Okay guys! Version 1.9 has been pushed! Literally spent ALL day on it! SO many new features... like so many I probably won't even remember to list half of them! Here goes nothing!
version 1.9:
* updated my advanced trapping detection system
* added/ removed timers for trapping
* added FULL black chinchompa pk'er support (Will run to 30 wildy and attempt to tele if you have a glory with charges, runes, or teletabs to varrock or falador. If you have no way of teleporting, your player will run to the closest bank)
* rewrote the entire banking system for chinchompas (added teleporting using a dueling ring if you are close to castle wars, or a glory with charges, runes, or teletabs to varrock or falador if you are closer to one of those locations. If you have no way of teleporting, your player will run to the closest bank)
* added full support for teleblock with a new paint display with a timer (If you get teleblocked, a timer will show up with the time left in cool down. Your bot will NOT teleport while they are teleblocked, but instead run to the closest bank)
* enabled Pre-set traps automatically now
* made wildy level checks for all teleporting ways (minimum of level 30 for glory, and 20 for all other teleporting)
* fixed a chinchompa bug that would check/ dismantle multiple traps at the same time
* fixed a bug trying to get traps after teleporting
* rewrote my entire eating handler task
* fixed a bug that would not let you eat while you were walking
* fixed a bug that would not recognize you were in combat while walking
* fixed a bug that would not recognize other players while you were black chin hunting
* fixed a bug that would not recognize other players while you were black chin hunting and needed to either get more traps or deposit chinchompas
* fixed a bug when auto talking to another player, you would stop everything you were doing to reply
* added multiple custom checks for things such as if you are in the wildy, what level wildy you are in, if you can teleport, etc...
* added more than 10 new task classes
* placed multiple new fail-safes in multiple spots of the code
* fixed a bug that would try to walk on a spot that you were already on
This is an extremely large update. Please, if there are any bugs you find, let me know so I can fix them ASAP!
Thanks you,
- ProjectPact