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Showing content with the highest reputation on 06/12/14 in all areas

  1. 10$ Voucher / VIP Giveaway RULES: 1. Like This Post. 2. Have 50+ Post Count or 5+ Feedback 3. Post on this thread After 48 hours from the start of this thread, I will go to random.org and do a number 1 through however many posts are on this thread If you are the first one to comment, you are the second poster as I am the OP etc
    33 points
  2. why would you ever want to be chat assistant
    12 points
  3. @ @x2e7 @Thesail1 @Sosa1 @Run1 @Fall1 @faps1 @youfailkid @Ucantwinadmin and all your other accounts.
    7 points
  4. OSBot 2 technically was always working so we were kinda still online haha ;)
    7 points
  5. Lets be honest here, your sig looks shit.
    5 points
  6. biggest joke on the internet = your sig
    5 points
  7. Dear community, Over the last couple of days a lot of work has been done towards the final and stable release of OSBot 2. Yesterday I worked on adding some new hooks for OSBot 2 and today Laz updated the hooks file on the server. We forgot that this new hook would break OSBot 1. This release contains the patch for the "black screens". Download can be found here: http://www.osbot.org Sincerely, Maxi & the OSBot team P.S. If you wondered what hooks for OSBot 2 this was about, it were the hooks required for correct ground item on objects model heights:
    4 points
  8. once in a few years, this sign goes to ''offline''
    3 points
  9. Guys thank you so much. We've been able to fix many random solvers so far and now Ericthecmh will be accepting accounts as well. I will be forwarding your submissions to him every once in a while.
    3 points
  10. Jordan's PiP Shop Skype: iminjured15 Cost: Will be discussed (more than $5) Disclaimer: Using my PiPs without my permission is not allowed. (Unless you're: @Master Chief, @Raflesia, @Smart) Examples:
    3 points
  11. is excellent designer and proficient at making PiPs, I would highly suggest his services.
    3 points
  12. The following is a simple standalone tool I made to help resolve/identify some common osbot issues. Osbot Client: This is the current state parsed from the forums. If the forums are unreachable, it will tell you that. Osbot Database: If this is false it means either osbot is down for everyone or you have a firewall on your computer or router blocking access. Runescape: weather or not runescape is reachable/online Java version: If false uninstall your current versions and install java 7 (1.7) Check Osbot Jar: It will check the selected osbot file 1 or 2 for any corruption. This uses md5 to verify it. Delete Osbot Data: This will delete the entire osbot data folder. This sometimes fixes problems if the files in there become corrupt. Cannot be undone. Version 1.1 https://mega.co.nz/#!Nx8xHDwZ!Ss5D91zjiCbpswFLf6wHKov37U1CUFdVro5BXutwwf8 Older Versions
    2 points
  13. Hello community, I present to you OSBot 2.1.14 which features many fixes to several random solvers including: Maze (thanks to EvilTwin) Mysterious Box (thanks to Elliot) Pinball (thanks to Jack) Freaky Forester (thanks to led) Evil Bob (thanks to Xerion) Lost and Found (thanks to Maxi) and additional API bug-fixes have fixed errors with random solvers activating and their interactions. Additional API bug-fixes/features have been added including: Map.canReach(...) has been patched see (http://osbot.org/osbot2_api/org/osbot/rs07/api/Map.html#canReach(org.osbot.rs07.api.model.Entity)) Map.realDistance(...) has been patched (see http://osbot.org/osbot2_api/org/osbot/rs07/api/Map.html#realDistance(org.osbot.rs07.api.model.Entity)) New Model ID Filter API (see http://osbot.org/osbot2_api/org/osbot/rs07/api/filter/ModelFilter.html & http://osbot.org/osbot2_api/org/osbot/rs07/api/filter/ContainsModelFilter.html) <-- VERY POWERFUL TOOL; BREAKS MUCH LESS OFTEN THAN NORMAL IDS! Radius for randomization of walking has been lowered due to complaints by script writers (the ability for script writers to walk precisely will be added to the API soon) Finally, I am proud to announce that more developers will be helping the cause to fix and stabalize the OSBot 2 API as well as the built-in random event solvers! More features that script developers want will be introduced and tested at a much faster rate and updates will occur even more frequently! The official transition to OSBot 2 is coming June 16th. We have already canceled all OSBot 1 script renewals and will no longer keep selling OSBot 1 scripts on our store after the aforementioned date. Download: http://osbot.org/osbot2_beta/OSBot-packed-2.1.14.jar API: http://osbot.org/osbot2_api/ API (.zip): http://osbot.org/osbot2_api/Docs.zip P.S. I am aware our users are experiencing issues with OSBot 1. We will be releasing some updates today for OSBot 1 to fix these issues.
    2 points
  14. ggwp (dat slay & pray doe)
    2 points
  15. 2 points
  16. It has to be manually changed, what do you expect I've had it blocked for a while now
    2 points
  17. Moved to the OSBot scripts section for 2.0 ^_^
    2 points
  18. If you had your own forum or were starting your own and needed them
    2 points
  19. Still in progress will be releasing free. I thought why would you need to input ids or name when you could just choose them from a list. edit: also this will allow you to create a list of item to alch. Which is neat if you want to alch multiple items Current picture of the gui;
    1 point
  20. Credits to @Divinity for letting me use his enum as an example Example: (I will be using this enum through out the whole tutorial, the variable will be shorten down to make space). public enum ThievingNPC { MAN("Man", 1), FARMER("Farmer", 10), FEMALE("HAM Female", 15), MALE("HAM Male", 20), HAM_GUARD("HAM Guard", 20), WARRIOR("Al-karid Warrior", 25), ROGUE("Rogue", 32), MASTER_FARMER("Master Farmer", 38), GUARD("Guard", 40), PALADIN("Paladin", 70), GNOME("Gnome", 75), HERO("Hero", 80), ELVE("Elve", 90); private String name; private int lvl; ThievingNPC(String name, int lvl){ this.name = name; this.lvl = lvl; } public String getName(){ return name; } public int getLevel(){ return lvl; } } What’s an Enum? An Enum is a data type, just like an interface and class. Enums and Classes consist of some similar characteristics, for example: constructor and some general methods. But the most unique things about Enums would be that they allow you to pre-define constants, which then allow you to access them at any time. What’s a Data Type? So a Data Types would be consider something like: Int, String, Boolean etc.. So what I’m trying to say, is that your allowed to create methods out of an Enum. You’re allowed to use them, like you would in an argument, constructor, and even a method. Example: public void something(Enum name) { } public EnumName somethingElse() { return enumVariable } Parts of an Enum: (in order) Example: //variables //private fields //Enum constructor //setters & getters methods //your own custom methods How to create an Enum: When you want to create an Enum, you will start off with a modifier (optional). Followed by the key word “enum”, then after follows the name of the Enum. Finally end it with brackets “{ }” Example: public enum ThievingNPC { } Enum Conventions: Naming the Enum: You must capitalize the first letter in every word (no spaces ). Example: //The only reason why my enum is called ThievingNPC, and npc is in all caps is because it is an acronym ThievingEnum YouGetItNow Naming Variables: You must capitalize all letters, and you must replace all spaces with underscores (“_”). Example: ROGUE MASTER_FARMER Adding in variable (use Conventions): This is where the fun begins. Now you are allow to add in as many variables as you want. Just know that after every variable you end it with a coma “,”. But at your last variable it must end in a semicolon “;”. Example: MAN(), HAM_GUARD(); More important info about variables: Once you create your variables, if you decide not to add any predefined constants (hence the infomation in between the parenthesis after the variable name), then you dont need to addin the parenthesis. The parenthesis are meant to help organize what information goes with which variable. Example: (this is part of my Magic Manager snippet) "If you dont understand then dont worry this isnt that important". public static enum Rune { STEAM, MIST, MUD, LAVA, SMOKE, DUST, EARTH, FIRE, WATER, AIR, ASTRAL, BLOOD, BODY, CHAOS, COSMIC, DEATH, LAW, MIND, NATURE, SOUL; @Override public String toString() { return super.name().toLowerCase() +" rune"; } } How to create Constructor: Optional adding a modifier. With Enum you’re not allowed to use the “public” keyword modifier. Since Enum variables are static. Use the Enum name followed by Arguments. Your constructor Argument must match the arguments within the variables. and end with brackets “{ }”. Example: MAN("Man", 1), FARMER("Farmer", 10); ThievingNPC(String name, int lvl) { } What to do within the Constructor: You must first create some private fields. Then make your Constructor argument equal those private fields. Example of the key word this: link Example: public enum ThievingNPC { MAN("Man", 1), FARMER("Farmer", 10); private String name; private int lvl; ThievingNPC(String name, int lvl){ this.name = name; this.lvl = lvl; } } Creating Methods: Since your fields are private you need some sort of way to be able to access the values. So this is where you would create your getter methods. Also any other custom method you would need. Example: public enum ThievingNPC{ MAN("Man", 1), FARMER("Farmer", 10); private String name; private int lvl; ThievingNPC(String name, int lvl){ this.name = name; this.lvl = lvl; } //from here and below are where you put your methods at public String getName(){ return name; } public int getLevel(){ return lvl; } } Some Default Enum Methods & Returns: These are some of the default methods that Enum's come with. There's many more, but these are the important ones, and the ones i like to use . *Format: (method name, return type) //comment if any. values(), Returns: an array of your enum variables. //Static valueOf(String s), Returns: an enum variables. //Static compareTo(E o), Returns: the distance between the two enum variable, using there ordinal(). ordinal(), Returns: the index in of the enum variable. name(), Returns: the exact enum variable name. toString(), Returns: the exact enum variable name. // if toString() isnt overrided. toString(), Returns: what ever you told the method to return. // if toString() is overrided. How to access the Enum and there variables (in order): Start with, the Enum name. followed by, the variable name. then, end with the method. Which returns the method. Example: ThievingNPC.MASTER_FARMER.getLevel(); Returns: 38 End of part one, beginner guide. Link to part two: link not yet ready
    1 point
  21. We need as many accounts as possible stuck in ANY random event which OSBot 2 has trouble completing! You can PM me (@Laz), or @Ericthecmh the account details via private message on the forums and rest assured that we will not steal your accounts. Please allow the account to remain in the random event for up to 24 hours so that we have enough time to test them. We will PM you whether or not we will use your account. If we use your account, you will be given an extra 30 days of free VIP privileges. Once we are done using your account, it will no longer be in the random event. No further botting/activity will occur on it and you will be free to change the password. Again, we need as many accounts as possible especially for the ones that don't work! Thanks, Sincerely, Laz and the OSBot Team!
    1 point
  22. Someone should have posted hashes lol.
    1 point
  23. quickly indeed
    1 point
  24. 1 point
  25. 1 point
  26. shots fired everywhere PEWPEWPEW
    1 point
  27. Oh no... My grammar nazi senses are tingling.
    1 point
  28. Thanks for the contribution to the site bud, would like that VIP.
    1 point
  29. I have some valid evidence, you better not win this
    1 point
  30. 1 point
  31. I tried this, and I ended up in Falador and I had a whip equipped in the shield slot. Do not trust.
    1 point
  32. If your good you don't need to apply. I.E. me. ;)
    1 point
  33. ANNNNNNND Now I feel dumb ;( Thank you for pointing it out !
    1 point
  34. i know him irl and he didnt get 2 def for reals lol He photoshopped his name and stats on the picture of some1 from the clan to make fun of them x)
    1 point
  35. Correction you can't manually logout 10 seconds after combat if i could legit afk 6 hours i would of stuck to monks lmao, id fact id make another def pure right now for teh lols but the fact is u logout for that brief second u wasn't in combat if u haven't touched ur runescape screen for over 10 minutes.
    1 point
  36. 20 def initiate pure and suicide are the 2 options at this point.
    1 point
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