Leaderboard
Popular Content
Showing content with the highest reputation on 02/28/15 in all areas
-
Hopefully this is the start of whats going to be an informative read for the community on how the SDN is evolving as our community grows bigger. We have now hit nearly 1900 users on average daily which is a massive change from the numbers we were getting one month ago, massive credits to all the developers @Maxi, @Zach, @Alek, @MGI & @Maldesto for the hard work/time they've put in Scripts Added: -/ Precise Cows: FREE -/ ProjectPact’s CowKiller: FREE -/ ProjectPact’s Crimson Bird Catcher: PREMIUM $1.95 -/ Ares Al-Kharid Warriors: PREMIUM $2.99 -/ ProjectPact’s AIO Butterfly Catcher: PREMIUM $4.95 -/ Perfect Crabs: PREMIUM $4.99 -/ VFighterAIO: PREMIUM $9.99 Promotions: -/ @ProjectPact Scripts Removed -/ pRoded AIO Curse Demotions (SDN Scripter->Member) -/ pRoded -/ Kret -/ Xellic Rule Changes: -/ AIO Scripts cannot be released for lower than $7.99 if premium, or match the prices of the other scripts in the same category (prevents undercutting) -/ Script developers can now use the Script Changes page once again to update store information Congratulations to @ProjectPact who joined the SDN scripters this week, hopefully we will see more great releases from you. Also special thanks to @Zach for correcting my first accident as SDN manager Till next week!6 points
-
5 points
-
noah is mod ash because they're both a little eccentric (brains) maldesto is mod matk because he's in control, and old (product manager) dex is mod reach because they're both pretty valuable and go to the gym (alpha male) anne is mod ronan because she is pretty community orientated (sideman) oliver is mod archie because he's pretty community orientated (sideman) - can't believe the effort i put in divinity is mod ghost, he does a lot things we take for granted (masturbates)4 points
-
This is so hard-coded that scientists have recently identified it as the new hardest substance known to man. On a serious note, I believe you copied the incorrect code. If you didn't, you should be analyzing each if statement.3 points
-
This dispute is coming to an end very soon. I've made 6M to put towards this dispute, with the 14m refunds, and the 10m @Pain is donating I'm at 30/31m. I would like to thank everyone for their support, especially @Pain for his generous donation.3 points
-
Dear community, Prepare for a long but awesome read! I feel like giving you all an insight in what has been happening behind the scenes of OSBot lately and what is to come. We have been working hard in the last couple of months to get the bot back where it used to be in the summer/autumn days of 2013. Fixing issues with the API and the bot is one part of that. The other part exists of creating new innovations and adding new features to keep up with other bots or to make OSBot unique and innovative. These were things we were doing quite nicely back in the days and it's time to reclaim this glory. Many of you must have noticed that MGI was added to the team as a developer. With this promotion we also promised to find a solution for the high ban rates that we, but also other bots, are facing. Ban rates. Detection of bots can be divided in two main strategies. The first strategy is detection on a low level, this means detection of the modified RS client. The second strategy is by analysing behaviour of players. Both can be extremely efficient at what they do. Combined they do a pretty good job, considering the banning rates some people are facing on any bot they use. The first strategy is done by detecting whether the RS client that runs is modified or not and whether it is running in it's natural environment. The way current way most bots work is by downloading the RS client and modifying the client to be able to communicate information of the game with the bot engine. There are ways around it, but the way RS currently has their system set up means that battling their strategies to detect bots on a code level are meant to break and would require a lot of updating. Basically using a bot these days or for example RSBuddy (a runescape helper, not a bot) just plain out tell RS that they are bots. The second strategy is behavioural analysis. By having intelligent systems that compare behaviour of players/bots and compare it to statistics they have of players that are proven to be bots, they spin an entire web of intelligence that could recognise bots. This they can't obviously do for every player, so they most likely have different monitor levels, where each level higher means that the behaviour is analysed in more detail. Those two strategies are then probably combined, where the first strategy is probably the main flagging system to be upgraded to monitor tier 1. Monitor tier 1 then monitors on a global big picture view. Botting times, activities, quests being done, experience gain, trading activity etc. If monitor tier 1 suspects suspicious behaviour, your account will be moved in to monitor tier 2 which might analyse mouse behaviour or other more in depth and resource intensive analysis. From there there might be more tiers until you get banned. This of course is speculation. Having good scripts does lower the chance on detection by a lot. Changing scripts, having different behaviour on the same scripts by two different users, intelligent and human like action etc can all make a difference. But these won't make a difference if a bot basically says it's a bot based on a technical level of the code. So what is the solution? The theoretical solution seems simple. Come up with an idea that has no possible detection on a code based level. The implementation of it however is far from easy. Now to the interesting part: MGI has been working on an idea conceived several months ago and is nearing its completion. We call it the mirror system. The mirror system should tackle strategy one completely. OSBot's new Client Mirror System. Before blabbing about all kinds of technical details here is a picture of what it looks like. A picture is worth a thousand words they say. MGI called this feature the Client Mirror System. It leaves NO trace in the RS client of our bot and is by no means visible on the JVM. The RS client runs in its own environment which makes it even better. You still have all the controls you had in the past. This could potentially knock out the initial flagging system that takes your account in to monitoring. We don't know for sure how their system works though, but this completely diminishes the detection on a code level base. This feature does require additional CPU, so the future will have to show how much of an impact it will have if you use this for big bot farms. We will however provide you with the option to use the old injection system or the new Client Mirror System and they will be able to be used in a mixed fashion if you prefer. In any way, the performance overhead might be worth it for everyone in the end. Work is still being done on finishing the entire feature including optimizations. Other planned features. OSRS update handling. We will provide a system that will handle with OSRS updates. Once the bot recognises there is an update about to happen, it will log your account out or wait for the disconnection. After that it will wait for the new hooks to become available on the server and reboot the RS instance. The moment when this reboot happens will of course be randomised so that not all OSBot users log back in to the game at once. After the reboot the script will continue where it left of. Grand Exchange API. With the GE released we will be providing an API for scripters to use the GE. OSBot client chat. I have written a server module that will be able to route chat traffic to and from the server and supply it to the forum's IP.Chat module. Users will be able to chat with the people on the forums and vice versa. We hope this feature will increase traffic to the forums and give people something to do when they choose to baby sitting their bots. I hope you had an interesting read , Sincerely, The OSBot team UPDATE:2 points
-
2 points
-
I have spoken with TzTok Jad and I was happy to only be reimbursed what i've lost, without any extra fee on top.2 points
-
2 points
-
2 points
-
Jagex staff? Takes 123456789 years to deal with appeal. Osbot staff all the way2 points
-
1 point
-
1500 kc guys 4x tanzanite fang 3x magic fang 6x onyx and 3x serp visage and alot of junnks1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
Maybe you should log in with all of them and play a bit legit just like lvl 5 5 5 5 combat stats. Then break for a week and then start botting. (this may lowers the risk of a ban)1 point
-
no problem, hope divinity understands what i mean, i initially forgot about him as i forgot about mod ghost (gfx designer which is obviously something really valuable but rarely see him) - and now divinity is script dude, he does important behind the scenes business the scripters are ian also i just don't know divinity as much as the others, which is what i am basing my logic on1 point
-
Looks nice, however the loop of the fire effect could use some tweaks and the cracked overlay on the logo bothers me a bit because of the lowered opacity.1 point
-
1 point
-
Hey OSBot ! First off, Cheers to my 20th birthday! i'll be in the chatbox celebrating all around with anyone who wants to come. Also, it's been a really really amazing half year as a global moderator here at this wonderful community. I'm so glad I got to help the set of people that once helped me as well, and to this day many of you still do. I've made many close friends here. Some of you I would trust with things more than i would with my real life friends! Truth of the matter is, some personal things happened to me that I can't discuss at the moment, of which i have not fully recoverd from, also dragging my activity down. Way more than I expected. Not only that but the other amazing staff members here also keep this place amazingly clean and tidy leaving me with nothing to do Which i'm also very proud of them all see grow so much, @Noah, @Oliver. You guys totally stepped up and i'm so proud of you two. And everyone else on the team ! I really wish that I could have done more for you guys, but honestly, OSBot just doesn't need me anymore. I'll still be around time to time. I really enjoyed the ride with you guys. @Maldesto @Divinity @Dex @Nezz @Eliot @Alek @Mikasa & Thanks again to all the other amazing members of osbot for the amazing times! There are way too many of you for me to list but you know who you are ! But enough sap, it's still my birthday! Celebrate with me !1 point
-
1 point
-
1 point
-
Make sure to run the script while already logged in @Trial, sorry man no trials for this script There's no need, there's a 73 hour progress report on this thread which means it works well :P1 point
-
ahh found the issue, just made a wait case instead of having it return null. Thank you!1 point
-
1 point
-
Will be interesting to see what happens once client is 100% undetectable, however i believe we're still going to need to work on the behavior analyzing side some more.1 point
-
Mod Luna is pretty cute. Mod Ollie isn't a bad looking lad either. https://vine.co/v/M0qmhw2pidu1 point
-
i dont need source ive been staking for more than 4 years i know what im talking about ... dds cant hit 21 with no gear Go around and ask1 point
-
Nobody is going to tell you their methods. Figure out your own and keep them for yourself is my best advice.1 point
-
1 point
-
1 point
-
1 point
-
Just make sure this is the last time you'll ever use Comic Sans MS.1 point
-
oh my, i think this is the first time i've seen the word 'free' come from swizzbeat1 point