's Wilderness Looter F2P 80-120k/ Hour
I like it but I find im dying too frequently I think. To skeletons mainly. What might be an easy fix is coding it to eat the lowest value food in the inventory. That would self-sustain it. Actually I just watched it not react whatsoever to a PKer so there might be something wrong all together. Here's the logger. Im running two instances. [INFO][Bot #1][01/02 02:48:48 AM]: WebWalkingEvent; Terminated because of break condition! [INFO][Bot #1][01/02 02:48:48 AM]: false [INFO][Bot #1][01/02 02:48:48 AM]: MY CHECK MAAAN [INFO][Bot #1][01/02 02:48:48 AM]: 3532 [INFO][Bot #1][01/02 02:48:48 AM]: Sfalse [INFO][Bot #1][01/02 02:48:48 AM]: WebWalkingEvent; Terminated because of break condition! [INFO][Bot #1][01/02 02:48:49 AM]: Terminating script F2p Wildy looter... [WARN][Bot #1][01/02 02:48:54 AM]: Event executor is taking too long to suspend; terminating now... [ERROR][Bot #1][01/02 02:48:54 AM]: Caught thread death in EventExecutor [ERROR][Bot #1][01/02 02:48:54 AM]: Caught thread death in EventExecutor [ERROR][Bot #1][01/02 02:48:54 AM]: Caught thread death in EventExecutor [ERROR][Bot #1][01/02 02:48:54 AM]: Caught thread death in EventExecutor [INFO][Bot #1][01/02 02:48:54 AM]: Script F2p Wildy looter has exited! [ERROR][Bot #1][01/02 02:48:54 AM]: Caught thread death in EventExecutor [ERROR][Bot #1][01/02 02:48:54 AM]: Caught thread death in EventExecutor Also, if you have the bot loot the bottom most item of a stack of loot, rather than highest, it will be more likely to get to the loot pile before another bot takes everything. Right now the bot is constantly right clicking and selecting something from the top of the pile but another bot takes it first, causing its movements to pause at times. Looking forward to updates though1 point
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Debugging?
1 pointI personally try and make functions as independent as possible so that I can create mini utilities in my script to test out individual methods, like this Short of that, the logger is your friend, and you should use it frequently to pick apart the brain of your script. I use the actual debugger as a last resort. You can connect it by starting the client with -debug 5005 arguments, and attaching your IDE to the remote process. I use it as a last resort because it tends to error out on me after a few reloads of the script, and I have to restart the client again. I export JARs straight to my OSBot scripts directory. My IDE complains about overwriting files, but it works anyways.1 point
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Spider's Wilderness Looter F2P 80-120k/ Hour
Been using for a bit now, and can say that the response time when attacked by players or npc's could be a tad better, player simply walks away and doesn't even run. Thats another thing, run energy should constantly be turned on once it passes a certain threshold IMO. Great script, keep it up man!1 point
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Spider's Wilderness Looter F2P 80-120k/ Hour
That's interesting as from the logs it shows that the correct function webwalking to wilderness is being called. I'll see what the bug is, I'm also almost done with adding one of the features you mentioned thanks for reporting! keep them coming!1 point
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Spider's Wilderness Looter F2P 80-120k/ Hour
@Spider got stuck after dying and walked to bank after banking the 3 items it kept after dying i got this [INFO][Bot #3][01/02 01:12:27 AM]: 3493 [INFO][Bot #3][01/02 01:12:27 AM]: Sfalse [INFO][Bot #3][01/02 01:12:27 AM]: MY CHECK MAAAN [INFO][Bot #3][01/02 01:12:27 AM]: 3493 [INFO][Bot #3][01/02 01:12:27 AM]: onloop3 [INFO][Bot #3][01/02 01:12:27 AM]: java.lang.NullPointerException [INFO][Bot #3][01/02 01:12:28 AM]: false [INFO][Bot #3][01/02 01:12:28 AM]: MY CHECK MAAAN [INFO][Bot #3][01/02 01:12:28 AM]: 3493 [INFO][Bot #3][01/02 01:12:28 AM]: Sfalse [INFO][Bot #3][01/02 01:12:28 AM]: MY CHECK MAAAN [INFO][Bot #3][01/02 01:12:28 AM]: 3493 [INFO][Bot #3][01/02 01:12:28 AM]: onloop3 [INFO][Bot #3][01/02 01:12:28 AM]: java.lang.NullPointerException the bot just stood there doing nothing, but great work so far had to restart script and manually walk to wildy for it to work1 point
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C โ
Verified Middleman Service โ
[Service Fee: 2M 07] [ALWAYS ONLINE EST DAYTIME]
Type of trade: RSGP For PP Your contact info (skype, discord, etc): Chadley#0001 Other Person's contact info (skype, discord, etc): aussyairborn#6756 Do you agree to TOS: YES1 point
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Spider's Wilderness Looter F2P 80-120k/ Hour
60 addy arrows or full inventory currently. That's a pretty cool idea! Will do it so you can choose the amount via the GUI! How about adding food too like salmon? Sure I'll make you the feather picker send me the details in a PM1 point
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๐ Perfect Czar Free Trials & Demos ๐ MOST POPULAR ๐ HIGHEST QUALITY ๐ MOST TOTAL USERS ๐ LOWEST BAN-RATES ๐ 24/7 SUPPORT ๐ SINCE 2015 ๐ MANY SKILLS ๐ MOST VIEWS ๐ MOST REPLIES ๐
Perfect Fighter please1 point
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Perfect Pest Control
1 point
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Perfect Sand Crabs
1 pointHave you thought about making an Ammonite Crab script? I'd definitely pay for that 1 too1 point
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Programming preemptive interaction
For breaking early based on distance, you'll want to use a WalkingEvent (or WebWalkingEvent) and set a break condition for the event. It could be something as simple as Supplier<NPC> npcFinder = () -> getNpcs().closest(f -> f.getName().equals("NpcToFind") && f.getPosition() != null && f.getPosition().distance(myPosition()) <= 7 && getMap().canReach(f)); Condition breakCondition = new Condition() { @Override public boolean evaluate() { return npcFinder.get() != null; } }; new WalkingEvent(myPos).setBreakCondition(breakCondition).execute(); NPC targetNpc = npcFinder.get(); if (targetNpc != null) if (targetNpc.interact()) //Do stuff This will break out of your walking event as soon as the NPC is able to be reached, and interact with it. You'll use a similar concept for hovering the next monster to attack. In the execution of your combat-block, determine if the NPC you're fighting is about to die, and if so, find the next target and hover over it. You'll need to constantly validate that it's a valid target and isn't in combat with another player.1 point
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Perfect Fighter AIO
1 pointHey @Czar thanks for taking a look into world hopping, it is much better now. However, it will often try to hop world whilst still in combat, even in areas that aren't aggressive. I have noticed it also does this on bot task such as slayer task end. It will try to log out in combat and terminate the bot, sometimes leaving you in combat but as the bot has terminated the character will not eat. I can't seem to get the "Go to bank on finish" working as this would solve the later problem. Keep up the great work, very happy I decided to purchase this bot.1 point
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Perfect Fighter AIO
1 pointmay i have a free trial? thinking of using this for account building. thanks!1 point
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Perfect Runecrafter AIO
1 pointAny update on the bot not getting food? How do you set it to take two lobsters each trip? I bought this a week ago and still canโt use it without my guy trying to go until he dies.1 point
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Perfect Fighter AIO
1 pointWhen training ranged and using safespot, it only picks 1 item loot, runs back to safespot, and runs back to pick another one. Any tips to solve? [INFO][Bot #1][01/01 03:01:59 PM]: Taking item (1751-Blue dragonhide) with a price of (1871), which is higher or equal to (1000)! [INFO][Bot #1][01/01 03:01:59 PM]: Taking item (1751-Blue dragonhide) with a price of (1871), which is higher or equal to (1000)! [INFO][Bot #1][01/01 03:01:59 PM]: Attempting to loot 1 [Blue dragonhide] [INFO][Bot #1][01/01 03:01:59 PM]: "last_delay_name" changed to "Wait until we loot our first specific item 1" [INFO][Bot #1][01/01 03:01:59 PM]: We moved out of our safespot! [INFO][Bot #1][01/01 03:01:59 PM]: Adding it to action list! [INFO][Bot #1][01/01 03:02:00 PM]: finished looting, delay + proceed! [INFO][Bot #1][01/01 03:02:00 PM]: last interact delay.. [INFO][Bot #1][01/01 03:02:00 PM]: "last_delay_name" changed to "Random wait after looting an item" [INFO][Bot #1][01/01 03:02:00 PM]: We moved out of our safespot! [INFO][Bot #1][01/01 03:02:01 PM]: "inv_change" changed to "1" [INFO][Bot #1][01/01 03:02:01 PM]: exec event (Return to safespot (combat) action) [INFO][Bot #1][01/01 03:02:01 PM]: "last_delay_name" changed to "SafespotReturnEvent: Waiting 3s until we reach safespot" [INFO][Bot #1][01/01 03:02:02 PM]: We moved out of our safespot! [INFO][Bot #1][01/01 03:02:02 PM]: Added event (Return to safespot (combat) action)! [INFO][Bot #1][01/01 03:02:02 PM]: Action queue true [INFO][Bot #1][01/01 03:02:03 PM]: exec event (Return to safespot (combat) action) [INFO][Bot #1][01/01 03:02:03 PM]: Removing event (Return to safespot (combat) action) now that it is complete... [INFO][Bot #1][01/01 03:02:04 PM]: No more lootable items on target position! [INFO][Bot #1][01/01 03:02:04 PM]: "current_loot_x" changed to "0" [INFO][Bot #1][01/01 03:02:04 PM]: Command (current_loot_x) changed from (0) to (0) [INFO][Bot #1][01/01 03:02:04 PM]: "current_loot_y" changed to "0" [INFO][Bot #1][01/01 03:02:04 PM]: Command (current_loot_y) changed from (0) to (0) [INFO][Bot #1][01/01 03:02:04 PM]: "stop_combat" changed to "0" [INFO][Bot #1][01/01 03:02:04 PM]: Command (stop_combat) changed from (0) to (0) [INFO][Bot #1][01/01 03:02:04 PM]: [FFA1] Fighting target at [x=2897, y=9797, z=0] [INFO][Bot #1][01/01 03:02:04 PM]: "var_attacked_npc" changed to "4048" [INFO][Bot #1][01/01 03:02:04 PM]: "last_delay_name" changed to "PresetCombat: Wait 20s until we reach 3 npc dist or var_attacked_npc is 0" [INFO][Bot #1][01/01 03:02:05 PM]: Changed interaction! [INFO][Bot #1][01/01 03:03:07 PM]: Stopping next attack! [INFO][Bot #1][01/01 03:03:07 PM]: .. kill finished, waiting for loot to appear. [INFO][Bot #1][01/01 03:03:07 PM]: "last_delay_name" changed to "KillListener: Wait 15s until loot items appear on ground" [INFO][Bot #1][01/01 03:03:07 PM]: "current_loot_x" changed to "2894" [INFO][Bot #1][01/01 03:03:07 PM]: Command (current_loot_x) changed from (2894) to (2894) [INFO][Bot #1][01/01 03:03:07 PM]: "current_loot_y" changed to "9794" [INFO][Bot #1][01/01 03:03:07 PM]: Command (current_loot_y) changed from (9794) to (9794) [INFO][Bot #1][01/01 03:03:07 PM]: "stop_combat" changed to "1" [INFO][Bot #1][01/01 03:03:07 PM]: Command (stop_combat) changed from (1) to (1) [INFO][Bot #1][01/01 03:03:07 PM]: "ss_kill_counter" changed to "3" [INFO][Bot #1][01/01 03:03:07 PM]: [WAIT_FOR_LOOT] Killed an npc - waiting for at least 5 seconds. [INFO][Bot #1][01/01 03:03:07 PM]: Stopping next attack! [INFO][Bot #1][01/01 03:03:07 PM]: .. kill finished, waiting for loot to appear. [INFO][Bot #1][01/01 03:03:07 PM]: "last_delay_name" changed to "KillListener: Wait 15s until loot items appear on ground" [INFO][Bot #1][01/01 03:03:07 PM]: "current_loot_x" changed to "2894" [INFO][Bot #1][01/01 03:03:07 PM]: Command (current_loot_x) changed from (2894) to (2894) [INFO][Bot #1][01/01 03:03:07 PM]: "current_loot_y" changed to "9794" [INFO][Bot #1][01/01 03:03:07 PM]: Command (current_loot_y) changed from (9794) to (9794) [INFO][Bot #1][01/01 03:03:07 PM]: "stop_combat" changed to "1" [INFO][Bot #1][01/01 03:03:07 PM]: Command (stop_combat) changed from (1) to (1) [INFO][Bot #1][01/01 03:03:07 PM]: "ss_kill_counter" changed to "4" [INFO][Bot #1][01/01 03:03:07 PM]: Changed interaction! [INFO][Bot #1][01/01 03:03:12 PM]: Attempting to loot 1 [Mithril bolts] [INFO][Bot #1][01/01 03:03:12 PM]: "last_delay_name" changed to "Wait until we loot our first specific item 1" [INFO][Bot #1][01/01 03:03:13 PM]: We moved out of our safespot! [INFO][Bot #1][01/01 03:03:13 PM]: Adding it to action list! [INFO][Bot #1][01/01 03:03:14 PM]: finished looting, delay + proceed! [INFO][Bot #1][01/01 03:03:14 PM]: last interact delay.. [INFO][Bot #1][01/01 03:03:14 PM]: "last_delay_name" changed to "Random wait after looting an item" [INFO][Bot #1][01/01 03:03:14 PM]: We moved out of our safespot! [INFO][Bot #1][01/01 03:03:15 PM]: "inv_change" changed to "1" [INFO][Bot #1][01/01 03:03:15 PM]: exec event (Return to safespot (combat) action) [INFO][Bot #1][01/01 03:03:15 PM]: "last_delay_name" changed to "SafespotReturnEvent: Waiting 3s until we reach safespot" [INFO][Bot #1][01/01 03:03:16 PM]: We moved out of our safespot! [INFO][Bot #1][01/01 03:03:16 PM]: Added event (Return to safespot (combat) action)! [INFO][Bot #1][01/01 03:03:16 PM]: Action queue true [INFO][Bot #1][01/01 03:03:17 PM]: exec event (Return to safespot (combat) action) [INFO][Bot #1][01/01 03:03:17 PM]: Removing event (Return to safespot (combat) action) now that it is complete... [INFO][Bot #1][01/01 03:03:17 PM]: Attempting to loot 1 [Dragon bones] [INFO][Bot #1][01/01 03:03:18 PM]: "last_delay_name" changed to "Wait until we loot our first specific item 1" [INFO][Bot #1][01/01 03:03:19 PM]: We moved out of our safespot! [INFO][Bot #1][01/01 03:03:19 PM]: Adding it to action list! [INFO][Bot #1][01/01 03:03:19 PM]: finished looting, delay + proceed! [INFO][Bot #1][01/01 03:03:19 PM]: last interact delay.. [INFO][Bot #1][01/01 03:03:19 PM]: "last_delay_name" changed to "Random wait after looting an item" [INFO][Bot #1][01/01 03:03:19 PM]: We moved out of our safespot! [INFO][Bot #1][01/01 03:03:20 PM]: "inv_change" changed to "1" [INFO][Bot #1][01/01 03:03:20 PM]: exec event (Return to safespot (combat) action) [INFO][Bot #1][01/01 03:03:20 PM]: "start_bury_bones" changed to "1" [INFO][Bot #1][01/01 03:03:20 PM]: Command (start_bury_bones) changed from () to (1) [INFO][Bot #1][01/01 03:03:20 PM]: "last_delay_name" changed to "SafespotReturnEvent: Waiting 3s until we reach safespot" [INFO][Bot #1][01/01 03:03:20 PM]: We moved out of our safespot! [INFO][Bot #1][01/01 03:03:21 PM]: Added event (Return to safespot (combat) action)! [INFO][Bot #1][01/01 03:03:21 PM]: Action queue true [INFO][Bot #1][01/01 03:03:22 PM]: exec event (Return to safespot (combat) action) [INFO][Bot #1][01/01 03:03:22 PM]: Removing event (Return to safespot (combat) action) now that it is complete... [INFO][Bot #1][01/01 03:03:22 PM]: Taking item (1751-Blue dragonhide) with a price of (1871), which is higher or equal to (1000)! [INFO][Bot #1][01/01 03:03:22 PM]: Taking item (1751-Blue dragonhide) with a price of (1871), which is higher or equal to (1000)! [INFO][Bot #1][01/01 03:03:22 PM]: Attempting to loot 1 [Blue dragonhide] [INFO][Bot #1][01/01 03:03:23 PM]: "last_delay_name" changed to "Wait until we loot our first specific item 1" [INFO][Bot #1][01/01 03:03:23 PM]: We moved out of our safespot! [INFO][Bot #1][01/01 03:03:23 PM]: Adding it to action list! [INFO][Bot #1][01/01 03:03:23 PM]: finished looting, delay + proceed! [INFO][Bot #1][01/01 03:03:23 PM]: last interact delay.. [INFO][Bot #1][01/01 03:03:23 PM]: "last_delay_name" changed to "Random wait after looting an item" [INFO][Bot #1][01/01 03:03:23 PM]: We moved out of our safespot! [INFO][Bot #1][01/01 03:03:24 PM]: "inv_change" changed to "1" [INFO][Bot #1][01/01 03:03:24 PM]: exec event (Return to safespot (combat) action) [INFO][Bot #1][01/01 03:03:24 PM]: "last_delay_name" changed to "SafespotReturnEvent: Waiting 3s until we reach safespot" [INFO][Bot #1][01/01 03:03:25 PM]: We moved out of our safespot! [INFO][Bot #1][01/01 03:03:25 PM]: Added event (Return to safespot (combat) action)! [INFO][Bot #1][01/01 03:03:25 PM]: Action queue true [INFO][Bot #1][01/01 03:03:26 PM]: exec event (Return to safespot (combat) action) [INFO][Bot #1][01/01 03:03:26 PM]: Removing event (Return to safespot (combat) action) now that it is complete... [INFO][Bot #1][01/01 03:03:26 PM]: No more lootable items on target position! [INFO][Bot #1][01/01 03:03:26 PM]: "current_loot_x" changed to "0" [INFO][Bot #1][01/01 03:03:26 PM]: Command (current_loot_x) changed from (0) to (0) [INFO][Bot #1][01/01 03:03:26 PM]: "current_loot_y" changed to "0" [INFO][Bot #1][01/01 03:03:26 PM]: Command (current_loot_y) changed from (0) to (0) [INFO][Bot #1][01/01 03:03:26 PM]: "stop_combat" changed to "0" [INFO][Bot #1][01/01 03:03:26 PM]: Command (stop_combat) changed from (0) to (0) [INFO][Bot #1][01/01 03:03:28 PM]: "last_delay_name" changed to "Wait for bone bury inventory change" [INFO][Bot #1][01/01 03:03:28 PM]: "bone_bury_count" changed to "2" [INFO][Bot #1][01/01 03:03:28 PM]: Command (bone_bury_count) changed from (2) to (2) [INFO][Bot #1][01/01 03:03:28 PM]: "inv_change" changed to "1" [INFO][Bot #1][01/01 03:03:29 PM]: "inv_change" changed to "1" [INFO][Bot #1][01/01 03:03:29 PM]: "last_delay_name" changed to "Wait for bone bury inventory change" [INFO][Bot #1][01/01 03:03:29 PM]: "bone_bury_count" changed to "1" [INFO][Bot #1][01/01 03:03:29 PM]: Command (bone_bury_count) changed from (1) to (1) [INFO][Bot #1][01/01 03:03:30 PM]: "inv_change" changed to "1" [INFO][Bot #1][01/01 03:03:30 PM]: "last_delay_name" changed to "Wait for bone bury inventory change" [INFO][Bot #1][01/01 03:03:31 PM]: "start_bury_bones" changed to "0" [INFO][Bot #1][01/01 03:03:31 PM]: Command (start_bury_bones) changed from (0) to (0) [INFO][Bot #1][01/01 03:03:31 PM]: "bone_bury_count" changed to "0" [INFO][Bot #1][01/01 03:03:31 PM]: Command (bone_bury_count) changed from (0) to (0) [INFO][Bot #1][01/01 03:03:31 PM]: [FFA1] Fighting target at [x=2897, y=9797, z=0] [INFO][Bot #1][01/01 03:03:31 PM]: "var_attacked_npc" changed to "4048" [INFO][Bot #1][01/01 03:03:32 PM]: "last_delay_name" changed to "PresetCombat: Wait 20s until we reach 3 npc dist or var_attacked_npc is 0" [INFO][Bot #1][01/01 03:03:33 PM]: Changed interaction!1 point
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Perfect Sand Crabs
1 pointThe bot stands in one spot and hovers over the tiles that the rock crabs are on but never clicks..1 point
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Explv's AIO Source Code
1 point
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Explv's AIO Source Code
1 pointYou are the best! i find analyzing someone else code good way to learn scripting for me1 point
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Muling
1 pointErr I am using a MYSQL database to communicate between clients. Awesome that's it's inspiring some people to do the same!1 point
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Automatic suicide gold farming progress
1 point
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Muling
1 pointNice to hear that. Not everyone had this luck. Also want to ask, you are probably using auto muling system, I will try to do that soon and wonder wether this mule most likely to get banned if it rolls on same ip with farm?1 point
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AIO Paint - Dynamic & Self-Optimizing - Use in any script
Looking good - now let's take it up a gear! Take what you've done here and make it modular. I'll give you some examples: CustomPaint This'll let us hide/show different paints and gives us a basis for our paint modules. Here's an example: SkillTrackerPaint And... MousePaint And best of all, here's how to add it to the script: public class Test extends Script { CustomPaint skillTrackerPaint; CustomPaint mousePaint; @Override public void onStart() throws InterruptedException { skillTrackerPaint = new SkillTrackerPaint(); skillTrackerPaint.exchangeContext(bot); // must give botty to painte first! skillTrackerPaint.initializeModule(); mousePaint = new MousePaint(); mousePaint.exchangeContext(bot); mousePaint.initializeModule(); } @Override public int onLoop() throws InterruptedException { if (ehh for whatever reason we want) { skillTrackerPaint.setVisible(false); } return 0; } } Doing this means you can split up your paint code, add fine-tuned functionality (such as draggable paints, or even your own paint GUI windows!) This'll help keep the script code and paint code clean.1 point