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OSBot :: 2007 OSRS Botting

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Popular Content

Showing content with the highest reputation on 02/28/15 in all areas

  1. Hopefully this is the start of whats going to be an informative read for the community on how the SDN is evolving as our community grows bigger. We have now hit nearly 1900 users on average daily which is a massive change from the numbers we were getting one month ago, massive credits to all the developers @Maxi, @Zach, @Alek, @MGI & @Maldesto for the hard work/time they've put in Scripts Added: -/ Precise Cows: FREE -/ ProjectPact’s CowKiller: FREE -/ ProjectPact’s Crimson Bird Catcher: PREMIUM $1.95 -/ Ares Al-Kharid Warriors: PREMIUM $2.99 -/ ProjectPact’s AIO Butterfly Catcher: PREMIUM $4.95 -/ Perfect Crabs: PREMIUM $4.99 -/ VFighterAIO: PREMIUM $9.99 Promotions: -/ @ProjectPact Scripts Removed -/ pRoded AIO Curse Demotions (SDN Scripter->Member) -/ pRoded -/ Kret -/ Xellic Rule Changes: -/ AIO Scripts cannot be released for lower than $7.99 if premium, or match the prices of the other scripts in the same category (prevents undercutting) -/ Script developers can now use the Script Changes page once again to update store information Congratulations to @ProjectPact who joined the SDN scripters this week, hopefully we will see more great releases from you. Also special thanks to @Zach for correcting my first accident as SDN manager Till next week!
  2. noah is mod ash because they're both a little eccentric (brains) maldesto is mod matk because he's in control, and old (product manager) dex is mod reach because they're both pretty valuable and go to the gym (alpha male) anne is mod ronan because she is pretty community orientated (sideman) oliver is mod archie because he's pretty community orientated (sideman) - can't believe the effort i put in divinity is mod ghost, he does a lot things we take for granted (masturbates)
  3. This is so hard-coded that scientists have recently identified it as the new hardest substance known to man. On a serious note, I believe you copied the incorrect code. If you didn't, you should be analyzing each if statement.
  4. This dispute is coming to an end very soon. I've made 6M to put towards this dispute, with the 14m refunds, and the 10m @Pain is donating I'm at 30/31m. I would like to thank everyone for their support, especially @Pain for his generous donation.
  5. 2 points
    Removed.
  6. Dear community, Prepare for a long but awesome read! I feel like giving you all an insight in what has been happening behind the scenes of OSBot lately and what is to come. We have been working hard in the last couple of months to get the bot back where it used to be in the summer/autumn days of 2013. Fixing issues with the API and the bot is one part of that. The other part exists of creating new innovations and adding new features to keep up with other bots or to make OSBot unique and innovative. These were things we were doing quite nicely back in the days and it's time to reclaim this glory. Many of you must have noticed that MGI was added to the team as a developer. With this promotion we also promised to find a solution for the high ban rates that we, but also other bots, are facing. Ban rates. Detection of bots can be divided in two main strategies. The first strategy is detection on a low level, this means detection of the modified RS client. The second strategy is by analysing behaviour of players. Both can be extremely efficient at what they do. Combined they do a pretty good job, considering the banning rates some people are facing on any bot they use. The first strategy is done by detecting whether the RS client that runs is modified or not and whether it is running in it's natural environment. The way current way most bots work is by downloading the RS client and modifying the client to be able to communicate information of the game with the bot engine. There are ways around it, but the way RS currently has their system set up means that battling their strategies to detect bots on a code level are meant to break and would require a lot of updating. Basically using a bot these days or for example RSBuddy (a runescape helper, not a bot) just plain out tell RS that they are bots. The second strategy is behavioural analysis. By having intelligent systems that compare behaviour of players/bots and compare it to statistics they have of players that are proven to be bots, they spin an entire web of intelligence that could recognise bots. This they can't obviously do for every player, so they most likely have different monitor levels, where each level higher means that the behaviour is analysed in more detail. Those two strategies are then probably combined, where the first strategy is probably the main flagging system to be upgraded to monitor tier 1. Monitor tier 1 then monitors on a global big picture view. Botting times, activities, quests being done, experience gain, trading activity etc. If monitor tier 1 suspects suspicious behaviour, your account will be moved in to monitor tier 2 which might analyse mouse behaviour or other more in depth and resource intensive analysis. From there there might be more tiers until you get banned. This of course is speculation. Having good scripts does lower the chance on detection by a lot. Changing scripts, having different behaviour on the same scripts by two different users, intelligent and human like action etc can all make a difference. But these won't make a difference if a bot basically says it's a bot based on a technical level of the code. So what is the solution? The theoretical solution seems simple. Come up with an idea that has no possible detection on a code based level. The implementation of it however is far from easy. Now to the interesting part: MGI has been working on an idea conceived several months ago and is nearing its completion. We call it the mirror system. The mirror system should tackle strategy one completely. OSBot's new Client Mirror System. Before blabbing about all kinds of technical details here is a picture of what it looks like. A picture is worth a thousand words they say. MGI called this feature the Client Mirror System. It leaves NO trace in the RS client of our bot and is by no means visible on the JVM. The RS client runs in its own environment which makes it even better. You still have all the controls you had in the past. This could potentially knock out the initial flagging system that takes your account in to monitoring. We don't know for sure how their system works though, but this completely diminishes the detection on a code level base. This feature does require additional CPU, so the future will have to show how much of an impact it will have if you use this for big bot farms. We will however provide you with the option to use the old injection system or the new Client Mirror System and they will be able to be used in a mixed fashion if you prefer. In any way, the performance overhead might be worth it for everyone in the end. Work is still being done on finishing the entire feature including optimizations. Other planned features. OSRS update handling. We will provide a system that will handle with OSRS updates. Once the bot recognises there is an update about to happen, it will log your account out or wait for the disconnection. After that it will wait for the new hooks to become available on the server and reboot the RS instance. The moment when this reboot happens will of course be randomised so that not all OSBot users log back in to the game at once. After the reboot the script will continue where it left of. Grand Exchange API. With the GE released we will be providing an API for scripters to use the GE. OSBot client chat. I have written a server module that will be able to route chat traffic to and from the server and supply it to the forum's IP.Chat module. Users will be able to chat with the people on the forums and vice versa. We hope this feature will increase traffic to the forums and give people something to do when they choose to baby sitting their bots. I hope you had an interesting read , Sincerely, The OSBot team UPDATE:
  7. 2 points
    I heard I have acess to acp , acess to postcount. Got u
  8. I have spoken with TzTok Jad and I was happy to only be reimbursed what i've lost, without any extra fee on top.
  9. 2 points
    I will add the full version of this script to the sdn.
  10. 7.8/10 "Too much water." -IGN
  11. I do not recommend this -Asuna / IGN 0/10
  12. Jagex staff? Takes 123456789 years to deal with appeal. Osbot staff all the way
  13. by Czar Buy now (only $8.99!) 143 HOURS IN ONE GO!!!!! update: this bot is now featured on the front page of osbot! More reviews than every other fishing bot combined! 100 hour progress report!!! How to use Script Queue: ID is 552, and the parameters will be the profile name that you saved in setup! This process is really simple, just to save you headache
  14. So a lot of people have asked this in the Chatbox over the days, I haven't seen a thread explaining the break settings so I've decided to post one, forgive me a thread already exists. Okay lets start by opening up the settings... You can do this by clicking "Settings" in the upper right corner. You should now see the settings screen, make sure you have breaks enabled ticked. Alright now we see 4 settings lets break each one down: Average Interval: This is how long the script will run before taking a break. So if you set this to 60, your script will run for 60 minutes before breaking. Interval deviation: This allows you to set a deviation from the average interval. Say our average interval is 60, if we set the deviation to 10, then the script will run anywhere from 50 to 70 minutes. Average break time: This is how long the script will be on break. If we set this to 30, then your script will break for 30 minutes. Break time deviation: This allows you to set a deviation from the average break time. Let's say the break time is 30, and we set this deviation to 5, this means the script will break anywhere from 25-35 minutes. I hope this was simple enough. And of course after I post this I find: http://osbot.org/forum/topic/57431-explaining-break-settings/ sorry for the mess guys!
  15. 1 point
    Paying 0.38 pp fees myside pm me via osbot i will only go first if your trusted
  16. Lol @ the cartoon hands!
  17. This is a Goal-Thread about weight loss and fitness. If you are interested to join my goal feel free to PM me your details, and I will add you to this thread! Also if you have any tipps for me, feel free to comment. This thread will be updated every 2nd day! My starting details: weight:...83kg/182lbs tall:.........179cm/5'9feet My goal in short term 75kg/165lbs and being able to run 10km/6mi in under 1hour. My goal in long term I don't know yet. What am I going to do for it? Eating less and healthier, running and maybe swimming. __________________________________________________________ My current weight 79-80kg / 176-178lbs __________________________________________________________ _______________________________________________________________________________ Day1: distance - 5km/3mi duration - 40:14 calories - 435 feeling - horrible Day3: Lost around 1kg Day5: I managed to get under 80kg Sorry for never updating this. I am on 77kg now and I stop with now
  18. The API's standard method only uses one pattern which annoyed me so I wrote a few custom ones ^^
  19. 1 point
    Thanks so much! Gonna give it a try in a little.. Much appreciated!
  20. Please PM before you sell it. I may bid more!
  21. Gif and all. Oh my. So beautiful.
  22. Could of ran it for like 15 hours, but had to run up and down to GE for merching.
  23. http://osbot.org/forum/topic/66155-break-settings-and-what-they-mean/
  24. First line: How long you are going to bot. Second line: How long the randomness of the first line shall be. 3rd line: How long you are going to take a break 4th line: How long the randomness of the 3rd line shall be. I recommend you take put the settings as human like as it is possible.
  25. Make sure to run the script while already logged in @Trial, sorry man no trials for this script There's no need, there's a 73 hour progress report on this thread which means it works well :P
  26. I will definitely be trying this out, I will let you know how it goes!
  27. very nice script, thanks for telling me what quest to do
  28. Version 1.5 - Fixed banking (was duplicating the values, e.g. 27 trout keeps adding itself and becomg 100+) - Added edible seaweed looting for extended trips - Only loots when inventory is free - Avoids adjacent tiles with items, so no picking useless items - Loots items from rare drop table (uncuts, key halves etc) - Fixed getting stuck near the cave Update should be live within an hour or two, thanks guys
  29. 1 point
    Thank you. I may add more locations / cooking methods in the future. Don't have membership right now!
  30. Will be interesting to see what happens once client is 100% undetectable, however i believe we're still going to need to work on the behavior analyzing side some more.
  31. I love the loadout system and everything else but if I could make one more suggestion as I train both melee and range here being there isnt many people could u perhaps make it so it shows ranged xp? maybe make an option for which one u are training so u can see, I used melee and it showed up but when I range it doesnt. Also another thing and one I think is much more important, it uses str pots when i had them but it doesnt do ranging pots could u add those? thanks again your script is truly great!!! side comment- just noticed that it still doesnt loot arrows perhaps b/c it is told to pick up iron arrows, and not all types? I havent tried out so I cant tell for sure im just guessing. could also make it so that if there is someone at east/west then it goes to the other. Example: Starts to go to east theres a guy, switches and goes to west, its logical and also in the same sense more human-like. Sorry if im spamming at this point I get excited sometimes haha Thanks
  32. Sorry for the delay but yeah he did it perfect
  33. i dont need source ive been staking for more than 4 years i know what im talking about ... dds cant hit 21 with no gear Go around and ask
  34. 1 point
    and i'm just sitting here, going 20 hours each day, for the last week and no bans. It's probaly because i bought spins back in the day so mod mark must love me
  35. 1 point
    Grats on release mate will check this out at some point when I have time!
  36. I definitely think doing the Shield of Arrav quest was to blame. Wrong move, mate.
  37. Give the 14M to pololad.
  38. If the math is correct: - : gets 15% of the order which is 3.15M (meaning 17.85M is left) - Half of the order was done so under normal circumstances both users should receive 8.925M (17.85/2) - The portion that should receive goes towards the reimbursment of @Pololad and if @Pain helps him out by donating 10M he'll have reimbursed a total amount of 18.925M When all of the steps above are correctly handeled my conclusion is that @TzTok Jad still has to reimburse a total amount of 12.075M (31M - 18.925M) which has to be paid by 13th March 2015
  39. oh my, i think this is the first time i've seen the word 'free' come from swizzbeat

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